 78b64ed192
			
		
	
	78b64ed192
	
	
	
		
			
			-Fix: savegames are sorted with newest date first by default -Codechange: refine sorter functions -Fix: fixed linux warnings (tokai)
		
			
				
	
	
		
			93 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			93 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #ifndef VEHICLE_GUI_H
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| #define VEHICLE_GUI_H
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| 
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| void DrawVehicleProfitButton(Vehicle *v, int x, int y);
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| void InitializeVehiclesGuiList();
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| 
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| /* sorter stuff */
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| typedef struct SortStruct { // store owner through sorting process
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| 	uint32	index;
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| 	byte		owner;
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| } SortStruct;
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| 
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| int CDECL GeneralOwnerSorter(const void *a, const void *b);
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| void VehicleSorter(SortStruct *firstelement, uint32 n, uint16 size);
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| VARDEF uint32	_internal_name_sorter_id;	// internal StringID for default vehicle-names
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| VARDEF uint32	_last_vehicle_idx;				// cached index to hopefully speed up name-sorting
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| VARDEF bool		_internal_sort_order;			// descending/ascending
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| 
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| #define PERIODIC_RESORT_DAYS 10
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| #define DEF_SORTER(yyyy) int CDECL yyyy(const void *a, const void *b)
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| 
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| DEF_SORTER(VehicleUnsortedSorter);
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| DEF_SORTER(VehicleNumberSorter);
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| DEF_SORTER(VehicleNameSorter);
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| DEF_SORTER(VehicleAgeSorter);
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| DEF_SORTER(VehicleProfitThisYearSorter);
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| DEF_SORTER(VehicleProfitLastYearSorter);
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| DEF_SORTER(VehicleCargoSorter);
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| DEF_SORTER(VehicleReliabilitySorter);
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| DEF_SORTER(VehicleMaxSpeedSorter);
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| 
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| typedef DEF_SORTER(VehicleSortListingTypeFunctions);
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| 
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| static VehicleSortListingTypeFunctions * const _vehicle_sorter[] = {
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| 	&VehicleUnsortedSorter,
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| 	&VehicleNumberSorter,
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| 	&VehicleNameSorter,
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| 	&VehicleAgeSorter,
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| 	&VehicleProfitThisYearSorter,
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| 	&VehicleProfitLastYearSorter,
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| 	&VehicleCargoSorter,
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| 	&VehicleReliabilitySorter,
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| 	&VehicleMaxSpeedSorter
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| };
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| 
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| #define SORT_BY_UNSORTED 0
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| 
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| static const uint16 _vehicle_sort_listing[] = {
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| 	STR_SORT_BY_UNSORTED,
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| 	STR_SORT_BY_NUMBER,
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| 	STR_SORT_BY_DROPDOWN_NAME,
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| 	STR_SORT_BY_AGE,
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| 	STR_SORT_BY_PROFIT_THIS_YEAR,
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| 	STR_SORT_BY_PROFIT_LAST_YEAR,
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| 	STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE,
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| 	STR_SORT_BY_RELIABILITY,
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| 	STR_SORT_BY_MAX_SPEED,
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| 	INVALID_STRING_ID
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| };
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| 
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| enum VehicleSortTypes {
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| 	VEHTRAIN		= 0,
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| 	VEHROAD			= 1,
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| 	VEHSHIP			= 2,
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| 	VEHAIRCRAFT	= 3
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| };
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| 
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| VARDEF bool _vehicle_sort_dirty[4];	// global sort, vehicles added/removed (4 types of vehicles)
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| 
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| VARDEF bool _train_sort_dirty[MAX_PLAYERS];			// vehicles for a given player needs to be resorted (new criteria)
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| VARDEF byte _train_sort_type[MAX_PLAYERS];			// different criteria for sorting
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| VARDEF bool _train_sort_order[MAX_PLAYERS];			// sort descending/ascending
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| 
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| VARDEF bool _aircraft_sort_dirty[MAX_PLAYERS];	// vehicles for a given player needs to be resorted (new criteria)
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| VARDEF byte _aircraft_sort_type[MAX_PLAYERS];		// different criteria for sorting
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| VARDEF bool _aircraft_sort_order[MAX_PLAYERS];	// sort descending/ascending
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| 
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| VARDEF bool _ship_sort_dirty[MAX_PLAYERS];			// vehicles for a given player needs to be resorted (new criteria)
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| VARDEF byte _ship_sort_type[MAX_PLAYERS];				// different criteria for sorting
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| VARDEF bool _ship_sort_order[MAX_PLAYERS];			// sort descending/ascending
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| 
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| VARDEF bool _road_sort_dirty[MAX_PLAYERS];			// vehicles for a given player needs to be resorted (new criteria)
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| VARDEF byte _road_sort_type[MAX_PLAYERS];				// different criteria for sorting
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| VARDEF bool _road_sort_order[MAX_PLAYERS];			// sort descending/ascending
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| 
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| enum {
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|   PLY_WND_PRC__OFFSET_TOP_WIDGET	= 26,
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| 	PLY_WND_PRC__SIZE_OF_ROW_SMALL	= 26,
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|   PLY_WND_PRC__SIZE_OF_ROW_BIG		= 36,
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| };
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| 
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| #endif /* VEHICLE_GUI_H */
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