Files
openttd/src/widgets/slider.cpp
Peter Nelson 2b34256e51 Codechange: Slider widget used different range for drawing vs setting.
Using the same range for setting means that no workaround for setting the extremes is necessary.

(cherry picked from commit dd41de8931)
2021-05-08 10:22:22 +01:00

68 lines
2.6 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file slider.cpp Implementation of the horizontal slider widget. */
#include "../stdafx.h"
#include "../window_gui.h"
#include "../window_func.h"
#include "../strings_func.h"
#include "../zoom_func.h"
#include "slider_func.h"
#include "../safeguards.h"
static const int SLIDER_WIDTH = 3;
/**
* Draw a volume slider widget with know at given value
* @param r Rectangle to draw the widget in
* @param value Value to put the slider at
*/
void DrawVolumeSliderWidget(Rect r, byte value)
{
/* Draw a wedge indicating low to high volume level. */
const int ha = (r.bottom - r.top) / 5;
int wx1 = r.left, wx2 = r.right;
if (_current_text_dir == TD_RTL) std::swap(wx1, wx2);
const uint shadow = _colour_gradient[COLOUR_GREY][3];
const uint fill = _colour_gradient[COLOUR_GREY][6];
const uint light = _colour_gradient[COLOUR_GREY][7];
const std::vector<Point> wedge{ Point{wx1, r.bottom - ha}, Point{wx2, r.top + ha}, Point{wx2, r.bottom - ha} };
GfxFillPolygon(wedge, fill);
GfxDrawLine(wedge[0].x, wedge[0].y, wedge[2].x, wedge[2].y, light);
GfxDrawLine(wedge[1].x, wedge[1].y, wedge[2].x, wedge[2].y, _current_text_dir == TD_RTL ? shadow : light);
GfxDrawLine(wedge[0].x, wedge[0].y, wedge[1].x, wedge[1].y, shadow);
/* Draw a slider handle indicating current volume level. */
const int sw = ScaleGUITrad(SLIDER_WIDTH);
if (_current_text_dir == TD_RTL) value = 127 - value;
const int x = r.left + (value * (r.right - r.left - sw) / 127);
DrawFrameRect(x, r.top, x + sw, r.bottom, COLOUR_GREY, FR_NONE);
}
/**
* Handle click on a volume slider widget to change the value
* @param r Rectangle of the widget
* @param pt Clicked point
* @param value[in,out] Volume value to modify
* @return True if the volume setting was modified
*/
bool ClickVolumeSliderWidget(Rect r, Point pt, byte &value)
{
const int sw = ScaleGUITrad(SLIDER_WIDTH);
byte new_vol = Clamp((pt.x - r.left - sw / 2) * 127 / (r.right - r.left - sw), 0, 127);
if (_current_text_dir == TD_RTL) new_vol = 127 - new_vol;
if (new_vol != value) {
value = new_vol;
return true;
}
return false;
}