2281 lines
		
	
	
		
			62 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			2281 lines
		
	
	
		
			62 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "stdafx.h"
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#include "ttd.h"
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#include "window.h"
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#include "gui.h"
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#include "viewport.h"
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#include "gfx.h"
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#include "player.h"
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#include "command.h"
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#include "news.h"
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#include "town.h"
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#include "vehicle.h"
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#include "console.h"
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#include "sound.h"
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#include "table/animcursors.h"
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/* Min/Max date for scenario editor */
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static const uint MinDate = 0;     // 1920-01-01
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static const uint MaxDate = 29220; // 2000-01-01
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extern void DoTestSave();
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extern void DoTestLoad();
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extern bool disable_computer;
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static int _rename_id;
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static int _rename_what;
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static byte _terraform_size = 1;
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static byte _last_built_railtype;
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extern void GenerateWorld(int mode);
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extern void GenerateIndustries();
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extern void GenerateTowns();
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static void HandleOnEditText(WindowEvent *e) {
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	byte *b = e->edittext.str;
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	int id;
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	memcpy(_decode_parameters, b, 32);
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	id = _rename_id;
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	switch(_rename_what) {
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	case 0:
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		// for empty string send "remove sign" parameter
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		DoCommandP(0, id, (*b==0)?1:0, NULL, CMD_RENAME_SIGN | CMD_MSG(STR_280C_CAN_T_CHANGE_SIGN_NAME));
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		break;
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	case 1:
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		if(*b == 0)
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			return;
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		DoCommandP(0, id, 0, NULL, CMD_RENAME_WAYPOINT | CMD_MSG(STR_CANT_CHANGE_WAYPOINT_NAME));
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		break;
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	}
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}
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// this code is shared for the majority of the pushbuttons
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bool HandlePlacePushButton(Window *w, int widget, uint32 cursor, int mode, PlaceProc *placeproc)
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{
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	uint32 mask = 1 << widget;
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	if (w->disabled_state & mask)
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		return false;
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	if (!_no_button_sound) SndPlayFx(0x13);
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	SetWindowDirty(w);
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	if (w->click_state & mask) {
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		ResetObjectToPlace();
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		return false;
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	}
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	SetObjectToPlace(cursor, mode, w->window_class, w->window_number);
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	w->click_state |= mask;
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	_place_proc = placeproc;
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	return true;
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}
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void CcPlaySound10(bool success, uint tile, uint32 p1, uint32 p2)
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{
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	if (success) { SndPlayTileFx(0x10, tile); }
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}
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typedef void ToolbarButtonProc(Window *w);
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static void ToolbarPauseClick(Window *w)
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{
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	if (_networking && !_networking_server) { return;} // only server can pause the game
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	if (DoCommandP(0, _pause?0:1, 0, NULL, CMD_PAUSE | CMD_NET_INSTANT))
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		SndPlayFx(0x13);
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}
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static void ToolbarFastForwardClick(Window *w)
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{
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	_fast_forward ^= true;
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	SndPlayFx(0x13);
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}
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typedef void MenuClickedProc(int index);
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void MenuClickSettings(int index)
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{
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	switch(index) {
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	case 0: ShowGameOptions(); return;
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	case 1: ShowGameDifficulty(); return;
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	case 2: ShowPatchesSelection(); return;
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	case 4: _display_opt ^= DO_SHOW_TOWN_NAMES; MarkWholeScreenDirty(); return;
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	case 5: _display_opt ^= DO_SHOW_STATION_NAMES; MarkWholeScreenDirty(); return;
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	case 6: _display_opt ^= DO_SHOW_SIGNS; MarkWholeScreenDirty(); return;
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	case 7: _display_opt ^= DO_WAYPOINTS; MarkWholeScreenDirty(); return;
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	case 8: _display_opt ^= DO_FULL_ANIMATION; MarkWholeScreenDirty(); return;
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	case 9: _display_opt ^= DO_FULL_DETAIL; MarkWholeScreenDirty(); return;
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	case 10: _display_opt ^= DO_TRANS_BUILDINGS; MarkWholeScreenDirty(); return;
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	}
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}
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void MenuClickSaveLoad(int index)
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{
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	if (_game_mode == GM_EDITOR) {
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		switch(index) {
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		case 0:
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			ShowSaveLoadDialog(SLD_SAVE_SCENARIO);
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			break;
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		case 1:
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			ShowSaveLoadDialog(SLD_LOAD_SCENARIO);
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			break;
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		case 2:
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			AskExitToGameMenu();
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			break;
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		case 4:
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			AskExitGame();
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			break;
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		}
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	} else {
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		switch(index) {
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		case 0:
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			ShowSaveLoadDialog(SLD_SAVE_GAME);
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			break;
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		case 1:
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			ShowSaveLoadDialog(SLD_LOAD_GAME);
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			break;
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		case 2:
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			AskExitToGameMenu();
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			break;
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		case 3:
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			AskExitGame();
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			break;
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		}
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	}
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}
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void MenuClickMap(int index)
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{
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	switch(index) {
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	case 0: ShowSmallMap(); break;
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	case 1: ShowExtraViewPortWindow(); break;
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	}
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}
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void MenuClickTown(int index)
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{
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	ShowTownDirectory();
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}
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void MenuClickScenMap(int index)
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{
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	switch(index) {
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	case 0: ShowSmallMap(); break;
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	case 1: ShowExtraViewPortWindow(); break;
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	case 2: ShowTownDirectory(); break;
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	}
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}
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void MenuClickSubsidies(int index)
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{
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	ShowSubsidiesList();
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}
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void MenuClickStations(int index)
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{
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	ShowPlayerStations(index);
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}
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void MenuClickFinances(int index)
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{
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	ShowPlayerFinances(index);
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}
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void MenuClickCompany(int index)
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{
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	ShowPlayerCompany(index);
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}
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void MenuClickGraphs(int index)
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{
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	switch(index) {
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	case 0: ShowOperatingProfitGraph(); return;
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	case 1: ShowIncomeGraph(); return;
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	case 2: ShowDeliveredCargoGraph(); return;
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	case 3: ShowPerformanceHistoryGraph(); return;
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	case 4: ShowCompanyValueGraph(); return;
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	case 5: ShowCargoPaymentRates(); return;
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	}
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}
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void MenuClickLeague(int index)
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{
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	switch(index) {
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	case 0: ShowCompanyLeagueTable(); return;
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	case 1: ShowPerformanceRatingDetail(); return;
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	}
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}
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void MenuClickIndustry(int index)
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{
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	switch(index) {
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	case 0: ShowIndustryDirectory(); break;
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	case 1: ShowBuildIndustryWindow(); break;
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	}
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}
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void MenuClickShowTrains(int index)
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{
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	ShowPlayerTrains(index);
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}
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void MenuClickShowRoad(int index)
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{
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	ShowPlayerRoadVehicles(index);
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}
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void MenuClickShowShips(int index)
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{
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	ShowPlayerShips(index);
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}
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void MenuClickShowAir(int index)
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{
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	ShowPlayerAircraft(index);
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}
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void MenuClickBuildRail(int index)
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{
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	Player *p = DEREF_PLAYER(_local_player);
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	_last_built_railtype = min(index, p->max_railtype-1);
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	ShowBuildRailToolbar(_last_built_railtype, -1);
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}
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void MenuClickBuildRoad(int index)
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{
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	ShowBuildRoadToolbar();
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}
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void MenuClickBuildWater(int index)
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{
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	ShowBuildDocksToolbar();
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}
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void MenuClickBuildAir(int index)
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{
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	ShowBuildAirToolbar();
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}
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void ShowRenameSignWindow(SignStruct *ss)
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{
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	_rename_id = ss - _sign_list;
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	_rename_what = 0;
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	ShowQueryString(ss->str, STR_280B_EDIT_SIGN_TEXT, 30, 180, 1, 0);
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}
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void ShowRenameWaypointWindow(Waypoint *cp)
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{
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	int id = cp - _waypoints;
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	_rename_id = id;
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	_rename_what = 1;
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	SET_DPARAM16(0, id);
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	ShowQueryString(STR_WAYPOINT_RAW, STR_EDIT_WAYPOINT_NAME, 30, 180, 1, 0);
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}
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static void CcPlaceSign(bool success, uint tile, uint32 p1, uint32 p2)
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{
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	if (success) {
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		ShowRenameSignWindow(_new_sign_struct);
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		ResetObjectToPlace();
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	}
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}
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void PlaceProc_Sign(uint tile)
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{
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	DoCommandP(tile, 0, 0, CcPlaceSign, CMD_PLACE_SIGN | CMD_MSG(STR_2809_CAN_T_PLACE_SIGN_HERE));
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}
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static void SelectSignTool()
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{
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	if (_cursor.sprite == 0x2D2)
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		ResetObjectToPlace();
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	else {
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		SetObjectToPlace(0x2D2, 1, 1, 0);
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		_place_proc = PlaceProc_Sign;
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	}
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}
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void MenuClickForest(int index)
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{
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	switch(index) {
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	case 0: ShowTerraformToolbar(); break;
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	case 1: ShowBuildTreesToolbar(); break;
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	case 2: SelectSignTool(); break;
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	}
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}
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void MenuClickMusicWindow(int index)
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{
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	ShowMusicWindow();
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}
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void MenuClickNewspaper(int index)
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{
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	switch(index) {
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	case 0: ShowLastNewsMessage(); break;
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	case 1: ShowMessageOptions(); break;
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	case 2: ShowMessageHistory(); break;
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	case 3: ; /* XXX: chat not done */
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	}
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}
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void MenuClickHelp(int index)
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{
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	switch(index) {
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	case 0: PlaceLandBlockInfo(); break;
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	case 2: _make_screenshot = 1; break;
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	case 3: _make_screenshot = 2; break;
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	case 4: ShowAboutWindow(); break;
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	}
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}
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static MenuClickedProc * const _menu_clicked_procs[] = {
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	NULL, /* 0 */
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	NULL, /* 1 */
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	MenuClickSettings, /* 2 */
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	MenuClickSaveLoad, /* 3 */
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	MenuClickMap, /* 4 */
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	MenuClickTown, /* 5 */
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	MenuClickSubsidies, /* 6 */
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	MenuClickStations, /* 7 */
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	MenuClickFinances, /* 8 */
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	MenuClickCompany, /* 9 */
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	MenuClickGraphs, /* 10 */
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	MenuClickLeague, /* 11 */
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	MenuClickIndustry, /* 12 */
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	MenuClickShowTrains, /* 13 */
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	MenuClickShowRoad, /* 14 */
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	MenuClickShowShips, /* 15 */
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	MenuClickShowAir, /* 16 */
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	MenuClickScenMap,  /* 17 */
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	NULL, /* 18 */
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	MenuClickBuildRail, /* 19 */
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	MenuClickBuildRoad, /* 20 */
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	MenuClickBuildWater, /* 21 */
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	MenuClickBuildAir, /* 22 */
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	MenuClickForest, /* 23 */
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	MenuClickMusicWindow, /* 24 */
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	MenuClickNewspaper, /* 25 */
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	MenuClickHelp, /* 26 */
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};
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static void MenuWndProc(Window *w, WindowEvent *e)
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{
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	switch(e->event) {
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	case WE_PAINT: {
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		int count,sel;
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		int x,y;
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		uint16 chk;
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		StringID string;
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		int eo;
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		int inc;
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		DrawWindowWidgets(w);
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		count = WP(w,menu_d).item_count;
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		sel = WP(w,menu_d).sel_index;
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		chk = WP(w,menu_d).checked_items;
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		string = WP(w,menu_d).string_id;
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		x = 1;
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		y = 1;
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		eo = 157;
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		inc = (chk != 0) ? 2 : 1;
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		do {
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			if (sel== 0) GfxFillRect(x, y, x + eo, y+9, 0);
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			DrawString(x + 2, y, (StringID)(string + (chk&1)), (byte)(sel==0?(byte)0xC:(byte)0x10));
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			y += 10;
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			string += inc;
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			chk >>= 1;
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		} while (--sel,--count);
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	} break;
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	case WE_DESTROY: {
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			Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0);
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			v->click_state &= ~(1 << WP(w,menu_d).main_button);
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			SetWindowDirty(v);
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			return;
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		}
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	case WE_POPUPMENU_SELECT: {
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		int index = GetMenuItemIndex(w, e->popupmenu.pt.x, e->popupmenu.pt.y);
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		int action_id;
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		if (index < 0) {
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			Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0);
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			if (GetWidgetFromPos(w2, e->popupmenu.pt.x - w2->left, e->popupmenu.pt.y - w2->top) == WP(w,menu_d).main_button)
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				index = WP(w,menu_d).sel_index;
 | 
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		}
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		action_id = WP(w,menu_d).action_id;
 | 
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		DeleteWindow(w);
 | 
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 | 
						|
		if (index >= 0)
 | 
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			_menu_clicked_procs[action_id](index);
 | 
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 | 
						|
		break;
 | 
						|
		}
 | 
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	case WE_POPUPMENU_OVER: {
 | 
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		int index = GetMenuItemIndex(w, e->popupmenu.pt.x, e->popupmenu.pt.y);
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		if (index == -1 || index == WP(w,menu_d).sel_index)
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			return;
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						|
 | 
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		WP(w,menu_d).sel_index = index;
 | 
						|
		SetWindowDirty(w);
 | 
						|
		return;
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						|
		}
 | 
						|
	}
 | 
						|
}
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static Widget _menu_widgets[] = {
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{      WWT_PANEL,    14,     0,   159,     0, 65535,     0,	STR_NULL},
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{   WIDGETS_END},
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};
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static Widget _player_menu_widgets[] = {
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{      WWT_PANEL,    14,     0,   240,     0,    81,     0,	STR_NULL},
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{   WIDGETS_END},
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};
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static int GetPlayerIndexFromMenu(int index)
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{
 | 
						|
	Player *p;
 | 
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 | 
						|
	if (index >= 0) {
 | 
						|
		FOR_ALL_PLAYERS(p) {
 | 
						|
			if (p->is_active) {
 | 
						|
				if (--index < 0)
 | 
						|
					return p->index;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return -1;
 | 
						|
}
 | 
						|
 | 
						|
static void UpdatePlayerMenuHeight(Window *w)
 | 
						|
{
 | 
						|
	int num = 0;
 | 
						|
	Player *p;
 | 
						|
 | 
						|
	FOR_ALL_PLAYERS(p) {
 | 
						|
		if (p->is_active)
 | 
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			num++;
 | 
						|
	}
 | 
						|
 | 
						|
	if (WP(w,menu_d).item_count != num) {
 | 
						|
		WP(w,menu_d).item_count = num;
 | 
						|
		SetWindowDirty(w);
 | 
						|
		num = num * 10 + 2;
 | 
						|
		w->height = num;
 | 
						|
		_player_menu_widgets[0].bottom = _player_menu_widgets[0].top + num - 1;
 | 
						|
		SetWindowDirty(w);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void PlayerMenuWndProc(Window *w, WindowEvent *e)
 | 
						|
{
 | 
						|
	switch(e->event) {
 | 
						|
	case WE_PAINT: {
 | 
						|
		int x,y;
 | 
						|
		byte sel, color;
 | 
						|
		Player *p;
 | 
						|
		uint16 chk;
 | 
						|
 | 
						|
		UpdatePlayerMenuHeight(w);
 | 
						|
		DrawWindowWidgets(w);
 | 
						|
 | 
						|
		x = 1;
 | 
						|
		y = 1;
 | 
						|
		sel = WP(w,menu_d).sel_index;
 | 
						|
		chk = WP(w,menu_d).checked_items; // let this mean gray items.
