368 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			368 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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#ifndef  YAPF_COSTRAIL_HPP
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#define  YAPF_COSTRAIL_HPP
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template <class Types>
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class CYapfCostRailT
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	: public CYapfCostBase
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	, public CostRailSettings
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{
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public:
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	typedef typename Types::Tpf Tpf;              ///< the pathfinder class (derived from THIS class)
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	typedef typename Types::TrackFollower TrackFollower;
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	typedef typename Types::NodeList::Titem Node; ///< this will be our node type
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	typedef typename Node::Key Key;               ///< key to hash tables
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	typedef typename Node::CachedData CachedData;
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protected:
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	int           m_max_cost;
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	CBlobT<int>   m_sig_look_ahead_costs;
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	static const int s_max_segment_cost = 10000;
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	CYapfCostRailT() : m_max_cost(0)
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	{
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		// pre-compute look-ahead penalties into array
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		int p0 = Yapf().PfGetSettings().rail_look_ahead_signal_p0;
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		int p1 = Yapf().PfGetSettings().rail_look_ahead_signal_p1;
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		int p2 = Yapf().PfGetSettings().rail_look_ahead_signal_p2;
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		int *pen = m_sig_look_ahead_costs.GrowSizeNC(Yapf().PfGetSettings().rail_look_ahead_max_signals);
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		for (uint i = 0; i < Yapf().PfGetSettings().rail_look_ahead_max_signals; i++)
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			pen[i] = p0 + i * (p1 + i * p2);
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	}
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	/// to access inherited path finder
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	Tpf& Yapf() {return *static_cast<Tpf*>(this);}
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public:
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	FORCEINLINE int SlopeCost(TileIndex tile, Trackdir td)
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	{
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		CPerfStart perf_cost(Yapf().m_perf_slope_cost);
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		if (!stSlopeCost(tile, td)) return 0;
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		return Yapf().PfGetSettings().rail_slope_penalty;
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	}
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	FORCEINLINE int CurveCost(Trackdir td1, Trackdir td2)
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	{
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		int cost = 0;
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		if (TrackFollower::Allow90degTurns()
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				&& ((TrackdirToTrackdirBits(td2) & (TrackdirBits)TrackdirCrossesTrackdirs(td1)) != 0)) {
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			// 90-deg curve penalty
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			cost += Yapf().PfGetSettings().rail_curve90_penalty;
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		} else if (td2 != NextTrackdir(td1)) {
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			// 45-deg curve penalty
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			cost += Yapf().PfGetSettings().rail_curve45_penalty;
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		}
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		return cost;
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	}
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	/** return one tile cost. If tile is a tunnel entry, it is moved to the end of tunnel */
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	FORCEINLINE int OneTileCost(TileIndex& tile, Trackdir trackdir)
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	{
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		int cost = 0;
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		// set base cost
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		if (IsDiagonalTrackdir(trackdir)) {
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			cost += YAPF_TILE_LENGTH;
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			switch (GetTileType(tile)) {
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				case MP_STREET:
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					/* Increase the cost for level crossings */
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					if (IsLevelCrossing(tile))
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						cost += Yapf().PfGetSettings().rail_crossing_penalty;
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					break;
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				case MP_STATION:
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					// penalty for passing station tiles
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					cost += Yapf().PfGetSettings().rail_station_penalty;
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					break;
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				default:
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					break;
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			}
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		} else {
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			// non-diagonal trackdir
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			cost = YAPF_TILE_CORNER_LENGTH;
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		}
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		return cost;
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	}
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	int SignalCost(Node& n, TileIndex tile, Trackdir trackdir)
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	{
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		int cost = 0;
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		// if there is one-way signal in the opposite direction, then it is not our way
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		CPerfStart perf_cost(Yapf().m_perf_other_cost);
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		if (IsTileType(tile, MP_RAILWAY)) {
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			bool has_signal_against = HasSignalOnTrackdir(tile, ReverseTrackdir(trackdir));
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			bool has_signal_along = HasSignalOnTrackdir(tile, trackdir);
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			if (has_signal_against && !has_signal_along) {
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				// one-way signal in opposite direction
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				n.m_segment->flags_u.flags_s.m_end_of_line = true;
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			} else if (has_signal_along) {
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				SignalState sig_state = GetSignalStateByTrackdir(tile, trackdir);
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				if (sig_state != SIGNAL_STATE_RED) {
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					// green signal
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					n.flags_u.flags_s.m_last_signal_was_red = false;
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				} else {
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					// we have a red signal in our direction
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					// was it first signal which is two-way?
