861 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			861 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* $Id$ */
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| 
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| /*
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|  * This file is part of OpenTTD.
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|  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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|  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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|  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| /** @file window_gui.h Functions, definitions and such used only by the GUI. */
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| 
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| #ifndef WINDOW_GUI_H
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| #define WINDOW_GUI_H
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| 
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| #include "vehicle_type.h"
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| #include "viewport_type.h"
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| #include "company_type.h"
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| #include "tile_type.h"
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| #include "widget_type.h"
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| #include "core/smallvec_type.hpp"
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| 
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| /** State of handling an event. */
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| enum EventState {
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| 	ES_HANDLED,     ///< The passed event is handled.
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| 	ES_NOT_HANDLED, ///< The passed event is not handled.
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| };
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| 
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| /**
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|  * Flags to describe the look of the frame
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|  */
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| enum FrameFlags {
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| 	FR_NONE         =  0,
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| 	FR_TRANSPARENT  =  1 << 0,  ///< Makes the background transparent if set
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| 	FR_BORDERONLY   =  1 << 4,  ///< Draw border only, no background
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| 	FR_LOWERED      =  1 << 5,  ///< If set the frame is lowered and the background colour brighter (ie. buttons when pressed)
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| 	FR_DARKENED     =  1 << 6,  ///< If set the background is darker, allows for lowered frames with normal background colour when used with FR_LOWERED (ie. dropdown boxes)
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| };
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| 
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| DECLARE_ENUM_AS_BIT_SET(FrameFlags)
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| 
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| /** Distances used in drawing widgets. */
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| enum WidgetDrawDistances {
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| 	/* WWT_IMGBTN(_2) */
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| 	WD_IMGBTN_LEFT    = 1,      ///< Left offset of the image in the button.
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| 	WD_IMGBTN_RIGHT   = 2,      ///< Right offset of the image in the button.
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| 	WD_IMGBTN_TOP     = 1,      ///< Top offset of image in the button.
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| 	WD_IMGBTN_BOTTOM  = 2,      ///< Bottom offset of image in the button.
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| 
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| 	/* WWT_INSET */
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| 	WD_INSET_LEFT  = 2,         ///< Left offset of string.
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| 	WD_INSET_RIGHT = 2,         ///< Right offset of string.
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| 	WD_INSET_TOP   = 1,         ///< Top offset of string.
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| 
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| 	WD_SCROLLBAR_LEFT   = 2,    ///< Left offset of scrollbar.
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| 	WD_SCROLLBAR_RIGHT  = 2,    ///< Right offset of scrollbar.
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| 	WD_SCROLLBAR_TOP    = 2,    ///< Top offset of scrollbar.
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| 	WD_SCROLLBAR_BOTTOM = 2,    ///< Bottom offset of scrollbar.
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| 
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| 	/* Size of the pure frame bevel without any padding. */
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| 	WD_BEVEL_LEFT       = 1,    ///< Width of left bevel border.
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| 	WD_BEVEL_RIGHT      = 1,    ///< Width of right bevel border.
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| 	WD_BEVEL_TOP        = 1,    ///< Height of top bevel border.
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| 	WD_BEVEL_BOTTOM     = 1,    ///< Height of bottom bevel border.
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| 
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| 	/* FrameRect widgets, all text buttons, panel, editbox */
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| 	WD_FRAMERECT_LEFT   = 2,    ///< Offset at left to draw the frame rectangular area
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| 	WD_FRAMERECT_RIGHT  = 2,    ///< Offset at right to draw the frame rectangular area
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| 	WD_FRAMERECT_TOP    = 1,    ///< Offset at top to draw the frame rectangular area
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| 	WD_FRAMERECT_BOTTOM = 1,    ///< Offset at bottom to draw the frame rectangular area
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| 
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| 	/* Extra space at top/bottom of text panels */
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| 	WD_TEXTPANEL_TOP    = 6,    ///< Offset at top to draw above the text
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| 	WD_TEXTPANEL_BOTTOM = 6,    ///< Offset at bottom to draw below the text
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| 
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| 	/* WWT_FRAME */
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| 	WD_FRAMETEXT_LEFT   = 6,    ///< Left offset of the text of the frame.
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| 	WD_FRAMETEXT_RIGHT  = 6,    ///< Right offset of the text of the frame.
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| 	WD_FRAMETEXT_TOP    = 6,    ///< Top offset of the text of the frame
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| 	WD_FRAMETEXT_BOTTOM = 6,    ///< Bottom offset of the text of the frame
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| 
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| 	/* WWT_MATRIX */
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| 	WD_MATRIX_LEFT   = 2,       ///< Offset at left of a matrix cell.
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| 	WD_MATRIX_RIGHT  = 2,       ///< Offset at right of a matrix cell.
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| 	WD_MATRIX_TOP    = 3,       ///< Offset at top of a matrix cell.
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| 	WD_MATRIX_BOTTOM = 1,       ///< Offset at bottom of a matrix cell.
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| 
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| 	/* WWT_SHADEBOX */
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| 	WD_SHADEBOX_WIDTH  = 12,    ///< Width of a standard shade box widget.
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| 	WD_SHADEBOX_LEFT   = 2,     ///< Left offset of shade sprite.
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| 	WD_SHADEBOX_RIGHT  = 2,     ///< Right offset of shade sprite.
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| 	WD_SHADEBOX_TOP    = 3,     ///< Top offset of shade sprite.
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| 	WD_SHADEBOX_BOTTOM = 3,     ///< Bottom offset of shade sprite.