 | 
						|
 | 
						|
		FOR_ALL_PLAYERS(p) {
 | 
						|
			if (p->is_active) {
 | 
						|
				if (p->index == sel) {
 | 
						|
					GfxFillRect(x, y, x + 0xEE, y + 9, 0);
 | 
						|
				}
 | 
						|
				DrawSprite( ((p->player_color + 0x307)<<16)+0x82EB, x+2, y+1);
 | 
						|
 | 
						|
				SET_DPARAM16(0, p->name_1);
 | 
						|
				SET_DPARAM32(1, p->name_2);
 | 
						|
				SET_DPARAM16(2, GetPlayerNameString(p->index, 3));
 | 
						|
 | 
						|
				color = (byte)((p->index==sel) ? 0xC : 0x10);
 | 
						|
				if (chk&1) color = 14;
 | 
						|
				DrawString(x+0x13, y, STR_7021, color);
 | 
						|
 | 
						|
				y += 10;
 | 
						|
			}
 | 
						|
			chk >>= 1;
 | 
						|
		}
 | 
						|
		break;
 | 
						|
		}
 | 
						|
 | 
						|
	case WE_DESTROY: {
 | 
						|
		Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0);
 | 
						|
		v->click_state &= ~(1 << WP(w,menu_d).main_button);
 | 
						|
		SetWindowDirty(v);
 | 
						|
		return;
 | 
						|
		}
 | 
						|
 | 
						|
	case WE_POPUPMENU_SELECT: {
 | 
						|
		int index = GetPlayerIndexFromMenu(GetMenuItemIndex(w, e->popupmenu.pt.x, e->popupmenu.pt.y));
 | 
						|
		int action_id = WP(w,menu_d).action_id;
 | 
						|
 | 
						|
		if (index < 0) {
 | 
						|
			Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0);
 | 
						|
			if (GetWidgetFromPos(w2, e->popupmenu.pt.x - w2->left, e->popupmenu.pt.y - w2->top) == WP(w,menu_d).main_button)
 | 
						|
				index = WP(w,menu_d).sel_index;
 | 
						|
		}
 | 
						|
 | 
						|
		DeleteWindow(w);
 | 
						|
 | 
						|
		if (index >= 0) {
 | 
						|
			assert(index >= 0 && index < 30);
 | 
						|
			_menu_clicked_procs[action_id](index);
 | 
						|
		}
 | 
						|
		break;
 | 
						|
		}
 | 
						|
	case WE_POPUPMENU_OVER: {
 | 
						|
		int index;
 | 
						|
		UpdatePlayerMenuHeight(w);
 | 
						|
		index = GetPlayerIndexFromMenu(GetMenuItemIndex(w, e->popupmenu.pt.x, e->popupmenu.pt.y));
 | 
						|
 | 
						|
		if (index == -1 || index == WP(w,menu_d).sel_index)
 | 
						|
			return;
 | 
						|
 | 
						|
		WP(w,menu_d).sel_index = index;
 | 
						|
		SetWindowDirty(w);
 | 
						|
		return;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static Window *PopupMainToolbMenu(Window *w, int x, int main_button, StringID base_string, int item_count)
 | 
						|
{
 | 
						|
	int h;
 | 
						|
 | 
						|
	x += w->left;
 | 
						|
 | 
						|
	SETBIT(w->click_state, (byte)main_button);
 | 
						|
	InvalidateWidget(w, (byte)main_button);
 | 
						|
 | 
						|
	DeleteWindowById(WC_TOOLBAR_MENU, 0);
 | 
						|
 | 
						|
	_menu_widgets[0].bottom = h = item_count * 10 + 1;
 | 
						|
	w = AllocateWindow(x, 0x16, 0xA0, h+1, MenuWndProc, WC_TOOLBAR_MENU, _menu_widgets);
 | 
						|
	w->flags4 &= ~WF_WHITE_BORDER_MASK;
 | 
						|
 | 
						|
	WP(w,menu_d).item_count = item_count;
 | 
						|
	WP(w,menu_d).sel_index = 0;
 | 
						|
	WP(w,menu_d).main_button = main_button;
 | 
						|
	WP(w,menu_d).action_id = (main_button >> 8) ? (main_button >> 8) : main_button;
 | 
						|
	WP(w,menu_d).string_id = base_string;
 | 
						|
	WP(w,menu_d).checked_items = 0;
 | 
						|
 | 
						|
	_popup_menu_active = true;
 | 
						|
 | 
						|
	SndPlayFx(0x13);
 | 
						|
 | 
						|
	return w;
 | 
						|
}
 | 
						|
 | 
						|
static Window *PopupMainPlayerToolbMenu(Window *w, int x, int main_button, int gray)
 | 
						|
{
 | 
						|
	x += w->left;
 | 
						|
 | 
						|
	SETBIT(w->click_state, main_button);
 | 
						|
	InvalidateWidget(w, main_button);
 | 
						|
 | 
						|
	DeleteWindowById(WC_TOOLBAR_MENU, 0);
 | 
						|
	w = AllocateWindow(x, 0x16, 0xF1, 0x52, PlayerMenuWndProc, WC_TOOLBAR_MENU, _player_menu_widgets);
 | 
						|
	w->flags4 &= ~WF_WHITE_BORDER_MASK;
 | 
						|
	WP(w,menu_d).item_count = 0;
 | 
						|
	WP(w,menu_d).sel_index = _local_player != OWNER_SPECTATOR ? _local_player : 0;
 | 
						|
	WP(w,menu_d).action_id = main_button;
 | 
						|
	WP(w,menu_d).main_button = main_button;
 | 
						|
	WP(w,menu_d).checked_items = gray;
 | 
						|
	_popup_menu_active = true;
 | 
						|
	SndPlayFx(0x13);
 | 
						|
	return w;
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarSaveClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, 66, 3, STR_015C_SAVE_GAME, 4);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarMapClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, 96, 4, STR_02DE_MAP_OF_WORLD, 2);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarTownClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, 118, 5, STR_02BB_TOWN_DIRECTORY, 1);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarSubsidiesClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, 140, 6, STR_02DD_SUBSIDIES, 1);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarStationsClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainPlayerToolbMenu(w, 162, 7, 0);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarMoneyClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainPlayerToolbMenu(w, 191, 8, 0);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarPlayersClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainPlayerToolbMenu(w, 213, 9, 0);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarGraphsClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, 236, 10, STR_0154_OPERATING_PROFIT_GRAPH, 6);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarLeagueClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, 258, 11, STR_015A_COMPANY_LEAGUE_TABLE, 2);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarIndustryClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, 280, 12, STR_INDUSTRY_DIR, 2);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarTrainClick(Window *w)
 | 
						|
{
 | 
						|
	Vehicle *v;
 | 
						|
	int dis = -1;
 | 
						|
	FOR_ALL_VEHICLES(v)
 | 
						|
		if (v->type == VEH_Train && v->subtype == 0) CLRBIT(dis, v->owner);
 | 
						|
	PopupMainPlayerToolbMenu(w, 310, 13, dis);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarRoadClick(Window *w)
 | 
						|
{
 | 
						|
	Vehicle *v;
 | 
						|
	int dis = -1;
 | 
						|
	FOR_ALL_VEHICLES(v)
 | 
						|
		if (v->type == VEH_Road) CLRBIT(dis, v->owner);
 | 
						|
	PopupMainPlayerToolbMenu(w, 332, 14, dis);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarShipClick(Window *w)
 | 
						|
{
 | 
						|
	Vehicle *v;
 | 
						|
	int dis = -1;
 | 
						|
	FOR_ALL_VEHICLES(v)
 | 
						|
		if (v->type == VEH_Ship) CLRBIT(dis, v->owner);
 | 
						|
	PopupMainPlayerToolbMenu(w, 354, 15, dis);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarAirClick(Window *w)
 | 
						|
{
 | 
						|
	Vehicle *v;
 | 
						|
	int dis = -1;
 | 
						|
	FOR_ALL_VEHICLES(v)
 | 
						|
		if (v->type == VEH_Aircraft) CLRBIT(dis, v->owner);
 | 
						|
	PopupMainPlayerToolbMenu(w, 376, 16, dis);
 | 
						|
}
 | 
						|
 | 
						|
/* Zooms a viewport in a window in or out */
 | 
						|
/* No button handling or what so ever */
 | 
						|
bool DoZoomInOutWindow(int how, Window *w)
 | 
						|
{
 | 
						|
	ViewPort *vp;
 | 
						|
	int button;
 | 
						|
 | 
						|
	switch(_game_mode) {
 | 
						|
	case GM_EDITOR: button = 9; break;
 | 
						|
	case GM_NORMAL: button = 17; break;
 | 
						|
	default: return false;
 | 
						|
	}
 | 
						|
 | 
						|
	assert(w);
 | 
						|
	vp = w->viewport;
 | 
						|
 | 
						|
	if (how == ZOOM_IN) {
 | 
						|
		if (vp->zoom == 0) return false;
 | 
						|
		vp->zoom--;
 | 
						|
		vp->virtual_width >>= 1;
 | 
						|
		vp->virtual_height >>= 1;
 | 
						|
 | 
						|
		WP(w,vp_d).scrollpos_x += vp->virtual_width >> 1;
 | 
						|
		WP(w,vp_d).scrollpos_y += vp->virtual_height >> 1;
 | 
						|
 | 
						|
		SetWindowDirty(w);
 | 
						|
	} else if (how == ZOOM_OUT) {
 | 
						|
		if (vp->zoom == 2) return false;
 | 
						|
		vp->zoom++;
 | 
						|
 | 
						|
		WP(w,vp_d).scrollpos_x -= vp->virtual_width >> 1;
 | 
						|
		WP(w,vp_d).scrollpos_y -= vp->virtual_height >> 1;
 | 
						|
 | 
						|
		vp->virtual_width <<= 1;
 | 
						|
		vp->virtual_height <<= 1;
 | 
						|
 | 
						|
		SetWindowDirty(w);
 | 
						|
	}
 | 
						|
 | 
						|
	// routine to disable/enable the zoom buttons. Didn't know where to place these otherwise
 | 
						|
	{
 | 
						|
		Window *wt = NULL;
 | 
						|
		switch (w->window_class) {
 | 
						|
		case WC_MAIN_WINDOW:
 | 
						|
			wt = FindWindowById(WC_MAIN_TOOLBAR, 0);
 | 
						|
			break;
 | 
						|
		case WC_EXTRA_VIEW_PORT:
 | 
						|
			wt = FindWindowById(WC_EXTRA_VIEW_PORT, w->window_number);
 | 
						|
			button = 4;
 | 
						|
			break;
 | 
						|
		}
 | 
						|
 | 
						|
		assert(wt);
 | 
						|
 | 
						|
		// update the toolbar button too
 | 
						|
		CLRBIT(wt->disabled_state, button);
 | 
						|
		CLRBIT(wt->disabled_state, button + 1);
 | 
						|
		if (vp->zoom == 0) SETBIT(wt->disabled_state, button);
 | 
						|
		else if (vp->zoom == 2) SETBIT(wt->disabled_state, button + 1);
 | 
						|
		SetWindowDirty(wt);
 | 
						|
	}
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
static void MaxZoomIn()
 | 
						|
{
 | 
						|
	while (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0) ) ) {}
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarZoomInClick(Window *w)
 | 
						|
{
 | 
						|
	if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) {
 | 
						|
		HandleButtonClick(w, 17);
 | 
						|
		SndPlayFx(0x13);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarZoomOutClick(Window *w)
 | 
						|
{
 | 
						|
	if (DoZoomInOutWindow(ZOOM_OUT,FindWindowById(WC_MAIN_WINDOW, 0))) {
 | 
						|
		HandleButtonClick(w, 18);
 | 
						|
		SndPlayFx(0x13);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarBuildRailClick(Window *w)
 | 
						|
{
 | 
						|
	Player *p = DEREF_PLAYER(_local_player);
 | 
						|
	Window *w2;
 | 
						|
	w2 = PopupMainToolbMenu(w, 457, 19, STR_1015_RAILROAD_CONSTRUCTION, p->max_railtype);
 | 
						|
	WP(w2,menu_d).sel_index = _last_built_railtype;
