Caused by incorrect order of operations when buying a train engine with refit and attaching free wagons.
(cherry picked from commit ee2d0745e9)
		
	
		
			
				
	
	
		
			1878 lines
		
	
	
		
			61 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1878 lines
		
	
	
		
			61 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file vehicle_cmd.cpp Commands for vehicles. */
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#include "stdafx.h"
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#include "roadveh.h"
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#include "news_func.h"
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#include "airport.h"
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#include "cmd_helper.h"
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#include "command_func.h"
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#include "company_func.h"
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#include "train.h"
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#include "aircraft.h"
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#include "newgrf_text.h"
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#include "vehicle_func.h"
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#include "string_func.h"
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#include "depot_map.h"
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#include "vehiclelist.h"
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#include "engine_func.h"
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#include "articulated_vehicles.h"
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#include "autoreplace_gui.h"
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#include "group.h"
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#include "order_backup.h"
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#include "infrastructure_func.h"
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#include "ship.h"
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#include "newgrf.h"
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#include "company_base.h"
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#include "core/random_func.hpp"
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#include "tbtr_template_vehicle.h"
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#include "tbtr_template_vehicle_func.h"
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#include "scope.h"
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#include <sstream>
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#include <iomanip>
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#include <cctype>
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#include "table/strings.h"
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#include "safeguards.h"
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/* Tables used in vehicle.h to find the right command for a certain vehicle type */
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const uint32 _veh_build_proc_table[] = {
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	CMD_BUILD_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN),
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	CMD_BUILD_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_ROAD_VEHICLE),
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	CMD_BUILD_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_SHIP),
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	CMD_BUILD_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_AIRCRAFT),
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};
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const uint32 _veh_sell_proc_table[] = {
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	CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_TRAIN),
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	CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_ROAD_VEHICLE),
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	CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_SHIP),
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	CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_AIRCRAFT),
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};
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const uint32 _veh_refit_proc_table[] = {
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	CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_TRAIN),
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	CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE),
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	CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_SHIP),
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	CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_AIRCRAFT),
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};
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const uint32 _send_to_depot_proc_table[] = {
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	CMD_SEND_VEHICLE_TO_DEPOT | CMD_MSG(STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT),
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	CMD_SEND_VEHICLE_TO_DEPOT | CMD_MSG(STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT),
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	CMD_SEND_VEHICLE_TO_DEPOT | CMD_MSG(STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT),
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	CMD_SEND_VEHICLE_TO_DEPOT | CMD_MSG(STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR),
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};
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CommandCost CmdBuildRailVehicle(TileIndex tile, DoCommandFlag flags, const Engine *e, Vehicle **v);
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CommandCost CmdBuildRoadVehicle(TileIndex tile, DoCommandFlag flags, const Engine *e, Vehicle **v);
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CommandCost CmdBuildShip       (TileIndex tile, DoCommandFlag flags, const Engine *e, Vehicle **v);
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CommandCost CmdBuildAircraft   (TileIndex tile, DoCommandFlag flags, const Engine *e, Vehicle **v);
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static CommandCost GetRefitCost(const Vehicle *v, EngineID engine_type, CargoID new_cid, byte new_subtype, bool *auto_refit_allowed);
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/**
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 * Build a vehicle.
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 * @param tile tile of depot where the vehicle is built
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 * @param flags for command
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 * @param p1 various bitstuffed data
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 *  bits  0-15: vehicle type being built.
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 *  bits 16-23: vehicle type specific bits.
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 *              Trains:
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 *              * bit 16: prevent any free cars from being added to the train.
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 *  bits 24-31: refit cargo type.
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 * @param p2 User
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 * @param text unused
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 * @return the cost of this operation or an error
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 */
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CommandCost CmdBuildVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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	/* Elementary check for valid location. */
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	if (!IsDepotTile(tile)) return CMD_ERROR;
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	VehicleType type = GetDepotVehicleType(tile);
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	if (!IsTileOwner(tile, _current_company)) {
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		if (!_settings_game.economy.infrastructure_sharing[type]) return_cmd_error(STR_ERROR_CANT_PURCHASE_OTHER_COMPANY_DEPOT);
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		const Company *c = Company::GetIfValid(GetTileOwner(tile));
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		if (c == nullptr || !c->settings.infra_others_buy_in_depot[type]) return_cmd_error(STR_ERROR_CANT_PURCHASE_OTHER_COMPANY_DEPOT);
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	}
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	/* Validate the engine type. */
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	EngineID eid = GB(p1, 0, 16);
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	if (!IsEngineBuildable(eid, type, _current_company)) return_cmd_error(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE + type);
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	/* Validate the cargo type. */
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	CargoID cargo = GB(p1, 24, 8);
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	if (cargo >= NUM_CARGO && cargo != CT_INVALID) return CMD_ERROR;
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	const Engine *e = Engine::Get(eid);
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	CommandCost value(EXPENSES_NEW_VEHICLES, e->GetCost());
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	/* Engines without valid cargo should not be available */
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	CargoID default_cargo = e->GetDefaultCargoType();
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	if (default_cargo == CT_INVALID) return CMD_ERROR;
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	bool refitting = cargo != CT_INVALID && cargo != default_cargo;
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	/* Check whether the number of vehicles we need to build can be built according to pool space. */
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	uint num_vehicles;
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	switch (type) {
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		case VEH_TRAIN:    num_vehicles = (e->u.rail.railveh_type == RAILVEH_MULTIHEAD ? 2 : 1) + CountArticulatedParts(eid, false); break;
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		case VEH_ROAD:     num_vehicles = 1 + CountArticulatedParts(eid, false); break;
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		case VEH_SHIP:     num_vehicles = 1 + CountArticulatedParts(eid, false); break;
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		case VEH_AIRCRAFT: num_vehicles = e->u.air.subtype & AIR_CTOL ? 2 : 3; break;
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		default: NOT_REACHED(); // Safe due to IsDepotTile()
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	}
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	if (!Vehicle::CanAllocateItem(num_vehicles)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
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	/* Check whether we can allocate a unit number. Autoreplace does not allocate
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	 * an unit number as it will (always) reuse the one of the replaced vehicle
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	 * and (train) wagons don't have an unit number in any scenario. */
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	UnitID unit_num = (flags & DC_QUERY_COST || flags & DC_AUTOREPLACE || (type == VEH_TRAIN && e->u.rail.railveh_type == RAILVEH_WAGON)) ? 0 : GetFreeUnitNumber(type);
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	if (unit_num == UINT16_MAX) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
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	/* If we are refitting we need to temporarily purchase the vehicle to be able to
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	 * test it. */
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	DoCommandFlag subflags = flags;
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	if (refitting && !(flags & DC_EXEC)) subflags |= DC_EXEC | DC_AUTOREPLACE;
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	/* Vehicle construction needs random bits, so we have to save the random
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	 * seeds to prevent desyncs. */
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	SavedRandomSeeds saved_seeds;
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	SaveRandomSeeds(&saved_seeds);
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	Vehicle *v = nullptr;
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	switch (type) {
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		case VEH_TRAIN:    value.AddCost(CmdBuildRailVehicle(tile, subflags, e, &v)); break;
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		case VEH_ROAD:     value.AddCost(CmdBuildRoadVehicle(tile, subflags, e, &v)); break;
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		case VEH_SHIP:     value.AddCost(CmdBuildShip       (tile, subflags, e, &v)); break;
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		case VEH_AIRCRAFT: value.AddCost(CmdBuildAircraft   (tile, subflags, e, &v)); break;
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		default: NOT_REACHED(); // Safe due to IsDepotTile()
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	}
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	if (value.Succeeded()) {
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		if (subflags & DC_EXEC) {
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			v->unitnumber = unit_num;
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			v->value      = value.GetCost();
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		}
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		if (refitting) {
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			/* Refit only one vehicle. If we purchased an engine, it may have gained free wagons. */
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			value.AddCost(CmdRefitVehicle(tile, flags, v->index, cargo | (1 << 16), nullptr));
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		} else {
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			/* Fill in non-refitted capacities */
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			if (e->type == VEH_TRAIN || e->type == VEH_ROAD || e->type == VEH_SHIP) {
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				_returned_vehicle_capacities = GetCapacityOfArticulatedParts(eid);
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				_returned_refit_capacity = _returned_vehicle_capacities[default_cargo];
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				_returned_mail_refit_capacity = 0;
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			} else {
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				_returned_refit_capacity = e->GetDisplayDefaultCapacity(&_returned_mail_refit_capacity);
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				_returned_vehicle_capacities.Clear();
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				_returned_vehicle_capacities[default_cargo] = _returned_refit_capacity;
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				_returned_vehicle_capacities[CT_MAIL] = _returned_mail_refit_capacity;
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			}
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		}
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		if (flags & DC_EXEC) {
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			if (type == VEH_TRAIN && !HasBit(p1, 16) && !(flags & DC_AUTOREPLACE)) {
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				/* Move any free wagons to the new vehicle. */
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				NormalizeTrainVehInDepot(Train::From(v));
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			}
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			InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
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			InvalidateWindowClassesData(GetWindowClassForVehicleType(type), 0);
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			InvalidateWindowClassesData(WC_DEPARTURES_BOARD, 0);
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			SetWindowDirty(WC_COMPANY, _current_company);
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			if (IsLocalCompany()) {
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				InvalidateAutoreplaceWindow(v->engine_type, v->group_id); // updates the auto replace window (must be called before incrementing num_engines)
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			}
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		}
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		if (subflags & DC_EXEC) {
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			GroupStatistics::CountEngine(v, 1);
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			GroupStatistics::UpdateAutoreplace(_current_company);
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			if (v->IsPrimaryVehicle()) {
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				GroupStatistics::CountVehicle(v, 1);
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				if (!(subflags & DC_AUTOREPLACE)) OrderBackup::Restore(v, p2);
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			}
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		}
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		/* If we are not in DC_EXEC undo everything */
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		if (flags != subflags) {
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			DoCommand(0, v->index, 0, DC_EXEC, GetCmdSellVeh(v));
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		}
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	}
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	/* Only restore if we actually did some refitting */
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	if (flags != subflags) RestoreRandomSeeds(saved_seeds);
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	return value;
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}
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CommandCost CmdSellRailWagon(DoCommandFlag flags, Vehicle *v, uint16 data, uint32 user);
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/**
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 * Sell a vehicle.
