509 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			509 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
 | |
| 
 | |
| #include "stdafx.h"
 | |
| #include "openttd.h"
 | |
| 
 | |
| #include "command.h"
 | |
| #include "functions.h"
 | |
| #include "gfx.h"
 | |
| #include "map.h"
 | |
| #include "order.h"
 | |
| #include "saveload.h"
 | |
| #include "station.h"
 | |
| #include "tile.h"
 | |
| #include "town.h"
 | |
| #include "waypoint.h"
 | |
| #include "variables.h"
 | |
| #include "pbs.h"
 | |
| #include "table/sprites.h"
 | |
| #include "table/strings.h"
 | |
| 
 | |
| enum {
 | |
| 	/* Max waypoints: 64000 (8 * 8000) */
 | |
| 	WAYPOINT_POOL_BLOCK_SIZE_BITS = 3,       /* In bits, so (1 << 3) == 8 */
 | |
| 	WAYPOINT_POOL_MAX_BLOCKS      = 8000,
 | |
| 
 | |
| 	MAX_WAYPOINTS_PER_TOWN        = 64,
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Called if a new block is added to the waypoint-pool
 | |
|  */
 | |
| static void WaypointPoolNewBlock(uint start_item)
 | |
| {
 | |
| 	Waypoint *wp;
 | |
| 
 | |
| 	FOR_ALL_WAYPOINTS_FROM(wp, start_item)
 | |
| 		wp->index = start_item++;
 | |
| }
 | |
| 
 | |
| /* Initialize the town-pool */
 | |
| MemoryPool _waypoint_pool = { "Waypoints", WAYPOINT_POOL_MAX_BLOCKS, WAYPOINT_POOL_BLOCK_SIZE_BITS, sizeof(Waypoint), &WaypointPoolNewBlock, 0, 0, NULL };
 | |
| 
 | |
| /* Create a new waypoint */
 | |
| static Waypoint* AllocateWaypoint(void)
 | |
| {
 | |
| 	Waypoint *wp;
 | |
| 
 | |
| 	FOR_ALL_WAYPOINTS(wp) {
 | |
| 		if (wp->xy == 0) {
 | |
| 			uint index = wp->index;
 | |
| 
 | |
| 			memset(wp, 0, sizeof(Waypoint));
 | |
| 			wp->index = index;
 | |
| 
 | |
| 			return wp;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* Check if we can add a block to the pool */
 | |
| 	if (AddBlockToPool(&_waypoint_pool))
 | |
| 		return AllocateWaypoint();
 | |
| 
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| /* Update the sign for the waypoint */
 | |
| void UpdateWaypointSign(Waypoint *wp)
 | |
| {
 | |
| 	Point pt = RemapCoords2(TileX(wp->xy) * 16, TileY(wp->xy) * 16);
 | |
| 	SetDParam(0, wp->index);
 | |
| 	UpdateViewportSignPos(&wp->sign, pt.x, pt.y - 0x20, STR_WAYPOINT_VIEWPORT);
 | |
| }
 | |
| 
 | |
| /* Redraw the sign of a waypoint */
 | |
| static void RedrawWaypointSign(const Waypoint* wp)
 | |
| {
 | |
| 	MarkAllViewportsDirty(
 | |
| 		wp->sign.left - 6,
 | |
| 		wp->sign.top,
 | |
| 		wp->sign.left + (wp->sign.width_1 << 2) + 12,
 | |
| 		wp->sign.top + 48);
 | |
| }
 | |
| 
 | |
| /* Update all signs */
 | |
| void UpdateAllWaypointSigns(void)
 | |
| {
 | |
| 	Waypoint *wp;
 | |
| 
 | |
| 	FOR_ALL_WAYPOINTS(wp) {
 | |
| 		if (wp->xy)
 | |
| 			UpdateWaypointSign(wp);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* Set the default name for a waypoint */
 | |
| static void MakeDefaultWaypointName(Waypoint* wp)
 | |
| {
 | |
| 	Waypoint *local_wp;
 | |
| 	bool used_waypoint[MAX_WAYPOINTS_PER_TOWN];
 | |
| 	int i;
 | |
| 
 | |
| 	wp->town_index = ClosestTownFromTile(wp->xy, (uint)-1)->index;
 | |
| 
 | |
| 	memset(used_waypoint, 0, sizeof(used_waypoint));
 | |
| 
 | |
| 	/* Find an unused waypoint number belonging to this town */
 | |
| 	FOR_ALL_WAYPOINTS(local_wp) {
 | |
| 		if (wp == local_wp)
 | |
| 			continue;
 | |
| 
 | |
| 		if (local_wp->xy && local_wp->string == STR_NULL && local_wp->town_index == wp->town_index)
 | |
| 			used_waypoint[local_wp->town_cn] = true;
 | |
| 	}
 | |
| 
 | |
| 	/* Find an empty spot */
 | |
| 	for (i = 0; used_waypoint[i] && i < MAX_WAYPOINTS_PER_TOWN; i++) {}
 | |
| 
 | |
| 	wp->string = STR_NULL;
 | |
| 	wp->town_cn = i;
