612 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			612 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* $Id$ */
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| 
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| /*
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|  * This file is part of OpenTTD.
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|  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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|  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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|  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| /** @file road_map.h Map accessors for roads. */
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| 
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| #ifndef ROAD_MAP_H
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| #define ROAD_MAP_H
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| 
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| #include "track_func.h"
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| #include "depot_type.h"
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| #include "rail_type.h"
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| #include "road_func.h"
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| #include "tile_map.h"
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| 
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| 
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| /** The different types of road tiles. */
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| enum RoadTileType {
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| 	ROAD_TILE_NORMAL,   ///< Normal road
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| 	ROAD_TILE_CROSSING, ///< Level crossing
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| 	ROAD_TILE_DEPOT,    ///< Depot (one entrance)
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| };
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| 
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| /**
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|  * Get the type of the road tile.
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|  * @param t Tile to query.
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|  * @pre IsTileType(t, MP_ROAD)
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|  * @return The road tile type.
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|  */
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| static inline RoadTileType GetRoadTileType(TileIndex t)
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| {
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| 	assert(IsTileType(t, MP_ROAD));
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| 	return (RoadTileType)GB(_m[t].m5, 6, 2);
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| }
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| 
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| /**
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|  * Return whether a tile is a normal road.
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|  * @param t Tile to query.
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|  * @pre IsTileType(t, MP_ROAD)
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|  * @return True if normal road.
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|  */
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| static inline bool IsNormalRoad(TileIndex t)
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| {
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| 	return GetRoadTileType(t) == ROAD_TILE_NORMAL;
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| }
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| 
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| /**
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|  * Return whether a tile is a normal road tile.
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|  * @param t Tile to query.
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|  * @return True if normal road tile.
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|  */
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| static inline bool IsNormalRoadTile(TileIndex t)
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| {
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| 	return IsTileType(t, MP_ROAD) && IsNormalRoad(t);
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| }
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| 
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| /**
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|  * Return whether a tile is a level crossing.
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|  * @param t Tile to query.
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|  * @pre IsTileType(t, MP_ROAD)
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|  * @return True if level crossing.
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|  */
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| static inline bool IsLevelCrossing(TileIndex t)
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| {
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| 	return GetRoadTileType(t) == ROAD_TILE_CROSSING;
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| }
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| 
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| /**
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|  * Return whether a tile is a level crossing tile.
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|  * @param t Tile to query.
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|  * @return True if level crossing tile.
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|  */
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| static inline bool IsLevelCrossingTile(TileIndex t)
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| {
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| 	return IsTileType(t, MP_ROAD) && IsLevelCrossing(t);
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| }
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| 
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| /**
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|  * Return whether a tile is a road depot.
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|  * @param t Tile to query.
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|  * @pre IsTileType(t, MP_ROAD)
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|  * @return True if road depot.
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|  */
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| static inline bool IsRoadDepot(TileIndex t)
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| {
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| 	return GetRoadTileType(t) == ROAD_TILE_DEPOT;
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| }
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| 
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| /**
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|  * Return whether a tile is a road depot tile.
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|  * @param t Tile to query.
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|  * @return True if road depot tile.
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|  */
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| static inline bool IsRoadDepotTile(TileIndex t)
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| {
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| 	return IsTileType(t, MP_ROAD) && IsRoadDepot(t);
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| }
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| 
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| /**
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|  * Get the present road bits for a specific road type.
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|  * @param t  The tile to query.
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|  * @param rt Road type.
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|  * @pre IsNormalRoad(t)
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|  * @return The present road bits for the road type.
