 990270fda9
			
		
	
	990270fda9
	
	
	
		
			
			query has no parent (eg give money, rename waypoint), the global function HandleOnEditText is used.
		
			
				
	
	
		
			1141 lines
		
	
	
		
			37 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1141 lines
		
	
	
		
			37 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
 | |
| 
 | |
| #include "stdafx.h"
 | |
| #include "openttd.h"
 | |
| #include "currency.h"
 | |
| #include "functions.h"
 | |
| #include "string.h"
 | |
| #include "strings.h" // XXX GetCurrentCurrencyRate()
 | |
| #include "table/sprites.h"
 | |
| #include "table/strings.h"
 | |
| #include "window.h"
 | |
| #include "gui.h"
 | |
| #include "gfx.h"
 | |
| #include "command.h"
 | |
| #include "engine.h"
 | |
| #include "screenshot.h"
 | |
| #include "newgrf.h"
 | |
| #include "network.h"
 | |
| #include "town.h"
 | |
| #include "variables.h"
 | |
| #include "settings.h"
 | |
| #include "vehicle.h"
 | |
| #include "date.h"
 | |
| 
 | |
| static uint32 _difficulty_click_a;
 | |
| static uint32 _difficulty_click_b;
 | |
| static byte _difficulty_timeout;
 | |
| 
 | |
| static const StringID _units_dropdown[] = {
 | |
| 	STR_UNITS_IMPERIAL,
 | |
| 	STR_UNITS_METRIC,
 | |
| 	STR_UNITS_SI,
 | |
| 	INVALID_STRING_ID
 | |
| };
 | |
| 
 | |
| static const StringID _driveside_dropdown[] = {
 | |
| 	STR_02E9_DRIVE_ON_LEFT,
 | |
| 	STR_02EA_DRIVE_ON_RIGHT,
 | |
| 	INVALID_STRING_ID
 | |
| };
 | |
| 
 | |
| static const StringID _autosave_dropdown[] = {
 | |
| 	STR_02F7_OFF,
 | |
| 	STR_AUTOSAVE_1_MONTH,
 | |
| 	STR_02F8_EVERY_3_MONTHS,
 | |
| 	STR_02F9_EVERY_6_MONTHS,
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| 	STR_02FA_EVERY_12_MONTHS,
 | |
| 	INVALID_STRING_ID,
 | |
| };
 | |
| 
 | |
| static const StringID _designnames_dropdown[] = {
 | |
| 	STR_02BE_DEFAULT,
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| 	STR_02BF_CUSTOM,
 | |
| 	INVALID_STRING_ID
 | |
| };
 | |
| 
 | |
| static StringID *BuildDynamicDropdown(StringID base, int num)
 | |
| {
 | |
| 	static StringID buf[32 + 1];
 | |
| 	StringID *p = buf;
 | |
| 	while (--num>=0) *p++ = base++;
 | |
| 	*p = INVALID_STRING_ID;
 | |
| 	return buf;
 | |
| }
 | |
| 
 | |
| static int GetCurRes(void)
 | |
| {
 | |
| 	int i;
 | |
| 
 | |
| 	for (i = 0; i != _num_resolutions; i++) {
 | |
| 		if (_resolutions[i][0] == _screen.width &&
 | |
| 				_resolutions[i][1] == _screen.height) {
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 	return i;
 | |
| }
 | |
| 
 | |
| static inline bool RoadVehiclesAreBuilt(void)
 | |
| {
 | |
| 	const Vehicle* v;
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| 
 | |
| 	FOR_ALL_VEHICLES(v) {
 | |
| 		if (v->type == VEH_Road) return true;
 | |
| 	}
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| 
 | |
| static void ShowCustCurrency(void);
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| 
 | |
| static void GameOptionsWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	switch (e->event) {
 | |
| 	case WE_PAINT: {
 | |
| 		int i;
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| 		StringID str = STR_02BE_DEFAULT;
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| 
 | |
| 		SetWindowWidgetDisabledState(w, 21, !(_vehicle_design_names & 1));
 | |
| 		if (!IsWindowWidgetDisabled(w, 21)) str = STR_02BF_CUSTOM;
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| 		SetDParam(0, str);
 | |
| 		SetDParam(1, _currency_specs[_opt_ptr->currency].name);
 | |
| 		SetDParam(2, STR_UNITS_IMPERIAL + _opt_ptr->units);
 | |
| 		SetDParam(3, STR_02E9_DRIVE_ON_LEFT + _opt_ptr->road_side);
 | |
| 		SetDParam(4, STR_TOWNNAME_ORIGINAL_ENGLISH + _opt_ptr->town_name);
 | |
| 		SetDParam(5, _autosave_dropdown[_opt_ptr->autosave]);
 | |
| 		SetDParam(6, SPECSTR_LANGUAGE_START + _dynlang.curr);
 | |
| 		i = GetCurRes();
 | |
| 		SetDParam(7, i == _num_resolutions ? STR_RES_OTHER : SPECSTR_RESOLUTION_START + i);
 | |
| 		SetDParam(8, SPECSTR_SCREENSHOT_START + _cur_screenshot_format);
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| 		SetWindowWidgetLoweredState(w, 28, _fullscreen);
 | |
| 
 | |
| 		DrawWindowWidgets(w);
 | |
| 		DrawString(20, 175, STR_OPTIONS_FULLSCREEN, 0); // fullscreen
 | |
| 	}	break;
 | |
| 
 | |
| 	case WE_CLICK:
 | |
| 		switch (e->we.click.widget) {
 | |
| 		case 4: case 5: /* Setup currencies dropdown */
 | |
| 			ShowDropDownMenu(w, BuildCurrencyDropdown(), _opt_ptr->currency, 5, _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies(), 0);;
 | |
| 			return;
 | |
| 		case 7: case 8: /* Setup distance unit dropdown */
 | |
| 			ShowDropDownMenu(w, _units_dropdown, _opt_ptr->units, 8, 0, 0);
 | |
| 			return;
 | |
| 		case 10: case 11: { /* Setup road-side dropdown */
 | |
| 			int i = 0;
 | |
| 
 | |
| 			/* You can only change the drive side if you are in the menu or ingame with
 | |
| 			 * no vehicles present. In a networking game only the server can change it */
 | |
| 			if ((_game_mode != GM_MENU && RoadVehiclesAreBuilt()) || (_networking && !_network_server))
 | |
| 				i = (-1) ^ (1 << _opt_ptr->road_side); // disable the other value
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| 
 | |
| 			ShowDropDownMenu(w, _driveside_dropdown, _opt_ptr->road_side, 11, i, 0);
 | |
| 		} return;
 | |
| 		case 13: case 14: { /* Setup townname dropdown */
 | |
| 			int i = _opt_ptr->town_name;
 | |
| 			ShowDropDownMenu(w, BuildDynamicDropdown(STR_TOWNNAME_ORIGINAL_ENGLISH, SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1), i, 14, (_game_mode == GM_MENU) ? 0 : (-1) ^ (1 << i), 0);
 | |
| 			return;
 | |
| 		}
 | |
| 		case 16: case 17: /* Setup autosave dropdown */
 | |
| 			ShowDropDownMenu(w, _autosave_dropdown, _opt_ptr->autosave, 17, 0, 0);
 | |
| 			return;
 | |
| 		case 19: case 20: /* Setup customized vehicle-names dropdown */
 | |
| 			ShowDropDownMenu(w, _designnames_dropdown, (_vehicle_design_names & 1) ? 1 : 0, 20, (_vehicle_design_names & 2) ? 0 : 2, 0);
 | |
| 			return;
 | |
| 		case 21: /* Save customized vehicle-names to disk */
 | |
| 			return;
 | |
| 		case 23: case 24: /* Setup interface language dropdown */
 | |
| 			ShowDropDownMenu(w, _dynlang.dropdown, _dynlang.curr, 24, 0, 0);
 | |
| 			return;
 | |
| 		case 26: case 27: /* Setup resolution dropdown */