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| 
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| 	/* WWT_STICKYBOX */
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| 	WD_STICKYBOX_WIDTH  = 12,   ///< Width of a standard sticky box widget.
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| 	WD_STICKYBOX_LEFT   = 2,    ///< Left offset of sticky sprite.
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| 	WD_STICKYBOX_RIGHT  = 2,    ///< Right offset of sticky sprite.
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| 	WD_STICKYBOX_TOP    = 3,    ///< Top offset of sticky sprite.
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| 	WD_STICKYBOX_BOTTOM = 3,    ///< Bottom offset of sticky sprite.
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| 
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| 	/* WWT_DEBUGBOX */
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| 	WD_DEBUGBOX_WIDTH  = 12,    ///< Width of a standard debug box widget.
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| 	WD_DEBUGBOX_LEFT   = 2,     ///< Left offset of debug sprite.
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| 	WD_DEBUGBOX_RIGHT  = 2,     ///< Right offset of debug sprite.
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| 	WD_DEBUGBOX_TOP    = 3,     ///< Top offset of debug sprite.
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| 	WD_DEBUGBOX_BOTTOM = 3,     ///< Bottom offset of debug sprite.
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| 
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| 	/* WWT_RESIZEBOX */
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| 	WD_RESIZEBOX_WIDTH  = 12,   ///< Width of a resize box widget.
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| 	WD_RESIZEBOX_LEFT   = 3,    ///< Left offset of resize sprite.
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| 	WD_RESIZEBOX_RIGHT  = 2,    ///< Right offset of resize sprite.
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| 	WD_RESIZEBOX_TOP    = 3,    ///< Top offset of resize sprite.
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| 	WD_RESIZEBOX_BOTTOM = 2,    ///< Bottom offset of resize sprite.
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| 
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| 	/* WWT_CLOSEBOX */
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| 	WD_CLOSEBOX_WIDTH  = 11,    ///< Width of a close box widget.
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| 	WD_CLOSEBOX_LEFT   = 2,     ///< Left offset of closebox string.
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| 	WD_CLOSEBOX_RIGHT  = 1,     ///< Right offset of closebox string.
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| 	WD_CLOSEBOX_TOP    = 2,     ///< Top offset of closebox string.
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| 	WD_CLOSEBOX_BOTTOM = 2,     ///< Bottom offset of closebox string.
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| 
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| 	/* WWT_CAPTION */
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| 	WD_CAPTION_HEIGHT     = 14, ///< Height of a title bar.
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| 	WD_CAPTIONTEXT_LEFT   = 2,  ///< Offset of the caption text at the left.
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| 	WD_CAPTIONTEXT_RIGHT  = 2,  ///< Offset of the caption text at the right.
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| 	WD_CAPTIONTEXT_TOP    = 2,  ///< Offset of the caption text at the top.
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| 	WD_CAPTIONTEXT_BOTTOM = 2,  ///< Offset of the caption text at the bottom.
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| 
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| 	/* Dropdown widget. */
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| 	WD_DROPDOWN_HEIGHT     = 12, ///< Height of a drop down widget.
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| 	WD_DROPDOWNTEXT_LEFT   = 2,  ///< Left offset of the dropdown widget string.
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| 	WD_DROPDOWNTEXT_RIGHT  = 14, ///< Right offset of the dropdown widget string.
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| 	WD_DROPDOWNTEXT_TOP    = 1,  ///< Top offset of the dropdown widget string.
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| 	WD_DROPDOWNTEXT_BOTTOM = 1,  ///< Bottom offset of the dropdown widget string.
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| 
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| 	WD_SORTBUTTON_ARROW_WIDTH = 11, ///< Width of up/down arrow of sort button state.
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| 
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| 	WD_PAR_VSEP_NORMAL = 2,      ///< Normal amount of vertical space between two paragraphs of text.
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| 	WD_PAR_VSEP_WIDE   = 8,      ///< Large amount of vertical space between two paragraphs of text.
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| };
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| 
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| /* widget.cpp */
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| void DrawFrameRect(int left, int top, int right, int bottom, Colours colour, FrameFlags flags);
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| void DrawCaption(const Rect &r, Colours colour, Owner owner, StringID str);
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| 
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| /* window.cpp */
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| extern Window *_z_front_window;
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| extern Window *_z_back_window;
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| extern Window *_focused_window;
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| 
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| 
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| /** How do we the window to be placed? */
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| enum WindowPosition {
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| 	WDP_MANUAL,        ///< Manually align the window (so no automatic location finding)
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| 	WDP_AUTO,          ///< Find a place automatically
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| 	WDP_CENTER,        ///< Center the window
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| 	WDP_ALIGN_TOOLBAR, ///< Align toward the toolbar
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| };
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| 
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| Point GetToolbarAlignedWindowPosition(int window_width);
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| 
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| /**
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|  * High level window description
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|  */
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| struct WindowDesc : ZeroedMemoryAllocator {
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| 
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| 	WindowDesc(WindowPosition default_pos, int16 def_width, int16 def_height,
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| 			WindowClass window_class, WindowClass parent_class, uint32 flags,
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| 			const NWidgetPart *nwid_parts, int16 nwid_length);
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| 
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| 	~WindowDesc();
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| 
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| 	WindowPosition default_pos;    ///< Prefered position of the window. @see WindowPosition()
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| 	int16 default_width;           ///< Prefered initial width of the window.
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| 	int16 default_height;          ///< Prefered initial height of the window.
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| 	WindowClass cls;               ///< Class of the window, @see WindowClass.