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					if (Yapf().TreatFirstRedTwoWaySignalAsEOL() && n.flags_u.flags_s.m_choice_seen && has_signal_against && n.m_num_signals_passed == 0) {
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						// yes, the first signal is two-way red signal => DEAD END
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						n.m_segment->flags_u.flags_s.m_end_of_line = true;
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						return -1;
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					}
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					SignalType sig_type = GetSignalType(tile);
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					n.m_last_red_signal_type = sig_type;
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					n.flags_u.flags_s.m_last_signal_was_red = true;
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					// look-ahead signal penalty
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					if (n.m_num_signals_passed < m_sig_look_ahead_costs.Size()) {
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						cost += m_sig_look_ahead_costs.Data()[n.m_num_signals_passed];
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					}
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					// special signal penalties
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					if (n.m_num_signals_passed == 0) {
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						switch (sig_type) {
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							case SIGTYPE_COMBO:
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							case SIGTYPE_EXIT:   cost += Yapf().PfGetSettings().rail_firstred_exit_penalty; break; // first signal is red pre-signal-exit
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							case SIGTYPE_NORMAL:
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							case SIGTYPE_ENTRY:  cost += Yapf().PfGetSettings().rail_firstred_penalty; break;
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						};
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					}
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				}
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				n.m_num_signals_passed++;
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				n.m_segment->m_last_signal_tile = tile;
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				n.m_segment->m_last_signal_td = trackdir;
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			}
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		}
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		return cost;
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	}
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	FORCEINLINE int PlatformLengthPenalty(int platform_length)
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	{
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		int cost = 0;
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		const Vehicle* v = Yapf().GetVehicle();
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		assert(v != NULL);
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		assert(v->type == VEH_Train);
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		assert(v->u.rail.cached_total_length != 0);
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		int needed_platform_length = (v->u.rail.cached_total_length + TILE_SIZE - 1) / TILE_SIZE;
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		if (platform_length > needed_platform_length) {
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			// apply penalty for longer platform than needed
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			cost += Yapf().PfGetSettings().rail_longer_platform_penalty;
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		} else if (needed_platform_length > platform_length) {
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			// apply penalty for shorter platform than needed
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			cost += Yapf().PfGetSettings().rail_shorter_platform_penalty;
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		}
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		return cost;
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	}
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public:
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	FORCEINLINE void SetMaxCost(int max_cost) {m_max_cost = max_cost;}
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	/** Called by YAPF to calculate the cost from the origin to the given node.
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	 *  Calculates only the cost of given node, adds it to the parent node cost
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	 *  and stores the result into Node::m_cost member */
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	FORCEINLINE bool PfCalcCost(Node& n)
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	{
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		assert(!n.flags_u.flags_s.m_targed_seen);
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		CPerfStart perf_cost(Yapf().m_perf_cost);
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		int parent_cost = (n.m_parent != NULL) ? n.m_parent->m_cost : 0;
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		int first_tile_cost = 0;
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		int segment_cost = 0;
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		int extra_cost = 0;
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		const Vehicle* v = Yapf().GetVehicle();
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		// start at n.m_key.m_tile / n.m_key.m_td and walk to the end of segment
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		TileIndex prev_tile      = (n.m_parent != NULL) ? n.m_parent->GetLastTile() : INVALID_TILE;
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		Trackdir  prev_trackdir  = (n.m_parent != NULL) ? n.m_parent->GetLastTrackdir() : INVALID_TRACKDIR;
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		TileType  prev_tile_type = (n.m_parent != NULL) ? GetTileType(n.m_parent->GetLastTile()) : MP_VOID;
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		TileIndex tile = n.m_key.m_tile;
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		Trackdir trackdir = n.m_key.m_td;
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		TileType tile_type = GetTileType(tile);
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		RailType rail_type = GetTileRailType(tile, trackdir);
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		bool target_seen = Yapf().PfDetectDestination(tile, trackdir);
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		while (true) {
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			segment_cost += Yapf().OneTileCost(tile, trackdir);
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			segment_cost += Yapf().CurveCost(prev_trackdir, trackdir);
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			segment_cost += Yapf().SlopeCost(tile, trackdir);
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			segment_cost += Yapf().SignalCost(n, tile, trackdir);
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			if (n.m_segment->flags_u.flags_s.m_end_of_line) {
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				break;
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			}
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			// finish if we have reached the destination
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			if (target_seen) {
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				break;
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			}
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			// finish on first station tile - segment should end here to avoid target skipping
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			// when cached segments are used
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			if (tile_type == MP_STATION && prev_tile_type != MP_STATION) {
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				break;
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			}
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			// finish also on waypoint - same workaround as for first station tile
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			if (tile_type == MP_RAILWAY && IsRailWaypoint(tile)) {
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				break;
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			}
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			// if there are no reachable trackdirs on the next tile, we have end of road
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			TrackFollower F(v, &Yapf().m_perf_ts_cost);
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			if (!F.Follow(tile, trackdir)) {
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				// we can't continue?
