83 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			83 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file cheat_sl.cpp Code handling saving and loading of cheats */
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#include "../stdafx.h"
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#include "saveload.h"
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#include "compat/cheat_sl_compat.h"
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#include "../cheat_type.h"
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#include "../safeguards.h"
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static const SaveLoad _cheats_desc[] = {
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	SLE_VAR(Cheats, magic_bulldozer.been_used, SLE_BOOL),
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	SLE_VAR(Cheats, magic_bulldozer.value, SLE_BOOL),
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	SLE_VAR(Cheats, switch_company.been_used, SLE_BOOL),
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	SLE_VAR(Cheats, switch_company.value, SLE_BOOL),
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	SLE_VAR(Cheats, money.been_used, SLE_BOOL),
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	SLE_VAR(Cheats, money.value, SLE_BOOL),
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	SLE_VAR(Cheats, crossing_tunnels.been_used, SLE_BOOL),
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	SLE_VAR(Cheats, crossing_tunnels.value, SLE_BOOL),
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	SLE_VAR(Cheats, no_jetcrash.been_used, SLE_BOOL),
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	SLE_VAR(Cheats, no_jetcrash.value, SLE_BOOL),
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	SLE_VAR(Cheats, change_date.been_used, SLE_BOOL),
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	SLE_VAR(Cheats, change_date.value, SLE_BOOL),
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	SLE_VAR(Cheats, setup_prod.been_used, SLE_BOOL),
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	SLE_VAR(Cheats, setup_prod.value, SLE_BOOL),
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	SLE_VAR(Cheats, edit_max_hl.been_used, SLE_BOOL),
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	SLE_VAR(Cheats, edit_max_hl.value, SLE_BOOL),
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};
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struct CHTSChunkHandler : ChunkHandler {
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	CHTSChunkHandler() : ChunkHandler('CHTS', CH_TABLE) {}
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	void Save() const override
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	{
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		SlTableHeader(_cheats_desc);
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		SlSetArrayIndex(0);
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		SlObject(&_cheats, _cheats_desc);
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	}
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	void Load() const override
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	{
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		std::vector<SaveLoad> slt = SlCompatTableHeader(_cheats_desc, _cheats_sl_compat);
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		if (IsSavegameVersionBefore(SLV_TABLE_CHUNKS)) {
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			size_t count = SlGetFieldLength();
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			std::vector<SaveLoad> oslt;
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			/* Cheats were added over the years without a savegame bump. They are
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			 * stored as 2 SLE_BOOLs per entry. "count" indicates how many SLE_BOOLs
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			 * are stored for this savegame. So read only "count" SLE_BOOLs (and in
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			 * result "count / 2" cheats). */
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			for (auto &sld : slt) {
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				count--;
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				oslt.push_back(sld);
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				if (count == 0) break;
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			}
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			slt = oslt;
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		}
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		if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return;
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		SlObject(&_cheats, slt);
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		if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many CHTS entries");
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	}
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};
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static const CHTSChunkHandler CHTS;
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static const ChunkHandlerRef cheat_chunk_handlers[] = {
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	CHTS,
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};
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extern const ChunkHandlerTable _cheat_chunk_handlers(cheat_chunk_handlers);
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