 | |
| }
 | |
| 
 | |
| /* Find a deleted waypoint close to a tile. */
 | |
| static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile)
 | |
| {
 | |
| 	Waypoint *wp, *best = NULL;
 | |
| 	uint thres = 8, cur_dist;
 | |
| 
 | |
| 	FOR_ALL_WAYPOINTS(wp) {
 | |
| 		if (wp->deleted && wp->xy) {
 | |
| 			cur_dist = DistanceManhattan(tile, wp->xy);
 | |
| 			if (cur_dist < thres) {
 | |
| 				thres = cur_dist;
 | |
| 				best = wp;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return best;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Update waypoint graphics id against saved GRFID/localidx.
 | |
|  * This is to ensure the chosen graphics are correct if GRF files are changed.
 | |
|  */
 | |
| void UpdateAllWaypointCustomGraphics(void)
 | |
| {
 | |
| 	Waypoint *wp;
 | |
| 
 | |
| 	FOR_ALL_WAYPOINTS(wp) {
 | |
| 		uint i;
 | |
| 
 | |
| 		if (wp->grfid == 0) continue;
 | |
| 
 | |
| 		for (i = 0; i < GetNumCustomStations(STAT_CLASS_WAYP); i++) {
 | |
| 			const StationSpec *spec = GetCustomStation(STAT_CLASS_WAYP, i);
 | |
| 			if (spec != NULL && spec->grfid == wp->grfid && spec->localidx == wp->localidx) {
 | |
| 				wp->stat_id = i;
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /** Convert existing rail to waypoint. Eg build a waypoint station over
 | |
|  * piece of rail
 | |
|  * @param x,y coordinates where waypoint will be built
 | |
|  * @param p1 graphics for waypoint type, 0 indicates standard graphics
 | |
|  * @param p2 unused
 | |
|  *
 | |
|  * @todo When checking for the tile slope,
 | |
|  * distingush between "Flat land required" and "land sloped in wrong direction"
 | |
|  */
 | |
| int32 CmdBuildTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	TileIndex tile = TileVirtXY(x, y);
 | |
| 	Waypoint *wp;
 | |
| 	uint tileh;
 | |
| 	uint dir;
 | |
| 
 | |
| 	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 | |
| 
 | |
| 	/* if custom gfx are used, make sure it is within bounds */
 | |
| 	if (p1 >= GetNumCustomStations(STAT_CLASS_WAYP)) return CMD_ERROR;
 | |
| 
 | |
| 	if (!IsTileType(tile, MP_RAILWAY) || ((dir = 0, _m[tile].m5 != 1) && (dir = 1, _m[tile].m5 != 2)))
 | |
| 		return_cmd_error(STR_1005_NO_SUITABLE_RAILROAD_TRACK);
 | |
| 
 | |
| 	if (!CheckTileOwnership(tile))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	if (!EnsureNoVehicle(tile)) return CMD_ERROR;
 | |
| 
 | |
| 	tileh = GetTileSlope(tile, NULL);
 | |
| 	if (tileh != 0) {
 | |
| 		if (!_patches.build_on_slopes || IsSteepTileh(tileh) || !(tileh & (0x3 << dir)) || !(tileh & ~(0x3 << dir)))
 | |
| 			return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
 | |
| 	}
 | |
| 
 | |
| 	/* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */
 | |
| 	wp = FindDeletedWaypointCloseTo(tile);
 | |
| 	if (wp == NULL) {
 | |
| 		wp = AllocateWaypoint();
 | |
| 		if (wp == NULL) return CMD_ERROR;
 | |
| 
 | |
| 		wp->town_index = 0;
 | |
| 		wp->string = STR_NULL;
 | |
| 		wp->town_cn = 0;
 | |
| 	}
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		const StationSpec *spec = NULL;
 | |
| 		bool reserved = PBSTileReserved(tile) != 0;
 | |
| 		ModifyTile(tile, MP_MAP2 | MP_MAP5, wp->index, RAIL_TYPE_WAYPOINT | dir);
 | |
| 
 | |
| 		if (GB(p1, 0, 8) < GetNumCustomStations(STAT_CLASS_WAYP))
 | |
| 			spec = GetCustomStation(STAT_CLASS_WAYP, GB(p1, 0, 8));
 | |
| 
 | |
| 		if (spec != NULL) {
 | |
| 			SETBIT(_m[tile].m3, 4);
 | |
| 			wp->stat_id = GB(p1, 0, 8);
 | |
| 			wp->grfid = spec->grfid;
 | |
| 			wp->localidx = spec->localidx;
 | |
| 		} else {
 | |
| 			// Specified custom graphics do not exist, so use default.