 | |
| 			ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), 27, 0, 0);
 | |
| 			return;
 | |
| 		case 28: /* Click fullscreen on/off */
 | |
| 			SetWindowWidgetLoweredState(w, 28, !_fullscreen);
 | |
| 			ToggleFullScreen(!_fullscreen); // toggle full-screen on/off
 | |
| 			SetWindowDirty(w);
 | |
| 			return;
 | |
| 		case 30: case 31: /* Setup screenshot format dropdown */
 | |
| 			ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_SCREENSHOT_START, _num_screenshot_formats), _cur_screenshot_format, 31, 0, 0);
 | |
| 			return;
 | |
| 		}
 | |
| 		break;
 | |
| 
 | |
| 	case WE_DROPDOWN_SELECT:
 | |
| 		switch (e->we.dropdown.button) {
 | |
| 		case 20: /* Vehicle design names */
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| 			if (e->we.dropdown.index == 0) {
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| 				DeleteCustomEngineNames();
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| 				MarkWholeScreenDirty();
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| 			} else if (!(_vehicle_design_names & 1)) {
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| 				LoadCustomEngineNames();
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| 				MarkWholeScreenDirty();
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| 			}
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| 			break;
 | |
| 		case 5: /* Currency */
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| 			if (e->we.dropdown.index == CUSTOM_CURRENCY_ID) ShowCustCurrency();
 | |
| 			_opt_ptr->currency = e->we.dropdown.index;
 | |
| 			MarkWholeScreenDirty();
 | |
| 			break;
 | |
| 		case 8: /* Measuring units */
 | |
| 			_opt_ptr->units = e->we.dropdown.index;
 | |
| 			MarkWholeScreenDirty();
 | |
| 			break;
 | |
| 		case 11: /* Road side */
 | |
| 			if (_opt_ptr->road_side != e->we.dropdown.index) { // only change if setting changed
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| 				DoCommandP(0, e->we.dropdown.index, 0, NULL, CMD_SET_ROAD_DRIVE_SIDE | CMD_MSG(STR_00B4_CAN_T_DO_THIS));
 | |
| 				MarkWholeScreenDirty();
 | |
| 			}
 | |
| 			break;
 | |
| 		case 14: /* Town names */
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| 			if (_game_mode == GM_MENU) {
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| 				_opt_ptr->town_name = e->we.dropdown.index;
 | |
| 				InvalidateWindow(WC_GAME_OPTIONS, 0);
 | |
| 			}
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| 			break;
 | |
| 		case 17: /* Autosave options */
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| 			_opt.autosave = _opt_newgame.autosave = e->we.dropdown.index;
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| 			SetWindowDirty(w);
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| 			break;
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| 		case 24: /* Change interface language */
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| 			ReadLanguagePack(e->we.dropdown.index);
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| 			MarkWholeScreenDirty();
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| 			break;
 | |
| 		case 27: /* Change resolution */
 | |
| 			if (e->we.dropdown.index < _num_resolutions && ChangeResInGame(_resolutions[e->we.dropdown.index][0],_resolutions[e->we.dropdown.index][1]))
 | |
| 				SetWindowDirty(w);
 | |
| 			break;
 | |
| 		case 31: /* Change screenshot format */
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| 			SetScreenshotFormat(e->we.dropdown.index);
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| 			SetWindowDirty(w);
 | |
| 			break;
 | |
| 		}
 | |
| 		break;
 | |
| 
 | |
| 	case WE_DESTROY:
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| 		DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| /** Change the side of the road vehicles drive on (server only).
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|  * @param tile unused
 | |
|  * @param p1 the side of the road; 0 = left side and 1 = right side
 | |
|  * @param p2 unused
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|  */
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| int32 CmdSetRoadDriveSide(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
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| 	/* Check boundaries and you can only change this if NO vehicles have been built yet,
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| 	 * except in the intro-menu where of course it's always possible to do so. */
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| 	if (p1 > 1 || (_game_mode != GM_MENU && RoadVehiclesAreBuilt())) return CMD_ERROR;
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| 
 | |
| 	if (flags & DC_EXEC) {
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| 		_opt_ptr->road_side = p1;
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| 		InvalidateWindow(WC_GAME_OPTIONS,0);
 | |
| 	}
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| 	return 0;
 | |
| }
 | |
| 
 | |
| static const Widget _game_options_widgets[] = {
 | |
| {   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,                          STR_018B_CLOSE_WINDOW},
 | |
| {    WWT_CAPTION,   RESIZE_NONE,    14,    11,   369,     0,    13, STR_00B1_GAME_OPTIONS,             STR_018C_WINDOW_TITLE_DRAG_THIS},
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| {      WWT_PANEL,   RESIZE_NONE,    14,     0,   369,    14,   238, 0x0,                               STR_NULL},
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| {      WWT_FRAME,   RESIZE_NONE,    14,    10,   179,    20,    55, STR_02E0_CURRENCY_UNITS,           STR_NULL},
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| {      WWT_INSET,   RESIZE_NONE,    14,    20,   169,    34,    45, STR_02E1,                          STR_02E2_CURRENCY_UNITS_SELECTION},
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| {    WWT_TEXTBTN,   RESIZE_NONE,    14,   158,   168,    35,    44, STR_0225,                          STR_02E2_CURRENCY_UNITS_SELECTION},
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| {      WWT_FRAME,   RESIZE_NONE,    14,   190,   359,    20,    55, STR_MEASURING_UNITS,               STR_NULL},