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 * @param tile unused.
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 * @param flags for command.
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 * @param p1 various bitstuffed data.
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 *  bits  0-19: vehicle ID being sold.
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 *  bits 20-30: vehicle type specific bits passed on to the vehicle build functions.
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 *  bit     31: make a backup of the vehicle's order (if an engine).
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 * @param p2 User.
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 * @param text unused.
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 * @return the cost of this operation or an error.
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 */
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CommandCost CmdSellVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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	Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 20));
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	if (v == nullptr) return CMD_ERROR;
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	Vehicle *front = v->First();
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	CommandCost ret = CheckOwnership(front->owner);
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	if (ret.Failed()) return ret;
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	if (front->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
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	/* Do this check only if the vehicle to be moved is non-virtual */
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	if (!HasBit(p1, 21)) {
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		if (!front->IsStoppedInDepot()) return_cmd_error(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT + front->type);
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	}
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	/* Can we actually make the order backup, i.e. are there enough orders? */
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	if (p1 & MAKE_ORDER_BACKUP_FLAG &&
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			front->orders != nullptr &&
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			!front->orders->IsShared() &&
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			!Order::CanAllocateItem(front->orders->GetNumOrders())) {
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		/* Only happens in exceptional cases when there aren't enough orders anyhow.
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		 * Thus it should be safe to just drop the orders in that case. */
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		p1 &= ~MAKE_ORDER_BACKUP_FLAG;
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	}
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	if (v->type == VEH_TRAIN) {
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		ret = CmdSellRailWagon(flags, v, GB(p1, 20, 12), p2);
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	} else {
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		ret = CommandCost(EXPENSES_NEW_VEHICLES, -front->value);
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		if (flags & DC_EXEC) {
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			if (front->IsPrimaryVehicle() && p1 & MAKE_ORDER_BACKUP_FLAG) OrderBackup::Backup(front, p2);
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			delete front;
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		}
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	}
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	return ret;
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}
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CommandCost CmdSellVirtualVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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	Train *v = Train::GetIfValid(GB(p1, 0, 20));
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	if (v == nullptr || !v->IsVirtual()) return CMD_ERROR;
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	return CmdSellVehicle(tile, flags, p1, p2, text);
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}
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/**
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 * Helper to run the refit cost callback.
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 * @param v The vehicle we are refitting, can be nullptr.
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 * @param engine_type Which engine to refit
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 * @param new_cid Cargo type we are refitting to.
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 * @param new_subtype New cargo subtype.
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 * @param[out] auto_refit_allowed The refit is allowed as an auto-refit.
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 * @return Price for refitting
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 */
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static int GetRefitCostFactor(const Vehicle *v, EngineID engine_type, CargoID new_cid, byte new_subtype, bool *auto_refit_allowed)
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{
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	/* Prepare callback param with info about the new cargo type. */
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	const Engine *e = Engine::Get(engine_type);
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	/* Is this vehicle a NewGRF vehicle? */
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	if (e->GetGRF() != nullptr && (e->callbacks_used & SGCU_VEHICLE_REFIT_COST) != 0) {
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		const CargoSpec *cs = CargoSpec::Get(new_cid);
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		uint32 param1 = (cs->classes << 16) | (new_subtype << 8) | e->GetGRF()->cargo_map[new_cid];
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		uint16 cb_res = GetVehicleCallback(CBID_VEHICLE_REFIT_COST, param1, 0, engine_type, v);
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		if (cb_res != CALLBACK_FAILED) {
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			*auto_refit_allowed = HasBit(cb_res, 14);
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			int factor = GB(cb_res, 0, 14);
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			if (factor >= 0x2000) factor -= 0x4000; // Treat as signed integer.
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			return factor;
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		}
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	}
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	*auto_refit_allowed = e->info.refit_cost == 0;
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	return (v == nullptr || v->cargo_type != new_cid) ? e->info.refit_cost : 0;
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}
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/**
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 * Learn the price of refitting a certain engine
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 * @param v The vehicle we are refitting, can be nullptr.
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 * @param engine_type Which engine to refit
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 * @param new_cid Cargo type we are refitting to.
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 * @param new_subtype New cargo subtype.
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 * @param[out] auto_refit_allowed The refit is allowed as an auto-refit.
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 * @return Price for refitting
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 */
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static CommandCost GetRefitCost(const Vehicle *v, EngineID engine_type, CargoID new_cid, byte new_subtype, bool *auto_refit_allowed)
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{
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	ExpensesType expense_type;
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	const Engine *e = Engine::Get(engine_type);
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	Price base_price;
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	int cost_factor = GetRefitCostFactor(v, engine_type, new_cid, new_subtype, auto_refit_allowed);
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	switch (e->type) {
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		case VEH_SHIP:
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			base_price = PR_BUILD_VEHICLE_SHIP;
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			expense_type = EXPENSES_SHIP_RUN;
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			break;
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		case VEH_ROAD:
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			base_price = PR_BUILD_VEHICLE_ROAD;
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			expense_type = EXPENSES_ROADVEH_RUN;
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			break;
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		case VEH_AIRCRAFT:
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			base_price = PR_BUILD_VEHICLE_AIRCRAFT;
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						|
			expense_type = EXPENSES_AIRCRAFT_RUN;
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						|
			break;
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		case VEH_TRAIN:
 | 
						|
			base_price = (e->u.rail.railveh_type == RAILVEH_WAGON) ? PR_BUILD_VEHICLE_WAGON : PR_BUILD_VEHICLE_TRAIN;
 | 
						|
			cost_factor <<= 1;
 | 
						|
			expense_type = EXPENSES_TRAIN_RUN;
 | 
						|
			break;
 | 
						|
 | 
						|
		default: NOT_REACHED();
 | 
						|
	}
 | 
						|
	if (cost_factor < 0) {
 | 
						|
		return CommandCost(expense_type, -GetPrice(base_price, -cost_factor, e->GetGRF(), -10));
 | 
						|
	} else {
 | 
						|
		return CommandCost(expense_type, GetPrice(base_price, cost_factor, e->GetGRF(), -10));
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/** Helper structure for RefitVehicle() */
 | 
						|
struct RefitResult {
 | 
						|
	Vehicle *v;         ///< Vehicle to refit
 | 
						|
	uint capacity;      ///< New capacity of vehicle
 | 
						|
	uint mail_capacity; ///< New mail capacity of aircraft
 | 
						|
	byte subtype;       ///< cargo subtype to refit to
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * Refits a vehicle (chain).
 | 
						|
 * This is the vehicle-type independent part of the CmdRefitXXX functions.
 | 
						|
 * @param v            The vehicle to refit.
 | 
						|
 * @param only_this    Whether to only refit this vehicle, or to check the rest of them.
 | 
						|
 * @param num_vehicles Number of vehicles to refit (not counting articulated parts). Zero means the whole chain.
 | 
						|
 * @param new_cid      Cargotype to refit to
 | 
						|
 * @param new_subtype  Cargo subtype to refit to. 0xFF means to try keeping the same subtype according to GetBestFittingSubType().
 | 
						|
 * @param flags        Command flags
 | 
						|
 * @param auto_refit   Refitting is done as automatic refitting outside a depot.
 | 
						|
 * @return Refit cost.