 | |
| 			CLRBIT(_m[tile].m3, 4);
 | |
| 			wp->stat_id = 0;
 | |
| 			wp->grfid = 0;
 | |
| 			wp->localidx = 0;
 | |
| 		}
 | |
| 
 | |
| 		if (reserved) {
 | |
| 			PBSReserveTrack(tile, dir);
 | |
| 		} else {
 | |
| 			PBSClearTrack(tile, dir);
 | |
| 		}
 | |
| 
 | |
| 		wp->deleted = 0;
 | |
| 		wp->xy = tile;
 | |
| 		wp->build_date = _date;
 | |
| 
 | |
| 		if (wp->town_index == STR_NULL)
 | |
| 			MakeDefaultWaypointName(wp);
 | |
| 
 | |
| 		UpdateWaypointSign(wp);
 | |
| 		RedrawWaypointSign(wp);
 | |
| 	}
 | |
| 
 | |
| 	return _price.build_train_depot;
 | |
| }
 | |
| 
 | |
| /* Internal handler to delete a waypoint */
 | |
| static void DoDeleteWaypoint(Waypoint *wp)
 | |
| {
 | |
| 	Order order;
 | |
| 
 | |
| 	wp->xy = 0;
 | |
| 
 | |
| 	order.type = OT_GOTO_WAYPOINT;
 | |
| 	order.station = wp->index;
 | |
| 	DeleteDestinationFromVehicleOrder(order);
 | |
| 
 | |
| 	if (wp->string != STR_NULL)
 | |
| 		DeleteName(wp->string);
 | |
| 
 | |
| 	RedrawWaypointSign(wp);
 | |
| }
 | |
| 
 | |
| /* Daily loop for waypoints */
 | |
| void WaypointsDailyLoop(void)
 | |
| {
 | |
| 	Waypoint *wp;
 | |
| 
 | |
| 	/* Check if we need to delete a waypoint */
 | |
| 	FOR_ALL_WAYPOINTS(wp) {
 | |
| 		if (wp->deleted && !--wp->deleted) {
 | |
| 			DoDeleteWaypoint(wp);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* Remove a waypoint */
 | |
| int32 RemoveTrainWaypoint(TileIndex tile, uint32 flags, bool justremove)
 | |
| {
 | |
| 	Waypoint *wp;
 | |
| 
 | |
| 	/* Make sure it's a waypoint */
 | |
| 	if (!IsTileType(tile, MP_RAILWAY) || !IsRailWaypoint(tile))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	if (!CheckTileOwnership(tile) && !(_current_player == OWNER_WATER))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	if (!EnsureNoVehicle(tile))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		int direction = _m[tile].m5 & RAIL_WAYPOINT_TRACK_MASK;
 | |
| 
 | |
| 		wp = GetWaypointByTile(tile);
 | |
| 
 | |
| 		wp->deleted = 30; // let it live for this many days before we do the actual deletion.
