233 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			233 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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#include "../stdafx.h"
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#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
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extern "C" {
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	#include "../openttd.h"
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	#include "../debug.h"
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	#include "../win32.h"
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	#include "dmusic.h"
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}
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#include <windows.h>
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#include <dmksctrl.h>
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#include <dmusici.h>
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#include <dmusicc.h>
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#include <dmusicf.h>
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// the performance object controls manipulation of the segments
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static IDirectMusicPerformance* performance = NULL;
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// the loader object can load many types of DMusic related files
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static IDirectMusicLoader* loader = NULL;
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// the segment object is where the MIDI data is stored for playback
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static IDirectMusicSegment* segment = NULL;
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static bool seeking = false;
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#define M(x) x "\0"
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static const char ole_files[] =
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	M("ole32.dll")
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	M("CoCreateInstance")
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	M("CoInitialize")
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	M("CoUninitialize")
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	M("")
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;
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#undef M
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struct ProcPtrs {
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	unsigned long (WINAPI * CoCreateInstance)(REFCLSID rclsid, LPUNKNOWN pUnkOuter, DWORD dwClsContext, REFIID riid, LPVOID* ppv);
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	HRESULT (WINAPI * CoInitialize)(LPVOID pvReserved);
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	void (WINAPI * CoUninitialize)();
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};
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static ProcPtrs proc;
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static const char* DMusicMidiStart(const char* const* parm)
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{
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	if (performance != NULL) return NULL;
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	if (proc.CoCreateInstance == NULL) {
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		if (!LoadLibraryList((Function*)&proc, ole_files))
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			return "ole32.dll load failed";
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	}
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	// Initialize COM
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	if (FAILED(proc.CoInitialize(NULL))) {
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		return "COM initialization failed";
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	}
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	// create the performance object
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	if (FAILED(proc.CoCreateInstance(
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				CLSID_DirectMusicPerformance,
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				NULL,
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				CLSCTX_INPROC,
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				IID_IDirectMusicPerformance,
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				(LPVOID*)&performance
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			))) {
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		proc.CoUninitialize();
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		return "Failed to create the performance object";
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	}
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	// initialize it
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	if (FAILED(performance->Init(NULL, NULL, NULL))) {
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		performance->Release();
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		performance = NULL;
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		proc.CoUninitialize();
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		return "Failed to initialize performance object";
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	}
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	// choose default Windows synth
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	if (FAILED(performance->AddPort(NULL))) {
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		performance->CloseDown();
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		performance->Release();
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		performance = NULL;
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		proc.CoUninitialize();
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		return "AddPort failed";
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	}
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	// create the loader object; this will be used to load the MIDI file
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	if (FAILED(proc.CoCreateInstance(
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				CLSID_DirectMusicLoader,
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				NULL,
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				CLSCTX_INPROC,
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				IID_IDirectMusicLoader,
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				(LPVOID*)&loader
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			))) {
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		performance->CloseDown();
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		performance->Release();
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		performance = NULL;
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		proc.CoUninitialize();
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		return "Failed to create loader object";
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	}
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	return NULL;
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}
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static void DMusicMidiStop(void)
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{
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	seeking = false;
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	if (performance != NULL) performance->Stop(NULL, NULL, 0, 0);
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	if (segment != NULL) {
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		segment->SetParam(GUID_Unload, -1, 0, 0, performance);
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		segment->Release();
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		segment = NULL;
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	}
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	if (performance != NULL) {
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		performance->CloseDown();
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		performance->Release();
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		performance = NULL;
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	}
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	if (loader != NULL) {
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		loader->Release();
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		loader = NULL;
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	}
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	proc.CoUninitialize();
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}
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static void DMusicMidiPlaySong(const char* filename)
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{
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	// set up the loader object info
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	DMUS_OBJECTDESC obj_desc;
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	ZeroMemory(&obj_desc, sizeof(obj_desc));
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	obj_desc.dwSize = sizeof(obj_desc);
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	obj_desc.guidClass = CLSID_DirectMusicSegment;
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	obj_desc.dwValidData = DMUS_OBJ_CLASS | DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH;
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	MultiByteToWideChar(
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		CP_ACP, MB_PRECOMPOSED,
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		filename, -1,
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		obj_desc.wszFileName, lengthof(obj_desc.wszFileName)
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	);
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	// release the existing segment if we have any
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	if (segment != NULL) {
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		segment->Release();
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		segment = NULL;
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	}
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	// make a new segment
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	if (FAILED(loader->GetObject(
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				&obj_desc, IID_IDirectMusicSegment, (LPVOID*)&segment
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			))) {
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		DEBUG(misc, 0) ("DirectMusic: Get object failed");
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		return;
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	}
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	// tell the segment what kind of data it contains
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	if (FAILED(segment->SetParam(
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				GUID_StandardMIDIFile, 0xFFFFFFFF, 0, 0, performance
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			))) {
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		DEBUG(misc, 0) ("DirectMusic: SetParam (MIDI file) failed");
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		return;
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	}
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	// tell the segment to 'download' the instruments
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	if (FAILED(segment->SetParam(GUID_Download, 0xFFFFFFFF, 0, 0, performance))) {
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		DEBUG(misc, 0) ("DirectMusic: Failed to download instruments");
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		return;
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	}
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	// start playing the MIDI file
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	if (FAILED(performance->PlaySegment(segment, 0, 0, NULL))) {
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		DEBUG(misc, 0) ("DirectMusic: PlaySegment failed");
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		return;
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	}
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	seeking = true;
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}
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static void DMusicMidiStopSong(void)
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{
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	if (FAILED(performance->Stop(segment, NULL, 0, 0))) {
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		DEBUG(misc, 0) ("DirecMusic: StopSegment failed");
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	}
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	seeking = false;
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}
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static bool DMusicMidiIsSongPlaying(void)
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{
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	/* Not the nicest code, but there is a short delay before playing actually
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	 * starts. OpenTTD makes no provision for this. */
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	if (performance->IsPlaying(segment, NULL) == S_OK) {
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		seeking = false;
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		return true;
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	} else {
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		return seeking;
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	}
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}
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static void DMusicMidiSetVolume(byte vol)
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{
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	// 0 - 127 -> -2000 - 0
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	long db = vol * 2000 / 127 - 2000;
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	performance->SetGlobalParam(GUID_PerfMasterVolume, &db, sizeof(db));
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}
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extern "C" const HalMusicDriver _dmusic_midi_driver = {
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	DMusicMidiStart,
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	DMusicMidiStop,
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	DMusicMidiPlaySong,
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	DMusicMidiStopSong,
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	DMusicMidiIsSongPlaying,
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	DMusicMidiSetVolume,
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};
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#endif
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