 | 
						|
 */
 | 
						|
static CommandCost RefitVehicle(Vehicle *v, bool only_this, uint8 num_vehicles, CargoID new_cid, byte new_subtype, DoCommandFlag flags, bool auto_refit)
 | 
						|
{
 | 
						|
	CommandCost cost(v->GetExpenseType(false));
 | 
						|
	uint total_capacity = 0;
 | 
						|
	uint total_mail_capacity = 0;
 | 
						|
	num_vehicles = num_vehicles == 0 ? UINT8_MAX : num_vehicles;
 | 
						|
	_returned_vehicle_capacities.Clear();
 | 
						|
 | 
						|
	VehicleSet vehicles_to_refit;
 | 
						|
	if (!only_this) {
 | 
						|
		GetVehicleSet(vehicles_to_refit, v, num_vehicles);
 | 
						|
		/* In this case, we need to check the whole chain. */
 | 
						|
		v = v->First();
 | 
						|
	}
 | 
						|
 | 
						|
	std::vector<RefitResult> refit_result;
 | 
						|
 | 
						|
	v->InvalidateNewGRFCacheOfChain();
 | 
						|
	byte actual_subtype = new_subtype;
 | 
						|
	for (; v != nullptr; v = (only_this ? nullptr : v->Next())) {
 | 
						|
		/* Reset actual_subtype for every new vehicle */
 | 
						|
		if (!v->IsArticulatedPart()) actual_subtype = new_subtype;
 | 
						|
 | 
						|
		if (v->type == VEH_TRAIN && std::find(vehicles_to_refit.begin(), vehicles_to_refit.end(), v->index) == vehicles_to_refit.end() && !only_this) continue;
 | 
						|
 | 
						|
		const Engine *e = v->GetEngine();
 | 
						|
		if (!e->CanCarryCargo()) continue;
 | 
						|
 | 
						|
		/* If the vehicle is not refittable, or does not allow automatic refitting,
 | 
						|
		 * count its capacity nevertheless if the cargo matches */
 | 
						|
		bool refittable = HasBit(e->info.refit_mask, new_cid) && (!auto_refit || HasBit(e->info.misc_flags, EF_AUTO_REFIT));
 | 
						|
		if (!refittable && v->cargo_type != new_cid) {
 | 
						|
			uint amount = e->DetermineCapacity(v, nullptr);
 | 
						|
			if (amount > 0) _returned_vehicle_capacities[v->cargo_type] += amount;
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		/* Determine best fitting subtype if requested */
 | 
						|
		if (actual_subtype == 0xFF) {
 | 
						|
			actual_subtype = GetBestFittingSubType(v, v, new_cid);
 | 
						|
		}
 | 
						|
 | 
						|
		/* Back up the vehicle's cargo type */
 | 
						|
		CargoID temp_cid = v->cargo_type;
 | 
						|
		byte temp_subtype = v->cargo_subtype;
 | 
						|
		if (refittable) {
 | 
						|
			v->cargo_type = new_cid;
 | 
						|
			v->cargo_subtype = actual_subtype;
 | 
						|
		}
 | 
						|
 | 
						|
		uint16 mail_capacity = 0;
 | 
						|
		uint amount = e->DetermineCapacity(v, &mail_capacity);
 | 
						|
		total_capacity += amount;
 | 
						|
		/* mail_capacity will always be zero if the vehicle is not an aircraft. */
 | 
						|
		total_mail_capacity += mail_capacity;
 | 
						|
 | 
						|
		_returned_vehicle_capacities[new_cid] += amount;
 | 
						|
		_returned_vehicle_capacities[CT_MAIL] += mail_capacity;
 | 
						|
 | 
						|
		if (!refittable) continue;
 | 
						|
 | 
						|
		/* Restore the original cargo type */
 | 
						|
		v->cargo_type = temp_cid;
 | 
						|
		v->cargo_subtype = temp_subtype;
 | 
						|
 | 
						|
		bool auto_refit_allowed;
 | 
						|
		CommandCost refit_cost = GetRefitCost(v, v->engine_type, new_cid, actual_subtype, &auto_refit_allowed);
 | 
						|
		if (auto_refit && (flags & DC_QUERY_COST) == 0 && !auto_refit_allowed) {
 | 
						|
			/* Sorry, auto-refitting not allowed, subtract the cargo amount again from the total.
 | 
						|
			 * When querrying cost/capacity (for example in order refit GUI), we always assume 'allowed'.
 | 
						|
			 * It is not predictable. */
 | 
						|
			total_capacity -= amount;
 | 
						|
			total_mail_capacity -= mail_capacity;
 | 
						|
 | 
						|
			if (v->cargo_type == new_cid) {
 | 
						|
				/* Add the old capacity nevertheless, if the cargo matches */
 | 
						|
				total_capacity += v->cargo_cap;
 | 
						|
				if (v->type == VEH_AIRCRAFT) total_mail_capacity += v->Next()->cargo_cap;
 | 
						|
			}
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
		cost.AddCost(refit_cost);
 | 
						|
 | 
						|
		/* Record the refitting.
 | 
						|
		 * Do not execute the refitting immediately, so DetermineCapacity and GetRefitCost do the same in test and exec run.
 | 
						|
		 * (weird NewGRFs)
 | 
						|
		 * Note:
 | 
						|
		 *  - If the capacity of vehicles depends on other vehicles in the chain, the actual capacity is
 | 
						|
		 *    set after RefitVehicle() via ConsistChanged() and friends. The estimation via _returned_refit_capacity will be wrong.
 | 
						|
		 *  - We have to call the refit cost callback with the pre-refit configuration of the chain because we want refit and
 | 
						|
		 *    autorefit to behave the same, and we need its result for auto_refit_allowed.
 | 
						|
		 */
 | 
						|
		refit_result.push_back({v, amount, mail_capacity, actual_subtype});
 | 
						|
	}
 | 
						|
 | 
						|
	if (flags & DC_EXEC) {
 | 
						|
		/* Store the result */
 | 
						|
		for (RefitResult &result : refit_result) {
 | 
						|
			Vehicle *u = result.v;
 | 
						|
			u->refit_cap = (u->cargo_type == new_cid) ? std::min<uint16>(result.capacity, u->refit_cap) : 0;
 | 
						|
			if (u->cargo.TotalCount() > u->refit_cap) u->cargo.Truncate(u->cargo.TotalCount() - u->refit_cap);
 | 
						|
			u->cargo_type = new_cid;
 | 
						|
			u->cargo_cap = result.capacity;
 | 
						|
			u->cargo_subtype = result.subtype;
 | 
						|
			if (u->type == VEH_AIRCRAFT) {
 | 
						|
				Vehicle *w = u->Next();
 | 
						|
				assert(w != nullptr);
 | 
						|
				w->refit_cap = std::min<uint16>(w->refit_cap, result.mail_capacity);
 | 
						|
				w->cargo_cap = result.mail_capacity;
 | 
						|
				if (w->cargo.TotalCount() > w->refit_cap) w->cargo.Truncate(w->cargo.TotalCount() - w->refit_cap);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	refit_result.clear();
 | 
						|
	_returned_refit_capacity = total_capacity;
 | 
						|
	_returned_mail_refit_capacity = total_mail_capacity;
 | 
						|
	return cost;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Refits a vehicle to the specified cargo type.
 | 
						|
 * @param tile unused
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 vehicle ID to refit
 | 
						|
 * @param p2 various bitstuffed elements
 | 
						|
 * - p2 = (bit 0-7)   - New cargo type to refit to.
 | 
						|
 * - p2 = (bit 8-15)  - New cargo subtype to refit to. 0xFF means to try keeping the same subtype according to GetBestFittingSubType().
 | 
						|
 * - p2 = (bit 16-23) - Number of vehicles to refit (not counting articulated parts). Zero means all vehicles.
 | 
						|
 *                      Only used if "refit only this vehicle" is false.
 | 
						|
 * - p2 = (bit 24)     - Automatic refitting.
 | 
						|
 * - p2 = (bit 25)     - Refit only this vehicle. Used only for cloning vehicles.
 | 
						|
 * - p2 = (bit 31)     - Is a virtual train (used by template replacement to allow refitting without stopped-in-depot checks)
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdRefitVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	Vehicle *v = Vehicle::GetIfValid(p1);
 | 
						|
	if (v == nullptr) return CMD_ERROR;
 | 
						|
 | 
						|
	/* Don't allow disasters and sparks and such to be refitted.
 | 
						|
	 * We cannot check for IsPrimaryVehicle as autoreplace also refits in free wagon chains. */
 | 
						|
	if (!IsCompanyBuildableVehicleType(v->type)) return CMD_ERROR;
 | 
						|
 | 
						|
	Vehicle *front = v->First();
 | 
						|
 | 
						|
	bool auto_refit = HasBit(p2, 24);
 | 
						|
	bool is_virtual_train = v->type == VEH_TRAIN && Train::From(front)->IsVirtual();
 | 
						|
	bool virtual_train_mode = HasBit(p2, 31) || is_virtual_train;
 | 
						|
	bool free_wagon = v->type == VEH_TRAIN && Train::From(front)->IsFreeWagon(); // used by autoreplace/renew
 | 
						|
 | 
						|
	if (virtual_train_mode) {
 | 
						|
		CommandCost ret = CheckOwnership(front->owner);
 | 
						|
		if (ret.Failed()) return ret;
 | 
						|
	} else {
 | 
						|
		CommandCost ret = CheckVehicleControlAllowed(v);
 | 
						|
		if (ret.Failed()) return ret;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Don't allow shadows and such to be refitted. */
 | 
						|
	if (v != front && (v->type == VEH_AIRCRAFT)) return CMD_ERROR;
 | 
						|
 | 
						|
	/* Allow auto-refitting only during loading and normal refitting only in a depot. */
 | 
						|
	if (!virtual_train_mode) {
 | 
						|
		if ((flags & DC_QUERY_COST) == 0 && // used by the refit GUI, including the order refit GUI.
 | 
						|
				!free_wagon && // used by autoreplace/renew
 | 
						|
				(!auto_refit || !front->current_order.IsType(OT_LOADING)) && // refit inside stations
 | 
						|
				!front->IsStoppedInDepot()) { // refit inside depots
 | 
						|
			return_cmd_error(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT + front->type);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (front->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
 | 
						|
 | 
						|
	/* Check cargo */
 | 
						|
	CargoID new_cid = GB(p2, 0, 8);
 | 
						|
	byte new_subtype = GB(p2, 8, 8);
 | 
						|
	if (new_cid >= NUM_CARGO) return CMD_ERROR;
 | 
						|
 | 
						|
	/* For aircraft there is always only one. */
 | 
						|
	uint8 num_vehicles = GB(p2, 16, 8);
 | 
						|
	bool only_this = HasBit(p2, 25) || front->type == VEH_AIRCRAFT || (front->type == VEH_SHIP && num_vehicles == 1);
 | 
						|
 | 
						|
	CommandCost cost = RefitVehicle(v, only_this, num_vehicles, new_cid, new_subtype, flags, auto_refit);
 | 
						|
	if (is_virtual_train && !(flags & DC_QUERY_COST)) cost.MultiplyCost(0);
 | 
						|
 | 
						|
	if (flags & DC_EXEC) {
 | 
						|
		/* Update the cached variables */
 | 
						|
		switch (v->type) {
 | 
						|
			case VEH_TRAIN:
 | 
						|
				Train::From(front)->ConsistChanged(auto_refit ? CCF_AUTOREFIT : CCF_REFIT);
 | 
						|
				break;
 | 
						|
			case VEH_ROAD:
 | 
						|
				RoadVehUpdateCache(RoadVehicle::From(front), auto_refit);
 | 
						|
				if (_settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL) RoadVehicle::From(front)->CargoChanged();
 | 
						|
				break;
 | 
						|
 | 
						|
			case VEH_SHIP:
 | 
						|
				v->InvalidateNewGRFCacheOfChain();
 | 
						|
				Ship::From(front)->UpdateCache();
 | 
						|
				break;
 | 
						|
 | 
						|
			case VEH_AIRCRAFT:
 | 
						|
				v->InvalidateNewGRFCacheOfChain();
 | 
						|
				UpdateAircraftCache(Aircraft::From(v), true);
 | 
						|
				break;
 | 
						|
 | 
						|
			default: NOT_REACHED();
 | 
						|
		}
 | 
						|
		front->MarkDirty();
 | 
						|
 | 
						|
		if (!free_wagon) {
 | 
						|
			InvalidateWindowData(WC_VEHICLE_DETAILS, front->index);
 | 
						|
			InvalidateWindowClassesData(GetWindowClassForVehicleType(v->type), 0);
 | 
						|
			InvalidateWindowClassesData(WC_DEPARTURES_BOARD, 0);
 | 
						|
		}
 | 
						|
		/* virtual vehicles get their cargo changed by the TemplateCreateWindow, so set this dirty instead of a depot window */
 | 
						|
		if (HasBit(front->subtype, GVSF_VIRTUAL)) {
 | 
						|
			SetWindowClassesDirty(WC_CREATE_TEMPLATE);
 | 
						|
		} else {
 | 
						|
			SetWindowDirty(WC_VEHICLE_DEPOT, front->tile);
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		/* Always invalidate the cache; querycost might have filled it. */
 | 
						|
		v->InvalidateNewGRFCacheOfChain();
 | 
						|
	}
 | 
						|
 | 
						|
	return cost;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Start/Stop a vehicle
 | 
						|
 * @param tile unused
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 vehicle to start/stop, don't forget to change CcStartStopVehicle if you modify this!