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarBuildRoadClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, 479, 20, STR_180A_ROAD_CONSTRUCTION, 1);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarBuildWaterClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, 501, 21, STR_9800_DOCK_CONSTRUCTION, 1);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarBuildAirClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, 0x1E0, 22, STR_A01D_AIRPORT_CONSTRUCTION, 1);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarForestClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, 0x1E0, 23, STR_LANDSCAPING, 3);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarMusicClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, 0x1E0, 24, STR_01D3_SOUND_MUSIC, 1);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarNewspaperClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, 0x1E0, 25, STR_0200_LAST_MESSAGE_NEWS_REPORT, _newspaper_flag != 2 ? 3 : 4);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarHelpClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, 0x1E0, 26, STR_02D5_LAND_BLOCK_INFO, 5);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarOptionsClick(Window *w)
 | 
						|
{
 | 
						|
	uint16 x;
 | 
						|
 | 
						|
	w = PopupMainToolbMenu(w,  43, 2, STR_02C3_GAME_OPTIONS, 11);
 | 
						|
 | 
						|
	x = (uint16)-1;
 | 
						|
	if (_display_opt & DO_SHOW_TOWN_NAMES) x &= ~(1<<4);
 | 
						|
	if (_display_opt & DO_SHOW_STATION_NAMES) x &= ~(1<<5);
 | 
						|
	if (_display_opt & DO_SHOW_SIGNS) x &= ~(1<<6);
 | 
						|
	if (_display_opt & DO_WAYPOINTS) x &= ~(1<<7);
 | 
						|
	if (_display_opt & DO_FULL_ANIMATION) x &= ~(1<<8);
 | 
						|
	if (_display_opt & DO_FULL_DETAIL) x &= ~(1<<9);
 | 
						|
	if (!(_display_opt & DO_TRANS_BUILDINGS)) x &= ~(1<<10);
 | 
						|
	WP(w,menu_d).checked_items = x;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void ToolbarScenSaveOrLoad(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, 0x2C, 3, STR_0292_SAVE_SCENARIO, 5);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarScenDateBackward(Window *w)
 | 
						|
{
 | 
						|
	// don't allow too fast scrolling
 | 
						|
	if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
 | 
						|
		HandleButtonClick(w, 6);
 | 
						|
		InvalidateWidget(w, 5);
 | 
						|
 | 
						|
		if (_date > MinDate)
 | 
						|
			SetDate(ConvertYMDToDay(_cur_year - 1, 0, 1));
 | 
						|
	}
 | 
						|
	_left_button_clicked = false;
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarScenDateForward(Window *w)
 | 
						|
{
 | 
						|
	// don't allow too fast scrolling
 | 
						|
	if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
 | 
						|
		HandleButtonClick(w, 7);
 | 
						|
		InvalidateWidget(w, 5);
 | 
						|
 | 
						|
		if (_date < MaxDate)
 | 
						|
			SetDate(ConvertYMDToDay(_cur_year + 1, 0, 1));
 | 
						|
	}
 | 
						|
	_left_button_clicked = false;
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarScenMapTownDir(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, 0x16A, 8 | (17<<8), STR_02DE_MAP_OF_WORLD, 3);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarScenZoomIn(Window *w)
 | 
						|
{
 | 
						|
	if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) {
 | 
						|
		HandleButtonClick(w, 9);
 | 
						|
		SndPlayFx(0x13);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarScenZoomOut(Window *w)
 | 
						|
{
 | 
						|
	if (DoZoomInOutWindow(ZOOM_OUT, FindWindowById(WC_MAIN_WINDOW, 0))) {
 | 
						|
		HandleButtonClick(w, 10);
 | 
						|
		SndPlayFx(0x13);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ZoomInOrOutToCursorWindow(bool in, Window *w)
 | 
						|
{
 | 
						|
	ViewPort * vp;
 | 
						|
	Point pt;
 | 
						|
 | 
						|
	assert(w != 0);
 | 
						|
 | 
						|
	vp = w->viewport;
 | 
						|
 | 
						|
	if (_game_mode != GM_MENU) {
 | 
						|
		if ((in && vp->zoom == 0) || (!in && vp->zoom == 2))
 | 
						|
			return;
 | 
						|
 | 
						|
		pt = GetTileZoomCenterWindow(in,w);
 | 
						|
		if (pt.x != -1) {
 | 
						|
			ScrollWindowTo(pt.x, pt.y, w);
 | 
						|
 | 
						|
			DoZoomInOutWindow(in ? ZOOM_IN : ZOOM_OUT, w);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ResetLandscape()
 | 
						|
{
 | 
						|
	_random_seeds[0][0] = InteractiveRandom();
 | 
						|
	_random_seeds[0][1] = InteractiveRandom();
 | 
						|
 | 
						|
	GenerateWorld(1);
 | 
						|
	MarkWholeScreenDirty();
 | 
						|
}
 | 
						|
 | 
						|
static const Widget _ask_reset_landscape_widgets[] = {
 | 
						|
{    WWT_TEXTBTN,     4,     0,    10,     0,    13, STR_00C5,									STR_NULL},
 | 
						|
{    WWT_CAPTION,     4,    11,   179,     0,    13, STR_022C_RESET_LANDSCAPE,	STR_NULL},
 | 
						|
{     WWT_IMGBTN,     4,     0,   179,    14,    91, 0x0,												STR_NULL},
 | 
						|
{    WWT_TEXTBTN,    12,    25,    84,    72,    83, STR_00C9_NO,								STR_NULL},
 | 
						|
{    WWT_TEXTBTN,    12,    95,   154,    72,    83, STR_00C8_YES,							STR_NULL},
 | 
						|
{   WIDGETS_END},
 | 
						|
};
 | 
						|
 | 
						|
// Ask first to reset landscape or to make a random landscape
 | 
						|
static void AskResetLandscapeWndProc(Window *w, WindowEvent *e)
 | 
						|
{
 | 
						|
	uint mode = w->window_number;
 | 
						|
 | 
						|
	switch(e->event) {
 | 
						|
	case WE_PAINT:
 | 
						|
		DrawWindowWidgets(w);
 | 
						|
		DrawStringMultiCenter(90, 38, mode?STR_022D_ARE_YOU_SURE_YOU_WANT_TO:STR_GENERATE_RANDOM_LANDSCAPE , 168);
 | 
						|
	case WE_CLICK:
 | 
						|
		switch(e->click.widget) {
 | 
						|
		case 3:
 | 
						|
			DeleteWindow(w);
 | 
						|
			break;
 | 
						|
		case 4:
 | 
						|
			DeleteWindow(w);
 | 
						|
			if(mode) { // reset landscape
 | 
						|
				ResetLandscape();
 | 
						|
			}
 | 
						|
			else { // make random landscape
 | 
						|
				SndPlayFx(0x13);
 | 
						|
				_switch_mode = SM_GENRANDLAND;
 | 
						|
			}
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static const WindowDesc _ask_reset_landscape_desc = {
 | 
						|
	230,205, 180, 92,
 | 
						|
	WC_ASK_RESET_LANDSCAPE,0,
 | 
						|
	WDF_STD_BTN | WDF_DEF_WIDGET,
 | 
						|
	_ask_reset_landscape_widgets,
 | 
						|
	AskResetLandscapeWndProc,
 | 
						|
};
 | 
						|
 | 
						|
static void AskResetLandscape(uint mode)
 | 
						|
{
 | 
						|
	AllocateWindowDescFront(&_ask_reset_landscape_desc, mode);
 | 
						|
}
 | 
						|
 | 
						|
static void CcTerraform(bool success, uint tile, uint32 p1, uint32 p2)
 | 
						|
{
 | 
						|
	if (success) {
 | 
						|
		SndPlayTileFx(0x1D, tile);
 | 
						|
	} else {
 | 
						|
		SetRedErrorSquare(_terraform_err_tile);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void CommonRaiseLowerBigLand(uint tile, int mode)
 | 
						|
{
 | 
						|
	int size;
 | 
						|
	uint h;
 | 
						|
 | 
						|
	_error_message_2 = mode ? STR_0808_CAN_T_RAISE_LAND_HERE : STR_0809_CAN_T_LOWER_LAND_HERE;
 | 
						|
 | 
						|
	_generating_world = true;
 | 
						|
 | 
						|
//	tile = TILE_FROM_XY(GET_TILE_X(tile)*16+_tile_fract_coords.x + 8,GET_TILE_Y(tile)*16+_tile_fract_coords.y + 8);
 | 
						|
 | 
						|
	if (_terraform_size == 1) {
 | 
						|
		DoCommandP(tile, 8, (uint32)mode, CcTerraform, CMD_TERRAFORM_LAND | CMD_AUTO);
 | 
						|
	} else {
 | 
						|
		SndPlayTileFx(0x1D, tile);
 | 
						|
 | 
						|
		size = _terraform_size;
 | 
						|
		assert(size != 0);
 | 
						|
		if (mode != 0) {
 | 
						|
			/* Raise land */
 | 
						|
			h = 15;
 | 
						|
			BEGIN_TILE_LOOP(tile2, size, size, tile)
 | 
						|
				h = min(h, _map_type_and_height[tile2]&0xF);
 | 
						|
			END_TILE_LOOP(tile2, size, size, tile)
 | 
						|
		} else {
 | 
						|
			/* Lower land */
 | 
						|
			h = 0;
 | 
						|
			BEGIN_TILE_LOOP(tile2, size, size, tile)
 | 
						|
				h = max(h, _map_type_and_height[tile2]&0xF);
 | 
						|
			END_TILE_LOOP(tile2, size, size, tile)
 | 
						|
		}
 | 
						|
 | 
						|
		BEGIN_TILE_LOOP(tile2, size, size, tile)
 | 
						|
			if ((uint)(_map_type_and_height[tile2]&0xF) == h) {
 | 
						|
				DoCommandP(tile2, 8, (uint32)mode, NULL, CMD_TERRAFORM_LAND | CMD_AUTO);
 | 
						|
			}
 | 
						|
		END_TILE_LOOP(tile2, size, size, tile)
 | 
						|
	}
 | 
						|
 | 
						|
	_generating_world = false;
 | 
						|
}
 | 
						|
 | 
						|
void PlaceProc_RaiseBigLand(uint tile)
 | 
						|
{
 | 
						|
	CommonRaiseLowerBigLand(tile, 1);
 | 
						|
}
 | 
						|
 | 
						|
void PlaceProc_LowerBigLand(uint tile)
 | 
						|
{
 | 
						|
	CommonRaiseLowerBigLand(tile, 0);
 | 
						|
}
 | 
						|
 | 
						|
//static void CcDemolish(bool success, uint tile, uint32 p1, uint32 p2)
 | 
						|
//{
 | 
						|
//	if (success) {
 | 
						|
		//SndPlayTileFx(0x10, tile);
 | 
						|
		//CreateEffectVehicleAbove(GET_TILE_X(tile)*16 + 8,GET_TILE_Y(tile)*16 + 8, 2, EV_DEMOLISH);
 | 
						|
//	}
 | 
						|
//}
 | 
						|
 | 
						|
//void PlaceProc_Demolish(uint tile)
 | 
						|
//{
 | 
						|
//	DoCommandP(tile, 0, 0, CcDemolish, CMD_LANDSCAPE_CLEAR | CMD_MSG(STR_00B5_CAN_T_CLEAR_THIS_AREA));
 | 
						|
//}
 | 
						|
 | 
						|
 | 
						|
void PlaceProc_RockyArea(uint tile)
 | 
						|
{
 | 
						|
	if (!IS_TILETYPE(tile, MP_CLEAR))
 | 
						|
		return;
 | 
						|
 | 
						|
	_map5[tile] = (_map5[tile] & ~0x1C) | 8;
 | 
						|
	MarkTileDirtyByTile(tile);
 | 
						|
	SndPlayTileFx(0x1D, tile);
 | 
						|
}
 | 
						|
 | 
						|
void PlaceProc_LightHouse(uint tile)
 | 
						|
{
 | 
						|
	TileInfo ti;
 | 
						|
 | 
						|
	FindLandscapeHeightByTile(&ti, tile);
 | 
						|
	if (ti.type != MP_CLEAR || (ti.tileh & 0x10))
 | 
						|
		return;
 | 
						|
 | 
						|
	ModifyTile(tile, MP_SETTYPE(MP_UNMOVABLE) | MP_MAP5, 1);
 | 
						|
	SndPlayTileFx(0x1D, tile);
 | 
						|
}
 | 
						|
 | 
						|
void PlaceProc_Transmitter(uint tile)
 | 
						|
{
 | 
						|
	TileInfo ti;
 | 
						|
 | 
						|
	FindLandscapeHeightByTile(&ti, tile);
 | 
						|
	if (ti.type != MP_CLEAR || (ti.tileh & 0x10))
 | 
						|
		return;
 | 
						|
 | 
						|
	ModifyTile(tile, MP_SETTYPE(MP_UNMOVABLE) | MP_MAP5, 0);
 | 
						|
	SndPlayTileFx(0x1D, tile);
 | 
						|
}
 | 
						|
 | 
						|
void PlaceProc_Desert(uint tile)
 | 
						|
{
 | 
						|
	SetMapExtraBits(tile, GetMapExtraBits(tile) == 1 ? 0 : 1);
 | 
						|
}
 | 
						|
 | 
						|
static const Widget _scen_edit_land_gen_widgets[] = {
 | 
						|
{    WWT_TEXTBTN,     7,     0,    10,     0,    13, STR_00C5,	STR_018B_CLOSE_WINDOW},
 | 
						|
{    WWT_CAPTION,     7,    11,   153,     0,    13, STR_0223_LAND_GENERATION,STR_018C_WINDOW_TITLE_DRAG_THIS},
 | 
						|
{     WWT_IMGBTN,     7,     0,   153,    14,    99, 0x0,				STR_NULL},
 | 
						|
