# Conflicts: # src/3rdparty/squirrel/include/squirrel.h # src/blitter/32bpp_sse_func.hpp # src/bridge_map.h # src/clear_map.h # src/company_manager_face.h # src/console_func.h # src/core/bitmath_func.hpp # src/core/endian_func.hpp # src/core/random_func.hpp # src/depot_map.h # src/elrail_func.h # src/fontcache.h # src/industry_map.h # src/map_func.h # src/newgrf_spritegroup.h # src/object_map.h # src/rail.h # src/rail_map.h # src/road_func.h # src/road_map.h # src/saveload/saveload.h # src/saveload/saveload_error.hpp # src/settings_gui.cpp # src/sl/oldloader.h # src/sprite.h # src/spritecache.h # src/station_func.h # src/station_map.h # src/story_base.h # src/strings_func.h # src/tile_cmd.h # src/tile_map.h # src/tile_type.h # src/town.h # src/town_map.h # src/tree_map.h # src/tunnel_map.h # src/tunnelbridge_map.h # src/vehicle_func.h # src/viewport_func.h # src/void_map.h # src/water.h # src/water_map.h # src/widget_type.h
78 lines
3.0 KiB
C
78 lines
3.0 KiB
C
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file company_func.h Functions related to companies. */
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#ifndef COMPANY_FUNC_H
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#define COMPANY_FUNC_H
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#include "command_type.h"
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#include "company_type.h"
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#include "gfx_type.h"
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#include "vehicle_type.h"
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bool MayCompanyTakeOver(CompanyID cbig, CompanyID small);
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void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner);
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static const int OWNED_BY_OWNER_IN_PARAMETERS_OFFSET = 2; ///< The index in the parameters for the owner information.
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void SetDParamsForOwnedBy(Owner owner, TileIndex tile);
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void SetLocalCompany(CompanyID new_company);
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void ShowBuyCompanyDialog(CompanyID company, bool hostile_takeover);
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void CompanyAdminUpdate(const Company *company);
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void CompanyAdminBankrupt(CompanyID company_id);
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void UpdateLandscapingLimits();
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void UpdateCompanyLiveries(Company *c);
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bool CheckCompanyHasMoney(CommandCost &cost);
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void SubtractMoneyFromCompany(const CommandCost &cost);
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void SubtractMoneyFromCompanyFract(CompanyID company, const CommandCost &cost);
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CommandCost CheckOwnership(Owner owner, TileIndex tile = 0);
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CommandCost CheckTileOwnership(TileIndex tile);
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extern CompanyID _local_company;
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extern CompanyID _current_company;
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extern CompanyID _loaded_local_company;
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extern Colours _company_colours[MAX_COMPANIES];
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extern CompanyManagerFace _company_manager_face;
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/**
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* Is the current company the local company?
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* @return \c true of the current company is the local company, \c false otherwise.
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*/
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inline bool IsLocalCompany()
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{
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return _local_company == _current_company;
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}
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/**
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* Is the user representing \a company?
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* @param company Company where interaction is needed with.
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* @return Gives \c true if the user can answer questions interactively as representative of \a company, else \c false
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*/
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inline bool IsInteractiveCompany(CompanyID company)
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{
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return company == _local_company;
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}
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int CompanyServiceInterval(const Company *c, VehicleType type);
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CompanyID GetDefaultLocalCompany();
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/**
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* List of flags for DoStartupNewCompany.
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*/
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enum DoStartupNewCompanyFlag {
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DSNC_NONE = 0x000, ///< no flag is set
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DSNC_AI = 0x001, ///< start an AI company
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DSNC_DURING_LOAD = 0x002, ///< the save is currently being loaded, do not perform operations which require that loading has completed
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};
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DECLARE_ENUM_AS_BIT_SET(DoStartupNewCompanyFlag)
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Company *DoStartupNewCompany(DoStartupNewCompanyFlag flags, CompanyID company = INVALID_COMPANY);
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#endif /* COMPANY_FUNC_H */
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