 | 
						|
 * @param p2 bit 0: Shall the start/stop newgrf callback be evaluated (only valid with DC_AUTOREPLACE for network safety)
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	/* Disable the effect of p2 bit 0, when DC_AUTOREPLACE is not set */
 | 
						|
	if ((flags & DC_AUTOREPLACE) == 0) SetBit(p2, 0);
 | 
						|
 | 
						|
	Vehicle *v = Vehicle::GetIfValid(p1);
 | 
						|
	if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR;
 | 
						|
 | 
						|
	CommandCost ret = CheckVehicleControlAllowed(v);
 | 
						|
	if (ret.Failed()) return ret;
 | 
						|
 | 
						|
	if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
 | 
						|
 | 
						|
	switch (v->type) {
 | 
						|
		case VEH_TRAIN:
 | 
						|
			if ((v->vehstatus & VS_STOPPED) && Train::From(v)->gcache.cached_power == 0) return_cmd_error(STR_ERROR_TRAIN_START_NO_POWER);
 | 
						|
			break;
 | 
						|
 | 
						|
		case VEH_SHIP:
 | 
						|
		case VEH_ROAD:
 | 
						|
			break;
 | 
						|
 | 
						|
		case VEH_AIRCRAFT: {
 | 
						|
			Aircraft *a = Aircraft::From(v);
 | 
						|
			/* cannot stop airplane when in flight, or when taking off / landing */
 | 
						|
			if (a->state >= STARTTAKEOFF && a->state < TERM7) return_cmd_error(STR_ERROR_AIRCRAFT_IS_IN_FLIGHT);
 | 
						|
			if (HasBit(a->flags, VAF_HELI_DIRECT_DESCENT)) return_cmd_error(STR_ERROR_AIRCRAFT_IS_IN_FLIGHT);
 | 
						|
			break;
 | 
						|
		}
 | 
						|
 | 
						|
		default: return CMD_ERROR;
 | 
						|
	}
 | 
						|
 | 
						|
	if (HasBit(p2, 0)) {
 | 
						|
		/* Check if this vehicle can be started/stopped. Failure means 'allow'. */
 | 
						|
		uint16 callback = GetVehicleCallback(CBID_VEHICLE_START_STOP_CHECK, 0, 0, v->engine_type, v);
 | 
						|
		StringID error = STR_NULL;
 | 
						|
		if (callback != CALLBACK_FAILED) {
 | 
						|
			if (v->GetGRF()->grf_version < 8) {
 | 
						|
				/* 8 bit result 0xFF means 'allow' */
 | 
						|
				if (callback < 0x400 && GB(callback, 0, 8) != 0xFF) error = GetGRFStringID(v->GetGRFID(), 0xD000 + callback);
 | 
						|
			} else {
 | 
						|
				if (callback < 0x400) {
 | 
						|
					error = GetGRFStringID(v->GetGRFID(), 0xD000 + callback);
 | 
						|
				} else {
 | 
						|
					switch (callback) {
 | 
						|
						case 0x400: // allow
 | 
						|
							break;
 | 
						|
 | 
						|
						default: // unknown reason -> disallow
 | 
						|
							error = STR_ERROR_INCOMPATIBLE_RAIL_TYPES;
 | 
						|
							break;
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		if (error != STR_NULL) return_cmd_error(error);
 | 
						|
	}
 | 
						|
 | 
						|
	if (flags & DC_EXEC) {
 | 
						|
		if (v->IsStoppedInDepot() && (flags & DC_AUTOREPLACE) == 0) DeleteVehicleNews(p1, STR_NEWS_TRAIN_IS_WAITING + v->type);
 | 
						|
 | 
						|
		v->ClearSeparation();
 | 
						|
		if (HasBit(v->vehicle_flags, VF_TIMETABLE_SEPARATION)) ClrBit(v->vehicle_flags, VF_TIMETABLE_STARTED);
 | 
						|
 | 
						|
		v->vehstatus ^= VS_STOPPED;
 | 
						|
		if (v->type == VEH_ROAD) {
 | 
						|
			if (!RoadVehicle::From(v)->IsRoadVehicleOnLevelCrossing()) v->cur_speed = 0;
 | 
						|
		} else if (v->type != VEH_TRAIN) {
 | 
						|
			v->cur_speed = 0; // trains can stop 'slowly'
 | 
						|
		}
 | 
						|
		if (v->type == VEH_TRAIN && !(v->vehstatus & VS_STOPPED) && v->cur_speed == 0 && Train::From(v)->lookahead != nullptr) {
 | 
						|
			/* Starting train from stationary with a lookahead, refresh it */
 | 
						|
			Train::From(v)->lookahead.reset();
 | 
						|
			FillTrainReservationLookAhead(Train::From(v));
 | 
						|
		}
 | 
						|
		v->MarkDirty();
 | 
						|
		SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
 | 
						|
		SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
 | 
						|
		DirtyVehicleListWindowForVehicle(v);
 | 
						|
		InvalidateWindowData(WC_VEHICLE_VIEW, v->index);
 | 
						|
	}
 | 
						|
	return CommandCost();
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Starts or stops a lot of vehicles
 | 
						|
 * @param tile Tile of the depot where the vehicles are started/stopped (only used for depots)
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 bitmask
 | 
						|
 *   - bit 0 set = start vehicles, unset = stop vehicles
 | 
						|
 *   - bit 1 if set, then it's a vehicle list window, not a depot and Tile is ignored in this case
 | 
						|
 *   - bit 8-15 Cargo filter
 | 
						|
 * @param p2 packed VehicleListIdentifier
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdMassStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	VehicleList list;
 | 
						|
	bool do_start = HasBit(p1, 0);
 | 
						|
	bool vehicle_list_window = HasBit(p1, 1);
 | 
						|
 | 
						|
	VehicleListIdentifier vli;
 | 
						|
	if (!vli.UnpackIfValid(p2)) return CMD_ERROR;
 | 
						|
	if (!IsCompanyBuildableVehicleType(vli.vtype)) return CMD_ERROR;
 | 
						|
 | 
						|
	if (vehicle_list_window) {
 | 
						|
		if (!GenerateVehicleSortList(&list, vli, GB(p1, 8, 8))) return CMD_ERROR;
 | 
						|
	} else {
 | 
						|
		if (!IsDepotTile(tile)) return CMD_ERROR;
 | 
						|
		/* Get the list of vehicles in the depot */
 | 
						|
		BuildDepotVehicleList(vli.vtype, tile, &list, nullptr);
 | 
						|
	}
 | 
						|
 | 
						|
	for (uint i = 0; i < list.size(); i++) {
 | 
						|
		const Vehicle *v = list[i];
 | 
						|
 | 
						|
		if (!!(v->vehstatus & VS_STOPPED) != do_start) continue;
 | 
						|
 | 
						|
		if (!vehicle_list_window && !v->IsChainInDepot()) continue;
 | 
						|
 | 
						|
		/* Just try and don't care if some vehicle's can't be stopped. */
 | 
						|
		DoCommand(tile, v->index, 0, flags, CMD_START_STOP_VEHICLE);
 | 
						|
	}
 | 
						|
 | 
						|
	return CommandCost();
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Sells all vehicles in a depot
 | 
						|
 * @param tile Tile of the depot where the depot is
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 Vehicle type
 | 
						|
 * @param p2 unused
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdDepotSellAllVehicles(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	VehicleList list;
 | 
						|
 | 
						|
	CommandCost cost(EXPENSES_NEW_VEHICLES);
 | 
						|
	VehicleType vehicle_type = Extract<VehicleType, 0, 3>(p1);
 | 
						|
 | 
						|
	if (!IsCompanyBuildableVehicleType(vehicle_type)) return CMD_ERROR;
 | 
						|
	if (!IsDepotTile(tile) || !IsTileOwner(tile, _current_company)) return CMD_ERROR;
 | 
						|
 | 
						|
	uint sell_command = GetCmdSellVeh(vehicle_type);
 | 
						|
 | 
						|
	/* Get the list of vehicles in the depot */
 | 
						|
	BuildDepotVehicleList(vehicle_type, tile, &list, &list);
 | 
						|
 | 
						|
	CommandCost last_error = CMD_ERROR;
 | 
						|
	bool had_success = false;
 | 
						|
	for (uint i = 0; i < list.size(); i++) {
 | 
						|
		CommandCost ret = DoCommand(tile, list[i]->index | (1 << 20), 0, flags, sell_command);
 | 
						|
		if (ret.Succeeded()) {
 | 
						|
			cost.AddCost(ret);
 | 
						|
			had_success = true;
 | 
						|
		} else {
 | 
						|
			last_error = ret;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return had_success ? cost : last_error;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Autoreplace all vehicles in the depot
 | 
						|
 * @param tile Tile of the depot where the vehicles are
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 Type of vehicle
 | 
						|
 * @param p2 unused
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdDepotMassAutoReplace(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	VehicleList list;
 | 
						|
	CommandCost cost = CommandCost(EXPENSES_NEW_VEHICLES);
 | 
						|
	VehicleType vehicle_type = Extract<VehicleType, 0, 3>(p1);
 | 
						|
 | 
						|
	if (!IsCompanyBuildableVehicleType(vehicle_type)) return CMD_ERROR;
 | 
						|
	if (!IsDepotTile(tile) || !IsInfraUsageAllowed(vehicle_type, _current_company, GetTileOwner(tile))) return CMD_ERROR;
 | 
						|
 | 
						|
	/* Get the list of vehicles in the depot */
 | 
						|
	BuildDepotVehicleList(vehicle_type, tile, &list, &list, true);
 | 
						|
 | 
						|
	for (uint i = 0; i < list.size(); i++) {
 | 
						|
		const Vehicle *v = list[i];
 | 
						|
 | 
						|
		/* Ensure that the vehicle completely in the depot */
 | 
						|
		if (!v->IsChainInDepot()) continue;
 | 
						|
 | 
						|
		CommandCost ret = DoCommand(0, v->index, 0, flags, CMD_AUTOREPLACE_VEHICLE);
 | 
						|
 | 
						|
		if (ret.Succeeded()) cost.AddCost(ret);
 | 
						|
	}
 | 
						|
	return cost;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Test if a name is unique among vehicle names.