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| 	WindowClass parent_cls;        ///< Class of the parent window. @see WindowClass
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| 	uint32 flags;                  ///< Flags. @see WindowDefaultFlags
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| 	const NWidgetPart *nwid_parts; ///< Nested widget parts describing the window.
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| 	int16 nwid_length;             ///< Length of the #nwid_parts array.
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| };
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| 
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| /**
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|  * Window default widget/window handling flags
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|  */
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| enum WindowDefaultFlag {
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| 	WDF_CONSTRUCTION    =   1 << 0, ///< This window is used for construction; close it whenever changing company.
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| 	WDF_UNCLICK_BUTTONS =   1 << 1, ///< Unclick buttons when the window event times out
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| 	WDF_MODAL           =   1 << 2, ///< The window is a modal child of some other window, meaning the parent is 'inactive'
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| 	WDF_NO_FOCUS        =   1 << 3, ///< This window won't get focus/make any other window lose focus when click
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| };
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| 
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| /**
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|  * Data structure for resizing a window
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|  */
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| struct ResizeInfo {
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| 	uint step_width;  ///< Step-size of width resize changes
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| 	uint step_height; ///< Step-size of height resize changes
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| };
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| 
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| /** State of a sort direction button. */
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| enum SortButtonState {
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| 	SBS_OFF,  ///< Do not sort (with this button).
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| 	SBS_DOWN, ///< Sort ascending.
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| 	SBS_UP,   ///< Sort descending.
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| };
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| 
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| /**
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|  * Window flags.
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|  */
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| enum WindowFlags {
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| 	WF_TIMEOUT           = 1 <<  0, ///< Window timeout counter.
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| 
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| 	WF_DRAGGING          = 1 <<  3, ///< Window is being dragged.
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| 	WF_SIZING_RIGHT      = 1 <<  4, ///< Window is being resized towards the right.
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| 	WF_SIZING_LEFT       = 1 <<  5, ///< Window is being resized towards the left.
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| 	WF_SIZING            = WF_SIZING_RIGHT | WF_SIZING_LEFT, ///< Window is being resized.
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| 	WF_STICKY            = 1 <<  6, ///< Window is made sticky by user
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| 	WF_DISABLE_VP_SCROLL = 1 <<  7, ///< Window does not do autoscroll, @see HandleAutoscroll().
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| 	WF_WHITE_BORDER      = 1 <<  8, ///< Window white border counter bit mask.
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| 	WF_HIGHLIGHTED       = 1 <<  9, ///< Window has a widget that has a highlight.
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| 	WF_CENTERED          = 1 << 10, ///< Window is centered and shall stay centered after ReInit.
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| };
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| DECLARE_ENUM_AS_BIT_SET(WindowFlags)
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| 
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| static const int TIMEOUT_DURATION = 7; ///< The initial timeout value for WF_TIMEOUT.
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| static const int WHITE_BORDER_DURATION = 3; ///< The initial timeout value for WF_WHITE_BORDER.
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| 
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| /**
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|  * Data structure for a window viewport.
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|  * A viewport is either following a vehicle (its id in then in #follow_vehicle), or it aims to display a specific
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|  * location #dest_scrollpos_x, #dest_scrollpos_y (#follow_vehicle is then #INVALID_VEHICLE).
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|  * The actual location being shown is #scrollpos_x, #scrollpos_y.
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|  * @see InitializeViewport(), UpdateViewportPosition(), UpdateViewportCoordinates().
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|  */
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| struct ViewportData : ViewPort {
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| 	VehicleID follow_vehicle; ///< VehicleID to follow if following a vehicle, #INVALID_VEHICLE otherwise.
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| 	int32 scrollpos_x;        ///< Currently shown x coordinate (virtual screen coordinate of topleft corner of the viewport).
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| 	int32 scrollpos_y;        ///< Currently shown y coordinate (virtual screen coordinate of topleft corner of the viewport).
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| 	int32 dest_scrollpos_x;   ///< Current destination x coordinate to display (virtual screen coordinate of topleft corner of the viewport).
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| 	int32 dest_scrollpos_y;   ///< Current destination y coordinate to display (virtual screen coordinate of topleft corner of the viewport).
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| };
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| 
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| /**
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|  * Data structure for an opened window
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|  */
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| struct Window : ZeroedMemoryAllocator {
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| protected:
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| 	void InitializeData(const WindowDesc *desc, WindowNumber window_number);
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| 	void InitializePositionSize(int x, int y, int min_width, int min_height);
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| 	void FindWindowPlacementAndResize(int def_width, int def_height);
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| 
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| 	SmallVector<int, 4> scheduled_invalidation_data;  ///< Data of scheduled OnInvalidateData() calls.
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| 
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| public:
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| 	Window();
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| 
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| 	virtual ~Window();
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| 
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| 	/**
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| 	 * Helper allocation function to disallow something.
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| 	 * Don't allow arrays; arrays of Windows are pointless as you need
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| 	 * to destruct them all at the same time too, which is kinda hard.
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| 	 * @param size the amount of space not to allocate
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| 	 */
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| 	inline void *operator new[](size_t size)
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| 	{
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| 		NOT_REACHED();
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| 	}
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| 
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| 	/**
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| 	 * Helper allocation function to disallow something.
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| 	 * Don't free the window directly; it corrupts the linked list when iterating
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| 	 * @param ptr the pointer not to free
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| 	 */
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| 	inline void operator delete(void *ptr)
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| 	{
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| 	}
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| 
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| 	WindowFlags flags;          ///< Window flags
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| 	WindowClass window_class;   ///< Window class
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| 	WindowNumber window_number; ///< Window number within the window class
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| 
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| 	uint8 timeout_timer;      ///< Timer value of the WF_TIMEOUT for flags.