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|  */
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| static inline RoadBits GetRoadBits(TileIndex t, RoadType rt)
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| {
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| 	assert(IsNormalRoad(t));
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| 	switch (rt) {
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| 		default: NOT_REACHED();
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| 		case ROADTYPE_ROAD: return (RoadBits)GB(_m[t].m5, 0, 4);
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| 		case ROADTYPE_TRAM: return (RoadBits)GB(_m[t].m3, 0, 4);
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| 	}
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| }
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| 
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| /**
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|  * Get all RoadBits set on a tile except from the given RoadType
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|  *
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|  * @param t The tile from which we want to get the RoadBits
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|  * @param rt The RoadType which we exclude from the querry
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|  * @return all set RoadBits of the tile which are not from the given RoadType
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|  */
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| static inline RoadBits GetOtherRoadBits(TileIndex t, RoadType rt)
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| {
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| 	return GetRoadBits(t, rt == ROADTYPE_ROAD ? ROADTYPE_TRAM : ROADTYPE_ROAD);
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| }
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| 
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| /**
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|  * Get all set RoadBits on the given tile
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|  *
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|  * @param tile The tile from which we want to get the RoadBits
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|  * @return all set RoadBits of the tile
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|  */
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| static inline RoadBits GetAllRoadBits(TileIndex tile)
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| {
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| 	return GetRoadBits(tile, ROADTYPE_ROAD) | GetRoadBits(tile, ROADTYPE_TRAM);
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| }
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| 
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| /**
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|  * Set the present road bits for a specific road type.
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|  * @param t  The tile to change.
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|  * @param r  The new road bits.
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|  * @param rt Road type.
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|  * @pre IsNormalRoad(t)
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|  */
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| static inline void SetRoadBits(TileIndex t, RoadBits r, RoadType rt)
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| {
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| 	assert(IsNormalRoad(t)); // XXX incomplete
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| 	switch (rt) {
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| 		default: NOT_REACHED();
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| 		case ROADTYPE_ROAD: SB(_m[t].m5, 0, 4, r); break;
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| 		case ROADTYPE_TRAM: SB(_m[t].m3, 0, 4, r); break;
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| 	}
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| }
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| 
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| /**
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|  * Get the present road types of a tile.
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|  * @param t The tile to query.
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|  * @return Present road types.
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|  */
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| static inline RoadTypes GetRoadTypes(TileIndex t)
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| {
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| 	return (RoadTypes)GB(_me[t].m7, 6, 2);
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| }
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| 
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| /**
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|  * Set the present road types of a tile.
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|  * @param t  The tile to change.
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|  * @param rt The new road types.
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|  */
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| static inline void SetRoadTypes(TileIndex t, RoadTypes rt)
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| {
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| 	assert(IsTileType(t, MP_ROAD) || IsTileType(t, MP_STATION) || IsTileType(t, MP_TUNNELBRIDGE));
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| 	SB(_me[t].m7, 6, 2, rt);
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| }
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| 
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| /**
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|  * Check if a tile has a specific road type.
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|  * @param t  The tile to check.
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|  * @param rt Road type to check.
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|  * @return True if the tile has the specified road type.
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|  */
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| static inline bool HasTileRoadType(TileIndex t, RoadType rt)
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| {
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| 	return HasBit(GetRoadTypes(t), rt);
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| }
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| 
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| /**
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|  * Get the owner of a specific road type.
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|  * @param t  The tile to query.
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|  * @param rt The road type to get the owner of.
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|  * @return Owner of the given road type.
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|  */
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| static inline Owner GetRoadOwner(TileIndex t, RoadType rt)
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| {
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| 	assert(IsTileType(t, MP_ROAD) || IsTileType(t, MP_STATION) || IsTileType(t, MP_TUNNELBRIDGE));
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| 	switch (rt) {
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| 		default: NOT_REACHED();
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| 		case ROADTYPE_ROAD: return (Owner)GB(IsNormalRoadTile(t) ? _m[t].m1 : _me[t].m7, 0, 5);
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| 		case ROADTYPE_TRAM: {
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| 			/* Trams don't need OWNER_TOWN, and remapping OWNER_NONE
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| 			 * to OWNER_TOWN makes it use one bit less */
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| 			Owner o = (Owner)GB(_m[t].m3, 4, 4);
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| 			return o == OWNER_TOWN ? OWNER_NONE : o;
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| 		}
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| 	}
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| }
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| 
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| /**
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|  * Set the owner of a specific road type.