 | 
						|
 * @param name Name to test.
 | 
						|
 * @return True if the name is unique.
 | 
						|
 */
 | 
						|
static bool IsUniqueVehicleName(const char *name)
 | 
						|
{
 | 
						|
	for (const Vehicle *v : Vehicle::Iterate()) {
 | 
						|
		if (!v->name.empty() && v->name == name) return false;
 | 
						|
	}
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Clone the custom name of a vehicle, adding or incrementing a number.
 | 
						|
 * @param src Source vehicle, with a custom name.
 | 
						|
 * @param dst Destination vehicle.
 | 
						|
 */
 | 
						|
static void CloneVehicleName(const Vehicle *src, Vehicle *dst)
 | 
						|
{
 | 
						|
	std::string new_name = src->name.c_str();
 | 
						|
 | 
						|
	if (!std::isdigit(*new_name.rbegin())) {
 | 
						|
		// No digit at the end, so start at number 1 (this will get incremented to 2)
 | 
						|
		new_name += " 1";
 | 
						|
	}
 | 
						|
 | 
						|
	int max_iterations = 1000;
 | 
						|
	do {
 | 
						|
		size_t pos = new_name.length() - 1;
 | 
						|
		// Handle any carrying
 | 
						|
		for (; pos != std::string::npos && new_name[pos] == '9'; --pos) {
 | 
						|
			new_name[pos] = '0';
 | 
						|
		}
 | 
						|
 | 
						|
		if (pos != std::string::npos && std::isdigit(new_name[pos])) {
 | 
						|
			++new_name[pos];
 | 
						|
		} else {
 | 
						|
			new_name[++pos] = '1';
 | 
						|
			new_name.push_back('0');
 | 
						|
		}
 | 
						|
		--max_iterations;
 | 
						|
	} while(max_iterations > 0 && !IsUniqueVehicleName(new_name.c_str()));
 | 
						|
 | 
						|
	if (max_iterations > 0) {
 | 
						|
		dst->name = new_name;
 | 
						|
	}
 | 
						|
 | 
						|
	/* All done. If we didn't find a name, it'll just use its default. */
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Toggles 'reuse depot vehicles' on a template vehicle.
 | 
						|
 * @param tile unused
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 the template vehicle's index
 | 
						|
 * @param p2 unused
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdToggleReuseDepotVehicles(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	// Identify template to toggle
 | 
						|
	TemplateVehicle *template_vehicle = TemplateVehicle::GetIfValid(p1);
 | 
						|
 | 
						|
	if (template_vehicle == nullptr) return CMD_ERROR;
 | 
						|
	CommandCost ret = CheckOwnership(template_vehicle->owner);
 | 
						|
	if (ret.Failed()) return ret;
 | 
						|
 | 
						|
	bool should_execute = (flags & DC_EXEC) != 0;
 | 
						|
 | 
						|
	if (should_execute) {
 | 
						|
		template_vehicle->ToggleReuseDepotVehicles();
 | 
						|
 | 
						|
		InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN, 0);
 | 
						|
	}
 | 
						|
 | 
						|
	return CommandCost();
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Toggles 'keep remaining vehicles' on a template vehicle.
 | 
						|
 * @param tile unused
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 the template vehicle's index
 | 
						|
 * @param p2 unused
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdToggleKeepRemainingVehicles(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	// Identify template to toggle
 | 
						|
	TemplateVehicle *template_vehicle = TemplateVehicle::GetIfValid(p1);
 | 
						|
 | 
						|
	if (template_vehicle == nullptr) return CMD_ERROR;
 | 
						|
	CommandCost ret = CheckOwnership(template_vehicle->owner);
 | 
						|
	if (ret.Failed()) return ret;
 | 
						|
 | 
						|
	bool should_execute = (flags & DC_EXEC) != 0;
 | 
						|
 | 
						|
	if (should_execute) {
 | 
						|
		template_vehicle->ToggleKeepRemainingVehicles();
 | 
						|
 | 
						|
		InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN, 0);
 | 
						|
	}
 | 
						|
 | 
						|
	return CommandCost();
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Toggles 'refit as template' on a template vehicle.
 | 
						|
 * @param tile unused
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 the template vehicle's index
 | 
						|
 * @param p2 unused
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdToggleRefitAsTemplate(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	// Identify template to toggle
 | 
						|
	TemplateVehicle *template_vehicle = TemplateVehicle::GetIfValid(p1);
 | 
						|
 | 
						|
	if (template_vehicle == nullptr) return CMD_ERROR;
 | 
						|
	CommandCost ret = CheckOwnership(template_vehicle->owner);
 | 
						|
	if (ret.Failed()) return ret;
 | 
						|
 | 
						|
	bool should_execute = (flags & DC_EXEC) != 0;
 | 
						|
 | 
						|
	if (should_execute) {
 | 
						|
		template_vehicle->ToggleRefitAsTemplate();
 | 
						|
		MarkTrainsUsingTemplateAsPendingTemplateReplacement(template_vehicle);
 | 
						|
 | 
						|
		InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN, 0);
 | 
						|
	}
 | 
						|
 | 
						|
	return CommandCost();
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Toggles replace old only on a template vehicle.
 | 
						|
 * @param tile unused
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 the template vehicle's index
 | 
						|
 * @param p2 unused
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdToggleTemplateReplaceOldOnly(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	// Identify template to toggle
 | 
						|
	TemplateVehicle *template_vehicle = TemplateVehicle::GetIfValid(p1);
 | 
						|
 | 
						|
	if (template_vehicle == nullptr) return CMD_ERROR;
 | 
						|
	CommandCost ret = CheckOwnership(template_vehicle->owner);
 | 
						|
	if (ret.Failed()) return ret;
 | 
						|
 | 
						|
	bool should_execute = (flags & DC_EXEC) != 0;
 | 
						|
 | 
						|
	if (should_execute) {
 | 
						|
		template_vehicle->ToggleReplaceOldOnly();
 | 
						|
		MarkTrainsUsingTemplateAsPendingTemplateReplacement(template_vehicle);
 | 
						|
 | 
						|
		InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN, 0);
 | 
						|
	}
 | 
						|
 | 
						|
	return CommandCost();
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Rename a template vehicle.
 | 
						|
 * @param tile unused
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 the template vehicle's index
 | 
						|
 * @param p2 unused
 | 
						|
 * @param text new name
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdRenameTemplateReplace(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	TemplateVehicle *template_vehicle = TemplateVehicle::GetIfValid(p1);
 | 
						|
 | 
						|
	if (template_vehicle == nullptr) return CMD_ERROR;
 | 
						|
	CommandCost ret = CheckOwnership(template_vehicle->owner);
 | 
						|
	if (ret.Failed()) return ret;
 | 
						|
 | 
						|
	bool reset = StrEmpty(text);
 | 
						|
 | 
						|
	if (!reset) {
 | 
						|
		if (Utf8StringLength(text) >= MAX_LENGTH_GROUP_NAME_CHARS) return CMD_ERROR;
 | 
						|
	}
 | 
						|
 | 
						|
	if (flags & DC_EXEC) {
 | 
						|
		/* Assign the new one */
 | 
						|
		if (reset) {
 | 
						|
			template_vehicle->name.clear();
 | 
						|
		} else {
 | 
						|
			template_vehicle->name = text;
 | 
						|
		}
 | 
						|
 | 
						|
		InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN, 0);
 | 
						|
	}
 | 
						|
 | 
						|
	return CommandCost();
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Create a virtual train from a template vehicle.