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| {      WWT_INSET,   RESIZE_NONE,    14,   200,   349,    34,    45, STR_02E4,                          STR_MEASURING_UNITS_SELECTION},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,   338,   348,    35,    44, STR_0225,                          STR_MEASURING_UNITS_SELECTION},
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| {      WWT_FRAME,   RESIZE_NONE,    14,    10,   179,    62,    97, STR_02E6_ROAD_VEHICLES,            STR_NULL},
 | |
| {      WWT_INSET,   RESIZE_NONE,    14,    20,   169,    76,    87, STR_02E7,                          STR_02E8_SELECT_SIDE_OF_ROAD_FOR},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,   158,   168,    77,    86, STR_0225,                          STR_02E8_SELECT_SIDE_OF_ROAD_FOR},
 | |
| {      WWT_FRAME,   RESIZE_NONE,    14,   190,   359,    62,    97, STR_02EB_TOWN_NAMES,               STR_NULL},
 | |
| {      WWT_INSET,   RESIZE_NONE,    14,   200,   349,    76,    87, STR_02EC,                          STR_02ED_SELECT_STYLE_OF_TOWN_NAMES},
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| {    WWT_TEXTBTN,   RESIZE_NONE,    14,   338,   348,    77,    86, STR_0225,                          STR_02ED_SELECT_STYLE_OF_TOWN_NAMES},
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| {      WWT_FRAME,   RESIZE_NONE,    14,    10,   179,   104,   139, STR_02F4_AUTOSAVE,                 STR_NULL},
 | |
| {      WWT_INSET,   RESIZE_NONE,    14,    20,   169,   118,   129, STR_02F5,                          STR_02F6_SELECT_INTERVAL_BETWEEN},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,   158,   168,   119,   128, STR_0225,                          STR_02F6_SELECT_INTERVAL_BETWEEN},
 | |
| 
 | |
| {      WWT_FRAME,   RESIZE_NONE,    14,    10,   359,   194,   228, STR_02BC_VEHICLE_DESIGN_NAMES,     STR_NULL},
 | |
| {      WWT_INSET,   RESIZE_NONE,    14,    20,   119,   207,   218, STR_02BD,                          STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,   108,   118,   208,   217, STR_0225,                          STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,   130,   349,   207,   218, STR_02C0_SAVE_CUSTOM_NAMES,        STR_02C2_SAVE_CUSTOMIZED_VEHICLE},
 | |
| 
 | |
| {      WWT_FRAME,   RESIZE_NONE,    14,   190,   359,   104,   139, STR_OPTIONS_LANG,                  STR_NULL},
 | |
| {      WWT_INSET,   RESIZE_NONE,    14,   200,   349,   118,   129, STR_OPTIONS_LANG_CBO,              STR_OPTIONS_LANG_TIP},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,   338,   348,   119,   128, STR_0225,                          STR_OPTIONS_LANG_TIP},
 | |
| 
 | |
| {      WWT_FRAME,   RESIZE_NONE,    14,    10,   179,   146,   190, STR_OPTIONS_RES,                   STR_NULL},
 | |
| {      WWT_INSET,   RESIZE_NONE,    14,    20,   169,   160,   171, STR_OPTIONS_RES_CBO,               STR_OPTIONS_RES_TIP},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,   158,   168,   161,   170, STR_0225,                          STR_OPTIONS_RES_TIP},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,   149,   169,   176,   184, STR_EMPTY,                         STR_OPTIONS_FULLSCREEN_TIP},
 | |
| 
 | |
| {      WWT_FRAME,   RESIZE_NONE,    14,   190,   359,   146,   190, STR_OPTIONS_SCREENSHOT_FORMAT,     STR_NULL},
 | |
| {      WWT_INSET,   RESIZE_NONE,    14,   200,   349,   160,   171, STR_OPTIONS_SCREENSHOT_FORMAT_CBO, STR_OPTIONS_SCREENSHOT_FORMAT_TIP},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,   338,   348,   161,   170, STR_0225,                          STR_OPTIONS_SCREENSHOT_FORMAT_TIP},
 | |
| 
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static const WindowDesc _game_options_desc = {
 | |
| 	WDP_CENTER, WDP_CENTER, 370, 239,
 | |
| 	WC_GAME_OPTIONS,0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 | |
| 	_game_options_widgets,
 | |
| 	GameOptionsWndProc
 | |
| };
 | |
| 
 | |
| 
 | |
| void ShowGameOptions(void)
 | |
| {
 | |
| 	DeleteWindowById(WC_GAME_OPTIONS, 0);
 | |
| 	AllocateWindowDesc(&_game_options_desc);
 | |
| }
 | |
| 
 | |
| typedef struct {
 | |
| 	int16 min;
 | |
| 	int16 max;
 | |
| 	int16 step;
 | |
| 	StringID str;
 | |
| } GameSettingData;
 | |
| 
 | |
| static const GameSettingData _game_setting_info[] = {
 | |
| 	{  0,   7,  1, STR_NULL},
 | |
| 	{  0,   3,  1, STR_6830_IMMEDIATE},
 | |
| 	{  0,   2,  1, STR_6816_LOW},
 | |
| 	{  0,   3,  1, STR_26816_NONE},
 | |
| 	{100, 500, 50, STR_NULL},
 | |
| 	{  2,   4,  1, STR_NULL},
 | |
| 	{  0,   2,  1, STR_6820_LOW},
 | |
| 	{  0,   4,  1, STR_681B_VERY_SLOW},
 | |
| 	{  0,   2,  1, STR_6820_LOW},
 | |
| 	{  0,   2,  1, STR_6823_NONE},
 | |
| 	{  0,   3,  1, STR_6826_X1_5},
 | |
| 	{  0,   2,  1, STR_6820_LOW},
 | |
| 	{  0,   3,  1, STR_682A_VERY_FLAT},
 | |
| 	{  0,   3,  1, STR_VERY_LOW},
 | |
| 	{  0,   1,  1, STR_682E_STEADY},
 | |
| 	{  0,   1,  1, STR_6834_AT_END_OF_LINE_AND_AT_STATIONS},
 | |
| 	{  0,   1,  1, STR_6836_OFF},
 | |
| 	{  0,   2,  1, STR_6839_PERMISSIVE},
 | |
| };
 | |
| 
 | |
| static inline bool GetBitAndShift(uint32 *b)
 | |
| {
 | |
| 	uint32 x = *b;
 | |
| 	*b >>= 1;
 | |
| 	return HASBIT(x, 0);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * A: competitors
 | |
|  * B: start time in months / 3
 | |
|  * C: town count (2 = high, 0 = low)
 | |
|  * D: industry count (3 = high, 0 = none)
 | |
|  * E: inital loan / 1000 (in GBP)
 | |
|  * F: interest rate
 | |
|  * G: running costs (0 = low, 2 = high)
 | |
|  * H: construction speed of competitors (0 = very slow, 4 = very fast)
 | |
|  * I: intelligence (0-2)
 | |
|  * J: breakdowns (0 = off, 2 = normal)
 | |
|  * K: subsidy multiplier (0 = 1.5, 3 = 4.0)
 | |
|  * L: construction cost (0-2)
 | |
|  * M: terrain type (0 = very flat, 3 = mountainous)
 | |
|  * N: amount of water (0 = very low, 3 = high)
 | |
|  * O: economy (0 = steady, 1 = fluctuating)
 | |
|  * P: Train reversing (0 = end of line + stations, 1 = end of line)
 | |
|  * Q: disasters
 | |
|  * R: area restructuring (0 = permissive, 2 = hostile)
 | |
|  */
 | |
| static const int16 _default_game_diff[3][GAME_DIFFICULTY_NUM] = { /*
 | |
| 	 A, B, C, D,   E, F, G, H, I, J, K, L, M, N, O, P, Q, R*/
 | |
| 	{2, 2, 1, 3, 300, 2, 0, 2, 0, 1, 2, 0, 1, 0, 0, 0, 0, 0}, //easy
