Files
openttd/src/ai/api/ai_map.hpp.sq
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00

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/* $Id$ */
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
#include "ai_map.hpp"
namespace SQConvert {
/* Allow AIMap to be used as Squirrel parameter */
template <> AIMap *GetParam(ForceType<AIMap *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AIMap *)instance; }
template <> AIMap &GetParam(ForceType<AIMap &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIMap *)instance; }
template <> const AIMap *GetParam(ForceType<const AIMap *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AIMap *)instance; }
template <> const AIMap &GetParam(ForceType<const AIMap &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIMap *)instance; }
template <> int Return<AIMap *>(HSQUIRRELVM vm, AIMap *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "AIMap", res, NULL, DefSQDestructorCallback<AIMap>); return 1; }
}; // namespace SQConvert
void SQAIMap_Register(Squirrel *engine) {
DefSQClass <AIMap> SQAIMap("AIMap");
SQAIMap.PreRegister(engine);
SQAIMap.AddConstructor<void (AIMap::*)(), 1>(engine, "x");
SQAIMap.DefSQStaticMethod(engine, &AIMap::GetClassName, "GetClassName", 1, "x");
SQAIMap.DefSQStaticMethod(engine, &AIMap::IsValidTile, "IsValidTile", 2, "xi");
SQAIMap.DefSQStaticMethod(engine, &AIMap::GetMapSize, "GetMapSize", 1, "x");
SQAIMap.DefSQStaticMethod(engine, &AIMap::GetMapSizeX, "GetMapSizeX", 1, "x");
SQAIMap.DefSQStaticMethod(engine, &AIMap::GetMapSizeY, "GetMapSizeY", 1, "x");
SQAIMap.DefSQStaticMethod(engine, &AIMap::GetTileX, "GetTileX", 2, "xi");
SQAIMap.DefSQStaticMethod(engine, &AIMap::GetTileY, "GetTileY", 2, "xi");
SQAIMap.DefSQStaticMethod(engine, &AIMap::GetTileIndex, "GetTileIndex", 3, "xii");
SQAIMap.DefSQStaticMethod(engine, &AIMap::DistanceManhattan, "DistanceManhattan", 3, "xii");
SQAIMap.DefSQStaticMethod(engine, &AIMap::DistanceMax, "DistanceMax", 3, "xii");
SQAIMap.DefSQStaticMethod(engine, &AIMap::DistanceSquare, "DistanceSquare", 3, "xii");
SQAIMap.DefSQStaticMethod(engine, &AIMap::DistanceFromEdge, "DistanceFromEdge", 2, "xi");
SQAIMap.PostRegister(engine);
}