 | |
| 		RedrawWaypointSign(wp);
 | |
| 
 | |
| 		if (justremove) {
 | |
| 			bool reserved = PBSTileReserved(tile) != 0;
 | |
| 			ModifyTile(tile, MP_MAP2_CLEAR | MP_MAP5, 1<<direction);
 | |
| 			CLRBIT(_m[tile].m3, 4);
 | |
| 			_m[tile].m4 = 0;
 | |
| 			if (reserved) {
 | |
| 				PBSReserveTrack(tile, direction);
 | |
| 			} else {
 | |
| 				PBSClearTrack(tile, direction);
 | |
| 			}
 | |
| 		} else {
 | |
| 			DoClearSquare(tile);
 | |
| 			SetSignalsOnBothDir(tile, direction);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return _price.remove_train_depot;
 | |
| }
 | |
| 
 | |
| /** Delete a waypoint
 | |
|  * @param x,y coordinates where waypoint is to be deleted
 | |
|  * @param p1 unused
 | |
|  * @param p2 unused
 | |
|  */
 | |
| int32 CmdRemoveTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	TileIndex tile = TileVirtXY(x, y);
 | |
| 	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 | |
| 	return RemoveTrainWaypoint(tile, flags, true);
 | |
| }
 | |
| 
 | |
| /** Rename a waypoint.
 | |
|  * @param x,y unused
 | |
|  * @param p1 id of waypoint
 | |
|  * @param p2 unused
 | |
|  */
 | |
| int32 CmdRenameWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	Waypoint *wp;
 | |
| 	StringID str;
 | |
| 
 | |
| 	if (!IsWaypointIndex(p1)) return CMD_ERROR;
 | |
| 
 | |
| 	if (_cmd_text[0] != '\0') {
 | |
| 		str = AllocateNameUnique(_cmd_text, 0);
 | |
| 		if (str == 0)
 | |
| 			return CMD_ERROR;
 | |
| 
 | |
| 		if (flags & DC_EXEC) {
 | |
| 			wp = GetWaypoint(p1);
 | |
| 			if (wp->string != STR_NULL)
 | |
| 				DeleteName(wp->string);
 | |
| 
 | |
| 			wp->string = str;
 | |
| 			wp->town_cn = 0;
 | |
| 
 | |
| 			UpdateWaypointSign(wp);
 | |
| 			MarkWholeScreenDirty();
 | |
| 		} else {
 | |
| 			DeleteName(str);
 | |
| 		}
 | |
| 	} else {
 | |
| 		if (flags & DC_EXEC) {
 | |
| 			wp = GetWaypoint(p1);
 | |
| 			if (wp->string != STR_NULL)
 | |
| 				DeleteName(wp->string);
 | |
| 
 | |
| 			MakeDefaultWaypointName(wp);
 | |
| 			UpdateWaypointSign(wp);
 | |
| 			MarkWholeScreenDirty();
 | |
| 		}
 | |
| 	}
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* This hacks together some dummy one-shot Station structure for a waypoint. */
 | |
| Station *ComposeWaypointStation(TileIndex tile)
 | |
| {
 | |
| 	Waypoint *wp = GetWaypointByTile(tile);
 | |
| 	static Station stat;
 | |
| 
 | |
| 	stat.train_tile = stat.xy = wp->xy;
 | |
| 	stat.town = GetTown(wp->town_index);
 | |
| 	stat.string_id = wp->string == STR_NULL ? /* FIXME? */ 0 : wp->string;
 | |
| 	stat.build_date = wp->build_date;
 | |
| 	stat.class_id = 6;
 | |
| 	stat.stat_id = wp->stat_id;
 | |
| 
 | |
| 	return &stat;
 | |
| }
 | |
| 
 | |
| extern uint16 _custom_sprites_base;
 | |
| 
 | |
| 
 | |
| /* Draw a waypoint */
 | |
| void DrawWaypointSprite(int x, int y, int stat_id, RailType railtype)
 | |
| {
 | |
| 	const StationSpec *stat;
 | |
| 	uint32 relocation;
 | |
| 	const DrawTileSprites *cust;
 | |
| 	DrawTileSeqStruct const *seq;
 | |
| 	const RailtypeInfo *rti = GetRailTypeInfo(railtype);
 | |
| 	uint32 ormod, img;
 | |
| 
 | |
| 	ormod = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player));
 | |
| 
 | |
| 	x += 33;
 | |
| 	y += 17;
 | |
| 
 | |
| 	stat = GetCustomStation(STAT_CLASS_WAYP, stat_id);
 | |
| 	if (stat == NULL) {
 | |
| 		// stat is NULL for default waypoints and when waypoint graphics are
 | |
| 		// not loaded.