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| 	uint8 white_border_timer; ///< Timervalue of the WF_WHITE_BORDER for flags.
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| 
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| 	int left;   ///< x position of left edge of the window
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| 	int top;    ///< y position of top edge of the window
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| 	int width;  ///< width of the window (number of pixels to the right in x direction)
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| 	int height; ///< Height of the window (number of pixels down in y direction)
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| 
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| 	ResizeInfo resize;  ///< Resize information
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| 
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| 	Owner owner;        ///< The owner of the content shown in this window. Company colour is acquired from this variable.
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| 
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| 	ViewportData *viewport;          ///< Pointer to viewport data, if present.
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| 	uint32 desc_flags;               ///< Window/widgets default flags setting. @see WindowDefaultFlag
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| 	const NWidgetCore *nested_focus; ///< Currently focused nested widget, or \c NULL if no nested widget has focus.
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| 	NWidgetBase *nested_root;        ///< Root of the nested tree.
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| 	NWidgetBase **nested_array;      ///< Array of pointers into the tree. Do not access directly, use #Window::GetWidget() instead.
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| 	uint nested_array_size;          ///< Size of the nested array.
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| 	NWidgetStacked *shade_select;    ///< Selection widget (#NWID_SELECTION) to use for shading the window. If \c NULL, window cannot shade.
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| 	Dimension unshaded_size;         ///< Last known unshaded size (only valid while shaded).
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| 
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| 	int scrolling_scrollbar;         ///< Widgetindex of just being dragged scrollbar. -1 if none is active.
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| 
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| 	Window *parent;                  ///< Parent window.
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| 	Window *z_front;                 ///< The window in front of us in z-order.
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| 	Window *z_back;                  ///< The window behind us in z-order.
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| 
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| 	template <class NWID>
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| 	inline const NWID *GetWidget(uint widnum) const;
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| 	template <class NWID>
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| 	inline NWID *GetWidget(uint widnum);
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| 
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| 	const Scrollbar *GetScrollbar(uint widnum) const;
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| 	Scrollbar *GetScrollbar(uint widnum);
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| 
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| 	void InitNested(const WindowDesc *desc, WindowNumber number = 0);
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| 	void CreateNestedTree(const WindowDesc *desc, bool fill_nested = true);
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| 	void FinishInitNested(const WindowDesc *desc, WindowNumber window_number = 0);
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| 
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| 	/**
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| 	 * Set the timeout flag of the window and initiate the timer.
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| 	 */
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| 	inline void SetTimeout()
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| 	{
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| 		this->flags |= WF_TIMEOUT;
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| 		this->timeout_timer = TIMEOUT_DURATION;
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| 	}
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| 
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| 	/**
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| 	 * Set the timeout flag of the window and initiate the timer.
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| 	 */
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| 	inline void SetWhiteBorder()
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| 	{
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| 		this->flags |= WF_WHITE_BORDER;
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| 		this->white_border_timer = WHITE_BORDER_DURATION;
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| 	}
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| 
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| 	void DisableAllWidgetHighlight();
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| 	void SetWidgetHighlight(byte widget_index, TextColour highlighted_colour);
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| 	bool IsWidgetHighlighted(byte widget_index) const;
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| 
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| 	/**
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| 	 * Sets the enabled/disabled status of a widget.
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| 	 * By default, widgets are enabled.
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| 	 * On certain conditions, they have to be disabled.
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| 	 * @param widget_index index of this widget in the window
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| 	 * @param disab_stat status to use ie: disabled = true, enabled = false
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| 	 */
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| 	inline void SetWidgetDisabledState(byte widget_index, bool disab_stat)
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| 	{
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| 		assert(widget_index < this->nested_array_size);
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| 		if (this->nested_array[widget_index] != NULL) this->GetWidget<NWidgetCore>(widget_index)->SetDisabled(disab_stat);
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| 	}
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| 
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| 	/**
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| 	 * Sets a widget to disabled.
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| 	 * @param widget_index index of this widget in the window
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| 	 */
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| 	inline void DisableWidget(byte widget_index)
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| 	{
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| 		SetWidgetDisabledState(widget_index, true);
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| 	}
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| 
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| 	/**
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| 	 * Sets a widget to Enabled.
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| 	 * @param widget_index index of this widget in the window
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| 	 */
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| 	inline void EnableWidget(byte widget_index)
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| 	{
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| 		SetWidgetDisabledState(widget_index, false);
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| 	}
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| 
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| 	/**
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| 	 * Gets the enabled/disabled status of a widget.
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| 	 * @param widget_index index of this widget in the window
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| 	 * @return status of the widget ie: disabled = true, enabled = false
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| 	 */
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| 	inline bool IsWidgetDisabled(byte widget_index) const
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| 	{
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| 		assert(widget_index < this->nested_array_size);
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| 		return this->GetWidget<NWidgetCore>(widget_index)->IsDisabled();
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| 	}
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| 
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| 	/**
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| 	 * Check if given widget is focused within this window
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| 	 * @param widget_index : index of the widget in the window to check
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| 	 * @return true if given widget is the focused window in this window
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| 	 */
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| 	inline bool IsWidgetFocused(byte widget_index) const
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| 	{
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| 		return this->nested_focus != NULL && this->nested_focus->index == widget_index;
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| 	}
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| 
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| 	/**
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| 	 * Check if given widget has user input focus. This means that both the window
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| 	 * has focus and that the given widget has focus within the window.