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|  * @param t  The tile to change.
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|  * @param rt The road type to change the owner of.
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|  * @param o  New owner of the given road type.
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|  */
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| static inline void SetRoadOwner(TileIndex t, RoadType rt, Owner o)
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| {
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| 	switch (rt) {
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| 		default: NOT_REACHED();
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| 		case ROADTYPE_ROAD: SB(IsNormalRoadTile(t) ? _m[t].m1 : _me[t].m7, 0, 5, o); break;
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| 		case ROADTYPE_TRAM: SB(_m[t].m3, 4, 4, o == OWNER_NONE ? OWNER_TOWN : o); break;
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| 	}
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| }
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| 
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| /**
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|  * Check if a specific road type is owned by an owner.
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|  * @param t  The tile to query.
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|  * @param rt The road type to compare the owner of.
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|  * @param o  Owner to compare with.
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|  * @pre HasTileRoadType(t, rt)
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|  * @return True if the road type is owned by the given owner.
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|  */
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| static inline bool IsRoadOwner(TileIndex t, RoadType rt, Owner o)
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| {
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| 	assert(HasTileRoadType(t, rt));
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| 	return (GetRoadOwner(t, rt) == o);
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| }
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| 
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| /**
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|  * Checks if given tile has town owned road
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|  * @param t tile to check
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|  * @pre IsTileType(t, MP_ROAD)
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|  * @return true iff tile has road and the road is owned by a town
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|  */
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| static inline bool HasTownOwnedRoad(TileIndex t)
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| {
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| 	return HasTileRoadType(t, ROADTYPE_ROAD) && IsRoadOwner(t, ROADTYPE_ROAD, OWNER_TOWN);
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| }
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| 
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| /** Which directions are disallowed ? */
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| enum DisallowedRoadDirections {
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| 	DRD_NONE,       ///< None of the directions are disallowed
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| 	DRD_SOUTHBOUND, ///< All southbound traffic is disallowed
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| 	DRD_NORTHBOUND, ///< All northbound traffic is disallowed
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| 	DRD_BOTH,       ///< All directions are disallowed
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| 	DRD_END,        ///< Sentinel
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| };
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| DECLARE_ENUM_AS_BIT_SET(DisallowedRoadDirections)
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| /** Helper information for extract tool. */
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| template <> struct EnumPropsT<DisallowedRoadDirections> : MakeEnumPropsT<DisallowedRoadDirections, byte, DRD_NONE, DRD_END, DRD_END, 2> {};
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| 
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| /**
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|  * Gets the disallowed directions
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|  * @param t the tile to get the directions from
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|  * @return the disallowed directions
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|  */
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| static inline DisallowedRoadDirections GetDisallowedRoadDirections(TileIndex t)
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| {
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| 	assert(IsNormalRoad(t));
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| 	return (DisallowedRoadDirections)GB(_m[t].m5, 4, 2);
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| }
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| 
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| /**
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|  * Sets the disallowed directions
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|  * @param t   the tile to set the directions for
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|  * @param drd the disallowed directions
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|  */
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| static inline void SetDisallowedRoadDirections(TileIndex t, DisallowedRoadDirections drd)
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| {
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| 	assert(IsNormalRoad(t));
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| 	assert(drd < DRD_END);
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| 	SB(_m[t].m5, 4, 2, drd);
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| }
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| 
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| /**
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|  * Get the road axis of a level crossing.
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|  * @param t The tile to query.
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|  * @pre IsLevelCrossing(t)
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|  * @return The axis of the road.
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|  */
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| static inline Axis GetCrossingRoadAxis(TileIndex t)
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| {
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| 	assert(IsLevelCrossing(t));
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| 	return (Axis)GB(_m[t].m5, 0, 1);
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| }
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| 
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| /**
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|  * Get the rail axis of a level crossing.
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|  * @param t The tile to query.
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|  * @pre IsLevelCrossing(t)
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|  * @return The axis of the rail.