 | |
| 		DrawDefaultWaypointSprite(x, y, railtype);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	relocation = GetCustomStationRelocation(stat, NULL, 1);
 | |
| 	// emulate station tile - open with building
 | |
| 	// add 1 to get the other direction
 | |
| 	cust = &stat->renderdata[2];
 | |
| 
 | |
| 	img = cust->ground_sprite;
 | |
| 	img += (img < _custom_sprites_base) ? rti->total_offset : railtype;
 | |
| 
 | |
| 	if (img & PALETTE_MODIFIER_COLOR) img = (img & SPRITE_MASK);
 | |
| 	DrawSprite(img, x, y);
 | |
| 
 | |
| 	foreach_draw_tile_seq(seq, cust->seq) {
 | |
| 		Point pt = RemapCoords(seq->delta_x, seq->delta_y, seq->delta_z);
 | |
| 		uint32 image = seq->image + relocation;
 | |
| 		DrawSprite((image & SPRITE_MASK) | ormod, x + pt.x, y + pt.y);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* Fix savegames which stored waypoints in their old format */
 | |
| void FixOldWaypoints(void)
 | |
| {
 | |
| 	Waypoint *wp;
 | |
| 
 | |
| 	/* Convert the old 'town_or_string', to 'string' / 'town' / 'town_cn' */
 | |
| 	FOR_ALL_WAYPOINTS(wp) {
 | |
| 		if (wp->xy == 0)
 | |
| 			continue;
 | |
| 
 | |
| 		wp->town_index = ClosestTownFromTile(wp->xy, (uint)-1)->index;
 | |
| 		wp->town_cn = 0;
 | |
| 		if (wp->string & 0xC000) {
 | |
| 			wp->town_cn = wp->string & 0x3F;
 | |
| 			wp->string = STR_NULL;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void InitializeWaypoints(void)
 | |
| {
 | |
| 	CleanPool(&_waypoint_pool);
 | |
| 	AddBlockToPool(&_waypoint_pool);
 | |
| }
 | |
| 
 | |
| static const SaveLoad _waypoint_desc[] = {
 | |
| 	SLE_CONDVAR(Waypoint, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
 | |
| 	SLE_CONDVAR(Waypoint, xy, SLE_UINT32, 6, 255),
 | |
| 	SLE_CONDVAR(Waypoint, town_index, SLE_UINT16, 12, 255),
 | |
| 	SLE_CONDVAR(Waypoint, town_cn, SLE_UINT8, 12, 255),
 | |
| 	SLE_VAR(Waypoint, string, SLE_UINT16),
 | |
| 	SLE_VAR(Waypoint, deleted, SLE_UINT8),
 | |
| 
 | |
| 	SLE_CONDVAR(Waypoint, build_date, SLE_UINT16,  3, 255),
 | |
| 	SLE_CONDVAR(Waypoint, localidx,   SLE_UINT8,   3, 255),
 | |
| 	SLE_CONDVAR(Waypoint, grfid,      SLE_UINT32, 17, 255),
 | |
| 
 | |
| 	SLE_END()
 | |
| };
 | |
| 
 | |
| static void Save_WAYP(void)
 | |
| {
 | |
| 	Waypoint *wp;
 | |
| 
 | |
| 	FOR_ALL_WAYPOINTS(wp) {
 | |
| 		if (wp->xy != 0) {
 | |
| 			SlSetArrayIndex(wp->index);
 | |
| 			SlObject(wp, _waypoint_desc);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void Load_WAYP(void)
 | |
| {
 | |
| 	int index;
 | |
| 
 | |
| 	while ((index = SlIterateArray()) != -1) {
 | |
| 		Waypoint *wp;
 | |
| 
 | |
| 		if (!AddBlockIfNeeded(&_waypoint_pool, index))
 | |
| 			error("Waypoints: failed loading savegame: too many waypoints");
 | |
| 
 | |
| 		wp = GetWaypoint(index);
 | |
| 		SlObject(wp, _waypoint_desc);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| const ChunkHandler _waypoint_chunk_handlers[] = {
 | |
| 	{ 'CHKP', Save_WAYP, Load_WAYP, CH_ARRAY | CH_LAST},
 | |
| };
 | 