{     WWT_IMGBTN,    14,    22,    43,    14,    35, 0x2B6,			STR_018F_RAISE_A_CORNER_OF_LAND},
 | 
						|
{     WWT_IMGBTN,    14,    44,    65,    14,    35, 0x2B7,			STR_018E_LOWER_A_CORNER_OF_LAND},
 | 
						|
{     WWT_IMGBTN,    14,     0,    21,    14,    35, 0x2BF,			STR_018D_DEMOLISH_BUILDINGS_ETC},
 | 
						|
{    WWT_TEXTBTN,    14,   125,   135,    43,    54, STR_0224,	STR_0228_INCREASE_SIZE_OF_LAND_AREA},
 | 
						|
{    WWT_TEXTBTN,    14,   125,   135,    56,    67, STR_0225,	STR_0229_DECREASE_SIZE_OF_LAND_AREA},
 | 
						|
{    WWT_TEXTBTN,    14,    20,   135,    75,    86, STR_0226_RANDOM_LAND,		STR_022A_GENERATE_RANDOM_LAND},
 | 
						|
{    WWT_TEXTBTN,    14,    20,   135,    88,    99, STR_0227_RESET_LAND,			STR_022B_RESET_LANDSCAPE},
 | 
						|
 | 
						|
{     WWT_IMGBTN,    14,    88,   109,    14,    35, 0xFF4,			STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE},
 | 
						|
{     WWT_IMGBTN,    14,   110,   131,    14,    35, 0xFF5,			STR_028D_PLACE_LIGHTHOUSE},
 | 
						|
{     WWT_IMGBTN,    14,   132,   153,    14,    35, 0xFF6,			STR_028E_PLACE_TRANSMITTER},
 | 
						|
{     WWT_IMGBTN,    14,    66,    87,    14,    35, SPR_OPENTTD_BASE+68,			STR_LEVEL_LAND_TOOLTIP},
 | 
						|
{   WIDGETS_END},
 | 
						|
};
 | 
						|
 | 
						|
static const int8 _multi_terraform_coords[][2] = {
 | 
						|
	{  0, -2},
 | 
						|
	{  4,  0},{ -4,  0},{  0,  2},
 | 
						|
	{ -8,  2},{ -4,  4},{  0,  6},{  4,  4},{  8,  2},
 | 
						|
	{-12,  0},{ -8, -2},{ -4, -4},{  0, -6},{  4, -4},{  8, -2},{ 12,  0},
 | 
						|
	{-16,  2},{-12,  4},{ -8,  6},{ -4,  8},{  0, 10},{  4,  8},{  8,  6},{ 12,  4},{ 16,  2},
 | 
						|
	{-20,  0},{-16, -2},{-12, -4},{ -8, -6},{ -4, -8},{  0,-10},{  4, -8},{  8, -6},{ 12, -4},{ 16, -2},{ 20,  0},
 | 
						|
	{-24,  2},{-20,  4},{-16,  6},{-12,  8},{ -8, 10},{ -4, 12},{  0, 14},{  4, 12},{  8, 10},{ 12,  8},{ 16,  6},{ 20,  4},{ 24,  2},
 | 
						|
	{-28,  0},{-24, -2},{-20, -4},{-16, -6},{-12, -8},{ -8,-10},{ -4,-12},{  0,-14},{  4,-12},{  8,-10},{ 12, -8},{ 16, -6},{ 20, -4},{ 24, -2},{ 28,  0},
 | 
						|
};
 | 
						|
 | 
						|
static void ScenEditLandGenWndProc(Window *w, WindowEvent *e)
 | 
						|
{
 | 
						|
	// XXX: show different tooltips in desert mode
 | 
						|
	switch(e->event) {
 | 
						|
	case WE_PAINT:
 | 
						|
		// XXX: only show reset button when nothing was built
 | 
						|
		DrawWindowWidgets(w);
 | 
						|
 | 
						|
		{
 | 
						|
			int n = _terraform_size * _terraform_size;
 | 
						|
			const int8 *coords = &_multi_terraform_coords[0][0];
 | 
						|
 | 
						|
			assert(n != 0);
 | 
						|
			do {
 | 
						|
				DrawSprite(0xFEF, 77 + coords[0], 55 + coords[1]);
 | 
						|
				coords += 2;
 | 
						|
			} while (--n);
 | 
						|
		}
 | 
						|
 | 
						|
		if (_thd.window_class == WC_SCEN_LAND_GEN && (w->click_state&(1<<3|1<<4))) {
 | 
						|
			SetTileSelectSize(_terraform_size, _terraform_size);
 | 
						|
		}
 | 
						|
		break;
 | 
						|
	case WE_CLICK:
 | 
						|
		switch(e->click.widget) {
 | 
						|
		case 3: /* raise corner */
 | 
						|
			HandlePlacePushButton(w, 3, ANIMCURSOR_RAISELAND, 2, PlaceProc_RaiseBigLand);
 | 
						|
			break;
 | 
						|
		case 4: /* lower corner */
 | 
						|
			HandlePlacePushButton(w, 4, ANIMCURSOR_LOWERLAND, 2, PlaceProc_LowerBigLand);
 | 
						|
			break;
 | 
						|
		case 5: /* demolish */
 | 
						|
			HandlePlacePushButton(w, 5, ANIMCURSOR_DEMOLISH, 1, PlaceProc_DemolishArea);
 | 
						|
			break;
 | 
						|
		{
 | 
						|
			int size;
 | 
						|
		case 6: /* increase terraform size */
 | 
						|
			HandleButtonClick(w, 6);
 | 
						|
			size = 1;
 | 
						|
			goto terraform_size_common;
 | 
						|
		case 7: /* decrease terraform size */
 | 
						|
			HandleButtonClick(w, 7);
 | 
						|
			size = -1;
 | 
						|
terraform_size_common:;
 | 
						|
			size += _terraform_size;
 | 
						|
			if (!IS_INT_INSIDE(size, 1, 8+1))
 | 
						|
				return;
 | 
						|
			_terraform_size = size;
 | 
						|
			SndPlayFx(0x13);
 | 
						|
			SetWindowDirty(w);
 | 
						|
			break;
 | 
						|
		}
 | 
						|
 | 
						|
		case 8: /* gen random land */
 | 
						|
			HandleButtonClick(w, 8);
 | 
						|
			AskResetLandscape(0);
 | 
						|
			break;
 | 
						|
 | 
						|
		case 9: /* reset landscape */
 | 
						|
			HandleButtonClick(w,9);
 | 
						|
			AskResetLandscape(1);
 | 
						|
			break;
 | 
						|
 | 
						|
		case 10: /* place rocky areas */
 | 
						|
			HandlePlacePushButton(w, 10, 0xFF7, 1, PlaceProc_RockyArea);
 | 
						|
			break;
 | 
						|
 | 
						|
		case 11: /* place lighthouse */
 | 
						|
			HandlePlacePushButton(w, 11, 0xFF8, 1, _opt.landscape == LT_DESERT ? PlaceProc_Desert : PlaceProc_LightHouse);
 | 
						|
			break;
 | 
						|
 | 
						|
		case 12: /* place transmitter */
 | 
						|
			HandlePlacePushButton(w, 12, 0xFF9, 1, PlaceProc_Transmitter);
 | 
						|
			break;
 | 
						|
 | 
						|
		case 13: /* level Land */
 | 
						|
			HandlePlacePushButton(w, 13, SPR_OPENTTD_BASE+69, 2, PlaceProc_LevelLand);
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		break;
 | 
						|
	case WE_TIMEOUT:
 | 
						|
		UnclickSomeWindowButtons(w, ~(1<<3 | 1<<4 | 1<<5 | 1<<10|1<<11|1<<12));
 | 
						|
		break;
 | 
						|
	case WE_PLACE_OBJ:
 | 
						|
		_place_proc(e->place.tile);
 | 
						|
		break;
 | 
						|
	case WE_PLACE_DRAG: {
 | 
						|
		VpSelectTilesWithMethod(e->place.pt.x, e->place.pt.y, e->place.userdata & 0xF);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	case WE_PLACE_MOUSEUP:
 | 
						|
		if (e->click.pt.x != -1) {
 | 
						|
			uint start_tile = e->place.starttile;
 | 
						|
			uint end_tile = e->place.tile;
 | 
						|
			if (e->place.userdata == VPM_X_AND_Y) {
 | 
						|
				DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_CLEAR_AREA | CMD_MSG(STR_00B5_CAN_T_CLEAR_THIS_AREA));
 | 
						|
			} else if (e->place.userdata == (VPM_X_AND_Y | (2<<4))) {
 | 
						|
				DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_LEVEL_LAND | CMD_AUTO);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	break;
 | 
						|
 | 
						|
	case WE_ABORT_PLACE_OBJ:
 | 
						|
		w->click_state = 0;
 | 
						|
		SetWindowDirty(w);
 | 
						|
		break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static const WindowDesc _scen_edit_land_gen_desc = {
 | 
						|
	-1,-1, 154, 100,
 | 
						|
	WC_SCEN_LAND_GEN,0,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 | 
						|
	_scen_edit_land_gen_widgets,
 | 
						|
	ScenEditLandGenWndProc,
 | 
						|
};
 | 
						|
 | 
						|
static void ToolbarScenGenLand(Window *w)
 | 
						|
{
 | 
						|
	HandleButtonClick(w, 11);
 | 
						|
	SndPlayFx(0x13);
 | 
						|
 | 
						|
	AllocateWindowDescFront(&_scen_edit_land_gen_desc, 0);
 | 
						|
}
 | 
						|
 | 
						|
static void CcBuildTown(bool success, uint tile, uint32 p1, uint32 p2)
 | 
						|
{
 | 
						|
	if (success) {
 | 
						|
		SndPlayTileFx(0x1D, tile);
 | 
						|
		ResetObjectToPlace();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void PlaceProc_Town(uint tile)
 | 
						|
{
 | 
						|
	DoCommandP(tile, 0, 0, CcBuildTown, CMD_BUILD_TOWN | CMD_MSG(STR_0236_CAN_T_BUILD_TOWN_HERE));
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static const Widget _scen_edit_town_gen_widgets[] = {
 | 
						|
{    WWT_TEXTBTN,     7,     0,    10,     0,    13, STR_00C5,									STR_018B_CLOSE_WINDOW},
 | 
						|
{    WWT_CAPTION,     7,    11,   159,     0,    13, STR_0233_TOWN_GENERATION,	STR_018C_WINDOW_TITLE_DRAG_THIS},
 | 
						|
{     WWT_IMGBTN,     7,     0,   159,    14,    81, 0x0,												STR_NULL},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   157,    16,    27, STR_0234_NEW_TOWN,					STR_0235_CONSTRUCT_NEW_TOWN},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   157,    29,    40, STR_023D_RANDOM_TOWN,			STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   157,    42,    53, STR_MANY_RANDOM_TOWNS,			STR_RANDOM_TOWNS_TIP},
 | 
						|
{    WWT_TEXTBTN,    14,     2,    53,    68,    79, STR_02A1_SMALL,						STR_02A4_SELECT_TOWN_SIZE},
 | 
						|
{    WWT_TEXTBTN,    14,    54,   105,    68,    79, STR_02A2_MEDIUM,						STR_02A4_SELECT_TOWN_SIZE},
 | 
						|
{    WWT_TEXTBTN,    14,   106,   157,    68,    79, STR_02A3_LARGE,						STR_02A4_SELECT_TOWN_SIZE},
 | 
						|
{   WIDGETS_END},
 | 
						|
};
 | 
						|
 | 
						|
static void ScenEditTownGenWndProc(Window *w, WindowEvent *e)
 | 
						|
{
 | 
						|
	switch(e->event) {
 | 
						|
	case WE_PAINT:
 | 
						|
		w->click_state = (w->click_state & ~(1<<6 | 1<<7 | 1<<8) ) | (1 << (_new_town_size + 6));
 | 
						|
		DrawWindowWidgets(w);
 | 
						|
		DrawStringCentered(80, 56, STR_02A5_TOWN_SIZE, 0);
 | 
						|
		break;
 | 
						|
 | 
						|
	case WE_CLICK:
 | 
						|
		switch(e->click.widget) {
 | 
						|
		case 3: /* new town */
 | 
						|
			HandlePlacePushButton(w, 3, 0xFF0, 1, PlaceProc_Town);
 | 
						|
			break;
 | 
						|
		case 4: {/* random town */
 | 
						|
			Town *t;
 | 
						|
 | 
						|
			HandleButtonClick(w, 4);
 | 
						|
			_generating_world = true;
 | 
						|
			t = CreateRandomTown();
 | 
						|
			_generating_world = false;
 | 
						|
			if (t != NULL)
 | 
						|
				ScrollMainWindowToTile(t->xy);
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case 5: {/* many random towns */
 | 
						|
			HandleButtonClick(w, 5);
 | 
						|
			_generating_world = true;
 | 
						|
			_game_mode = GM_NORMAL; // little hack to avoid towns of the same size
 | 
						|
			GenerateTowns();
 | 
						|
			_generating_world = false;
 | 
						|
			_game_mode = GM_EDITOR;
 | 
						|
			break;
 | 
						|
		}
 | 
						|
 | 
						|
		case 6: case 7: case 8:
 | 
						|
			_new_town_size = e->click.widget - 6;
 | 
						|
			SetWindowDirty(w);
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		break;
 | 
						|
 | 
						|
	case WE_TIMEOUT:
 | 
						|
		UnclickSomeWindowButtons(w, 1<<4 | 1<<5);
 | 
						|
		break;
 | 
						|
	case WE_PLACE_OBJ:
 | 
						|
		_place_proc(e->place.tile);
 | 
						|
		break;
 | 
						|
	case WE_ABORT_PLACE_OBJ:
 | 
						|
		w->click_state = 0;
 | 
						|
		SetWindowDirty(w);
 | 
						|
		break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static const WindowDesc _scen_edit_town_gen_desc = {
 | 
						|
	-1,-1, 160, 82,
 | 
						|
	WC_SCEN_TOWN_GEN,0,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 | 