 | 
						|
 * @param tile unused
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 the original vehicle's index
 | 
						|
 * @param p2 unused
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdVirtualTrainFromTemplateVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	VehicleID template_vehicle_id = p1;
 | 
						|
 | 
						|
	TemplateVehicle* tv = TemplateVehicle::GetIfValid(template_vehicle_id);
 | 
						|
 | 
						|
	if (tv == nullptr) return CMD_ERROR;
 | 
						|
	CommandCost ret = CheckOwnership(tv->owner);
 | 
						|
	if (ret.Failed()) return ret;
 | 
						|
 | 
						|
	bool should_execute = (flags & DC_EXEC) != 0;
 | 
						|
 | 
						|
	if (should_execute) {
 | 
						|
		StringID err = INVALID_STRING_ID;
 | 
						|
		Train* train = VirtualTrainFromTemplateVehicle(tv, err, p2);
 | 
						|
 | 
						|
		if (train == nullptr) {
 | 
						|
			return_cmd_error(err);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return CommandCost();
 | 
						|
}
 | 
						|
 | 
						|
CommandCost CmdDeleteVirtualTrain(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text);
 | 
						|
 | 
						|
template <typename T>
 | 
						|
void UpdateNewVirtualTrainFromSource(Train *v, const T *src)
 | 
						|
{
 | 
						|
	struct helper {
 | 
						|
		static bool IsTrainPartReversed(const Train *src) { return HasBit(src->flags, VRF_REVERSE_DIRECTION); }
 | 
						|
		static bool IsTrainPartReversed(const TemplateVehicle *src) { return HasBit(src->ctrl_flags, TVCF_REVERSED); }
 | 
						|
		static const Train *GetTrainMultiheadOtherPart(const Train *src) { return src->other_multiheaded_part; }
 | 
						|
		static const TemplateVehicle *GetTrainMultiheadOtherPart(const TemplateVehicle *src) { return src; }
 | 
						|
	};
 | 
						|
 | 
						|
	SB(v->flags, VRF_REVERSE_DIRECTION, 1, helper::IsTrainPartReversed(src) ? 1 : 0);
 | 
						|
 | 
						|
	if (v->IsMultiheaded()) {
 | 
						|
		const T *other = helper::GetTrainMultiheadOtherPart(src);
 | 
						|
		/* For template vehicles, just use the front part, fix any discrepancy later */
 | 
						|
		v->other_multiheaded_part->cargo_type = other->cargo_type;
 | 
						|
		v->other_multiheaded_part->cargo_subtype = other->cargo_subtype;
 | 
						|
	}
 | 
						|
 | 
						|
	while (true) {
 | 
						|
		v->cargo_type = src->cargo_type;
 | 
						|
		v->cargo_subtype = src->cargo_subtype;
 | 
						|
 | 
						|
		if (v->HasArticulatedPart()) {
 | 
						|
			v = v->Next();
 | 
						|
		} else {
 | 
						|
			break;
 | 
						|
		}
 | 
						|
 | 
						|
		if (src->HasArticulatedPart()) {
 | 
						|
			src = src->Next();
 | 
						|
		} else {
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	v->First()->ConsistChanged(CCF_ARRANGE);
 | 
						|
	InvalidateVehicleTickCaches();
 | 
						|
}
 | 
						|
 | 
						|
Train* VirtualTrainFromTemplateVehicle(const TemplateVehicle* tv, StringID &err, uint32 user)
 | 
						|
{
 | 
						|
	CommandCost c;
 | 
						|
	Train *tmp, *head, *tail;
 | 
						|
	const TemplateVehicle* tv_head = tv;
 | 
						|
 | 
						|
	assert(tv->owner == _current_company);
 | 
						|
 | 
						|
	head = BuildVirtualRailVehicle(tv->engine_type, err, user, true);
 | 
						|
	if (!head) return nullptr;
 | 
						|
 | 
						|
	UpdateNewVirtualTrainFromSource(head, tv);
 | 
						|
 | 
						|
	tail = head;
 | 
						|
	tv = tv->GetNextUnit();
 | 
						|
	while (tv) {
 | 
						|
		tmp = BuildVirtualRailVehicle(tv->engine_type, err, user, true);
 | 
						|
		if (!tmp) {
 | 
						|
			CmdDeleteVirtualTrain(INVALID_TILE, DC_EXEC, head->index, 0, nullptr);
 | 
						|
			return nullptr;
 | 
						|
		}
 | 
						|
 | 
						|
		UpdateNewVirtualTrainFromSource(tmp, tv);
 | 
						|
 | 
						|
		CmdMoveRailVehicle(INVALID_TILE, DC_EXEC, (1 << 21) | tmp->index, tail->index, 0);
 | 
						|
		tail = tmp;
 | 
						|
 | 
						|
		tv = tv->GetNextUnit();
 | 
						|
	}
 | 
						|
 | 
						|
	for (tv = tv_head, tmp = head; tv != nullptr && tmp != nullptr; tv = tv->Next(), tmp = tmp->Next()) {
 | 
						|
		tmp->cargo_type = tv->cargo_type;
 | 
						|
		tmp->cargo_subtype = tv->cargo_subtype;
 | 
						|
	}
 | 
						|
 | 
						|
	_new_vehicle_id = head->index;
 | 
						|
 | 
						|
	return head;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Create a virtual train from a regular train.
 | 
						|
 * @param tile unused
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 the train index
 | 
						|
 * @param p2 user
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdVirtualTrainFromTrain(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	VehicleID vehicle_id = p1;
 | 
						|
	Vehicle* vehicle = Vehicle::GetIfValid(vehicle_id);
 | 
						|
 | 
						|
	if (vehicle == nullptr || vehicle->type != VEH_TRAIN) {
 | 
						|
		return CMD_ERROR;
 | 
						|
	}
 | 
						|
 | 
						|
	Train* train = Train::From(vehicle);
 | 
						|
 | 
						|
	bool should_execute = (flags & DC_EXEC) != 0;
 | 
						|
 | 
						|
	if (should_execute) {
 | 
						|
		CommandCost c;
 | 
						|
		Train *tmp, *head, *tail;
 | 
						|
		StringID err = INVALID_STRING_ID;
 | 
						|
 | 
						|
		head = BuildVirtualRailVehicle(train->engine_type, err, p2, true);
 | 
						|
		if (!head) return_cmd_error(err);
 | 
						|
 | 
						|
		UpdateNewVirtualTrainFromSource(head, train);
 | 
						|
 | 
						|
		tail = head;
 | 
						|
		train = train->GetNextUnit();
 | 
						|
		while (train) {
 | 
						|
			tmp = BuildVirtualRailVehicle(train->engine_type, err, p2, true);
 | 
						|
			if (!tmp) {
 | 
						|
				CmdDeleteVirtualTrain(tile, flags, head->index, 0, nullptr);
 | 
						|
				return_cmd_error(err);
 | 
						|
			}
 | 
						|
 | 
						|
			UpdateNewVirtualTrainFromSource(tmp, train);
 | 
						|
 | 
						|
			CmdMoveRailVehicle(0, DC_EXEC, (1 << 21) | tmp->index, tail->index, 0);
 | 
						|
			tail = tmp;
 | 
						|
 | 
						|
			train = train->GetNextUnit();
 | 
						|
		}
 | 
						|
 | 
						|
		_new_vehicle_id = head->index;
 | 
						|
	}
 | 
						|
 | 
						|
	return CommandCost();
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Delete a virtual train
 | 
						|
 * @param tile unused
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 the vehicle's index
 | 
						|
 * @param p2 unused
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdDeleteVirtualTrain(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	VehicleID vehicle_id = p1;
 | 
						|
 | 
						|
	Vehicle* vehicle = Vehicle::GetIfValid(vehicle_id);
 | 
						|
 | 
						|
	if (vehicle == nullptr || vehicle->type != VEH_TRAIN) {
 | 
						|
		return CMD_ERROR;
 | 
						|
	}
 | 
						|
	CommandCost ret = CheckOwnership(vehicle->owner);
 | 
						|
	if (ret.Failed()) return ret;
 | 
						|
 | 
						|
	vehicle = vehicle->First();
 | 
						|
 | 
						|
	Train* train = Train::From(vehicle);
 | 
						|
	if (!train->IsVirtual()) {
 | 
						|
		return CMD_ERROR;
 | 
						|
	}
 | 
						|
 | 
						|
	bool should_execute = (flags & DC_EXEC) != 0;
 | 
						|
 | 
						|
	if (should_execute) {
 | 
						|
		delete train;
 | 
						|
	}
 | 
						|
 | 
						|
	return CommandCost();
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Replace a template vehicle with another one based on a virtual train.
