 4a58250cb9
			
		
	
	4a58250cb9
	
	
	
		
			
			- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
		
			
				
	
	
		
			11 lines
		
	
	
		
			188 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			11 lines
		
	
	
		
			188 B
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
 | |
| 
 | |
| #ifndef NAMEGEN_H
 | |
| #define NAMEGEN_H
 | |
| 
 | |
| typedef byte TownNameGenerator(char *buf, uint32 seed);
 | |
| 
 | |
| extern TownNameGenerator * const _town_name_generators[];
 | |
| 
 | |
| #endif /* NAMEGEN_H */
 |