						|
	_scen_edit_town_gen_widgets,
 | 
						|
	ScenEditTownGenWndProc,
 | 
						|
};
 | 
						|
 | 
						|
static void ToolbarScenGenTown(Window *w)
 | 
						|
{
 | 
						|
	HandleButtonClick(w, 12);
 | 
						|
	SndPlayFx(0x13);
 | 
						|
 | 
						|
	AllocateWindowDescFront(&_scen_edit_town_gen_desc, 0);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static const Widget _scenedit_industry_normal_widgets[] = {
 | 
						|
{    WWT_TEXTBTN,     7,     0,    10,     0,    13, STR_00C5,								STR_NULL},
 | 
						|
{    WWT_CAPTION,     7,    11,   169,     0,    13, STR_023F_INDUSTRY_GENERATION,	STR_NULL},
 | 
						|
{     WWT_IMGBTN,     7,     0,   169,    14,   224, 0x0,											STR_NULL},
 | 
						|
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    16,    27, STR_MANY_RANDOM_INDUSTRIES,		STR_RANDOM_INDUSTRIES_TIP},
 | 
						|
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    42,    53, STR_0240_COAL_MINE,			STR_0262_CONSTRUCT_COAL_MINE},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    55,    66, STR_0241_POWER_STATION,	STR_0263_CONSTRUCT_POWER_STATION},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    68,    79, STR_0242_SAWMILL,				STR_0264_CONSTRUCT_SAWMILL},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    81,    92, STR_0243_FOREST,					STR_0265_PLANT_FOREST},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    94,   105, STR_0244_OIL_REFINERY,		STR_0266_CONSTRUCT_OIL_REFINERY},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   107,   118, STR_0245_OIL_RIG,				STR_0267_CONSTRUCT_OIL_RIG_CAN_ONLY},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   120,   131, STR_0246_FACTORY,				STR_0268_CONSTRUCT_FACTORY},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   133,   144, STR_0247_STEEL_MILL,			STR_0269_CONSTRUCT_STEEL_MILL},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   146,   157, STR_0248_FARM,						STR_026A_CONSTRUCT_FARM},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   159,   170, STR_0249_IRON_ORE_MINE,	STR_026B_CONSTRUCT_IRON_ORE_MINE},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   172,   183, STR_024A_OIL_WELLS,			STR_026C_CONSTRUCT_OIL_WELLS},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   185,   196, STR_024B_BANK,						STR_026D_CONSTRUCT_BANK_CAN_ONLY},
 | 
						|
{   WIDGETS_END},
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
static const Widget _scenedit_industry_hilly_widgets[] = {
 | 
						|
{    WWT_TEXTBTN,     7,     0,    10,     0,    13, STR_00C5,								STR_NULL},
 | 
						|
{    WWT_CAPTION,     7,    11,   169,     0,    13, STR_023F_INDUSTRY_GENERATION,	STR_NULL},
 | 
						|
{     WWT_IMGBTN,     7,     0,   169,    14,   224, 0x0,											STR_NULL},
 | 
						|
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    16,    27, STR_MANY_RANDOM_INDUSTRIES,		STR_RANDOM_INDUSTRIES_TIP},
 | 
						|
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    42,    53, STR_0240_COAL_MINE,			STR_0262_CONSTRUCT_COAL_MINE},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    55,    66, STR_0241_POWER_STATION,	STR_0263_CONSTRUCT_POWER_STATION},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    68,    79, STR_024C_PAPER_MILL,			STR_026E_CONSTRUCT_PAPER_MILL},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    81,    92, STR_0243_FOREST,					STR_0265_PLANT_FOREST},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    94,   105, STR_0244_OIL_REFINERY,		STR_0266_CONSTRUCT_OIL_REFINERY},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   107,   118, STR_024D_FOOD_PROCESSING_PLANT,	STR_026F_CONSTRUCT_FOOD_PROCESSING},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   120,   131, STR_024E_PRINTING_WORKS,	STR_0270_CONSTRUCT_PRINTING_WORKS},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   133,   144, STR_024F_GOLD_MINE,			STR_0271_CONSTRUCT_GOLD_MINE},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   146,   157, STR_0248_FARM,						STR_026A_CONSTRUCT_FARM},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   159,   170, STR_024B_BANK,						STR_0272_CONSTRUCT_BANK_CAN_ONLY},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   172,   183, STR_024A_OIL_WELLS,			STR_026C_CONSTRUCT_OIL_WELLS},
 | 
						|
{   WIDGETS_END},
 | 
						|
};
 | 
						|
 | 
						|
static const Widget _scenedit_industry_desert_widgets[] = {
 | 
						|
{    WWT_TEXTBTN,     7,     0,    10,     0,    13, STR_00C5,									STR_NULL},
 | 
						|
{    WWT_CAPTION,     7,    11,   169,     0,    13, STR_023F_INDUSTRY_GENERATION,		STR_NULL},
 | 
						|
{     WWT_IMGBTN,     7,     0,   169,    14,   224, 0x0,												STR_NULL},
 | 
						|
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    16,    27, STR_MANY_RANDOM_INDUSTRIES,			STR_RANDOM_INDUSTRIES_TIP},
 | 
						|
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    42,    53, STR_0250_LUMBER_MILL,			STR_0273_CONSTRUCT_LUMBER_MILL_TO},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    55,    66, STR_0251_FRUIT_PLANTATION,	STR_0274_PLANT_FRUIT_PLANTATION},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    68,    79, STR_0252_RUBBER_PLANTATION,STR_0275_PLANT_RUBBER_PLANTATION},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    81,    92, STR_0244_OIL_REFINERY,			STR_0266_CONSTRUCT_OIL_REFINERY},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    94,   105, STR_024D_FOOD_PROCESSING_PLANT,	STR_026F_CONSTRUCT_FOOD_PROCESSING},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   107,   118, STR_0246_FACTORY,					STR_0268_CONSTRUCT_FACTORY},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   120,   131, STR_0253_WATER_SUPPLY,			STR_0276_CONSTRUCT_WATER_SUPPLY},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   133,   144, STR_0248_FARM,							STR_026A_CONSTRUCT_FARM},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   146,   157, STR_0254_WATER_TOWER,			STR_0277_CONSTRUCT_WATER_TOWER_CAN},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   159,   170, STR_024A_OIL_WELLS,				STR_026C_CONSTRUCT_OIL_WELLS},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   172,   183, STR_024B_BANK,							STR_0272_CONSTRUCT_BANK_CAN_ONLY},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   185,   196, STR_0255_DIAMOND_MINE,			STR_0278_CONSTRUCT_DIAMOND_MINE},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   198,   209, STR_0256_COPPER_ORE_MINE,	STR_0279_CONSTRUCT_COPPER_ORE_MINE},
 | 
						|
{   WIDGETS_END},
 | 
						|
};
 | 
						|
 | 
						|
static const Widget _scenedit_industry_candy_widgets[] = {
 | 
						|
{    WWT_TEXTBTN,     7,     0,    10,     0,    13, STR_00C5,										STR_NULL},
 | 
						|
{    WWT_CAPTION,     7,    11,   169,     0,    13, STR_023F_INDUSTRY_GENERATION,STR_NULL},
 | 
						|
{     WWT_IMGBTN,     7,     0,   169,    14,   224, 0x0,													STR_NULL},
 | 
						|
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    16,    27, STR_MANY_RANDOM_INDUSTRIES,	STR_RANDOM_INDUSTRIES_TIP},
 | 
						|
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    42,    53, STR_0257_COTTON_CANDY_FOREST,STR_027A_PLANT_COTTON_CANDY_FOREST},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    55,    66, STR_0258_CANDY_FACTORY,			STR_027B_CONSTRUCT_CANDY_FACTORY},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    68,    79, STR_0259_BATTERY_FARM,				STR_027C_CONSTRUCT_BATTERY_FARM},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    81,    92, STR_025A_COLA_WELLS,					STR_027D_CONSTRUCT_COLA_WELLS},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,    94,   105, STR_025B_TOY_SHOP,						STR_027E_CONSTRUCT_TOY_SHOP},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   107,   118, STR_025C_TOY_FACTORY,				STR_027F_CONSTRUCT_TOY_FACTORY},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   120,   131, STR_025D_PLASTIC_FOUNTAINS,	STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   133,   144, STR_025E_FIZZY_DRINK_FACTORY,STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   146,   157, STR_025F_BUBBLE_GENERATOR,		STR_0282_CONSTRUCT_BUBBLE_GENERATOR},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   159,   170, STR_0260_TOFFEE_QUARRY,			STR_0283_CONSTRUCT_TOFFEE_QUARRY},
 | 
						|
{    WWT_TEXTBTN,    14,     2,   167,   172,   183, STR_0261_SUGAR_MINE,					STR_0284_CONSTRUCT_SUGAR_MINE},
 | 
						|
{   WIDGETS_END},
 | 
						|
};
 | 
						|
 | 
						|
int _industry_type_to_place;
 | 
						|
 | 
						|
static bool AnyTownExists() {
 | 
						|
	Town *t;
 | 
						|
	FOR_ALL_TOWNS(t) {
 | 
						|
		if (t->xy)
 | 
						|
			return true;
 | 
						|
	}
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
extern Industry *CreateNewIndustry(uint tile, int type);
 | 
						|
 | 
						|
static bool TryBuildIndustry(TileIndex tile, int type)
 | 
						|
{
 | 
						|
	int n;
 | 
						|
 | 
						|
	if (CreateNewIndustry(tile, type)) return true;
 | 
						|
 | 
						|
	n = 100;
 | 
						|
	do {
 | 
						|
		if (CreateNewIndustry(AdjustTileCoordRandomly(tile, 1), type)) return true;
 | 
						|
	} while (--n);
 | 
						|
 | 
						|
	n = 200;
 | 
						|
	do {
 | 
						|
		if (CreateNewIndustry(AdjustTileCoordRandomly(tile, 2), type)) return true;
 | 
						|
	} while (--n);
 | 
						|
 | 
						|
	n = 700;
 | 
						|
	do {
 | 
						|
		if (CreateNewIndustry(AdjustTileCoordRandomly(tile, 4), type)) return true;
 | 
						|
	} while (--n);
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static const byte _industry_type_list[4][16] = {
 | 
						|
	{0, 1, 2, 3, 4, 5, 6, 8, 9, 18, 11, 12},
 | 
						|
	{0, 1, 14, 3, 4, 13, 7, 15, 9, 16, 11, 12},
 | 
						|
	{25, 19, 20, 4, 13, 23, 21, 24, 22, 11, 16, 17, 10},
 | 
						|
	{26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36},
 | 
						|
};
 | 
						|
 | 
						|
bool _ignore_restrictions;
 | 
						|
 | 
						|
static void ScenEditIndustryWndProc(Window *w, WindowEvent *e)
 | 
						|
{
 | 
						|
	int button;
 | 
						|
 | 
						|
	switch(e->event) {
 | 
						|
	case WE_PAINT:
 | 
						|
		DrawWindowWidgets(w);
 | 
						|
		break;
 | 
						|
 | 
						|
	case WE_CLICK:
 | 
						|
		if ((button=e->click.widget) == 3) {
 | 
						|
			HandleButtonClick(w, 3);
 | 
						|
 | 
						|
		if (!AnyTownExists()) {
 | 
						|
			ShowErrorMessage(STR_0286_MUST_BUILD_TOWN_FIRST, STR_CAN_T_GENERATE_INDUSTRIES, 0, 0);
 | 
						|
			return;
 | 
						|
		}
 | 
						|
 | 