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| 	 * @param widget_index : index of the widget in the window to check
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| 	 * @return true if given widget is the focused window in this window and this window has focus
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| 	 */
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| 	inline bool IsWidgetGloballyFocused(byte widget_index) const
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| 	{
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| 		return _focused_window == this && IsWidgetFocused(widget_index);
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| 	}
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| 
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| 	/**
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| 	 * Sets the lowered/raised status of a widget.
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| 	 * @param widget_index index of this widget in the window
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| 	 * @param lowered_stat status to use ie: lowered = true, raised = false
 | |
| 	 */
 | |
| 	inline void SetWidgetLoweredState(byte widget_index, bool lowered_stat)
 | |
| 	{
 | |
| 		assert(widget_index < this->nested_array_size);
 | |
| 		this->GetWidget<NWidgetCore>(widget_index)->SetLowered(lowered_stat);
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Invert the lowered/raised  status of a widget.
 | |
| 	 * @param widget_index index of this widget in the window
 | |
| 	 */
 | |
| 	inline void ToggleWidgetLoweredState(byte widget_index)
 | |
| 	{
 | |
| 		assert(widget_index < this->nested_array_size);
 | |
| 		bool lowered_state = this->GetWidget<NWidgetCore>(widget_index)->IsLowered();
 | |
| 		this->GetWidget<NWidgetCore>(widget_index)->SetLowered(!lowered_state);
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Marks a widget as lowered.
 | |
| 	 * @param widget_index index of this widget in the window
 | |
| 	 */
 | |
| 	inline void LowerWidget(byte widget_index)
 | |
| 	{
 | |
| 		SetWidgetLoweredState(widget_index, true);
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Marks a widget as raised.
 | |
| 	 * @param widget_index index of this widget in the window
 | |
| 	 */
 | |
| 	inline void RaiseWidget(byte widget_index)
 | |
| 	{
 | |
| 		SetWidgetLoweredState(widget_index, false);
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Gets the lowered state of a widget.
 | |
| 	 * @param widget_index index of this widget in the window
 | |
| 	 * @return status of the widget ie: lowered = true, raised= false
 | |
| 	 */
 | |
| 	inline bool IsWidgetLowered(byte widget_index) const
 | |
| 	{
 | |
| 		assert(widget_index < this->nested_array_size);
 | |
| 		return this->GetWidget<NWidgetCore>(widget_index)->IsLowered();
 | |
| 	}
 | |
| 
 | |
| 	void UnfocusFocusedWidget();
 | |
| 	bool SetFocusedWidget(byte widget_index);
 | |
| 
 | |
| 	void HandleButtonClick(byte widget);
 | |
| 	int GetRowFromWidget(int clickpos, int widget, int padding, int line_height = -1) const;
 | |
| 
 | |
| 	void RaiseButtons(bool autoraise = false);
 | |
| 	void CDECL SetWidgetsDisabledState(bool disab_stat, int widgets, ...);
 | |
| 	void CDECL SetWidgetsLoweredState(bool lowered_stat, int widgets, ...);
 | |
| 	void SetWidgetDirty(byte widget_index) const;
 | |
| 
 | |
| 	void DrawWidgets() const;
 | |
| 	void DrawViewport() const;
 | |
| 	void DrawSortButtonState(int widget, SortButtonState state) const;
 | |
| 
 | |
| 	void DeleteChildWindows(WindowClass wc = WC_INVALID) const;
 | |
| 
 | |
| 	void SetDirty() const;
 | |
| 	void ReInit(int rx = 0, int ry = 0);
 | |
| 
 | |
| 	/** Is window shaded currently? */
 | |
| 	inline bool IsShaded() const
 | |
| 	{
 | |
| 		return this->shade_select != NULL && this->shade_select->shown_plane == SZSP_HORIZONTAL;
 | |
| 	}
 | |
| 
 | |
| 	void SetShaded(bool make_shaded);
 | |
| 
 | |
| 	void InvalidateData(int data = 0, bool gui_scope = true);
 | |
| 	void ProcessScheduledInvalidations();
 | |
| 	void ProcessHighlightedInvalidations();
 | |
| 
 | |
| 	/*** Event handling ***/
 | |
| 
 | |
| 	/**
 | |
| 	 * Notification that the nested widget tree gets initialized. The event can be used to perform general computations.
 | |
| 	 * @note #nested_root and/or #nested_array (normally accessed via #GetWidget()) may not exist during this call.
 | |
| 	 */
 | |
| 	virtual void OnInit() { }
 | |
| 
 | |
| 	/**
 | |
| 	 * Compute the initial position of the window.
 | |
| 	 * @param *desc         The pointer to the WindowDesc of the window to create.
 | |
| 	 * @param sm_width      Smallest width of the window.
 | |
| 	 * @param sm_height     Smallest height of the window.
 | |
| 	 * @param window_number The window number of the new window.
 | |
| 	 * @return Initial position of the top-left corner of the window.
 | |
| 	 */
 | |
| 	virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number);
 | |
| 
 | |
| 	/**
 | |
| 	 * The window must be repainted.
 | |
| 	 * @note This method should not change any state, it should only use drawing functions.
 | |
| 	 */
 | |
| 	virtual void OnPaint()
 | |
| 	{
 | |
| 		this->DrawWidgets();
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Draw the contents of a nested widget.
 | |
| 	 * @param r      Rectangle occupied by the widget.
 | |
| 	 * @param widget Number of the widget to draw.
