45 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #ifndef NEWGRF_H
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| #define NEWGRF_H
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| 
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| #include "sprite.h"
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| #include "station.h"
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| 
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| struct GRFFile {
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| 	char *filename;
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| 	uint32 grfid;
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| 	uint16 flags;
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| 	uint16 sprite_offset;
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| 	struct GRFFile *next;
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| 
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| 	/* A sprite group contains all sprites of a given vehicle (or multiple
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| 	 * vehicles) when carrying given cargo. It consists of several sprite
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| 	 * sets.  Group ids are refered as "cargo id"s by TTDPatch
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| 	 * documentation, contributing to the global confusion.
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| 	 *
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| 	 * A sprite set contains all sprites of a given vehicle carrying given
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| 	 * cargo at a given *stage* - that is usually its load stage. Ie. you
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| 	 * can have a spriteset for an empty wagon, wagon full of coal,
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| 	 * half-filled wagon etc.  Each spriteset contains eight sprites (one
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| 	 * per direction) or four sprites if the vehicle is symmetric. */
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| 
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| 	int spriteset_start;
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| 	int spriteset_numsets;
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| 	int spriteset_numents;
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| 	int spriteset_feature;
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| 
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| 	int spritegroups_count;
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| 	struct SpriteGroup *spritegroups;
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| 
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| 	struct StationSpec stations[256];
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| };
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| 
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| extern int _grffile_count;
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| extern struct GRFFile *_first_grffile;
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| 
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| void InitNewGRFFile(const char *filename, int sprite_offset);
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| void DecodeSpecialSprite(const char *filename, int num, int spriteid, int stage);
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| 
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| 
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| #endif /* NEWGRF_H */
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| 
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