174 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			174 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
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| 
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| /** @file vehicle_func.h Functions related to vehicles. */
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| 
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| #ifndef VEHICLE_FUNC_H
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| #define VEHICLE_FUNC_H
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| 
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| #include "tile_type.h"
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| #include "strings_type.h"
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| #include "gfx_type.h"
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| #include "direction_type.h"
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| #include "cargo_type.h"
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| #include "command_type.h"
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| #include "vehicle_type.h"
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| #include "engine_type.h"
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| #include "transport_type.h"
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| #include "newgrf_config.h"
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| 
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| #define is_custom_sprite(x) (x >= 0xFD)
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| #define IS_CUSTOM_FIRSTHEAD_SPRITE(x) (x == 0xFD)
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| #define IS_CUSTOM_SECONDHEAD_SPRITE(x) (x == 0xFE)
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| 
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| typedef Vehicle *VehicleFromPosProc(Vehicle *v, void *data);
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| 
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| void VehicleServiceInDepot(Vehicle *v);
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| Vehicle *GetLastVehicleInChain(Vehicle *v);
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| const Vehicle *GetLastVehicleInChain(const Vehicle *v);
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| uint CountVehiclesInChain(const Vehicle *v);
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| bool IsEngineCountable(const Vehicle *v);
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| void FindVehicleOnPos(TileIndex tile, void *data, VehicleFromPosProc *proc);
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| void FindVehicleOnPosXY(int x, int y, void *data, VehicleFromPosProc *proc);
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| bool HasVehicleOnPos(TileIndex tile, void *data, VehicleFromPosProc *proc);
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| bool HasVehicleOnPosXY(int x, int y, void *data, VehicleFromPosProc *proc);
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| void CallVehicleTicks();
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| uint8 CalcPercentVehicleFilled(const Vehicle *v, StringID *colour);
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| 
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| void InitializeTrains();
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| byte VehicleRandomBits();
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| void ResetVehiclePosHash();
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| void ResetVehicleColourMap();
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| 
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| bool CanRefitTo(EngineID engine_type, CargoID cid_to);
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| CargoID FindFirstRefittableCargo(EngineID engine_type);
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| CommandCost GetRefitCost(EngineID engine_type);
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| 
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| void ViewportAddVehicles(DrawPixelInfo *dpi);
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| 
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| void ShowNewGrfVehicleError(EngineID engine, StringID part1, StringID part2, GRFBugs bug_type, bool critical);
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| StringID VehicleInTheWayErrMsg(const Vehicle *v);
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| bool HasVehicleOnTunnelBridge(TileIndex tile, TileIndex endtile, const Vehicle *ignore = NULL);
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| 
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| void DecreaseVehicleValue(Vehicle *v);
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| void CheckVehicleBreakdown(Vehicle *v);
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| void AgeVehicle(Vehicle *v);
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| void VehicleEnteredDepotThisTick(Vehicle *v);
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| 
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| void VehicleMove(Vehicle *v, bool update_viewport);
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| void MarkSingleVehicleDirty(const Vehicle *v);
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| 
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| UnitID GetFreeUnitNumber(VehicleType type);
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| 
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| CommandCost SendAllVehiclesToDepot(VehicleType type, DoCommandFlag flags, bool service, Owner owner, uint16 vlw_flag, uint32 id);
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| void VehicleEnterDepot(Vehicle *v);
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| 
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| bool CanBuildVehicleInfrastructure(VehicleType type);
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| 
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| void CcCloneVehicle(bool success, TileIndex tile, uint32 p1, uint32 p2);
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| 
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| /** Position information of a vehicle after it moved */
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| struct GetNewVehiclePosResult {
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| 	int x, y;  ///< x and y position of the vehicle after moving
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| 	TileIndex old_tile; ///< Current tile of the vehicle
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| 	TileIndex new_tile; ///< Tile of the vehicle after moving
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| };
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| 
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| GetNewVehiclePosResult GetNewVehiclePos(const Vehicle *v);
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| Direction GetDirectionTowards(const Vehicle *v, int x, int y);
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| 
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| static inline bool IsCompanyBuildableVehicleType(VehicleType type)
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| {
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| 	switch (type) {
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| 		case VEH_TRAIN:
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| 		case VEH_ROAD:
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| 		case VEH_SHIP:
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| 		case VEH_AIRCRAFT:
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| 			return true;
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| 
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| 		default: return false;
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| 	}
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| }
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| 
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| static inline bool IsCompanyBuildableVehicleType(const BaseVehicle *v)
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| {
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| 	return IsCompanyBuildableVehicleType(v->type);
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| }
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| 
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| const struct Livery *GetEngineLivery(EngineID engine_type, CompanyID company, EngineID parent_engine_type, const Vehicle *v);
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| 
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| /**
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|  * Get the colour map for an engine. This used for unbuilt engines in the user interface.
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|  * @param engine_type ID of engine
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|  * @param company ID of company
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|  * @return A ready-to-use palette modifier
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|  */
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| SpriteID GetEnginePalette(EngineID engine_type, CompanyID company);
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| 
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| /**
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|  * Get the colour map for a vehicle.
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|  * @param v Vehicle to get colour map for
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|  * @return A ready-to-use palette modifier
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|  */
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| SpriteID GetVehiclePalette(const Vehicle *v);
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| 
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| extern const uint32 _veh_build_proc_table[];
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| extern const uint32 _veh_sell_proc_table[];
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| extern const uint32 _veh_refit_proc_table[];
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| extern const uint32 _send_to_depot_proc_table[];
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| 
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| /* Functions to find the right command for certain vehicle type */
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| static inline uint32 GetCmdBuildVeh(VehicleType type)
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| {
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| 	return _veh_build_proc_table[type];
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| }
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| 
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| static inline uint32 GetCmdBuildVeh(const BaseVehicle *v)
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| {
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| 	return GetCmdBuildVeh(v->type);
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| }
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| 
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| static inline uint32 GetCmdSellVeh(VehicleType type)
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| {
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| 	return _veh_sell_proc_table[type];
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| }
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| 
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| static inline uint32 GetCmdSellVeh(const BaseVehicle *v)
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| {
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| 	return GetCmdSellVeh(v->type);
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| }
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| 
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| static inline uint32 GetCmdRefitVeh(VehicleType type)
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| {
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| 	return _veh_refit_proc_table[type];
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| }
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| 
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| static inline uint32 GetCmdRefitVeh(const BaseVehicle *v)
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| {
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| 	return GetCmdRefitVeh(v->type);
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| }
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| 
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| static inline uint32 GetCmdSendToDepot(VehicleType type)
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| {
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| 	return _send_to_depot_proc_table[type];
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| }
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| 
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| static inline uint32 GetCmdSendToDepot(const BaseVehicle *v)
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| {
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| 	return GetCmdSendToDepot(v->type);
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| }
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| 
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| bool EnsureNoVehicleOnGround(TileIndex tile);
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| void StopAllVehicles();
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| 
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| extern VehicleID _vehicle_id_ctr_day;
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| extern const Vehicle *_place_clicked_vehicle;
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| extern VehicleID _new_vehicle_id;
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| extern uint16 _returned_refit_capacity;
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| 
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| bool CanVehicleUseStation(EngineID engine_type, const struct Station *st);
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| bool CanVehicleUseStation(const Vehicle *v, const struct Station *st);
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| 
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| void ReleaseDisastersTargetingVehicle(VehicleID vehicle);
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| 
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| #endif /* VEHICLE_FUNC_H */
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