 | |
| 	{4, 1, 1, 2, 150, 3, 1, 3, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1}, //medium
 | |
| 	{7, 0, 2, 2, 100, 4, 1, 3, 2, 2, 0, 2, 3, 2, 1, 1, 1, 2}, //hard
 | |
| };
 | |
| 
 | |
| void SetDifficultyLevel(int mode, GameOptions *gm_opt)
 | |
| {
 | |
| 	int i;
 | |
| 	assert(mode <= 3);
 | |
| 
 | |
| 	gm_opt->diff_level = mode;
 | |
| 	if (mode != 3) { // not custom
 | |
| 		for (i = 0; i != GAME_DIFFICULTY_NUM; i++)
 | |
| 			((int*)&gm_opt->diff)[i] = _default_game_diff[mode][i];
 | |
| 	}
 | |
| }
 | |
| 
 | |
| extern void StartupEconomy(void);
 | |
| 
 | |
| enum {
 | |
| 	GAMEDIFF_WND_TOP_OFFSET = 45,
 | |
| 	GAMEDIFF_WND_ROWSIZE    = 9
 | |
| };
 | |
| 
 | |
| // Temporary holding place of values in the difficulty window until 'Save' is clicked
 | |
| static GameOptions _opt_mod_temp;
 | |
| // 0x383E = (1 << 13) | (1 << 12) | (1 << 11) | (1 << 5) | (1 << 4) | (1 << 3) | (1 << 2) | (1 << 1)
 | |
| #define DIFF_INGAME_DISABLED_BUTTONS 0x383E
 | |
| 
 | |
| static void GameDifficultyWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	switch (e->event) {
 | |
| 	case WE_CREATE: // Setup disabled buttons when creating window
 | |
| 		/* disable all other difficulty buttons during gameplay except for 'custom' */
 | |
| 		SetWindowWidgetDisabledState(w,  3, _game_mode == GM_NORMAL);
 | |
| 		SetWindowWidgetDisabledState(w,  4, _game_mode == GM_NORMAL);
 | |
| 		SetWindowWidgetDisabledState(w,  5, _game_mode == GM_NORMAL);
 | |
| 		SetWindowWidgetDisabledState(w,  6, _game_mode == GM_NORMAL);
 | |
| 		SetWindowWidgetDisabledState(w,  7, _game_mode == GM_EDITOR || _networking); // highscore chart in multiplayer
 | |
| 		SetWindowWidgetDisabledState(w, 10, _networking && !_network_server); // Save-button in multiplayer (and if client)
 | |
| 
 | |
| 		break;
 | |
| 	case WE_PAINT: {
 | |
| 		uint32 click_a, click_b, disabled;
 | |
| 		int i;
 | |
| 		int y, value;
 | |
| 
 | |
| 		DrawWindowWidgets(w);
 | |
| 
 | |
| 		click_a = _difficulty_click_a;
 | |
| 		click_b = _difficulty_click_b;
 | |
| 
 | |
| 		/* XXX - Disabled buttons in normal gameplay. Bitshifted for each button to see if
 | |
| 		 * that bit is set. If it is set, the button is disabled */
 | |
| 		disabled = (_game_mode == GM_NORMAL) ? DIFF_INGAME_DISABLED_BUTTONS : 0;
 | |
| 
 | |
| 		y = GAMEDIFF_WND_TOP_OFFSET;
 | |
| 		for (i = 0; i != GAME_DIFFICULTY_NUM; i++) {
 | |
| 			DrawFrameRect( 5, y,  5 + 8, y + 8, 3, GetBitAndShift(&click_a) ? FR_LOWERED : 0);
 | |
| 			DrawFrameRect(15, y, 15 + 8, y + 8, 3, GetBitAndShift(&click_b) ? FR_LOWERED : 0);
 | |
| 			if (GetBitAndShift(&disabled) || (_networking && !_network_server)) {
 | |
| 				int color = PALETTE_MODIFIER_GREYOUT | _colour_gradient[COLOUR_YELLOW][2];
 | |
| 				GfxFillRect( 6, y + 1,  6 + 8, y + 8, color);
 | |
| 				GfxFillRect(16, y + 1, 16 + 8, y + 8, color);
 | |
| 			}
 | |
| 
 | |
| 			DrawStringCentered(10, y, STR_6819, 0);
 | |
| 			DrawStringCentered(20, y, STR_681A, 0);
 | |
| 
 | |
| 
 | |
| 			value = _game_setting_info[i].str + ((int*)&_opt_mod_temp.diff)[i];
 | |
| 			if (i == 4) value *= 1000; // XXX - handle currency option
 | |
| 			SetDParam(0, value);
 | |
| 			DrawString(30, y, STR_6805_MAXIMUM_NO_COMPETITORS + i, 0);
 | |
| 
 | |
| 			y += GAMEDIFF_WND_ROWSIZE + 2; // space items apart a bit
 | |
| 		}
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_CLICK:
 | |
| 		switch (e->we.click.widget) {
 | |
| 		case 8: { /* Difficulty settings widget, decode click */
 | |
| 			const GameSettingData *info;
 | |
| 			int x, y;
 | |
| 			uint btn, dis;
 | |
| 			int val;
 | |
| 
 | |
| 			// Don't allow clients to make any changes
 | |
| 			if  (_networking && !_network_server)
 | |
| 				return;
 | |
| 
 | |
| 			x = e->we.click.pt.x - 5;
 | |
| 			if (!IS_INT_INSIDE(x, 0, 21)) // Button area
 | |
| 				return;
 | |
| 
 | |
| 			y = e->we.click.pt.y - GAMEDIFF_WND_TOP_OFFSET;
 | |
| 			if (y < 0)
 | |
| 				return;
 | |
| 
 | |
| 			// Get button from Y coord.
 | |
| 			btn = y / (GAMEDIFF_WND_ROWSIZE + 2);
 | |
| 			if (btn >= GAME_DIFFICULTY_NUM || y % (GAMEDIFF_WND_ROWSIZE + 2) >= 9)
 | |
| 				return;
 | |
| 
 | |
| 			// Clicked disabled button?
 | |
| 			dis = (_game_mode == GM_NORMAL) ? DIFF_INGAME_DISABLED_BUTTONS : 0;
 | |
| 
 | |
| 			if (HASBIT(dis, btn))
 | |
| 				return;
 | |
| 
 | |
| 			_difficulty_timeout = 5;
 | |
| 
 | |
| 			val = ((int*)&_opt_mod_temp.diff)[btn];
 | |
| 
 | |
| 			info = &_game_setting_info[btn]; // get information about the difficulty setting
 | |
| 			if (x >= 10) {
 | |
| 				// Increase button clicked
 | |
| 				val = min(val + info->step, info->max);
 | |
| 				SETBIT(_difficulty_click_b, btn);
 | |
| 			} else {
 | |
| 				// Decrease button clicked
 | |
| 				val = max(val - info->step, info->min);
 | |
| 				SETBIT(_difficulty_click_a, btn);
 | |
| 			}
 | |
| 
 | |
| 			// save value in temporary variable
 | |
| 			((int*)&_opt_mod_temp.diff)[btn] = val;
 | |
| 			SetDifficultyLevel(3, &_opt_mod_temp); // set difficulty level to custom
 | |
| 			SetWindowDirty(w);
 | |
| 		}	break;
 | |
| 		case 3: case 4: case 5: case 6: /* Easy / Medium / Hard / Custom */
 | |
| 			// temporarily change difficulty level
 | |
| 			RaiseWindowWidget(w, _opt_mod_temp.diff_level + 3);
 | |
| 			SetDifficultyLevel(e->we.click.widget - 3, &_opt_mod_temp);
 | |
| 			LowerWindowWidget(w, _opt_mod_temp.diff_level + 3);
 | |
| 			SetWindowDirty(w);
 | |
| 			break;
 | |
| 		case 7: /* Highscore Table */
 | |
| 			ShowHighscoreTable(_opt_mod_temp.diff_level, -1);
 | |
| 			break;
 | |
| 		case 10: { /* Save button - save changes */
 | |
| 			int btn, val;
 | |
| 			for (btn = 0; btn != GAME_DIFFICULTY_NUM; btn++) {
 | |
| 				val = ((int*)&_opt_mod_temp.diff)[btn];
 | |
| 				// if setting has changed, change it
 | |
| 				if (val != ((int*)&_opt_ptr->diff)[btn])
 | |
| 					DoCommandP(0, btn, val, NULL, CMD_CHANGE_DIFFICULTY_LEVEL);
 | |
| 			}
 | |
| 			DoCommandP(0, -1, _opt_mod_temp.diff_level, NULL, CMD_CHANGE_DIFFICULTY_LEVEL);
 | |
| 			DeleteWindow(w);
 | |
| 			// If we are in the editor, we should reload the economy.
 | |
| 			//  This way when you load a game, the max loan and interest rate
 | |
| 			//  are loaded correctly.