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|  */
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| static inline Axis GetCrossingRailAxis(TileIndex t)
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| {
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| 	assert(IsLevelCrossing(t));
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| 	return OtherAxis((Axis)GetCrossingRoadAxis(t));
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| }
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| 
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| /**
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|  * Get the road bits of a level crossing.
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|  * @param tile The tile to query.
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|  * @return The present road bits.
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|  */
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| static inline RoadBits GetCrossingRoadBits(TileIndex tile)
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| {
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| 	return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y;
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| }
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| 
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| /**
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|  * Get the rail track of a level crossing.
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|  * @param tile The tile to query.
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|  * @return The rail track.
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|  */
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| static inline Track GetCrossingRailTrack(TileIndex tile)
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| {
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| 	return AxisToTrack(GetCrossingRailAxis(tile));
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| }
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| 
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| /**
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|  * Get the rail track bits of a level crossing.
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|  * @param tile The tile to query.
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|  * @return The rail track bits.
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|  */
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| static inline TrackBits GetCrossingRailBits(TileIndex tile)
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| {
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| 	return AxisToTrackBits(GetCrossingRailAxis(tile));
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| }
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| 
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| 
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| /**
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|  * Get the reservation state of the rail crossing
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|  * @param t the crossing tile
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|  * @return reservation state
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|  * @pre IsLevelCrossingTile(t)
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|  */
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| static inline bool HasCrossingReservation(TileIndex t)
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| {
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| 	assert(IsLevelCrossingTile(t));
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| 	return HasBit(_m[t].m5, 4);
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| }
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| 
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| /**
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|  * Set the reservation state of the rail crossing
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|  * @note Works for both waypoints and rail depots
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|  * @param t the crossing tile
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|  * @param b the reservation state
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|  * @pre IsLevelCrossingTile(t)
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|  */
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| static inline void SetCrossingReservation(TileIndex t, bool b)
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| {
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| 	assert(IsLevelCrossingTile(t));
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| 	SB(_m[t].m5, 4, 1, b ? 1 : 0);
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| }
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| 
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| /**
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|  * Get the reserved track bits for a rail crossing
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|  * @param t the tile
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|  * @pre IsLevelCrossingTile(t)
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|  * @return reserved track bits
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|  */
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| static inline TrackBits GetCrossingReservationTrackBits(TileIndex t)
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| {
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| 	return HasCrossingReservation(t) ? GetCrossingRailBits(t) : TRACK_BIT_NONE;
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| }
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| 
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| /**
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|  * Check if the level crossing is barred.
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|  * @param t The tile to query.
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|  * @pre IsLevelCrossing(t)
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|  * @return True if the level crossing is barred.
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|  */
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| static inline bool IsCrossingBarred(TileIndex t)
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| {
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| 	assert(IsLevelCrossing(t));
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| 	return HasBit(_m[t].m5, 5);
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| }
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| 
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| /**
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|  * Set the bar state of a level crossing.
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|  * @param t The tile to modify.
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|  * @param barred True if the crossing should be barred, false otherwise.
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|  * @pre IsLevelCrossing(t)
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|  */
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| static inline void SetCrossingBarred(TileIndex t, bool barred)
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| {
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| 	assert(IsLevelCrossing(t));
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| 	SB(_m[t].m5, 5, 1, barred ? 1 : 0);
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| }
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| 
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| /**
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|  * Unbar a level crossing.
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|  * @param t The tile to change.
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|  */
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| static inline void UnbarCrossing(TileIndex t)
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| {
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| 	SetCrossingBarred(t, false);
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| }
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| 
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| /**
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|  * Bar a level crossing.
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|  * @param t The tile to change.
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|  */
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| static inline void BarCrossing(TileIndex t)
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| {
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| 	SetCrossingBarred(t, true);
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| }
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| 
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| /** Check if a road tile has snow/desert. */
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| #define IsOnDesert IsOnSnow
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| /**
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|  * Check if a road tile has snow/desert.
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|  * @param t The tile to query.
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|  * @return True if the tile has snow/desert.
