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	55d78a23be
	
	
	
		
			
			# Conflicts: # src/3rdparty/squirrel/include/squirrel.h # src/blitter/32bpp_sse_func.hpp # src/bridge_map.h # src/clear_map.h # src/company_manager_face.h # src/console_func.h # src/core/bitmath_func.hpp # src/core/endian_func.hpp # src/core/random_func.hpp # src/depot_map.h # src/elrail_func.h # src/fontcache.h # src/industry_map.h # src/map_func.h # src/newgrf_spritegroup.h # src/object_map.h # src/rail.h # src/rail_map.h # src/road_func.h # src/road_map.h # src/saveload/saveload.h # src/saveload/saveload_error.hpp # src/settings_gui.cpp # src/sl/oldloader.h # src/sprite.h # src/spritecache.h # src/station_func.h # src/station_map.h # src/story_base.h # src/strings_func.h # src/tile_cmd.h # src/tile_map.h # src/tile_type.h # src/town.h # src/town_map.h # src/tree_map.h # src/tunnel_map.h # src/tunnelbridge_map.h # src/vehicle_func.h # src/viewport_func.h # src/void_map.h # src/water.h # src/water_map.h # src/widget_type.h
		
			
				
	
	
		
			53 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * This file is part of OpenTTD.
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|  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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|  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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|  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| /** @file tunnelbridge.h Header file for things common for tunnels and bridges */
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| 
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| #ifndef TUNNELBRIDGE_H
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| #define TUNNELBRIDGE_H
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| 
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| #include "map_func.h"
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| #include "tile_map.h"
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| 
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| uint GetBestTunnelBridgeSignalSimulationSpacing(TileIndex begin, TileIndex end, int target);
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| uint GetTunnelBridgeSignalSimulationSignalCount(TileIndex begin, TileIndex end);
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| 
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| void MarkTunnelBridgeSignalDirty(TileIndex tile, bool exit);
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| int GetTunnelBridgeSignalZ(TileIndex tile, bool exit);
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| 
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| /**
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|  * Calculates the length of a tunnel or a bridge (without end tiles)
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|  * @param begin The begin of the tunnel or bridge.
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|  * @param end   The end of the tunnel or bridge.
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|  * @return length of bridge/tunnel middle
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|  */
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| inline uint GetTunnelBridgeLength(TileIndex begin, TileIndex end)
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| {
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| 	int x1 = TileX(begin);
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| 	int y1 = TileY(begin);
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| 	int x2 = TileX(end);
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| 	int y2 = TileY(end);
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| 
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| 	return abs(x2 + y2 - x1 - y1) - 1;
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| }
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| 
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| /**
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|  * Sets the ownership of the bridge/tunnel ramps
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|  * @param begin The begin of the tunnel or bridge.
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|  * @param end   The end of the tunnel or bridge.
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|  * @param owner The new owner to set
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|  */
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| inline void SetTunnelBridgeOwner(TileIndex begin, TileIndex end, Owner owner)
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| {
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| 	SetTileOwner(begin, owner);
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| 	SetTileOwner(end, owner);
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| }
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| 
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| extern TileIndex _build_tunnel_endtile;
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| 
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| #endif /* TUNNELBRIDGE_H */
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