 | |
| 			if (_game_mode == GM_EDITOR)
 | |
| 				StartupEconomy();
 | |
| 			break;
 | |
| 		}
 | |
| 		case 11: /* Cancel button - close window, abandon changes */
 | |
| 			DeleteWindow(w);
 | |
| 			break;
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_MOUSELOOP: /* Handle the visual 'clicking' of the buttons */
 | |
| 		if (_difficulty_timeout != 0 && !--_difficulty_timeout) {
 | |
| 			_difficulty_click_a = 0;
 | |
| 			_difficulty_click_b = 0;
 | |
| 			SetWindowDirty(w);
 | |
| 		}
 | |
| 		break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| #undef DIFF_INGAME_DISABLED_BUTTONS
 | |
| 
 | |
| static const Widget _game_difficulty_widgets[] = {
 | |
| {   WWT_CLOSEBOX,   RESIZE_NONE,    10,     0,    10,     0,    13, STR_00C5,                     STR_018B_CLOSE_WINDOW},
 | |
| {    WWT_CAPTION,   RESIZE_NONE,    10,    11,   369,     0,    13, STR_6800_DIFFICULTY_LEVEL,    STR_018C_WINDOW_TITLE_DRAG_THIS},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    10,     0,   369,    14,    29, 0x0,                          STR_NULL},
 | |
| { WWT_PUSHTXTBTN,   RESIZE_NONE,     3,    10,    96,    16,    27, STR_6801_EASY,                STR_NULL},
 | |
| { WWT_PUSHTXTBTN,   RESIZE_NONE,     3,    97,   183,    16,    27, STR_6802_MEDIUM,              STR_NULL},
 | |
| { WWT_PUSHTXTBTN,   RESIZE_NONE,     3,   184,   270,    16,    27, STR_6803_HARD,                STR_NULL},
 | |
| { WWT_PUSHTXTBTN,   RESIZE_NONE,     3,   271,   357,    16,    27, STR_6804_CUSTOM,              STR_NULL},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    10,     0,   369,    30,    41, STR_6838_SHOW_HI_SCORE_CHART, STR_NULL},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    10,     0,   369,    42,   262, 0x0,                          STR_NULL},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    10,     0,   369,   263,   278, 0x0,                          STR_NULL},
 | |
| { WWT_PUSHTXTBTN,   RESIZE_NONE,     3,   105,   185,   265,   276, STR_OPTIONS_SAVE_CHANGES,     STR_NULL},
 | |
| { WWT_PUSHTXTBTN,   RESIZE_NONE,     3,   186,   266,   265,   276, STR_012E_CANCEL,              STR_NULL},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static const WindowDesc _game_difficulty_desc = {
 | |
| 	WDP_CENTER, WDP_CENTER, 370, 279,
 | |
| 	WC_GAME_OPTIONS,0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 | |
| 	_game_difficulty_widgets,
 | |
| 	GameDifficultyWndProc
 | |
| };
 | |
| 
 | |
| void ShowGameDifficulty(void)
 | |
| {
 | |
| 	DeleteWindowById(WC_GAME_OPTIONS, 0);
 | |
| 	/* Copy current settings (ingame or in intro) to temporary holding place
 | |
| 	 * change that when setting stuff, copy back on clicking 'OK' */
 | |
| 	_opt_mod_temp = *_opt_ptr;
 | |
| 	AllocateWindowDesc(&_game_difficulty_desc);
 | |
| }
 | |
| 
 | |
| static const char *_patches_ui[] = {
 | |
| 	"vehicle_speed",
 | |
| 	"status_long_date",
 | |
| 	"show_finances",
 | |
| 	"autoscroll",
 | |
| 	"reverse_scroll",
 | |
| 	"errmsg_duration",
 | |
| 	"toolbar_pos",
 | |
| 	"measure_tooltip",
 | |
| 	"window_snap_radius",
 | |
| 	"invisible_trees",
 | |
| 	"population_in_label",
 | |
| 	"link_terraform_toolbar",
 | |
| 	"liveries",
 | |
| 	"prefer_teamchat",
 | |
| };
 | |
| 
 | |
| static const char *_patches_construction[] = {
 | |
| 	"build_on_slopes",
 | |
| 	"extra_dynamite",
 | |
| 	"longbridges",
 | |
| 	"signal_side",
 | |
| 	"always_small_airport",
 | |
| 	"drag_signals_density",
 | |
| 	"oil_refinery_limit",
 | |
| };
 | |
| 
 | |
| static const char *_patches_stations[] = {
 | |
| 	"join_stations",
 | |
| 	"full_load_any",
 | |
| 	"improved_load",
 | |
| 	"selectgoods",
 | |
| 	"new_nonstop",
 | |
| 	"nonuniform_stations",
 | |
| 	"station_spread",
 | |
| 	"serviceathelipad",
 | |
| 	"modified_catchment",
 | |
| 	"gradual_loading",
 | |
| };
 | |
| 
 | |
| static const char *_patches_economy[] = {
 | |
| 	"inflation",
 | |
| 	"build_rawmaterial_ind",
 | |
| 	"multiple_industry_per_town",
 | |
| 	"same_industry_close",
 | |
| 	"bribe",
 | |
| 	"colored_news_year",
 | |
| 	"ending_year",
 | |
| 	"smooth_economy",
 | |
| 	"allow_shares",
 | |
| };
 | |
| 
 | |
| static const char *_patches_ai[] = {
 | |
| 	"ainew_active",
 | |
| 	"ai_in_multiplayer",
 | |
| 	"ai_disable_veh_train",
 | |
| 	"ai_disable_veh_roadveh",
 | |
| 	"ai_disable_veh_aircraft",
 | |
| 	"ai_disable_veh_ship",
 | |
| };
 | |
| 
 | |
| static const char *_patches_vehicles[] = {
 | |
| 	"realistic_acceleration",
 | |
| 	"forbid_90_deg",
 | |
| 	"mammoth_trains",
 | |
| 	"gotodepot",
 | |
| 	"roadveh_queue",
 | |
| 	"new_pathfinding_all",
 | |
| 	"yapf.ship_use_yapf",
 | |
| 	"yapf.road_use_yapf",
 | |
| 	"yapf.rail_use_yapf",
 | |
| 	"train_income_warn",
 | |
| 	"order_review_system",
 | |
| 	"never_expire_vehicles",
 | |
| 	"lost_train_warn",
 | |
| 	"autorenew",
 | |
| 	"autorenew_months",
 | |
| 	"autorenew_money",
 | |
| 	"max_trains",
 | |
| 	"max_roadveh",
 | |
| 	"max_aircraft",
 | |
| 	"max_ships",
 | |
| 	"servint_ispercent",
 | |
| 	"servint_trains",
 | |
| 	"servint_roadveh",
 | |
| 	"servint_ships",
 | |
| 	"servint_aircraft",
 | |
| 	"no_servicing_if_no_breakdowns",
 | |
| 	"wagon_speed_limits",
 | |
| 	"disable_elrails",
 | |
| 	"freight_trains",
 | |
| };
 | |
| 
 | |
| typedef struct PatchEntry {
 | |
| 	const SettingDesc *setting;
 | |
| 	uint index;
 | |
| } PatchEntry;
 | |
| 
 | |
| typedef struct PatchPage {
 | |
| 	const char **names;
 | |
| 	PatchEntry *entries;
 | |
| 	byte num;
 | |
| } PatchPage;
 | |
| 
 | |
| /* PatchPage holds the categories, the number of elements in each category
 | |
|  * and (in NULL) a dynamic array of settings based on the string-representations
 | |
|  * of the settings. This way there is no worry about indeces, and such */
 | |
| static PatchPage _patches_page[] = {
 | |
| 	{_patches_ui,           NULL, lengthof(_patches_ui)},
 | |
| 	{_patches_construction, NULL, lengthof(_patches_construction)},
 | |
| 	{_patches_vehicles,     NULL, lengthof(_patches_vehicles)},
 | |
| 	{_patches_stations,     NULL, lengthof(_patches_stations)},
 | |
| 	{_patches_economy,      NULL, lengthof(_patches_economy)},
 | |
| 	{_patches_ai,           NULL, lengthof(_patches_ai)},
 | |
| };
 | |
| 
 | |
| /** The main patches window. Shows a number of categories on top and
 | |
|  * a selection of patches in that category.