 | 
						|
 * @param tile unused
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 the template vehicle's index
 | 
						|
 * @param p2 the virtual train's index
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdReplaceTemplateVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	VehicleID template_vehicle_id = p1;
 | 
						|
	VehicleID virtual_train_id = p2;
 | 
						|
 | 
						|
	TemplateVehicle *template_vehicle = TemplateVehicle::GetIfValid(template_vehicle_id);
 | 
						|
	Vehicle *vehicle = Vehicle::GetIfValid(virtual_train_id);
 | 
						|
 | 
						|
	if (vehicle == nullptr || vehicle->type != VEH_TRAIN) {
 | 
						|
		return CMD_ERROR;
 | 
						|
	}
 | 
						|
	CommandCost ret = CheckOwnership(vehicle->owner);
 | 
						|
	if (ret.Failed()) return ret;
 | 
						|
	if (template_vehicle != nullptr) {
 | 
						|
		ret = CheckOwnership(template_vehicle->owner);
 | 
						|
		if (ret.Failed()) return ret;
 | 
						|
	}
 | 
						|
 | 
						|
	vehicle = vehicle->First();
 | 
						|
 | 
						|
	Train* train = Train::From(vehicle);
 | 
						|
	if (!train->IsVirtual()) {
 | 
						|
		return CMD_ERROR;
 | 
						|
	}
 | 
						|
	if (!TemplateVehicle::CanAllocateItem(CountVehiclesInChain(train))) {
 | 
						|
		return CMD_ERROR;
 | 
						|
	}
 | 
						|
 | 
						|
	bool should_execute = (flags & DC_EXEC) != 0;
 | 
						|
 | 
						|
	if (should_execute) {
 | 
						|
		VehicleID old_ID = INVALID_VEHICLE;
 | 
						|
 | 
						|
		bool restore_flags = false;
 | 
						|
		bool reuse_depot_vehicles = false;
 | 
						|
		bool keep_remaining_vehicles = false;
 | 
						|
		bool refit_as_template = true;
 | 
						|
		bool replace_old_only = false;
 | 
						|
		std::string name;
 | 
						|
 | 
						|
		if (template_vehicle != nullptr) {
 | 
						|
			old_ID = template_vehicle->index;
 | 
						|
			restore_flags = true;
 | 
						|
			reuse_depot_vehicles = template_vehicle->reuse_depot_vehicles;
 | 
						|
			keep_remaining_vehicles = template_vehicle->keep_remaining_vehicles;
 | 
						|
			refit_as_template = template_vehicle->refit_as_template;
 | 
						|
			replace_old_only = template_vehicle->replace_old_only;
 | 
						|
			name = std::move(template_vehicle->name);
 | 
						|
			delete template_vehicle;
 | 
						|
			template_vehicle = nullptr;
 | 
						|
		}
 | 
						|
 | 
						|
		template_vehicle = TemplateVehicleFromVirtualTrain(train);
 | 
						|
 | 
						|
		if (restore_flags) {
 | 
						|
			template_vehicle->reuse_depot_vehicles = reuse_depot_vehicles;
 | 
						|
			template_vehicle->keep_remaining_vehicles = keep_remaining_vehicles;
 | 
						|
			template_vehicle->refit_as_template = refit_as_template;
 | 
						|
			template_vehicle->replace_old_only = replace_old_only;
 | 
						|
			template_vehicle->name = std::move(name);
 | 
						|
		}
 | 
						|
 | 
						|
		// Make sure our replacements still point to the correct thing.
 | 
						|
		if (old_ID != INVALID_VEHICLE && old_ID != template_vehicle->index) {
 | 
						|
			bool reindex = false;
 | 
						|
			for (TemplateReplacement *tr : TemplateReplacement::Iterate()) {
 | 
						|
				if (tr->GetTemplateVehicleID() == old_ID) {
 | 
						|
					tr->SetTemplate(template_vehicle->index);
 | 
						|
					reindex = true;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			if (reindex) {
 | 
						|
				ReindexTemplateReplacements();
 | 
						|
				MarkTrainsUsingTemplateAsPendingTemplateReplacement(template_vehicle);
 | 
						|
			}
 | 
						|
		} else if (template_vehicle->NumGroupsUsingTemplate() > 0) {
 | 
						|
			MarkTrainsUsingTemplateAsPendingTemplateReplacement(template_vehicle);
 | 
						|
		}
 | 
						|
 | 
						|
		InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN, 0);
 | 
						|
	}
 | 
						|
 | 
						|
	return CommandCost();
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Clone a vehicle to create a template vehicle.
 | 
						|
 * @param tile unused
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 the original vehicle's index
 | 
						|
 * @param p2 unused
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdTemplateVehicleFromTrain(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	// create a new template from the clicked vehicle
 | 
						|
	TemplateVehicle *tv;
 | 
						|
 | 
						|
	Vehicle *t = Vehicle::GetIfValid(p1);
 | 
						|
 | 
						|
	Train *clicked = Train::GetIfValid(t->index);
 | 
						|
	if (!clicked) return CMD_ERROR;
 | 
						|
 | 
						|
	Train *init_clicked = clicked;
 | 
						|
 | 
						|
	int len = CountVehiclesInChain(clicked);
 | 
						|
	if (!TemplateVehicle::CanAllocateItem(len)) {
 | 
						|
		return CMD_ERROR;
 | 
						|
	}
 | 
						|
 | 
						|
	for (Train *v = clicked; v != nullptr; v = v->GetNextUnit()) {
 | 
						|
		const Engine *e = Engine::GetIfValid(v->engine_type);
 | 
						|
		if (e == nullptr || e->type != VEH_TRAIN) {
 | 
						|
			return_cmd_error(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE + VEH_TRAIN);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	bool should_execute = (flags & DC_EXEC) != 0;
 | 
						|
 | 
						|
	if (should_execute) {
 | 
						|
		TemplateVehicle *tmp = nullptr;
 | 
						|
		TemplateVehicle *prev = nullptr;
 | 
						|
		for (; clicked != nullptr; clicked = clicked->Next()) {
 | 
						|
			tmp = new TemplateVehicle(clicked->engine_type);
 | 
						|
			SetupTemplateVehicleFromVirtual(tmp, prev, clicked);
 | 
						|
			prev = tmp;
 | 
						|
		}
 | 
						|
 | 
						|
		tmp->First()->SetRealLength(CeilDiv(init_clicked->gcache.cached_total_length * 10, TILE_SIZE));
 | 
						|
		tv = tmp->First();
 | 
						|
 | 
						|
		if (!tv) return CMD_ERROR;
 | 
						|
 | 
						|
		InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN, 0);
 | 
						|
	}
 | 
						|
 | 
						|
	return CommandCost();
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Delete a template vehicle.
 | 
						|
 * @param tile unused
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 the template vehicle's index
 | 
						|
 * @param p2 unused
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdDeleteTemplateVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	// Identify template to delete
 | 
						|
	TemplateVehicle *del = TemplateVehicle::GetIfValid(p1);
 | 
						|
 | 
						|
	if (del == nullptr) return CMD_ERROR;
 | 
						|
	CommandCost ret = CheckOwnership(del->owner);
 | 
						|
	if (ret.Failed()) return ret;
 | 
						|
 | 
						|
	bool should_execute = (flags & DC_EXEC) != 0;
 | 
						|
 | 
						|
	if (should_execute) {
 | 
						|
		// Remove corresponding template replacements if existing
 | 
						|
		for (TemplateReplacement *tr : TemplateReplacement::Iterate()) {
 | 
						|
			if (tr->Template() == del->index) {
 | 
						|
				delete tr;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		delete del;
 | 
						|
 | 
						|
		InvalidateWindowClassesData(WC_CREATE_TEMPLATE, 0);
 | 
						|
		InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN, 0);
 | 
						|
	}
 | 
						|
 | 
						|
	return CommandCost();
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Issues a template replacement for a vehicle group
 | 
						|
 * @param tile unused
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 the group index
 | 
						|
 * @param p2 the template vehicle's index
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdIssueTemplateReplacement(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	bool should_execute = (flags & DC_EXEC) != 0;
 | 
						|
 | 
						|
	GroupID group_id = p1;
 | 
						|
	TemplateID template_id = p2;
 | 
						|
 | 
						|
	if (should_execute) {
 | 
						|
		bool succeeded = IssueTemplateReplacement(group_id, template_id);
 | 
						|
 | 
						|
		if (!succeeded) {
 | 
						|
			return CMD_ERROR;
 | 
						|
		}
 | 
						|
 | 
						|
		InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN, 0);
 | 
						|
	}
 | 
						|
 | 
						|
	return CommandCost();
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Deletes a template replacement from a vehicle group
 | 
						|
 * @param tile unused
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 the group index
 | 
						|
 * @param p2 unused
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdDeleteTemplateReplacement(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	bool should_execute = (flags & DC_EXEC) != 0;
 | 
						|
 | 
						|
	GroupID group_id = p1;
 | 
						|
 | 
						|
	if (should_execute) {
 | 
						|
		TemplateReplacement* tr = GetTemplateReplacementByGroupID(group_id);
 | 
						|
		if (tr != nullptr) {
 | 
						|
			delete tr;
 | 
						|
		}
 | 
						|
 | 
						|
		InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN, 0);
 | 
						|
	}
 | 
						|
 | 
						|
	return CommandCost();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Clone a vehicle. If it is a train, it will clone all the cars too
 | 
						|
 * @param tile tile of the depot where the cloned vehicle is build
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 the original vehicle's index
 | 
						|
 * @param p2 1 = shared orders, else copied orders
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdCloneVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	CommandCost total_cost(EXPENSES_NEW_VEHICLES);
 | 
						|
 | 
						|
	Vehicle *v = Vehicle::GetIfValid(p1);
 | 
						|
	if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR;
 | 
						|
	Vehicle *v_front = v;
 | 
						|
	Vehicle *w = nullptr;
 | 
						|
	Vehicle *w_front = nullptr;
 | 
						|
	Vehicle *w_rear = nullptr;
 | 
						|
 | 
						|
	/*
 | 
						|
	 * v_front is the front engine in the original vehicle
 | 
						|
	 * v is the car/vehicle of the original vehicle that is currently being copied
 | 
						|
	 * w_front is the front engine of the cloned vehicle
 | 
						|
	 * w is the car/vehicle currently being cloned
 | 
						|
	 * w_rear is the rear end of the cloned train. It's used to add more cars and is only used by trains
 | 
						|
	 */
 | 
						|
 | 
						|
	CommandCost ret = CheckOwnership(v->owner);
 | 
						|
	if (ret.Failed()) return ret;
 | 
						|
 | 
						|
	if (v->type == VEH_TRAIN && (!v->IsFrontEngine() || Train::From(v)->crash_anim_pos >= 4400)) return CMD_ERROR;
 | 
						|
 | 
						|
	/* check that we can allocate enough vehicles */
 | 
						|
	if (!(flags & DC_EXEC)) {
 | 
						|
		int veh_counter = 0;
 | 
						|
		do {
 | 
						|
			veh_counter++;
 | 
						|
		} while ((v = v->Next()) != nullptr);
 | 
						|
 | 
						|
		if (!Vehicle::CanAllocateItem(veh_counter)) {
 | 
						|
			return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	v = v_front;
 | 
						|
 | 
						|
	do {
 | 
						|
		if (v->type == VEH_TRAIN && Train::From(v)->IsRearDualheaded()) {
 | 
						|
			/* we build the rear ends of multiheaded trains with the front ones */
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		/* In case we're building a multi headed vehicle and the maximum number of
 | 
						|
		 * vehicles is almost reached (e.g. max trains - 1) not all vehicles would
 | 
						|
		 * be cloned. When the non-primary engines were build they were seen as
 | 
						|
		 * 'new' vehicles whereas they would immediately be joined with a primary
 | 
						|
		 * engine. This caused the vehicle to be not build as 'the limit' had been
 | 
						|
		 * reached, resulting in partially build vehicles and such. */
 | 
						|
		DoCommandFlag build_flags = flags;
 | 
						|
		if ((flags & DC_EXEC) && !v->IsPrimaryVehicle()) build_flags |= DC_AUTOREPLACE;
 | 
						|
 | 
						|
		CommandCost cost = DoCommand(tile, v->engine_type | (1 << 16) | (CT_INVALID << 24), 0, build_flags, GetCmdBuildVeh(v));
 | 
						|
 | 
						|
		if (cost.Failed()) {
 | 
						|
			/* Can't build a part, then sell the stuff we already made; clear up the mess */
 | 
						|
			if (w_front != nullptr) DoCommand(w_front->tile, w_front->index | (1 << 20), 0, flags, GetCmdSellVeh(w_front));
 | 
						|
			return cost;
 | 
						|
		}
 | 
						|
 | 
						|
		total_cost.AddCost(cost);
 | 
						|
 | 
						|
		if (flags & DC_EXEC) {
 | 
						|
			w = Vehicle::Get(_new_vehicle_id);
 | 
						|
 | 
						|
			if (v->type == VEH_TRAIN && HasBit(Train::From(v)->flags, VRF_REVERSE_DIRECTION)) {
 | 
						|
				SetBit(Train::From(w)->flags, VRF_REVERSE_DIRECTION);
 | 
						|
			}
 | 
						|
 | 
						|
			if (v->type == VEH_TRAIN && !v->IsFrontEngine()) {
 | 
						|
				/* this s a train car
 | 
						|
				 * add this unit to the end of the train */
 | 
						|
				CommandCost result = DoCommand(0, w->index | 1 << 20, w_rear->index, flags, CMD_MOVE_RAIL_VEHICLE);
 | 
						|
				if (result.Failed()) {
 | 
						|
					/* The train can't be joined to make the same consist as the original.
