-Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles -Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented)
12 lines
341 B
C
12 lines
341 B
C
/* $Id$ */
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/** @file newgrf_industrytiles.h */
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#ifndef NEWGRF_INDUSTRYTILES_H
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#define NEWGRF_INDUSTRYTILES_H
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void DrawNewIndustryTile(TileInfo *ti, IndustryGfx gfx);
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uint16 GetIndustryTileCallback(uint16 callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile);
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#endif /* NEWGRF_INDUSTRYTILES_H */
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