 | |
|  * Uses WP(w, def_d) macro - data_1, data_2, data_3 */
 | |
| static void PatchesSelectionWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	static Patches *patches_ptr;
 | |
| 
 | |
| 	switch (e->event) {
 | |
| 	case WE_CREATE: {
 | |
| 		static bool first_time = true;
 | |
| 
 | |
| 		patches_ptr = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
 | |
| 
 | |
| 		/* Build up the dynamic settings-array only once per OpenTTD session */
 | |
| 		if (first_time) {
 | |
| 			PatchPage *page;
 | |
| 			for (page = &_patches_page[0]; page != endof(_patches_page); page++) {
 | |
| 				uint i;
 | |
| 
 | |
| 				page->entries = malloc(page->num * sizeof(*page->entries));
 | |
| 				for (i = 0; i != page->num; i++) {
 | |
| 					uint index;
 | |
| 					const SettingDesc *sd = GetPatchFromName(page->names[i], &index);
 | |
| 					assert(sd != NULL);
 | |
| 
 | |
| 					page->entries[i].setting = sd;
 | |
| 					page->entries[i].index = index;
 | |
| 				}
 | |
| 			}
 | |
| 			first_time = false;
 | |
| 		}
 | |
| 		LowerWindowWidget(w, 4);
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_PAINT: {
 | |
| 		int x, y;
 | |
| 		const PatchPage *page = &_patches_page[WP(w,def_d).data_1];
 | |
| 		uint i;
 | |
| 
 | |
| 		/* Set up selected category */
 | |
| 		DrawWindowWidgets(w);
 | |
| 
 | |
| 		x = 5;
 | |
| 		y = 47;
 | |
| 		for (i = 0; i != page->num; i++) {
 | |
| 			const SettingDesc *sd = page->entries[i].setting;
 | |
| 			const SettingDescBase *sdb = &sd->desc;
 | |
| 			const void *var = GetVariableAddress(patches_ptr, &sd->save);
 | |
| 			bool editable = true;
 | |
| 			bool disabled = false;
 | |
| 
 | |
| 			// We do not allow changes of some items when we are a client in a networkgame
 | |
| 			if (!(sd->save.conv & SLF_NETWORK_NO) && _networking && !_network_server) editable = false;
 | |
| 			if ((sdb->flags & SGF_NETWORK_ONLY) && !_networking) editable = false;
 | |
| 
 | |
| 			if (sdb->cmd == SDT_BOOLX) {
 | |
| 				static const int _bool_ctabs[2][2] = {{9, 4}, {7, 6}};
 | |
| 				/* Draw checkbox for boolean-value either on/off */
 | |
| 				bool on = (*(bool*)var);
 | |
| 
 | |
| 				DrawFrameRect(x, y, x + 19, y + 8, _bool_ctabs[!!on][!!editable], on ? FR_LOWERED : 0);
 | |
| 				SetDParam(0, on ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
 | |
| 			} else {
 | |
| 				int32 value;
 | |
| 
 | |
| 				value = (int32)ReadValue(var, sd->save.conv);
 | |
| 
 | |
| 				/* Draw [<][>] boxes for settings of an integer-type */
 | |
| 				DrawArrowButtons(x, y, 3, WP(w,def_d).data_2 - (i * 2), (editable && value != sdb->min), (editable && value != sdb->max));
 | |
| 
 | |
| 				disabled = (value == 0) && (sdb->flags & SGF_0ISDISABLED);
 | |
| 				if (disabled) {
 | |
| 					SetDParam(0, STR_CONFIG_PATCHES_DISABLED);
 | |
| 				} else {
 | |
| 					if (sdb->flags & SGF_CURRENCY) {
 | |
| 						SetDParam(0, STR_CONFIG_PATCHES_CURRENCY);
 | |
| 					} else if (sdb->flags & SGF_MULTISTRING) {
 | |
| 						SetDParam(0, sdb->str + value + 1);
 | |
| 					} else {
 | |
| 						SetDParam(0, (sdb->flags & SGF_NOCOMMA) ? STR_CONFIG_PATCHES_INT32 : STR_7024);
 | |
| 					}
 | |
| 					SetDParam(1, value);
 | |
| 				}
 | |
| 			}
 | |
| 			DrawString(30, y, (sdb->str) + disabled, 0);
 | |
| 			y += 11;
 | |
| 		}
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	case WE_CLICK:
 | |
| 		switch (e->we.click.widget) {
 | |
| 		case 3: {
 | |
| 			const PatchPage *page = &_patches_page[WP(w,def_d).data_1];
 | |
| 			const SettingDesc *sd;
 | |
| 			void *var;
 | |
| 			int32 value;
 | |
| 			int x, y;
 | |
| 			byte btn;
 | |
| 
 | |
| 			y = e->we.click.pt.y - 46 - 1;
 | |
| 			if (y < 0) return;
 | |
| 
 | |
| 			x = e->we.click.pt.x - 5;
 | |
| 			if (x < 0) return;
 | |
| 
 | |
| 			btn = y / 11;
 | |
| 			if (y % 11 > 9) return;
 | |
| 			if (btn >= page->num) return;
 | |
| 
 | |
| 			sd = page->entries[btn].setting;
 | |
| 
 | |
| 			/* return if action is only active in network, or only settable by server */
 | |
| 			if ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) return;
 | |
| 			if (!(sd->save.conv & SLF_NETWORK_NO) && _networking && !_network_server) return;
 | |
| 
 | |
| 			var = GetVariableAddress(patches_ptr, &sd->save);
 | |
| 			value = (int32)ReadValue(var, sd->save.conv);
 | |
| 
 | |
| 			/* clicked on the icon on the left side. Either scroller or bool on/off */
 | |
| 			if (x < 21) {
 | |
| 				const SettingDescBase *sdb = &sd->desc;
 | |
| 				int32 oldvalue = value;
 | |
| 
 | |
| 				switch (sdb->cmd) {
 | |
| 				case SDT_BOOLX: value ^= 1; break;
 | |
| 				case SDT_NUMX: {
 | |
| 					/* Add a dynamic step-size to the scroller. In a maximum of
 | |
| 					 * 50-steps you should be able to get from min to max,
 | |
| 					 * unless specified otherwise in the 'interval' variable
 | |
| 					 * of the current patch. */
 | |
| 					uint32 step = (sdb->interval == 0) ? ((sdb->max - sdb->min) / 50) : sdb->interval;
 | |
| 					if (step == 0) step = 1;
 | |
| 
 | |
| 					// don't allow too fast scrolling
 | |
| 					if ((w->flags4 & WF_TIMEOUT_MASK) > 2 << WF_TIMEOUT_SHL) {
 | |
| 						_left_button_clicked = false;
 | |
| 						return;
 | |
| 					}
 | |
| 
 | |
| 					/* Increase or decrease the value and clamp it to extremes */
 | |
| 					if (x >= 10) {
 | |
| 						value += step;
 | |
| 						if (value > sdb->max) value = sdb->max;
 | |
| 					} else {
 | |
| 						value -= step;
 | |
| 						if (value < sdb->min) value = (sdb->flags & SGF_0ISDISABLED) ? 0 : sdb->min;
 | |
| 					}
 | |
| 
 | |
| 					/* Set up scroller timeout */
 | |
| 					if (value != oldvalue) {
 | |
| 						WP(w,def_d).data_2 = btn * 2 + 1 + ((x >= 10) ? 1 : 0);
 | |
| 						w->flags4 |= 5 << WF_TIMEOUT_SHL;
 | |
| 						_left_button_clicked = false;
 | |
| 					}
 | |
| 				} break;
 | |
| 				default: NOT_REACHED();
 | |
| 				}
 | |
| 
 | |