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|  */
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| static inline bool IsOnSnow(TileIndex t)
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| {
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| 	return HasBit(_me[t].m7, 5);
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| }
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| 
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| /** Toggle the snow/desert state of a road tile. */
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| #define ToggleDesert ToggleSnow
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| /**
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|  * Toggle the snow/desert state of a road tile.
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|  * @param t The tile to change.
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|  */
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| static inline void ToggleSnow(TileIndex t)
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| {
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| 	ToggleBit(_me[t].m7, 5);
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| }
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| 
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| 
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| /** The possible road side decorations. */
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| enum Roadside {
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| 	ROADSIDE_BARREN           = 0, ///< Road on barren land
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| 	ROADSIDE_GRASS            = 1, ///< Road on grass
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| 	ROADSIDE_PAVED            = 2, ///< Road with paved sidewalks
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| 	ROADSIDE_STREET_LIGHTS    = 3, ///< Road with street lights on paved sidewalks
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| 	ROADSIDE_TREES            = 5, ///< Road with trees on paved sidewalks
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| 	ROADSIDE_GRASS_ROAD_WORKS = 6, ///< Road on grass with road works
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| 	ROADSIDE_PAVED_ROAD_WORKS = 7, ///< Road with sidewalks and road works
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| };
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| 
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| /**
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|  * Get the decorations of a road.
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|  * @param tile The tile to query.
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|  * @return The road decoration of the tile.
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|  */
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| static inline Roadside GetRoadside(TileIndex tile)
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| {
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| 	return (Roadside)GB(_m[tile].m6, 3, 3);
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| }
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| 
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| /**
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|  * Set the decorations of a road.
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|  * @param tile The tile to change.
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|  * @param s    The new road decoration of the tile.
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|  */
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| static inline void SetRoadside(TileIndex tile, Roadside s)
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| {
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| 	SB(_m[tile].m6, 3, 3, s);
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| }
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| 
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| /**
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|  * Check if a tile has road works.
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|  * @param t The tile to check.
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|  * @return True if the tile has road works in progress.
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|  */
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| static inline bool HasRoadWorks(TileIndex t)
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| {
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| 	return GetRoadside(t) >= ROADSIDE_GRASS_ROAD_WORKS;
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| }
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| 
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| /**
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|  * Increase the progress counter of road works.
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|  * @param t The tile to modify.
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|  * @return True if the road works are in the last stage.
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|  */
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| static inline bool IncreaseRoadWorksCounter(TileIndex t)
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| {
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| 	AB(_me[t].m7, 0, 4, 1);
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| 
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| 	return GB(_me[t].m7, 0, 4) == 15;
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| }
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| 
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| /**
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|  * Start road works on a tile.
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|  * @param t The tile to start the work on.
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|  * @pre !HasRoadWorks(t)
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|  */
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| static inline void StartRoadWorks(TileIndex t)
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| {
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| 	assert(!HasRoadWorks(t));
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| 	/* Remove any trees or lamps in case or roadwork */
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| 	switch (GetRoadside(t)) {
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| 		case ROADSIDE_BARREN:
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| 		case ROADSIDE_GRASS:  SetRoadside(t, ROADSIDE_GRASS_ROAD_WORKS); break;
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| 		default:              SetRoadside(t, ROADSIDE_PAVED_ROAD_WORKS); break;
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| 	}
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| }
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| 
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| /**
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|  * Terminate road works on a tile.
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|  * @param t Tile to stop the road works on.
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|  * @pre HasRoadWorks(t)
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|  */
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| static inline void TerminateRoadWorks(TileIndex t)
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| {
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| 	assert(HasRoadWorks(t));
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| 	SetRoadside(t, (Roadside)(GetRoadside(t) - ROADSIDE_GRASS_ROAD_WORKS + ROADSIDE_GRASS));
 | |
| 	/* Stop the counter */
 | |
| 	SB(_me[t].m7, 0, 4, 0);
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Get the direction of the exit of a road depot.
 | |
|  * @param t The tile to query.
 | |
|  * @return Diagonal direction of the depot exit.