						|
			_generating_world = true;
 | 
						|
			GenerateIndustries();
 | 
						|
			_generating_world = false;
 | 
						|
		}
 | 
						|
 | 
						|
		if ((button=e->click.widget) >= 4) {
 | 
						|
			if (HandlePlacePushButton(w, button, 0xFF1, 1, NULL))
 | 
						|
				_industry_type_to_place = _industry_type_list[_opt.landscape][button - 4];
 | 
						|
		}
 | 
						|
		break;
 | 
						|
	case WE_PLACE_OBJ: {
 | 
						|
		int type;
 | 
						|
 | 
						|
		// Show error if no town exists at all
 | 
						|
		type = _industry_type_to_place;
 | 
						|
		if (!AnyTownExists()) {
 | 
						|
			SET_DPARAM16(0, type + STR_4802_COAL_MINE);
 | 
						|
			ShowErrorMessage(STR_0286_MUST_BUILD_TOWN_FIRST,STR_0285_CAN_T_BUILD_HERE,e->place.pt.x, e->place.pt.y);
 | 
						|
			return;
 | 
						|
		}
 | 
						|
 | 
						|
		_current_player = OWNER_NONE;
 | 
						|
		_generating_world = true;
 | 
						|
		_ignore_restrictions = true;
 | 
						|
		if (!TryBuildIndustry(e->place.tile,type)) {
 | 
						|
			SET_DPARAM16(0, type + STR_4802_COAL_MINE);
 | 
						|
			ShowErrorMessage(_error_message, STR_0285_CAN_T_BUILD_HERE,e->place.pt.x, e->place.pt.y);
 | 
						|
		}
 | 
						|
		_ignore_restrictions = false;
 | 
						|
		_generating_world = false;
 | 
						|
		break;
 | 
						|
	}
 | 
						|
	case WE_ABORT_PLACE_OBJ:
 | 
						|
		w->click_state = 0;
 | 
						|
		SetWindowDirty(w);
 | 
						|
		break;
 | 
						|
	case WE_TIMEOUT:
 | 
						|
		UnclickSomeWindowButtons(w, 1<<3);
 | 
						|
		break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static const WindowDesc _scenedit_industry_normal_desc = {
 | 
						|
	-1,-1, 170, 225,
 | 
						|
	WC_SCEN_INDUSTRY,0,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 | 
						|
	_scenedit_industry_normal_widgets,
 | 
						|
	ScenEditIndustryWndProc,
 | 
						|
};
 | 
						|
 | 
						|
static const WindowDesc _scenedit_industry_hilly_desc = {
 | 
						|
	-1,-1, 170, 225,
 | 
						|
	WC_SCEN_INDUSTRY,0,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 | 
						|
	_scenedit_industry_hilly_widgets,
 | 
						|
	ScenEditIndustryWndProc,
 | 
						|
};
 | 
						|
 | 
						|
static const WindowDesc _scenedit_industry_desert_desc = {
 | 
						|
	-1,-1, 170, 225,
 | 
						|
	WC_SCEN_INDUSTRY,0,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 | 
						|
	_scenedit_industry_desert_widgets,
 | 
						|
	ScenEditIndustryWndProc,
 | 
						|
};
 | 
						|
 | 
						|
static const WindowDesc _scenedit_industry_candy_desc = {
 | 
						|
	-1,-1, 170, 225,
 | 
						|
	WC_SCEN_INDUSTRY,0,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 | 
						|
	_scenedit_industry_candy_widgets,
 | 
						|
	ScenEditIndustryWndProc,
 | 
						|
};
 | 
						|
 | 
						|
static const WindowDesc * const _scenedit_industry_descs[] = {
 | 
						|
	&_scenedit_industry_normal_desc,
 | 
						|
	&_scenedit_industry_hilly_desc,
 | 
						|
	&_scenedit_industry_desert_desc,
 | 
						|
	&_scenedit_industry_candy_desc,
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
static void ToolbarScenGenIndustry(Window *w)
 | 
						|
{
 | 
						|
	HandleButtonClick(w, 13);
 | 
						|
	SndPlayFx(0x13);
 | 
						|
	AllocateWindowDescFront(_scenedit_industry_descs[_opt.landscape],0);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarScenBuildRoad(Window *w)
 | 
						|
{
 | 
						|
	HandleButtonClick(w, 14);
 | 
						|
	SndPlayFx(0x13);
 | 
						|
	ShowBuildRoadScenToolbar();
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarScenPlantTrees(Window *w)
 | 
						|
{
 | 
						|
	HandleButtonClick(w, 15);
 | 
						|
	SndPlayFx(0x13);
 | 
						|
	ShowBuildTreesScenToolbar();
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarScenPlaceSign(Window *w)
 | 
						|
{
 | 
						|
	HandleButtonClick(w, 16);
 | 
						|
	SndPlayFx(0x13);
 | 
						|
	SelectSignTool();
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarBtn_NULL(Window *w)
 | 
						|
{
 | 
						|
}
 | 
						|
 | 
						|
static ToolbarButtonProc* const _toolbar_button_procs[] = {
 | 
						|
	ToolbarPauseClick,
 | 
						|
	ToolbarFastForwardClick,
 | 
						|
	ToolbarOptionsClick,
 | 
						|
	ToolbarSaveClick,
 | 
						|
	ToolbarMapClick,
 | 
						|
	ToolbarTownClick,
 | 
						|
	ToolbarSubsidiesClick,
 | 
						|
	ToolbarStationsClick,
 | 
						|
	ToolbarMoneyClick,
 | 
						|
	ToolbarPlayersClick,
 | 
						|
	ToolbarGraphsClick,
 | 
						|
	ToolbarLeagueClick,
 | 
						|
	ToolbarIndustryClick,
 | 
						|
	ToolbarTrainClick,
 | 
						|
	ToolbarRoadClick,
 | 
						|
	ToolbarShipClick,
 | 
						|
	ToolbarAirClick,
 | 
						|
	ToolbarZoomInClick,
 | 
						|
	ToolbarZoomOutClick,
 | 
						|
	ToolbarBuildRailClick,
 | 
						|
	ToolbarBuildRoadClick,
 | 
						|
	ToolbarBuildWaterClick,
 | 
						|
	ToolbarBuildAirClick,
 | 
						|
	ToolbarForestClick,
 | 
						|
	ToolbarMusicClick,
 | 
						|
	ToolbarNewspaperClick,
 | 
						|
	ToolbarHelpClick,
 | 
						|
};
 | 
						|
 | 
						|
static void MainToolbarWndProc(Window *w, WindowEvent *e)
 | 
						|
{
 | 
						|
	switch(e->event) {
 | 
						|
	case WE_PAINT: {
 | 
						|
 | 
						|
		// Draw brown-red toolbar bg.
 | 
						|
		GfxFillRect(0, 0, w->width-1, w->height-1, 0xB2);
 | 
						|
		GfxFillRect(0, 0, w->width-1, w->height-1, 0x80B4);
 | 
						|
 | 
						|
		// if spectator, disable things
 | 
						|
		if (_current_player == OWNER_SPECTATOR){
 | 
						|
			w->disabled_state |= (1 << 19) | (1<<20) | (1<<21) | (1<<22) | (1<<23);
 | 
						|
		} else {
 | 
						|
			w->disabled_state &= ~((1 << 19) | (1<<20) | (1<<21) | (1<<22) | (1<<23));
 | 
						|
		}
 | 
						|
 | 
						|
		DrawWindowWidgets(w);
 | 
						|
		break;
 | 
						|
	}
 | 
						|
 | 
						|
	case WE_CLICK: {
 | 
						|
		if (_game_mode != GM_MENU && !HASBIT(w->disabled_state, e->click.widget))
 | 
						|
			_toolbar_button_procs[e->click.widget](w);
 | 
						|
	} break;
 | 
						|
 | 
						|
	case WE_KEYPRESS: {
 | 
						|
		int local = _local_player;
 | 
						|
		if (local == 0xff) local = 0; // spectator
 | 
						|
 | 
						|
		switch(e->keypress.keycode) {
 | 
						|
		case WKC_F1: ToolbarPauseClick(w); break;
 | 
						|
		case WKC_F2: ShowGameOptions(); break;
 | 
						|
		case WKC_F3: MenuClickSaveLoad(0); break;
 | 
						|
		case WKC_F4: ShowSmallMap(); break;
 | 
						|
		case WKC_F5: ShowTownDirectory(); break;
 | 
						|
		case WKC_F6: ShowSubsidiesList(); break;
 | 
						|
		case WKC_F7: ShowPlayerStations(local); break;
 | 
						|
		case WKC_F8: ShowPlayerFinances(local); break;
 | 
						|
		case WKC_F9: ShowPlayerCompany(local); break;
 | 
						|
		case WKC_F10:ShowOperatingProfitGraph(); break;
 | 
						|
		case WKC_F11: ShowCompanyLeagueTable(); break;
 | 
						|
		case WKC_F12: ShowBuildIndustryWindow(); break;
 | 
						|
		case WKC_SHIFT | WKC_F1: ShowPlayerTrains(local); break;
 | 
						|
		case WKC_SHIFT | WKC_F2: ShowPlayerRoadVehicles(local); break;
 | 
						|
		case WKC_SHIFT | WKC_F3: ShowPlayerShips(local); break;
 | 
						|
		case WKC_SHIFT | WKC_F4: ShowPlayerAircraft(local); break;
 | 
						|
		case WKC_SHIFT | WKC_F5: ToolbarZoomInClick(w); break;
 | 
						|
		case WKC_SHIFT | WKC_F6: ToolbarZoomOutClick(w); break;
 | 
						|
		case WKC_SHIFT | WKC_F7: ShowBuildRailToolbar(_last_built_railtype,-1); break;
 | 
						|
		case WKC_SHIFT | WKC_F8: ShowBuildRoadToolbar(); break;
 | 
						|
		case WKC_SHIFT | WKC_F9: ShowBuildDocksToolbar(); break;
 | 
						|
		case WKC_SHIFT | WKC_F10:ShowBuildAirToolbar(); break;
 | 
						|
		case WKC_SHIFT | WKC_F11: ShowBuildTreesToolbar(); break;
 | 
						|
		case WKC_SHIFT | WKC_F12: ShowMusicWindow(); break;
 | 
						|
		case WKC_CTRL  | 'S': _make_screenshot = 1; break;
 | 
						|
		case WKC_CTRL  | 'G': _make_screenshot = 2; break;
 | 
						|
		case WKC_BACKQUOTE: IConsoleSwitch(); e->keypress.cont=false; break;
 | 
						|
		case WKC_CTRL | WKC_ALT | 'C': if(!_networking) ShowCheatWindow(); break;
 | 
						|
		}
 | 
						|
	} break;
 | 
						|
 | 
						|
	case WE_PLACE_OBJ: {
 | 
						|
		_place_proc(e->place.tile);
 | 
						|
	} break;
 | 
						|
 | 
						|
	case WE_ABORT_PLACE_OBJ: {
 | 
						|
		w->click_state &= ~(1<<25);
 | 
						|
		SetWindowDirty(w);
 | 
						|
	} break;
 | 
						|
 | 
						|
	case WE_ON_EDIT_TEXT: HandleOnEditText(e); break;
 | 
						|
 | 
						|
	case WE_MOUSELOOP:
 | 
						|
 | 
						|
		if (((w->click_state) & 1) != (uint)!!_pause) {
 | 
						|
			w->click_state ^= (1 << 0);
 | 
						|
			SetWindowDirty(w);
 | 
						|
		}
 | 
						|
 | 
						|
		if (((w->click_state >> 1) & 1) != (uint)!!_fast_forward) {
 | 
						|
			w->click_state ^= (1 << 1);
 | 
						|
			SetWindowDirty(w);
 | 
						|
		}
 | 
						|
		break;
 | 
						|
 | 
						|
	case WE_TIMEOUT:
 | 
						|
		UnclickSomeWindowButtons(w, ~(1<<0 | 1<<1));
 | 
						|
		break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static const Widget _toolb_normal_widgets[] = {
 | 
						|
{      WWT_PANEL,    14,     0,    21,     0,    21, 0x2D6, STR_0171_PAUSE_GAME},
 | 
						|
{      WWT_PANEL,    14,    22,    43,     0,    21, SPR_OPENTTD_BASE + 57, STR_FAST_FORWARD},
 | 
						|
{      WWT_PANEL,    14,    44,    65,     0,    21, 0x2EF, STR_0187_OPTIONS},
 | 
						|
{    WWT_PANEL_2,    14,    66,    87,     0,    21, 0x2D4, STR_0172_SAVE_GAME_ABANDON_GAME},
 | 
						|
 | 
						|
{      WWT_PANEL,    14,    96,   117,     0,    21, 0x2C4, STR_0174_DISPLAY_MAP},
 | 
						|
{      WWT_PANEL,    14,   118,   139,     0,    21, 0xFED, STR_0176_DISPLAY_TOWN_DIRECTORY},
 | 
						|
{      WWT_PANEL,    14,   140,   161,     0,    21, 0x2A7, STR_02DC_DISPLAY_SUBSIDIES},
 | 
						|
{      WWT_PANEL,    14,   162,   183,     0,    21, 0x513, STR_0173_DISPLAY_LIST_OF_COMPANY},
 | 
						|
 | 
						|
{      WWT_PANEL,    14,   191,   212,     0,    21, 0x2E1, STR_0177_DISPLAY_COMPANY_FINANCES},
 | 
						|
{      WWT_PANEL,    14,   213,   235,     0,    21, 0x2E7, STR_0178_DISPLAY_COMPANY_GENERAL},
 | 
						|
{      WWT_PANEL,    14,   236,   257,     0,    21, 0x2E9, STR_0179_DISPLAY_GRAPHS},
 | 
						|
{      WWT_PANEL,    14,   258,   279,     0,    21, 0x2AC, STR_017A_DISPLAY_COMPANY_LEAGUE},
 | 
						|
{      WWT_PANEL,    14,   280,   301,     0,    21, 0x2E5, STR_0312_FUND_CONSTRUCTION_OF_NEW},
 | 
						|
 | 
						|
{      WWT_PANEL,    14,   310,   331,     0,    21, 0x2DB, STR_017B_DISPLAY_LIST_OF_COMPANY},