 | |
| 	 * @note This method may not change any state, it may only use drawing functions.
 | |
| 	 */
 | |
| 	virtual void DrawWidget(const Rect &r, int widget) const {}
 | |
| 
 | |
| 	/**
 | |
| 	 * Update size and resize step of a widget in the window.
 | |
| 	 * After retrieval of the minimal size and the resize-steps of a widget, this function is called to allow further refinement,
 | |
| 	 * typically by computing the real maximal size of the content. Afterwards, \a size is taken to be the minimal size of the widget
 | |
| 	 * and \a resize is taken to contain the resize steps. For the convenience of the callee, \a padding contains the amount of
 | |
| 	 * padding between the content and the edge of the widget. This should be added to the returned size.
 | |
| 	 * @param widget  Widget number.
 | |
| 	 * @param size    Size of the widget.
 | |
| 	 * @param padding Recommended amount of space between the widget content and the widget edge.
 | |
| 	 * @param fill    Fill step of the widget.
 | |
| 	 * @param resize  Resize step of the widget.
 | |
| 	 */
 | |
| 	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) {}
 | |
| 
 | |
| 	/**
 | |
| 	 * Initialize string parameters for a widget.
 | |
| 	 * Calls to this function are made during initialization to measure the size (that is as part of #InitNested()), during drawing,
 | |
| 	 * and while re-initializing the window. Only for widgets that render text initializing is requested.
 | |
| 	 * @param widget  Widget number.
 | |
| 	 */
 | |
| 	virtual void SetStringParameters(int widget) const {}
 | |
| 
 | |
| 	/**
 | |
| 	 * Called when window gains focus
 | |
| 	 */
 | |
| 	virtual void OnFocus() {}
 | |
| 
 | |
| 	/**
 | |
| 	 * Called when window looses focus
 | |
| 	 */
 | |
| 	virtual void OnFocusLost() {}
 | |
| 
 | |
| 	/**
 | |
| 	 * A key has been pressed.
 | |
| 	 * @param key     the Unicode value of the key.
 | |
| 	 * @param keycode the untranslated key code including shift state.
 | |
| 	 * @return #ES_HANDLED if the key press has been handled and no other
 | |
| 	 *         window should receive the event.
 | |
| 	 */
 | |
| 	virtual EventState OnKeyPress(uint16 key, uint16 keycode) { return ES_NOT_HANDLED; }
 | |
| 
 | |
| 	/**
 | |
| 	 * The state of the control key has changed
 | |
| 	 * @return #ES_HANDLED if the change has been handled and no other
 | |
| 	 *         window should receive the event.
 | |
| 	 */
 | |
| 	virtual EventState OnCTRLStateChange() { return ES_NOT_HANDLED; }
 | |
| 
 | |
| 
 | |
| 	/**
 | |
| 	 * A click with the left mouse button has been made on the window.
 | |
| 	 * @param pt     the point inside the window that has been clicked.
 | |
| 	 * @param widget the clicked widget.
 | |
| 	 * @param click_count Number of fast consecutive clicks at same position
 | |
| 	 */
 | |
| 	virtual void OnClick(Point pt, int widget, int click_count) {}
 | |
| 
 | |
| 	/**
 | |
| 	 * A click with the right mouse button has been made on the window.
 | |
| 	 * @param pt     the point inside the window that has been clicked.
 | |
| 	 * @param widget the clicked widget.
 | |
| 	 * @return true if the click was actually handled, i.e. do not show a
 | |
| 	 *         tooltip if tooltip-on-right-click is enabled.
 | |
| 	 */
 | |
| 	virtual bool OnRightClick(Point pt, int widget) { return false; }
 | |
| 
 | |
| 	/**
 | |
| 	 * The mouse is hovering over a widget in the window, perform an action for it, like opening a custom tooltip.
 | |
| 	 * @param pt     The point where the mouse is hovering.
 | |
| 	 * @param widget The widget where the mouse is hovering.
 | |
| 	 */
 | |
| 	virtual void OnHover(Point pt, int widget) {}
 | |
| 
 | |
| 	/**
 | |
| 	 * An 'object' is being dragged at the provided position, highlight the target if possible.
 | |
| 	 * @param pt     The point inside the window that the mouse hovers over.
 | |
| 	 * @param widget The widget the mouse hovers over.
 | |
| 	 */
 | |
| 	virtual void OnMouseDrag(Point pt, int widget) {}
 | |
| 
 | |
| 	/**
 | |
| 	 * A dragged 'object' has been released.
 | |
| 	 * @param pt     the point inside the window where the release took place.
 | |
| 	 * @param widget the widget where the release took place.
 | |
| 	 */
 | |
| 	virtual void OnDragDrop(Point pt, int widget) {}
 | |
| 
 | |
| 	/**
 | |
| 	 * Handle the request for (viewport) scrolling.
 | |
| 	 * @param delta the amount the viewport must be scrolled.
 | |
| 	 */
 | |
| 	virtual void OnScroll(Point delta) {}
 | |
| 
 | |
| 	/**
 | |
| 	 * The mouse is currently moving over the window or has just moved outside
 | |
| 	 * of the window. In the latter case pt is (-1, -1).
 | |
| 	 * @param pt     the point inside the window that the mouse hovers over.
 | |
| 	 * @param widget the widget the mouse hovers over.
 | |
| 	 */
 | |
| 	virtual void OnMouseOver(Point pt, int widget) {}
 | |
| 
 | |
| 	/**
 | |
| 	 * The mouse wheel has been turned.