| 				if (value != oldvalue) {
 | |
| 					SetPatchValue(page->entries[btn].index, patches_ptr, value);
 | |
| 					SetWindowDirty(w);
 | |
| 				}
 | |
| 			} else {
 | |
| 				/* only open editbox for types that its sensible for */
 | |
| 				if (sd->desc.cmd != SDT_BOOLX && !(sd->desc.flags & SGF_MULTISTRING)) {
 | |
| 					/* Show the correct currency-translated value */
 | |
| 					if (sd->desc.flags & SGF_CURRENCY) value *= _currency->rate;
 | |
| 
 | |
| 					WP(w,def_d).data_3 = btn;
 | |
| 					SetDParam(0, value);
 | |
| 					ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_CONFIG_PATCHES_QUERY_CAPT, 10, 100, w, CS_NUMERAL);
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			break;
 | |
| 		}
 | |
| 		case 4: case 5: case 6: case 7: case 8: case 9:
 | |
| 			RaiseWindowWidget(w, WP(w, def_d).data_1 + 4);
 | |
| 			WP(w, def_d).data_1 = e->we.click.widget - 4;
 | |
| 			LowerWindowWidget(w, WP(w, def_d).data_1 + 4);
 | |
| 			DeleteWindowById(WC_QUERY_STRING, 0);
 | |
| 			SetWindowDirty(w);
 | |
| 			break;
 | |
| 		}
 | |
| 		break;
 | |
| 
 | |
| 	case WE_TIMEOUT:
 | |
| 		WP(w,def_d).data_2 = 0;
 | |
| 		SetWindowDirty(w);
 | |
| 		break;
 | |
| 
 | |
| 	case WE_ON_EDIT_TEXT: {
 | |
| 		if (e->we.edittext.str != NULL) {
 | |
| 			const PatchEntry *pe = &_patches_page[WP(w,def_d).data_1].entries[WP(w,def_d).data_3];
 | |
| 			const SettingDesc *sd = pe->setting;
 | |
| 			int32 value = atoi(e->we.edittext.str);
 | |
| 
 | |
| 			/* Save the correct currency-translated value */
 | |
| 			if (sd->desc.flags & SGF_CURRENCY) value /= _currency->rate;
 | |
| 
 | |
| 			SetPatchValue(pe->index, patches_ptr, value);
 | |
| 			SetWindowDirty(w);
 | |
| 		}
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	case WE_DESTROY:
 | |
| 		DeleteWindowById(WC_QUERY_STRING, 0);
 | |
| 		break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static const Widget _patches_selection_widgets[] = {
 | |
| {   WWT_CLOSEBOX,   RESIZE_NONE,    10,     0,    10,     0,    13, STR_00C5,                        STR_018B_CLOSE_WINDOW},
 | |
| {    WWT_CAPTION,   RESIZE_NONE,    10,    11,   369,     0,    13, STR_CONFIG_PATCHES_CAPTION,      STR_018C_WINDOW_TITLE_DRAG_THIS},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    10,     0,   369,    14,    41, 0x0,                             STR_NULL},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    10,     0,   369,    42,   370, 0x0,                             STR_NULL},
 | |
| 
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,     3,    10,    96,    16,    27, STR_CONFIG_PATCHES_GUI,          STR_NULL},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,     3,    97,   183,    16,    27, STR_CONFIG_PATCHES_CONSTRUCTION, STR_NULL},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,     3,   184,   270,    16,    27, STR_CONFIG_PATCHES_VEHICLES,     STR_NULL},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,     3,   271,   357,    16,    27, STR_CONFIG_PATCHES_STATIONS,     STR_NULL},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,     3,    10,    96,    28,    39, STR_CONFIG_PATCHES_ECONOMY,      STR_NULL},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,     3,    97,   183,    28,    39, STR_CONFIG_PATCHES_AI,           STR_NULL},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static const WindowDesc _patches_selection_desc = {
 | |
| 	WDP_CENTER, WDP_CENTER, 370, 371,
 | |
| 	WC_GAME_OPTIONS,0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 | |
| 	_patches_selection_widgets,
 | |
| 	PatchesSelectionWndProc,
 | |
| };
 | |
| 
 | |
| void ShowPatchesSelection(void)
 | |
| {
 | |
| 	DeleteWindowById(WC_GAME_OPTIONS, 0);
 | |
| 	AllocateWindowDesc(&_patches_selection_desc);
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Draw [<][>] boxes.
 | |
|  * @param x the x position to draw
 | |
|  * @param y the y position to draw
 | |
|  * @param ctab the color of the buttons
 | |
|  * @param state 0 = none clicked, 1 = first clicked, 2 = second clicked
 | |
|  * @param clickable_left is the left button clickable?
 | |
|  * @param clickable_right is the right button clickable?
 | |
|  */
 | |
| void DrawArrowButtons(int x, int y, int ctab, byte state, bool clickable_left, bool clickable_right)
 | |
| {
 | |
| 	int color = PALETTE_MODIFIER_GREYOUT | _colour_gradient[COLOUR_YELLOW][2];
 | |
| 
 | |
| 	DrawFrameRect(x,      y + 1, x +  9, y + 9, ctab, (state == 1) ? FR_LOWERED : 0);
 | |
| 	DrawFrameRect(x + 10, y + 1, x + 19, y + 9, ctab, (state == 2) ? FR_LOWERED : 0);
 | |
| 	DrawStringCentered(x +  5, y + 1, STR_6819, 0); // [<]
 | |
| 	DrawStringCentered(x + 15, y + 1, STR_681A, 0); // [>]
 | |
| 
 | |
| 	/* Grey out the buttons that aren't clickable */
 | |
| 	if (!clickable_left)
 | |
| 		GfxFillRect(x +  1, y + 1, x +  1 + 8, y + 8, color);
 | |
| 	if (!clickable_right)
 | |
| 		GfxFillRect(x + 11, y + 1, x + 11 + 8, y + 8, color);
 | |
| }
 | |
| 
 | |
| static char _str_separator[2];
 | |
| 
 | |
| static void CustCurrencyWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	switch (e->event) {
 | |
| 		case WE_PAINT: {
 | |
| 			int x;
 | |
| 			int y = 20;
 | |
| 			int clk = WP(w,def_d).data_1;
 | |
| 			DrawWindowWidgets(w);
 | |
| 
 | |
| 			// exchange rate
 | |
| 			DrawArrowButtons(10, y, 3, GB(clk, 0, 2), true, true);
 | |
| 			SetDParam(0, 1);
 | |
| 			SetDParam(1, 1);
 | |
| 			DrawString(35, y + 1, STR_CURRENCY_EXCHANGE_RATE, 0);
 | |
| 			y += 12;
 | |
| 
 | |
| 			// separator
 | |
| 			DrawFrameRect(10, y + 1, 29, y + 9, 0, GB(clk, 2, 2) ? FR_LOWERED : 0);
 | |
| 			x = DrawString(35, y + 1, STR_CURRENCY_SEPARATOR, 0);
 | |
| 			DoDrawString(_str_separator, x + 4, y + 1, 6);
 | |
| 			y += 12;
 | |
| 
 | |
| 			// prefix
 | |
| 			DrawFrameRect(10, y + 1, 29, y + 9, 0, GB(clk, 4, 2) ? FR_LOWERED : 0);
 | |
| 			x = DrawString(35, y + 1, STR_CURRENCY_PREFIX, 0);
