121 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			121 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
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| 
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| /** @file engine_base.h Base class for engines. */
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| 
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| #ifndef ENGINE_BASE_H
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| #define ENGINE_BASE_H
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| 
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| #include "engine_type.h"
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| #include "economy_type.h"
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| #include "oldpool.h"
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| #include "core/smallvec_type.hpp"
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| 
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| DECLARE_OLD_POOL(Engine, Engine, 6, 10000)
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| 
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| struct Engine : PoolItem<Engine, EngineID, &_Engine_pool> {
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| 	char *name;         ///< Custom name of engine
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| 	Date intro_date;
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| 	Date age;
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| 	uint16 reliability;
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| 	uint16 reliability_spd_dec;
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| 	uint16 reliability_start, reliability_max, reliability_final;
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| 	uint16 duration_phase_1, duration_phase_2, duration_phase_3;
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| 	byte lifelength;
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| 	byte flags;
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| 	uint8 preview_company_rank;
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| 	byte preview_wait;
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| 	CompanyMask company_avail;
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| 	uint8 image_index; ///< Original vehicle image index
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| 	VehicleType type; ///< type, ie VEH_ROAD, VEH_TRAIN, etc.
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| 
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| 	EngineInfo info;
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| 
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| 	union {
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| 		RailVehicleInfo rail;
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| 		RoadVehicleInfo road;
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| 		ShipVehicleInfo ship;
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| 		AircraftVehicleInfo air;
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| 	} u;
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| 
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| 	/* NewGRF related data */
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| 	const struct GRFFile *grffile;
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| 	const struct SpriteGroup *group[NUM_CARGO + 2];
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| 	uint16 internal_id;                             ///< ID within the GRF file
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| 	uint16 overrides_count;
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| 	struct WagonOverride *overrides;
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| 	uint16 list_position;
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| 
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| 	Engine();
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| 	Engine(VehicleType type, EngineID base);
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| 	~Engine();
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| 
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| 	inline bool IsValid() const { return this->info.climates != 0; }
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| 
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| 	CargoID GetDefaultCargoType() const;
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| 	bool CanCarryCargo() const;
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| 	uint GetDisplayDefaultCapacity() const;
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| 	Money GetRunningCost() const;
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| 	Money GetCost() const;
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| 	uint GetDisplayMaxSpeed() const;
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| 	uint GetPower() const;
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| 	uint GetDisplayWeight() const;
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| 	uint GetDisplayMaxTractiveEffort() const;
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| };
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| 
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| struct EngineIDMapping {
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| 	uint32 grfid;          ///< The GRF ID of the file the entity belongs to
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| 	uint16 internal_id;    ///< The internal ID within the GRF file
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| 	VehicleTypeByte type;  ///< The engine type
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| 	uint8  substitute_id;  ///< The (original) entity ID to use if this GRF is not available (currently not used)
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| };
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| 
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| /**
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|  * Stores the mapping of EngineID to the internal id of newgrfs.
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|  * Note: This is not part of Engine, as the data in the EngineOverrideManager and the engine pool get resetted in different cases.
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|  */
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| struct EngineOverrideManager : SmallVector<EngineIDMapping, 256> {
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| 	static const uint NUM_DEFAULT_ENGINES; ///< Number of default entries
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| 
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| 	void ResetToDefaultMapping();
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| 	EngineID GetID(VehicleType type, uint16 grf_local_id, uint32 grfid);
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| };
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| 
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| extern EngineOverrideManager _engine_mngr;
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| 
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| static inline bool IsEngineIndex(uint index)
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| {
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| 	return index < GetEnginePoolSize();
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| }
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| 
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| #define FOR_ALL_ENGINES_FROM(e, start) for (e = GetEngine(start); e != NULL; e = (e->index + 1U < GetEnginePoolSize()) ? GetEngine(e->index + 1U) : NULL) if (e->IsValid())
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| #define FOR_ALL_ENGINES(e) FOR_ALL_ENGINES_FROM(e, 0)
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| 
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| #define FOR_ALL_ENGINES_OF_TYPE(e, engine_type) FOR_ALL_ENGINES(e) if (e->type == engine_type)
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| 
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| static inline const EngineInfo *EngInfo(EngineID e)
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| {
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| 	return &GetEngine(e)->info;
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| }
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| 
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| static inline const RailVehicleInfo *RailVehInfo(EngineID e)
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| {
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| 	return &GetEngine(e)->u.rail;
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| }
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| 
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| static inline const RoadVehicleInfo *RoadVehInfo(EngineID e)
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| {
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| 	return &GetEngine(e)->u.road;
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| }
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| 
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| static inline const ShipVehicleInfo *ShipVehInfo(EngineID e)
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| {
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| 	return &GetEngine(e)->u.ship;
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| }
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| 
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| static inline const AircraftVehicleInfo *AircraftVehInfo(EngineID e)
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| {
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| 	return &GetEngine(e)->u.air;
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| }
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| 
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| #endif /* ENGINE_TYPE_H */
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