 | |
| 	 * @param wheel the amount of movement of the mouse wheel.
 | |
| 	 */
 | |
| 	virtual void OnMouseWheel(int wheel) {}
 | |
| 
 | |
| 
 | |
| 	/**
 | |
| 	 * Called for every mouse loop run, which is at least once per (game) tick.
 | |
| 	 */
 | |
| 	virtual void OnMouseLoop() {}
 | |
| 
 | |
| 	/**
 | |
| 	 * Called once per (game) tick.
 | |
| 	 */
 | |
| 	virtual void OnTick() {}
 | |
| 
 | |
| 	/**
 | |
| 	 * Called once every 100 (game) ticks.
 | |
| 	 */
 | |
| 	virtual void OnHundredthTick() {}
 | |
| 
 | |
| 	/**
 | |
| 	 * Called when this window's timeout has been reached.
 | |
| 	 */
 | |
| 	virtual void OnTimeout() {}
 | |
| 
 | |
| 
 | |
| 	/**
 | |
| 	 * Called after the window got resized.
 | |
| 	 * For nested windows with a viewport, call NWidgetViewport::UpdateViewportCoordinates.
 | |
| 	 */
 | |
| 	virtual void OnResize() {}
 | |
| 
 | |
| 	/**
 | |
| 	 * A dropdown option associated to this window has been selected.
 | |
| 	 * @param widget the widget (button) that the dropdown is associated with.
 | |
| 	 * @param index  the element in the dropdown that is selected.
 | |
| 	 */
 | |
| 	virtual void OnDropdownSelect(int widget, int index) {}
 | |
| 
 | |
| 	virtual void OnDropdownClose(Point pt, int widget, int index, bool instant_close);
 | |
| 
 | |
| 	/**
 | |
| 	 * The query window opened from this window has closed.
 | |
| 	 * @param str the new value of the string, NULL if the window
 | |
| 	 *            was cancelled or an empty string when the default
 | |
| 	 *            button was pressed, i.e. StrEmpty(str).
 | |
| 	 */
 | |
| 	virtual void OnQueryTextFinished(char *str) {}
 | |
| 
 | |
| 	/**
 | |
| 	 * Some data on this window has become invalid.
 | |
| 	 * @param data information about the changed data.
 | |
| 	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
 | |
| 	 */
 | |
| 	virtual void OnInvalidateData(int data = 0, bool gui_scope = true) {}
 | |
| 
 | |
| 	/**
 | |
| 	 * The user clicked some place on the map when a tile highlight mode
 | |
| 	 * has been set.
 | |
| 	 * @param pt   the exact point on the map that has been clicked.
 | |
| 	 * @param tile the tile on the map that has been clicked.
 | |
| 	 */
 | |
| 	virtual void OnPlaceObject(Point pt, TileIndex tile) {}
 | |
| 
 | |
| 	/**
 | |
| 	 * The user clicked on a vehicle while HT_VEHICLE has been set.
 | |
| 	 * @param v clicked vehicle. It is guaranteed to be v->IsPrimaryVehicle() == true
 | |
| 	 * @return True if the click is handled, false if it is ignored.
 | |
| 	 */
 | |
| 	virtual bool OnVehicleSelect(const struct Vehicle *v) { return false; }
 | |
| 
 | |
| 	/**
 | |
| 	 * The user cancelled a tile highlight mode that has been set.
 | |
| 	 */
 | |
| 	virtual void OnPlaceObjectAbort() {}
 | |
| 
 | |
| 
 | |
| 	/**
 | |
| 	 * The user is dragging over the map when the tile highlight mode
 | |
| 	 * has been set.
 | |
| 	 * @param select_method the method of selection (allowed directions)
 | |
| 	 * @param select_proc   what will be created when the drag is over.
 | |
| 	 * @param pt            the exact point on the map where the mouse is.
 | |
| 	 */
 | |
| 	virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt) {}
 | |
| 
 | |
| 	/**
 | |
| 	 * The user has dragged over the map when the tile highlight mode
 | |
| 	 * has been set.
 | |
| 	 * @param select_method the method of selection (allowed directions)
 | |
| 	 * @param select_proc   what should be created.
 | |
| 	 * @param pt            the exact point on the map where the mouse was released.
 | |
| 	 * @param start_tile    the begin tile of the drag.
 | |
| 	 * @param end_tile      the end tile of the drag.
 | |
| 	 */
 | |
| 	virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) {}
 | |
| 
 | |
| 	/**
 | |
| 	 * The user moves over the map when a tile highlight mode has been set
 | |
| 	 * when the special mouse mode has been set to 'PRESIZE' mode. An
 | |
| 	 * example of this is the tile highlight for dock building.
 | |
| 	 * @param pt   the exact point on the map where the mouse is.
 | |
| 	 * @param tile the tile on the map where the mouse is.
 | |
| 	 */
 | |
| 	virtual void OnPlacePresize(Point pt, TileIndex tile) {}
 | |
| 
 | |
| 	/*** End of the event handling ***/
 | |
| 
 | |
| 	/**
 | |
| 	 * Is the data related to this window NewGRF inspectable?
 | |
| 	 * @return true iff it is inspectable.
 | |
| 	 */
 | |
| 	virtual bool IsNewGRFInspectable() const { return false; }
 | |
| 
 | |
| 	/**
 | |
| 	 * Show the NewGRF inspection window. When this function is called it is
 | |
| 	 * up to the window to call and pass the right parameters to the
 | |
| 	 * ShowInspectWindow function.