 | |
| 			DoDrawString(_custom_currency.prefix, x + 4, y + 1, 6);
 | |
| 			y += 12;
 | |
| 
 | |
| 			// suffix
 | |
| 			DrawFrameRect(10, y + 1, 29, y + 9, 0, GB(clk, 6, 2) ? FR_LOWERED : 0);
 | |
| 			x = DrawString(35, y + 1, STR_CURRENCY_SUFFIX, 0);
 | |
| 			DoDrawString(_custom_currency.suffix, x + 4, y + 1, 6);
 | |
| 			y += 12;
 | |
| 
 | |
| 			// switch to euro
 | |
| 			DrawArrowButtons(10, y, 3, GB(clk, 8, 2), true, true);
 | |
| 			SetDParam(0, _custom_currency.to_euro);
 | |
| 			DrawString(35, y + 1, (_custom_currency.to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER, 0);
 | |
| 			y += 12;
 | |
| 
 | |
| 			// Preview
 | |
| 			y += 12;
 | |
| 			SetDParam(0, 10000);
 | |
| 			DrawString(35, y + 1, STR_CURRENCY_PREVIEW, 0);
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		case WE_CLICK: {
 | |
| 			int line = (e->we.click.pt.y - 20) / 12;
 | |
| 			int len = 0;
 | |
| 			int x = e->we.click.pt.x;
 | |
| 			StringID str = 0;
 | |
| 			CharSetFilter afilter = CS_ALPHANUMERAL;
 | |
| 
 | |
| 			switch (line) {
 | |
| 				case 0: // rate
 | |
| 					if (IS_INT_INSIDE(x, 10, 30)) { // clicked buttons
 | |
| 						if (x < 20) {
 | |
| 							if (_custom_currency.rate > 1) _custom_currency.rate--;
 | |
| 							WP(w,def_d).data_1 = 1 << (line * 2 + 0);
 | |
| 						} else {
 | |
| 							if (_custom_currency.rate < 5000) _custom_currency.rate++;
 | |
| 							WP(w,def_d).data_1 = 1 << (line * 2 + 1);
 | |
| 						}
 | |
| 					} else { // enter text
 | |
| 						SetDParam(0, _custom_currency.rate);
 | |
| 						str = STR_CONFIG_PATCHES_INT32;
 | |
| 						len = 4;
 | |
| 						afilter = CS_NUMERAL;
 | |
| 					}
 | |
| 					break;
 | |
| 
 | |
| 				case 1: // separator
 | |
| 					if (IS_INT_INSIDE(x, 10, 30)) { // clicked button
 | |
| 						WP(w,def_d).data_1 = 1 << (line * 2 + 1);
 | |
| 					}
 | |
| 					str = BindCString(_str_separator);
 | |
| 					len = 1;
 | |
| 					break;
 | |
| 
 | |
| 				case 2: // prefix
 | |
| 					if (IS_INT_INSIDE(x, 10, 30)) { // clicked button
 | |
| 						WP(w,def_d).data_1 = 1 << (line * 2 + 1);
 | |
| 					}
 | |
| 					str = BindCString(_custom_currency.prefix);
 | |
| 					len = 12;
 | |
| 					break;
 | |
| 
 | |
| 				case 3: // suffix
 | |
| 					if (IS_INT_INSIDE(x, 10, 30)) { // clicked button
 | |
| 						WP(w,def_d).data_1 = 1 << (line * 2 + 1);
 | |
| 					}
 | |
| 					str = BindCString(_custom_currency.suffix);
 | |
| 					len = 12;
 | |
| 					break;
 | |
| 
 | |
| 				case 4: // to euro
 | |
| 					if (IS_INT_INSIDE(x, 10, 30)) { // clicked buttons
 | |
| 						if (x < 20) {
 | |
| 							_custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ?
 | |
| 								CF_NOEURO : _custom_currency.to_euro - 1;
 | |
| 							WP(w,def_d).data_1 = 1 << (line * 2 + 0);
 | |
| 						} else {
 | |
| 							_custom_currency.to_euro =
 | |
| 								clamp(_custom_currency.to_euro + 1, 2000, MAX_YEAR);
 | |
| 							WP(w,def_d).data_1 = 1 << (line * 2 + 1);
 | |
| 						}
 | |
| 					} else { // enter text
 | |
| 						SetDParam(0, _custom_currency.to_euro);
 | |
| 						str = STR_CONFIG_PATCHES_INT32;
 | |
| 						len = 4;
 | |
| 						afilter = CS_NUMERAL;
 | |
| 					}
 | |
| 					break;
 | |
| 			}
 | |
| 
 | |
| 			if (len != 0) {
 | |
| 				WP(w, def_d).data_2 = line;
 | |
| 				ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, 250, w, afilter);
 | |
| 			}
 | |
| 
 | |
| 			w->flags4 |= 5 << WF_TIMEOUT_SHL;
 | |
| 			SetWindowDirty(w);
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		case WE_ON_EDIT_TEXT: {
 | |
| 				const char *b = e->we.edittext.str;
 | |
| 
 | |
| 				switch (WP(w,def_d).data_2) {
 | |
| 					case 0: /* Exchange rate */
 | |
| 						_custom_currency.rate = clamp(atoi(b), 1, 5000);
 | |
| 						break;
 | |
| 
 | |
| 					case 1: /* Thousands seperator */
 | |
| 						_custom_currency.separator = (b[0] == '\0') ? ' ' : b[0];
 | |
| 						ttd_strlcpy(_str_separator, b, lengthof(_str_separator));
 | |
| 						break;
 | |
| 
 | |
| 					case 2: /* Currency prefix */
 | |
| 						ttd_strlcpy(_custom_currency.prefix, b, lengthof(_custom_currency.prefix));
 | |
| 						break;
 | |
| 
 | |
| 					case 3: /* Currency suffix */
 | |
| 						ttd_strlcpy(_custom_currency.suffix, b, lengthof(_custom_currency.suffix));
 | |
| 						break;
 | |
| 
 | |
| 					case 4: { /* Year to switch to euro */
 | |
| 						int val = atoi(b);
 | |
| 
 | |
| 						_custom_currency.to_euro =
 | |
| 							(val < 2000 ? CF_NOEURO : min(val, MAX_YEAR));
 | |
| 						break;
 | |
| 					}
 | |
| 				}
 | |
| 			MarkWholeScreenDirty();
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		case WE_TIMEOUT:
 | |
| 			WP(w,def_d).data_1 = 0;
 | |
| 			SetWindowDirty(w);
 | |
| 			break;
 | |
| 
 | |
| 		case WE_DESTROY:
 | |
| 			DeleteWindowById(WC_QUERY_STRING, 0);
 | |
| 			MarkWholeScreenDirty();
 | |
| 			break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static const Widget _cust_currency_widgets[] = {
 | |
| {   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,            STR_018B_CLOSE_WINDOW},
 | |
| {    WWT_CAPTION,   RESIZE_NONE,    14,    11,   229,     0,    13, STR_CURRENCY_WINDOW, STR_018C_WINDOW_TITLE_DRAG_THIS},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,     0,   229,    14,   119, 0x0,                 STR_NULL},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static const WindowDesc _cust_currency_desc = {
 | |
| 	WDP_CENTER, WDP_CENTER, 230, 120,
 | |
| 	WC_CUSTOM_CURRENCY, 0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 | |
| 	_cust_currency_widgets,
 | |
| 	CustCurrencyWndProc,
 | |
| };
 | |
| 
 | |
| static void ShowCustCurrency(void)
 | |
| {
 | |
| 	_str_separator[0] = _custom_currency.separator;
 | |
| 	_str_separator[1] = '\0';
 | |
| 
 | |
| 	DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
 | |
| 	AllocateWindowDesc(&_cust_currency_desc);
 | |
| }
 |