 | |
|  */
 | |
| static inline DiagDirection GetRoadDepotDirection(TileIndex t)
 | |
| {
 | |
| 	assert(IsRoadDepot(t));
 | |
| 	return (DiagDirection)GB(_m[t].m5, 0, 2);
 | |
| }
 | |
| 
 | |
| 
 | |
| RoadBits GetAnyRoadBits(TileIndex tile, RoadType rt, bool straight_tunnel_bridge_entrance = false);
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Make a normal road tile.
 | |
|  * @param t    Tile to make a normal road.
 | |
|  * @param bits Road bits to set for all present road types.
 | |
|  * @param rot  New present road types.
 | |
|  * @param town Town ID if the road is a town-owned road.
 | |
|  * @param road New owner of road.
 | |
|  * @param tram New owner of tram tracks.
 | |
|  */
 | |
| static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadTypes rot, TownID town, Owner road, Owner tram)
 | |
| {
 | |
| 	SetTileType(t, MP_ROAD);
 | |
| 	SetTileOwner(t, road);
 | |
| 	_m[t].m2 = town;
 | |
| 	_m[t].m3 = (HasBit(rot, ROADTYPE_TRAM) ? bits : 0);
 | |
| 	_m[t].m4 = 0;
 | |
| 	_m[t].m5 = (HasBit(rot, ROADTYPE_ROAD) ? bits : 0) | ROAD_TILE_NORMAL << 6;
 | |
| 	SB(_m[t].m6, 2, 4, 0);
 | |
| 	_me[t].m7 = rot << 6;
 | |
| 	SetRoadOwner(t, ROADTYPE_TRAM, tram);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Make a level crossing.
 | |
|  * @param t       Tile to make a level crossing.
 | |
|  * @param road    New owner of road.
 | |
|  * @param tram    New owner of tram tracks.
 | |
|  * @param rail    New owner of the rail track.
 | |
|  * @param roaddir Axis of the road.
 | |
|  * @param rat     New rail type.
 | |
|  * @param rot     New present road types.
 | |
|  * @param town    Town ID if the road is a town-owned road.
 | |
|  */
 | |
| static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner tram, Owner rail, Axis roaddir, RailType rat, RoadTypes rot, uint town)
 | |
| {
 | |
| 	SetTileType(t, MP_ROAD);
 | |
| 	SetTileOwner(t, rail);
 | |
| 	_m[t].m2 = town;
 | |
| 	_m[t].m3 = rat;
 | |
| 	_m[t].m4 = 0;
 | |
| 	_m[t].m5 = ROAD_TILE_CROSSING << 6 | roaddir;
 | |
| 	SB(_m[t].m6, 2, 4, 0);
 | |
| 	_me[t].m7 = rot << 6 | road;
 | |
| 	SetRoadOwner(t, ROADTYPE_TRAM, tram);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Make a road depot.
 | |
|  * @param t     Tile to make a level crossing.
 | |
|  * @param owner New owner of the depot.
 | |
|  * @param did   New depot ID.
 | |
|  * @param dir   Direction of the depot exit.
 | |
|  * @param rt    Road type of the depot.
 | |
|  */
 | |
| static inline void MakeRoadDepot(TileIndex t, Owner owner, DepotID did, DiagDirection dir, RoadType rt)
 | |
| {
 | |
| 	SetTileType(t, MP_ROAD);
 | |
| 	SetTileOwner(t, owner);
 | |
| 	_m[t].m2 = did;
 | |
| 	_m[t].m3 = 0;
 | |
| 	_m[t].m4 = 0;
 | |
| 	_m[t].m5 = ROAD_TILE_DEPOT << 6 | dir;
 | |
| 	SB(_m[t].m6, 2, 4, 0);
 | |
| 	_me[t].m7 = RoadTypeToRoadTypes(rt) << 6 | owner;
 | |
| 	SetRoadOwner(t, ROADTYPE_TRAM, owner);
 | |
| }
 | |
| 
 | |
| #endif /* ROAD_MAP_H */
 | 