 | 
						|
{      WWT_PANEL,    14,   332,   353,     0,    21, 0x2DC, STR_017C_DISPLAY_LIST_OF_COMPANY},
 | 
						|
{      WWT_PANEL,    14,   354,   375,     0,    21, 0x2DD, STR_017D_DISPLAY_LIST_OF_COMPANY},
 | 
						|
{      WWT_PANEL,    14,   376,   397,     0,    21, 0x2DE, STR_017E_DISPLAY_LIST_OF_COMPANY},
 | 
						|
 | 
						|
{      WWT_PANEL,    14,   406,   427,     0,    21, 0x2DF, STR_017F_ZOOM_THE_VIEW_IN},
 | 
						|
{      WWT_PANEL,    14,   428,   449,     0,    21, 0x2E0, STR_0180_ZOOM_THE_VIEW_OUT},
 | 
						|
 | 
						|
{      WWT_PANEL,    14,   457,   478,     0,    21, 0x2D7, STR_0181_BUILD_RAILROAD_TRACK},
 | 
						|
{      WWT_PANEL,    14,   479,   500,     0,    21, 0x2D8, STR_0182_BUILD_ROADS},
 | 
						|
{      WWT_PANEL,    14,   501,   522,     0,    21, 0x2D9, STR_0183_BUILD_SHIP_DOCKS},
 | 
						|
{      WWT_PANEL,    14,   523,   544,     0,    21, 0x2DA, STR_0184_BUILD_AIRPORTS},
 | 
						|
{      WWT_PANEL,    14,   545,   566,     0,    21, 0xFF3, STR_0185_PLANT_TREES_PLACE_SIGNS}, // tree icon is 0x2E6
 | 
						|
 | 
						|
{      WWT_PANEL,    14,   574,   595,     0,    21, 0x2C9, STR_01D4_SHOW_SOUND_MUSIC_WINDOW},
 | 
						|
{      WWT_PANEL,    14,   596,   617,     0,    21, 0x2A8, STR_0203_SHOW_LAST_MESSAGE_NEWS},
 | 
						|
{      WWT_PANEL,    14,   618,   639,     0,    21, 0x2D3, STR_0186_LAND_BLOCK_INFORMATION},
 | 
						|
{   WIDGETS_END},
 | 
						|
};
 | 
						|
 | 
						|
static const WindowDesc _toolb_normal_desc = {
 | 
						|
	0, 0, 640, 22,
 | 
						|
	WC_MAIN_TOOLBAR,0,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET,
 | 
						|
	_toolb_normal_widgets,
 | 
						|
	MainToolbarWndProc
 | 
						|
};
 | 
						|
 | 
						|
static const WindowDesc _toolb_intro_desc = {
 | 
						|
	0, -22, 640, 22,
 | 
						|
	WC_MAIN_TOOLBAR,0,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET,
 | 
						|
	_toolb_normal_widgets,
 | 
						|
	MainToolbarWndProc
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
static const Widget _toolb_scen_widgets[] = {
 | 
						|
{      WWT_PANEL,    14,     0,    21,     0,    21, 0x2D6,				STR_0171_PAUSE_GAME},
 | 
						|
{      WWT_PANEL,    14,    22,    43,     0,    21, SPR_OPENTTD_BASE + 57,	STR_FAST_FORWARD},
 | 
						|
{      WWT_PANEL,    14,    44,    65,     0,    21, 0x2EF,				STR_0187_OPTIONS},
 | 
						|
{    WWT_PANEL_2,    14,    66,    87,     0,    21, 0x2D4,				STR_0297_SAVE_SCENARIO_LOAD_SCENARIO},
 | 
						|
 | 
						|
{      WWT_PANEL,    14,    96,   225,     0,    21, 0x0,					STR_NULL},
 | 
						|
 | 
						|
{      WWT_PANEL,    14,   233,   362,     0,    21, 0x0,					STR_NULL},
 | 
						|
{   WWT_CLOSEBOX,    14,   236,   246,     5,    16, STR_0225,		STR_029E_MOVE_THE_STARTING_DATE},
 | 
						|
{   WWT_CLOSEBOX,    14,   347,   357,     5,    16, STR_0224,		STR_029F_MOVE_THE_STARTING_DATE},
 | 
						|
 | 
						|
{      WWT_PANEL,    14,   371,   392,     0,    21, 0x2C4,				STR_0175_DISPLAY_MAP_TOWN_DIRECTORY},
 | 
						|
 | 
						|
{      WWT_PANEL,    14,   400,   421,     0,    21, 0x2DF,				STR_017F_ZOOM_THE_VIEW_IN},
 | 
						|
{      WWT_PANEL,    14,   422,   443,     0,    21, 0x2E0,				STR_0180_ZOOM_THE_VIEW_OUT},
 | 
						|
 | 
						|
{      WWT_PANEL,    14,   452,   473,     0,    21, 0xFF3,				STR_022E_LANDSCAPE_GENERATION},
 | 
						|
{      WWT_PANEL,    14,   474,   495,     0,    21, 0xFED,				STR_022F_TOWN_GENERATION},
 | 
						|
{      WWT_PANEL,    14,   496,   517,     0,    21, 0x2E5,				STR_0230_INDUSTRY_GENERATION},
 | 
						|
{      WWT_PANEL,    14,   518,   539,     0,    21, 0x2D8,				STR_0231_ROAD_CONSTRUCTION},
 | 
						|
{      WWT_PANEL,    14,   540,   561,     0,    21, 0x2E6,				STR_0288_PLANT_TREES},
 | 
						|
{      WWT_PANEL,    14,   562,   583,     0,    21, 0xFF2,				STR_0289_PLACE_SIGN},
 | 
						|
 | 
						|
{      WWT_EMPTY,     0,     0,     0,     0,     0, 0x0,					STR_NULL},
 | 
						|
{      WWT_EMPTY,     0,     0,     0,     0,     0, 0x0,					STR_NULL},
 | 
						|
{      WWT_EMPTY,     0,     0,     0,     0,     0, 0x0,					STR_NULL},
 | 
						|
{      WWT_EMPTY,     0,     0,     0,     0,     0, 0x0,					STR_NULL},
 | 
						|
{      WWT_EMPTY,     0,     0,     0,     0,     0, 0x0,					STR_NULL},
 | 
						|
{      WWT_EMPTY,     0,     0,     0,     0,     0, 0x0,					STR_NULL},
 | 
						|
{      WWT_EMPTY,     0,     0,     0,     0,     0, 0x0,					STR_NULL},
 | 
						|
{      WWT_PANEL,    14,   596,   617,     0,    21, 0x2C9,				STR_01D4_SHOW_SOUND_MUSIC_WINDOW},
 | 
						|
{      WWT_EMPTY,     0,     0,     0,     0,     0, 0x0,					STR_NULL},
 | 
						|
{      WWT_PANEL,    14,   618,   639,     0,    21, 0x2D3,				STR_0186_LAND_BLOCK_INFORMATION},
 | 
						|
{   WIDGETS_END},
 | 
						|
};
 | 
						|
 | 
						|
static ToolbarButtonProc* const _scen_toolbar_button_procs[] = {
 | 
						|
	ToolbarPauseClick,
 | 
						|
	ToolbarFastForwardClick,
 | 
						|
	ToolbarOptionsClick,
 | 
						|
	ToolbarScenSaveOrLoad,
 | 
						|
	ToolbarBtn_NULL,
 | 
						|
	ToolbarBtn_NULL,
 | 
						|
	ToolbarScenDateBackward,
 | 
						|
	ToolbarScenDateForward,
 | 
						|
	ToolbarScenMapTownDir,
 | 
						|
	ToolbarScenZoomIn,
 | 
						|
	ToolbarScenZoomOut,
 | 
						|
	ToolbarScenGenLand,
 | 
						|
	ToolbarScenGenTown,
 | 
						|
	ToolbarScenGenIndustry,
 | 
						|
	ToolbarScenBuildRoad,
 | 
						|
	ToolbarScenPlantTrees,
 | 
						|
	ToolbarScenPlaceSign,
 | 
						|
	NULL,
 | 
						|
	NULL,
 | 
						|
	NULL,
 | 
						|
	NULL,
 | 
						|
	NULL,
 | 
						|
	NULL,
 | 
						|
	NULL,
 | 
						|
	ToolbarMusicClick,
 | 
						|
	NULL,
 | 
						|
	ToolbarHelpClick,
 | 
						|
};
 | 
						|
 | 
						|
static void ScenEditToolbarWndProc(Window *w, WindowEvent *e)
 | 
						|
{
 | 
						|
	switch(e->event) {
 | 
						|
	case WE_PAINT:
 | 
						|
		/* XXX look for better place for these */
 | 
						|
		if (_date <= MinDate)
 | 
						|
			SETBIT(w->disabled_state, 6);
 | 
						|
		else
 | 
						|
			CLRBIT(w->disabled_state, 6);
 | 
						|
		if (_date >= MaxDate)
 | 
						|
			SETBIT(w->disabled_state, 7);
 | 
						|
		else
 | 
						|
			CLRBIT(w->disabled_state, 7);
 | 
						|
 | 
						|
		// Draw brown-red toolbar bg.
 | 
						|
		GfxFillRect(0, 0, w->width-1, w->height-1, 0xB2);
 | 
						|
		GfxFillRect(0, 0, w->width-1, w->height-1, 0x80B4);
 | 
						|
 | 
						|
		DrawWindowWidgets(w);
 | 
						|
 | 
						|
		SET_DPARAM16(0, _date);
 | 
						|
		DrawStringCentered(298, 6, STR_00AF, 0);
 | 
						|
 | 
						|
		SET_DPARAM16(0, _date);
 | 
						|
		DrawStringCentered(161, 1, STR_0221_OPENTTD, 0);
 | 
						|
		DrawStringCentered(161, 11,STR_0222_SCENARIO_EDITOR, 0);
 | 
						|
 | 
						|
		break;
 | 
						|
 | 
						|
	case WE_CLICK: {
 | 
						|
		if (_game_mode == GM_MENU)
 | 
						|
			return;
 | 
						|
		_scen_toolbar_button_procs[e->click.widget](w);
 | 
						|
	} break;
 | 
						|
 | 
						|
	case WE_KEYPRESS: {
 | 
						|
		switch(e->keypress.keycode) {
 | 
						|
		case WKC_F1: ToolbarPauseClick(w); break;
 | 
						|
		case WKC_F2: ShowGameOptions(); break;
 | 
						|
		case WKC_F3: MenuClickSaveLoad(0); break;
 | 
						|
		case WKC_F4: ToolbarScenGenLand(w); break;
 | 
						|
		case WKC_F5: ToolbarScenGenTown(w); break;
 | 
						|
		case WKC_F6: ToolbarScenGenIndustry(w); break;
 | 
						|
		case WKC_F7: ToolbarScenBuildRoad(w); break;
 | 
						|
		case WKC_F8: ToolbarScenPlantTrees(w); break;
 | 
						|
		case WKC_F9: ToolbarScenPlaceSign(w); break;
 | 
						|
		case WKC_F10: ShowMusicWindow(); break;
 | 
						|
		case WKC_F11: PlaceLandBlockInfo(); break;
 | 
						|
		case WKC_CTRL  | 'S': _make_screenshot = 1; break;
 | 
						|
		case WKC_CTRL  | 'G': _make_screenshot = 2; break;
 | 
						|
		}
 | 
						|
		break;
 | 
						|
	}
 | 
						|
 | 
						|
	case WE_PLACE_OBJ: {
 | 
						|
		_place_proc(e->place.tile);
 | 
						|
	} break;
 | 
						|
 | 
						|
	case WE_ABORT_PLACE_OBJ: {
 | 
						|
		w->click_state &= ~(1<<25);
 | 
						|
		SetWindowDirty(w);
 | 
						|
	} break;
 | 
						|
 | 
						|
	case WE_ON_EDIT_TEXT: HandleOnEditText(e); break;
 | 
						|
 | 
						|
	case WE_MOUSELOOP:
 | 
						|
		if (((w->click_state) & 1) != (uint)!!_pause) {
 | 
						|
			w->click_state ^= (1 << 0);
 | 
						|
			SetWindowDirty(w);
 | 
						|
		}
 | 
						|
 | 
						|
		if (((w->click_state >> 1) & 1) != (uint)!!_fast_forward) {
 | 
						|
			w->click_state ^= (1 << 1);
 | 
						|
			SetWindowDirty(w);
 | 
						|
		}
 | 
						|
		break;
 | 
						|
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static const WindowDesc _toolb_scen_desc = {
 | 
						|
	0, 0, 640, 22,
 | 
						|
	WC_MAIN_TOOLBAR,0,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 | 
						|
	_toolb_scen_widgets,
 | 
						|
	ScenEditToolbarWndProc
 | 
						|
};
 | 
						|
 | 
						|
extern GetNewsStringCallbackProc * const _get_news_string_callback[];
 | 
						|
 | 
						|
 | 
						|
static bool DrawScrollingStatusText(NewsItem *ni, int pos)
 | 
						|
{
 | 
						|
	StringID str;
 | 
						|
	byte *s, *d;
 | 
						|
	DrawPixelInfo tmp_dpi, *old_dpi;
 | 
						|
	int x;
 | 
						|
	byte buffer[256];
 | 
						|
 | 
						|
	if (ni->display_mode == 3) {
 | 
						|
		str = _get_news_string_callback[ni->callback](ni);
 | 
						|
	} else {
 | 
						|
		COPY_IN_DPARAM(0, ni->params, lengthof(ni->params));
 | 
						|
		str = ni->string_id;
 | 
						|
	}
 | 
						|
 | 
						|
	GetString(str_buffr, str);
 | 
						|
	assert(strlen(str_buffr) < sizeof(str_buffr) - 1);
 | 
						|
 | 
						|
	s = str_buffr;
 | 
						|
	d = buffer;
 | 
						|
 | 
						|
	for(;;s++) {
 | 
						|
		if (*s == 0) {
 | 
						|
			*d = 0;
 | 
						|
			break;
 | 
						|
		} else if (*s == 0x0D) {
 | 
						|
			d[0] = d[1] = d[2] = d[3] = ' ';
 | 
						|
			d+=4;
 | 
						|
		} else if (*s >= ' ' && (*s < 0x88 || *s >= 0x99)) {
 | 
						|
			*d++ = *s;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (!FillDrawPixelInfo(&tmp_dpi, NULL, 141, 1, 358, 11))
 | 
						|
		return true;
 | 
						|
 | 
						|
	old_dpi = _cur_dpi;
 | 
						|
	_cur_dpi = &tmp_dpi;
 | 
						|
 | 
						|
	x = DoDrawString(buffer, pos, 0, 13);
 | 
						|
	_cur_dpi = old_dpi;
 | 
						|
 | 
						|
	return x > 0;
 | 
						|
}
 | 
						|
 | 
						|
void StatusBarWndProc(Window *w, WindowEvent *e)
