138 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			138 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
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| 
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| #ifndef VIEWPORT_H
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| #define VIEWPORT_H
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| 
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| struct ViewPort {
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| 	int left,top;												// screen coordinates for the viewport
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| 	int width, height;									// screen width/height for the viewport
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| 
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| 	int virtual_left, virtual_top;			// virtual coordinates
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| 	int virtual_width, virtual_height;	// these are just width << zoom, height << zoom
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| 
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| 	byte zoom;
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| };
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| 
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| void SetSelectionRed(bool);
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| 
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| /* viewport.c */
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| void AssignWindowViewport(Window *w, int x, int y,
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| 	int width, int height, uint32 follow_flags, byte zoom);
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| ViewPort *IsPtInWindowViewport(const Window *w, int x, int y);
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| Point GetTileBelowCursor(void);
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| void ZoomInOrOutToCursorWindow(bool in, Window * w);
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| Point GetTileZoomCenterWindow(bool in, Window * w);
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| void UpdateViewportPosition(Window *w);
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| 
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| void OffsetGroundSprite(int x, int y);
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| 
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| void DrawGroundSprite(uint32 image);
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| void DrawGroundSpriteAt(uint32 image, int32 x, int32 y, byte z);
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| void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz, byte z);
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| void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 params_2, uint32 params_3);
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| void AddChildSpriteScreen(uint32 image, int x, int y);
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| 
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| 
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| void StartSpriteCombine(void);
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| void EndSpriteCombine(void);
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| 
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| void HandleViewportClicked(const ViewPort *vp, int x, int y);
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| void PlaceObject(void);
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| void SetRedErrorSquare(TileIndex tile);
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| void SetTileSelectSize(int w, int h);
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| void SetTileSelectBigSize(int ox, int oy, int sx, int sy);
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| 
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| void VpStartPlaceSizing(TileIndex tile, int user);
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| void VpSetPresizeRange(uint from, uint to);
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| void VpSetPlaceSizingLimit(int limit);
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| 
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| Vehicle *CheckMouseOverVehicle(void);
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| 
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| enum {
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| 	VPM_X_OR_Y = 0,
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| 	VPM_FIX_X = 1,
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| 	VPM_FIX_Y = 2,
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| 	VPM_RAILDIRS = 3,
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| 	VPM_X_AND_Y = 4,
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| 	VPM_X_AND_Y_LIMITED = 5,
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| 	VPM_SIGNALDIRS = 6
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| };
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| 
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| // viewport highlight mode (for highlighting tiles below cursor)
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| enum {
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| 	VHM_NONE = 0,    // default
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| 	VHM_RECT = 1,    // rectangle (stations, depots, ...)
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| 	VHM_POINT = 2,   // point (lower land, raise land, level land, ...)
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| 	VHM_SPECIAL = 3, // special mode used for highlighting while dragging (and for tunnels/docks)
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| 	VHM_DRAG = 4,    // dragging items in the depot windows
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| 	VHM_RAIL = 5,    // rail pieces
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| };
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| 
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| void VpSelectTilesWithMethod(int x, int y, int method);
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| 
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| // highlighting draw styles
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| enum {
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| 	HT_NONE = 0,
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| 	HT_RECT = 0x80,
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| 	HT_POINT = 0x40,
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| 	HT_LINE = 0x20, /* used for autorail highlighting (longer streches)
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| 									 * (uses lower bits to indicate direction) */
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| 	HT_RAIL = 0x10, /* autorail (one piece)
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| 									 * (uses lower bits to indicate direction) */
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| 
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| 	/* lower bits (used with HT_LINE and HT_RAIL):
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| 	 * (see ASCII art in autorail.h for a visual interpretation) */
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| 	HT_DIR_X = 0,  // X direction
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| 	HT_DIR_Y = 1,  // Y direction
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| 	HT_DIR_HU = 2, // horizontal upper
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| 	HT_DIR_HL = 3, // horizontal lower
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| 	HT_DIR_VL = 4, // vertical left
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| 	HT_DIR_VR = 5, // vertical right
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| };
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| 
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| typedef struct TileHighlightData {
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| 	Point size;
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| 	Point outersize;
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| 	Point pos;
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| 	Point offs;
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| 
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| 	Point new_pos;
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| 	Point new_size;
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| 	Point new_outersize;
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| 
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| 	Point selend, selstart;
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| 
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| 	byte dirty;
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| 	byte sizelimit;
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| 
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| 	byte drawstyle;      // lower bits 0-3 are reserved for detailed highlight information information
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| 	byte new_drawstyle;  // only used in UpdateTileSelection() to as a buffer to compare if there was a change between old and new
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| 	byte next_drawstyle; // queued, but not yet drawn style
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| 
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| 	byte place_mode;
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| 	bool make_square_red;
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| 	WindowClass window_class;
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| 	WindowNumber window_number;
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| 
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| 	int userdata;
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| 	TileIndex redsq;
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| } TileHighlightData;
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| 
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| 
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| // common button handler
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| bool HandlePlacePushButton(Window *w, int widget, uint32 cursor, int mode, PlaceProc *placeproc);
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| 
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| /* viewport.c */
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| // XXX - maximum viewports is maximum windows - 2 (main toolbar + status bar)
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| VARDEF ViewPort _viewports[25 - 2];
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| VARDEF uint32 _active_viewports;
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| 
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| VARDEF Point _tile_fract_coords;
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| 
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| extern TileHighlightData _thd;
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| 
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| 
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| void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom);
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| 
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| #endif /* VIEWPORT_H */
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