 | |
| 	 * @pre this->IsNewGRFInspectable()
 | |
| 	 */
 | |
| 	virtual void ShowNewGRFInspectWindow() const { NOT_REACHED(); }
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Get the nested widget with number \a widnum from the nested widget tree.
 | |
|  * @tparam NWID Type of the nested widget.
 | |
|  * @param widnum Widget number of the widget to retrieve.
 | |
|  * @return The requested widget if it is instantiated, \c NULL otherwise.
 | |
|  */
 | |
| template <class NWID>
 | |
| inline NWID *Window::GetWidget(uint widnum)
 | |
| {
 | |
| 	if (widnum >= this->nested_array_size || this->nested_array[widnum] == NULL) return NULL;
 | |
| 	NWID *nwid = dynamic_cast<NWID *>(this->nested_array[widnum]);
 | |
| 	assert(nwid != NULL);
 | |
| 	return nwid;
 | |
| }
 | |
| 
 | |
| /** Specialized case of #Window::GetWidget for the nested widget base class. */
 | |
| template <>
 | |
| inline const NWidgetBase *Window::GetWidget<NWidgetBase>(uint widnum) const
 | |
| {
 | |
| 	if (widnum >= this->nested_array_size) return NULL;
 | |
| 	return this->nested_array[widnum];
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Get the nested widget with number \a widnum from the nested widget tree.
 | |
|  * @tparam NWID Type of the nested widget.
 | |
|  * @param widnum Widget number of the widget to retrieve.
 | |
|  * @return The requested widget if it is instantiated, \c NULL otherwise.
 | |
|  */
 | |
| template <class NWID>
 | |
| inline const NWID *Window::GetWidget(uint widnum) const
 | |
| {
 | |
| 	return const_cast<Window *>(this)->GetWidget<NWID>(widnum);
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Base class for windows opened from a toolbar.
 | |
|  */
 | |
| class PickerWindowBase : public Window {
 | |
| 
 | |
| public:
 | |
| 	PickerWindowBase(Window *parent) : Window()
 | |
| 	{
 | |
| 		this->parent = parent;
 | |
| 	}
 | |
| 
 | |
| 	virtual ~PickerWindowBase();
 | |
| };
 | |
| 
 | |
| Window *BringWindowToFrontById(WindowClass cls, WindowNumber number);
 | |
| Window *FindWindowFromPt(int x, int y);
 | |
| 
 | |
| /**
 | |
|  * Open a new window.
 | |
|  * @param desc The pointer to the WindowDesc to be created
 | |
|  * @param window_number the window number of the new window
 | |
|  * @return see Window pointer of the newly created window
 | |
|  */
 | |
| template <typename Wcls>
 | |
| Wcls *AllocateWindowDescFront(const WindowDesc *desc, int window_number)
 | |
| {
 | |
| 	if (BringWindowToFrontById(desc->cls, window_number)) return NULL;
 | |
| 	return new Wcls(desc, window_number);
 | |
| }
 | |
| 
 | |
| void RelocateAllWindows(int neww, int newh);
 | |
| 
 | |
| /* misc_gui.cpp */
 | |
| enum TooltipCloseCondition {
 | |
| 	TCC_RIGHT_CLICK,
 | |
| 	TCC_LEFT_CLICK,
 | |
| 	TCC_HOVER,
 | |
| };
 | |
| 
 | |
| void GuiShowTooltips(Window *parent, StringID str, uint paramcount = 0, const uint64 params[] = NULL, TooltipCloseCondition close_tooltip = TCC_HOVER);
 | |
| 
 | |
| /* widget.cpp */
 | |
| int GetWidgetFromPos(const Window *w, int x, int y);
 | |
| 
 | |
| /** Iterate over all windows */
 | |
| #define FOR_ALL_WINDOWS_FROM_BACK_FROM(w, start)  for (w = start; w != NULL; w = w->z_front) if (w->window_class != WC_INVALID)
 | |
| #define FOR_ALL_WINDOWS_FROM_FRONT_FROM(w, start) for (w = start; w != NULL; w = w->z_back) if (w->window_class != WC_INVALID)
 | |
| #define FOR_ALL_WINDOWS_FROM_BACK(w)  FOR_ALL_WINDOWS_FROM_BACK_FROM(w, _z_back_window)
 | |
| #define FOR_ALL_WINDOWS_FROM_FRONT(w) FOR_ALL_WINDOWS_FROM_FRONT_FROM(w, _z_front_window)
 | |
| 
 | |
| extern Point _cursorpos_drag_start;
 | |
| 
 | |
| extern int _scrollbar_start_pos;
 | |
| extern int _scrollbar_size;
 | |
| extern byte _scroller_click_timeout;
 | |
| 
 | |
| extern bool _scrolling_viewport;
 | |
| extern bool _mouse_hovering;
 | |
| 
 | |
| /** Mouse modes. */
 | |
| enum SpecialMouseMode {
 | |
| 	WSM_NONE,     ///< No special mouse mode.
 | |
| 	WSM_DRAGDROP, ///< Dragging an object.
 | |
| 	WSM_SIZING,   ///< Sizing mode.
 | |
| 	WSM_PRESIZE,  ///< Presizing mode (docks, tunnels).
 | |
| };
 | |
| extern SpecialMouseMode _special_mouse_mode;
 | |
| 
 | |
| void SetFocusedWindow(Window *w);
 | |
| 
 | |
| void ScrollbarClickHandler(Window *w, NWidgetCore *nw, int x, int y);
 | |
| 
 | |
| #endif /* WINDOW_GUI_H */
 | 