 | 
						|
{
 | 
						|
	Player *p;
 | 
						|
 | 
						|
	switch(e->event) {
 | 
						|
	case WE_PAINT:
 | 
						|
		DrawWindowWidgets(w);
 | 
						|
		SET_DPARAM16(0, _date);
 | 
						|
		DrawStringCentered(70, 1, ((_pause||_patches.status_long_date)?STR_00AF:STR_00AE), 0);
 | 
						|
 | 
						|
		p = _local_player == OWNER_SPECTATOR ? NULL : DEREF_PLAYER(_local_player);
 | 
						|
 | 
						|
		if (p) {
 | 
						|
			// Draw player money
 | 
						|
			SET_DPARAM64(0, p->money64);
 | 
						|
			DrawStringCentered(570, 1, p->player_money >= 0 ? STR_0004 : STR_0005, 0);
 | 
						|
		}
 | 
						|
 | 
						|
		// Draw status bar
 | 
						|
		if (_do_autosave) {
 | 
						|
			DrawStringCentered(320, 1,	STR_032F_AUTOSAVE, 0);
 | 
						|
		} else if (_pause) {
 | 
						|
			DrawStringCentered(320, 1,	STR_0319_PAUSED, 0);
 | 
						|
		} else if (WP(w,def_d).data_1 > -1280 && FindWindowById(WC_NEWS_WINDOW,0) == NULL && _statusbar_news_item.string_id != 0) {
 | 
						|
			// Draw the scrolling news text
 | 
						|
			if (!DrawScrollingStatusText(&_statusbar_news_item, WP(w,def_d).data_1))
 | 
						|
				WP(w,def_d).data_1 = -1280;
 | 
						|
		} else {
 | 
						|
			if (p) {
 | 
						|
				// This is the default text
 | 
						|
				SET_DPARAM16(0, p->name_1);
 | 
						|
				SET_DPARAM32(1, p->name_2);
 | 
						|
				DrawStringCentered(320, 1,	STR_02BA, 0);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		break;
 | 
						|
 | 
						|
	case WE_CLICK:
 | 
						|
		if (e->click.widget == 1) {
 | 
						|
			ShowLastNewsMessage();
 | 
						|
		} else if (e->click.widget == 2) {
 | 
						|
			if (_local_player != OWNER_SPECTATOR) ShowPlayerFinances(_local_player);
 | 
						|
		} else {
 | 
						|
			ResetObjectToPlace();
 | 
						|
		}
 | 
						|
		break;
 | 
						|
 | 
						|
	case WE_TICK: {
 | 
						|
		if (_pause || WP(w,def_d).data_1 <= -1280)
 | 
						|
			return;
 | 
						|
		WP(w,def_d).data_1 -= 2;
 | 
						|
		InvalidateWidget(w, 1);
 | 
						|
		break;
 | 
						|
	}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void ScrollMainViewport(int x, int y)
 | 
						|
{
 | 
						|
	if (_game_mode != GM_MENU) {
 | 
						|
		Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
 | 
						|
		assert(w);
 | 
						|
 | 
						|
		WP(w,vp_d).scrollpos_x += x << w->viewport->zoom;
 | 
						|
		WP(w,vp_d).scrollpos_y += y << w->viewport->zoom;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static const Widget _main_status_widgets[] = {
 | 
						|
{     WWT_IMGBTN,    14,     0,   139,     0,    11, 0x0,	STR_NULL},
 | 
						|
{ WWT_PUSHIMGBTN,    14,   140,   499,     0,    11, 0x0, STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS},
 | 
						|
{ WWT_PUSHIMGBTN,    14,   500,   639,     0,    11, 0x0, STR_NULL},
 | 
						|
{   WIDGETS_END},
 | 
						|
};
 | 
						|
 | 
						|
static WindowDesc _main_status_desc = {
 | 
						|
	WDP_CENTER, 0, 640, 12,
 | 
						|
	WC_STATUS_BAR,0,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 | 
						|
	_main_status_widgets,
 | 
						|
	StatusBarWndProc
 | 
						|
};
 | 
						|
 | 
						|
extern void DebugProc(int i);
 | 
						|
 | 
						|
static void MainWindowWndProc(Window *w, WindowEvent *e) {
 | 
						|
	int off_x;
 | 
						|
 | 
						|
	switch(e->event) {
 | 
						|
	case WE_PAINT:
 | 
						|
		DrawWindowViewport(w);
 | 
						|
		if (_game_mode == GM_MENU) {
 | 
						|
			off_x = ((_screen.width - 400) >> 1) - 70;
 | 
						|
 | 
						|
			DrawSprite(0x12EA, off_x+0-40, 50); // o
 | 
						|
			DrawSprite(0x12E9, off_x+28-40,50); // p
 | 
						|
			DrawSprite(SPR_OPENTTD_BASE+16, off_x+55-40,50); // e
 | 
						|
			DrawSprite(0x12E7, off_x+84-40,50); // n
 | 
						|
 | 
						|
			DrawSprite(0x12E4, off_x+90, 50); // t
 | 
						|
			DrawSprite(0x12E5, off_x+119, 50); // r
 | 
						|
			DrawSprite(0x12E6, off_x+148,50); // a
 | 
						|
			DrawSprite(0x12E7, off_x+181,50); // n
 | 
						|
			DrawSprite(0x12E8, off_x+215,50); // s
 | 
						|
			DrawSprite(0x12E9, off_x+246,50); // p
 | 
						|
			DrawSprite(0x12EA, off_x+275,50); // o
 | 
						|
			DrawSprite(0x12E5, off_x+307,50); // r
 | 
						|
			DrawSprite(0x12E4, off_x+337,50); // t
 | 
						|
 | 
						|
			DrawSprite(0x12E4, off_x+390,50); // t
 | 
						|
			DrawSprite(0x12EB, off_x+417,50); // y
 | 
						|
			DrawSprite(0x12EC, off_x+447,50); // c
 | 
						|
			DrawSprite(0x12EA, off_x+478,50); // o
 | 
						|
			DrawSprite(0x12EA, off_x+509,50); // o
 | 
						|
			DrawSprite(0x12E7, off_x+541,50); // n
 | 
						|
		}
 | 
						|
		break;
 | 
						|
 | 
						|
	case WE_KEYPRESS:
 | 
						|
		if (_game_mode == GM_MENU)
 | 
						|
			break;
 | 
						|
 | 
						|
		// this is a hack, but this needs to be called at a constant interval and i found
 | 
						|
		// no other window event that was suited for that purpose.
 | 
						|
		{
 | 
						|
			static const int8 scrollamt[16][2] = {
 | 
						|
				{0,0},
 | 
						|
				{-1,0},   // 1:left
 | 
						|
				{0,-1},   // 2:up
 | 
						|
				{-1,-1}, // 3:left + up
 | 
						|
				{1,0},    // 4:right
 | 
						|
				{0,0},     // 5:left + right
 | 
						|
				{1,-1},  // 6:right + up
 | 
						|
				{0,0},     // 7:impossible
 | 
						|
				{0,1},    // 8:down
 | 
						|
				{-1,1},  // 9:down+left
 | 
						|
				{0,0},     // 10:impossible
 | 
						|
				{0,0},     // 11:impossible
 | 
						|
				{1,1},   // 12:down+right
 | 
						|
				{0,0},     // 13:impossible
 | 
						|
				{0,0},     // 14:impossible
 | 
						|
				{0,0},     // 15:impossible
 | 
						|
			};
 | 
						|
 | 
						|
			if (_dirkeys) {
 | 
						|
				int factor = _shift_pressed ? 50 : 10;
 | 
						|
				ScrollMainViewport(scrollamt[_dirkeys][0] * factor, scrollamt[_dirkeys][1] * factor);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		switch(e->keypress.keycode) {
 | 
						|
		case 'C':
 | 
						|
		case 'Z': {
 | 
						|
			Point pt;
 | 
						|
			pt = GetTileBelowCursor();
 | 
						|
			if (pt.x != -1) {
 | 
						|
				ScrollMainWindowTo(pt.x, pt.y);
 | 
						|
				if (e->keypress.keycode == 'Z')
 | 
						|
					MaxZoomIn();
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
 | 
						|
		case WKC_ESC: ResetObjectToPlace(); break;
 | 
						|
		case WKC_DELETE: DeleteNonVitalWindows(); break;
 | 
						|
		case 'Q' | WKC_CTRL: AskExitGame(); break;
 | 
						|
		case 'Q' | WKC_META: AskExitGame(); break; // this enables command + Q on mac
 | 
						|
		case 'R' | WKC_CTRL: MarkWholeScreenDirty(); break;
 | 
						|
		case '0' | WKC_ALT:
 | 
						|
		case '1' | WKC_ALT:
 | 
						|
		case '2' | WKC_ALT:
 | 
						|
		case '3' | WKC_ALT:
 | 
						|
		case '4' | WKC_ALT:
 | 
						|
#if defined(_DEBUG)
 | 
						|
			DebugProc(e->keypress.keycode - ('0' | WKC_ALT));
 | 
						|
#endif
 | 
						|
			break;
 | 
						|
		case 'A' | WKC_CTRL:
 | 
						|
			disable_computer^=1;
 | 
						|
			ShowInfoF("Disable Computer: %s", disable_computer?"ON":"OFF");
 | 
						|
			break;
 | 
						|
		case 'B' | WKC_CTRL:
 | 
						|
			_local_player^=1;
 | 
						|
			ShowInfoF("Play as computer: %s", _local_player?"ON":"OFF");
 | 
						|
			break;
 | 
						|
 | 
						|
		// invoke autorail
 | 
						|
		case 'A':
 | 
						|
			ShowBuildRailToolbar(_last_built_railtype, 0);
 | 
						|
			break;
 | 
						|
 | 
						|
		case 'X':
 | 
						|
			_display_opt ^= DO_TRANS_BUILDINGS;
 | 
						|
			MarkWholeScreenDirty();
 | 
						|
			break;
 | 
						|
 | 
						|
		default:
 | 
						|
			return;
 | 
						|
		}
 | 
						|
		e->keypress.cont = false;
 | 
						|
		break;
 | 
						|
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void ShowSelectGameWindow();
 | 
						|
 | 
						|
void SetupColorsAndInitialWindow()
 | 
						|
{
 | 
						|
	int i;
 | 
						|
	byte *b;
 | 
						|
	Window *w;
 | 
						|
	int width,height;
 | 
						|
 | 
						|
	for(i=0; i!=16; i++) {
 | 
						|
		b = GetSpritePtr(0x307 + i);
 | 
						|
		assert(b);
 | 
						|
		_color_list[i] = *(ColorList*)(b + 0xC6);
 | 
						|
	}
 | 
						|
 | 
						|
	width = _screen.width;
 | 
						|
	height = _screen.height;
 | 
						|
 | 
						|
	// XXX: these are not done
 | 
						|
	switch(_game_mode) {
 | 
						|
	case GM_MENU:
 | 
						|
		w = AllocateWindow(0, 0, width, height, MainWindowWndProc, 0, NULL);
 | 
						|
		AssignWindowViewport(w, 0, 0, width, height, 0x8080, 0);
 | 
						|
//		w = AllocateWindowDesc(&_toolb_intro_desc);
 | 
						|
//		w->flags4 &= ~WF_WHITE_BORDER_MASK;
 | 
						|
		ShowSelectGameWindow();
 | 
						|
		break;
 | 
						|
	case GM_NORMAL:
 | 
						|
		w = AllocateWindow(0, 0, width, height, MainWindowWndProc, 0, NULL);
 | 
						|
		AssignWindowViewport(w, 0, 0, width, height, 0x8080, 0);
 | 
						|
 | 
						|
		w = AllocateWindowDesc(&_toolb_normal_desc);
 | 
						|
		w->disabled_state = 1 << 17; // disable zoon-in button (by default game is zoomed in)
 | 
						|
 | 
						|
		if (_networking) { // if networking, disable fast-forward button
 | 
						|
			w->disabled_state |= (1 << 1);
 | 
						|
			if (!_networking_server) // if not server, disable pause button
 | 
						|
				w->disabled_state |= (1 << 0);
 | 
						|
		}
 | 
						|
 | 
						|
		w->flags4 &= ~WF_WHITE_BORDER_MASK;
 | 
						|
 | 
						|
		PositionMainToolbar(w); // already WC_MAIN_TOOLBAR passed (&_toolb_normal_desc)
 | 
						|
 | 
						|
		_main_status_desc.top = height - 12;
 | 
						|
		w = AllocateWindowDesc(&_main_status_desc);
 | 
						|
		w->flags4 &= ~WF_WHITE_BORDER_MASK;
 | 
						|
 | 
						|
		WP(w,def_d).data_1 = -1280;
 | 
						|
 | 
						|
		break;
 | 
						|
	case GM_EDITOR:
 | 
						|
		w = AllocateWindow(0, 0, width, height, MainWindowWndProc, 0, NULL);
 | 
						|
		AssignWindowViewport(w, 0, 0, width, height, 0, 0);
 | 
						|
 | 
						|
		w = AllocateWindowDesc(&_toolb_scen_desc);
 | 
						|
		w->disabled_state = 1 << 9;
 | 
						|
		w->flags4 &= ~WF_WHITE_BORDER_MASK;
 | 
						|
 | 
						|
		PositionMainToolbar(w); // already WC_MAIN_TOOLBAR passed (&_toolb_scen_desc)
 | 
						|
		break;
 | 
						|
	default:
 | 
						|
		NOT_REACHED();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void GameSizeChanged()
 | 
						|
{
 | 
						|
	RelocateAllWindows(_screen.width, _screen.height);
 | 
						|
	ScreenSizeChanged();
 | 
						|
	MarkWholeScreenDirty();
 | 
						|
}
 |