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				// n.m_segment->flags_u.flags_s.m_end_of_line = true;
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				break;
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			}
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			// if there are more trackdirs available & reachable, we are at the end of segment
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			if (KillFirstBit2x64(F.m_new_td_bits) != 0) {
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				break;
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			}
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			Trackdir new_td = (Trackdir)FindFirstBit2x64(F.m_new_td_bits);
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			{
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				// end segment if train is about to enter simple loop with no junctions
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				// so next time it should stop on the next if
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				if (segment_cost > s_max_segment_cost && IsTileType(F.m_new_tile, MP_RAILWAY))
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					break;
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				// stop if train is on simple loop with no junctions
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				if (F.m_new_tile == n.m_key.m_tile && new_td == n.m_key.m_td)
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					return false;
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			}
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			// if tail type changes, finish segment (cached segment can't contain more rail types)
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			{
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				RailType new_rail_type = GetTileRailType(F.m_new_tile, (Trackdir)FindFirstBit2x64(F.m_new_td_bits));
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				if (new_rail_type != rail_type) {
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					break;
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				}
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				rail_type = new_rail_type;
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			}
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			// move to the next tile
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			prev_tile = tile;
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			prev_trackdir = trackdir;
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			prev_tile_type = tile_type;
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			tile = F.m_new_tile;
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			trackdir = new_td;
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			tile_type = GetTileType(tile);
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			target_seen = Yapf().PfDetectDestination(tile, trackdir);
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			// reversing in depot penalty
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			if (tile == prev_tile) {
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				segment_cost += Yapf().PfGetSettings().rail_depot_reverse_penalty;
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				break;
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			}
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			// if we skipped some tunnel tiles, add their cost
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			segment_cost += YAPF_TILE_LENGTH * F.m_tiles_skipped;
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			// add penalty for skipped station tiles
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			if (F.m_is_station)
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			{
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				if (target_seen) {
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					// it is our destination station
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					uint platform_length = F.m_tiles_skipped + 1;
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					segment_cost += PlatformLengthPenalty(platform_length);
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				} else {
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					// station is not our destination station, apply penalty for skipped platform tiles
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					segment_cost += Yapf().PfGetSettings().rail_station_penalty * F.m_tiles_skipped;
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				}
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			}
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			// add min/max speed penalties
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			int min_speed = 0;
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			int max_speed = F.GetSpeedLimit(&min_speed);
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			if (max_speed < v->max_speed)
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				segment_cost += YAPF_TILE_LENGTH * (v->max_speed - max_speed) / v->max_speed;
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			if (min_speed > v->max_speed)
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				segment_cost += YAPF_TILE_LENGTH * (min_speed - v->max_speed);
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			// finish if we already exceeded the maximum cost
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			if (m_max_cost > 0 && (parent_cost + first_tile_cost + segment_cost) > m_max_cost) {
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				return false;
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			}
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			if (first_tile_cost == 0) {
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				// we just have done first tile
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				first_tile_cost = segment_cost;
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				segment_cost = 0;
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				// look if we can reuse existing (cached) segment cost
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				if (n.m_segment->m_cost >= 0) {
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					// reuse the cached segment cost
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					break;
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				}
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			}
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			// segment cost was not filled yes, we have not cached it yet
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			n.SetLastTileTrackdir(tile, trackdir);
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		} // while (true)
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		if (first_tile_cost == 0) {
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			// we have just finished first tile
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			first_tile_cost = segment_cost;
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			segment_cost = 0;
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		}
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		// do we have cached segment cost?
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		if (n.m_segment->m_cost >= 0) {
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			// reuse the cached segment cost
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			segment_cost = n.m_segment->m_cost;
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		} else {
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			// save segment cost
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			n.m_segment->m_cost = segment_cost;
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			// save end of segment back to the node
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			n.SetLastTileTrackdir(tile, trackdir);
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		}
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		// special costs for the case we have reached our target
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		if (target_seen) {
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			n.flags_u.flags_s.m_targed_seen = true;
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			if (n.flags_u.flags_s.m_last_signal_was_red) {
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				if (n.m_last_red_signal_type == SIGTYPE_EXIT) {
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					// last signal was red pre-signal-exit
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					extra_cost += Yapf().PfGetSettings().rail_lastred_exit_penalty;
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				} else {
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					// last signal was red, but not exit
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					extra_cost += Yapf().PfGetSettings().rail_lastred_penalty;
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				}
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			}
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		}
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		// total node cost
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		n.m_cost = parent_cost + first_tile_cost + segment_cost + extra_cost;
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		return !n.m_segment->flags_u.flags_s.m_end_of_line;
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	}
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	FORCEINLINE bool CanUseGlobalCache(Node& n) const
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	{
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		return (n.m_parent != NULL)
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			&& (n.m_parent->m_num_signals_passed >= m_sig_look_ahead_costs.Size());
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	}
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	FORCEINLINE void ConnectNodeToCachedData(Node& n, CachedData& ci)
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	{
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		n.m_segment = &ci;
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		if (n.m_segment->m_cost < 0) {
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			n.m_segment->m_last_tile = n.m_key.m_tile;
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			n.m_segment->m_last_td = n.m_key.m_td;
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		}
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	}
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};
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#endif /* YAPF_COSTRAIL_HPP */
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