 | 
						|
					 * Sell what we already made (clean up) and return an error.           */
 | 
						|
					DoCommand(w_front->tile, w_front->index | 1 << 20, 0, flags, GetCmdSellVeh(w_front));
 | 
						|
					DoCommand(w_front->tile, w->index       | 1 << 20, 0, flags, GetCmdSellVeh(w));
 | 
						|
					return result; // return error and the message returned from CMD_MOVE_RAIL_VEHICLE
 | 
						|
				}
 | 
						|
			} else {
 | 
						|
				/* this is a front engine or not a train. */
 | 
						|
				w_front = w;
 | 
						|
				w->service_interval = v->service_interval;
 | 
						|
				w->SetServiceIntervalIsCustom(v->ServiceIntervalIsCustom());
 | 
						|
				w->SetServiceIntervalIsPercent(v->ServiceIntervalIsPercent());
 | 
						|
			}
 | 
						|
			w_rear = w; // trains needs to know the last car in the train, so they can add more in next loop
 | 
						|
		}
 | 
						|
	} while (v->type == VEH_TRAIN && (v = v->GetNextVehicle()) != nullptr);
 | 
						|
 | 
						|
	if ((flags & DC_EXEC) && v_front->type == VEH_TRAIN) {
 | 
						|
		/* for trains this needs to be the front engine due to the callback function */
 | 
						|
		_new_vehicle_id = w_front->index;
 | 
						|
	}
 | 
						|
 | 
						|
	const Company *owner = Company::GetIfValid(_current_company);
 | 
						|
	if ((flags & DC_EXEC) && ((p2 & 1) || owner == nullptr || owner->settings.copy_clone_add_to_group)) {
 | 
						|
		/* Cloned vehicles belong to the same group */
 | 
						|
		DoCommand(0, v_front->group_id, w_front->index, flags, CMD_ADD_VEHICLE_GROUP);
 | 
						|
	}
 | 
						|
 | 
						|
 | 
						|
	/* Take care of refitting. */
 | 
						|
	w = w_front;
 | 
						|
	v = v_front;
 | 
						|
 | 
						|
	/* Both building and refitting are influenced by newgrf callbacks, which
 | 
						|
	 * makes it impossible to accurately estimate the cloning costs. In
 | 
						|
	 * particular, it is possible for engines of the same type to be built with
 | 
						|
	 * different numbers of articulated parts, so when refitting we have to
 | 
						|
	 * loop over real vehicles first, and then the articulated parts of those
 | 
						|
	 * vehicles in a different loop. */
 | 
						|
	do {
 | 
						|
		do {
 | 
						|
			if (flags & DC_EXEC) {
 | 
						|
				assert(w != nullptr);
 | 
						|
 | 
						|
				/* Find out what's the best sub type */
 | 
						|
				byte subtype = GetBestFittingSubType(v, w, v->cargo_type);
 | 
						|
				if (w->cargo_type != v->cargo_type || w->cargo_subtype != subtype) {
 | 
						|
					CommandCost cost = DoCommand(0, w->index, v->cargo_type | 1U << 25 | (subtype << 8), flags, GetCmdRefitVeh(v));
 | 
						|
					if (cost.Succeeded()) total_cost.AddCost(cost);
 | 
						|
				}
 | 
						|
 | 
						|
				if (w->IsGroundVehicle() && w->HasArticulatedPart()) {
 | 
						|
					w = w->GetNextArticulatedPart();
 | 
						|
				} else {
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			} else {
 | 
						|
				const Engine *e = v->GetEngine();
 | 
						|
				CargoID initial_cargo = (e->CanCarryCargo() ? e->GetDefaultCargoType() : (CargoID)CT_INVALID);
 | 
						|
 | 
						|
				if (v->cargo_type != initial_cargo && initial_cargo != CT_INVALID) {
 | 
						|
					bool dummy;
 | 
						|
					total_cost.AddCost(GetRefitCost(nullptr, v->engine_type, v->cargo_type, v->cargo_subtype, &dummy));
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			if (v->IsGroundVehicle() && v->HasArticulatedPart()) {
 | 
						|
				v = v->GetNextArticulatedPart();
 | 
						|
			} else {
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		} while (v != nullptr);
 | 
						|
 | 
						|
		if ((flags & DC_EXEC) && (v->type == VEH_TRAIN || v->type == VEH_SHIP)) w = w->GetNextVehicle();
 | 
						|
	} while ((v->type == VEH_TRAIN || v->type == VEH_SHIP) && (v = v->GetNextVehicle()) != nullptr);
 | 
						|
 | 
						|
	if (flags & DC_EXEC) {
 | 
						|
		/*
 | 
						|
		 * Set the orders of the vehicle. Cannot do it earlier as we need
 | 
						|
		 * the vehicle refitted before doing this, otherwise the moved
 | 
						|
		 * cargo types might not match (passenger vs non-passenger)
 | 
						|
		 */
 | 
						|
		CommandCost result = DoCommand(0, w_front->index | (p2 & 1 ? CO_SHARE : CO_COPY) << 30, v_front->index, flags, CMD_CLONE_ORDER);
 | 
						|
		if (result.Failed()) {
 | 
						|
			/* The vehicle has already been bought, so now it must be sold again. */
 | 
						|
			DoCommand(w_front->tile, w_front->index | 1 << 20, 0, flags, GetCmdSellVeh(w_front));
 | 
						|
			return result;
 | 
						|
		}
 | 
						|
 | 
						|
		/* Now clone the vehicle's name, if it has one. */
 | 
						|
		if (!v_front->name.empty()) CloneVehicleName(v_front, w_front);
 | 
						|
 | 
						|
		/* Since we can't estimate the cost of cloning a vehicle accurately we must
 | 
						|
		 * check whether the company has enough money manually. */
 | 
						|
		if (!CheckCompanyHasMoney(total_cost)) {
 | 
						|
			/* The vehicle has already been bought, so now it must be sold again. */
 | 
						|
			DoCommand(w_front->tile, w_front->index | 1 << 20, 0, flags, GetCmdSellVeh(w_front));
 | 
						|
			return total_cost;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return total_cost;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Clone a vehicle from a template.
 | 
						|
 * @param tile tile of the depot where the cloned vehicle is build
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 the original template vehicle's index
 | 
						|
 * @param p2 unused
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdCloneVehicleFromTemplate(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	TemplateVehicle* tv = TemplateVehicle::GetIfValid(p1);
 | 
						|
 | 
						|
	if (tv == nullptr) {
 | 
						|
		return CMD_ERROR;
 | 
						|
	}
 | 
						|
 | 
						|
	CommandCost ret = CheckOwnership(tv->owner);
 | 
						|
	if (ret.Failed()) return ret;
 | 
						|
 | 
						|
	/* Vehicle construction needs random bits, so we have to save the random
 | 
						|
	 * seeds to prevent desyncs. */
 | 
						|
	SavedRandomSeeds saved_seeds;
 | 
						|
	SaveRandomSeeds(&saved_seeds);
 | 
						|
 | 
						|
	auto guard = scope_guard([&]() {
 | 
						|
		if (!(flags & DC_EXEC)) RestoreRandomSeeds(saved_seeds);
 | 
						|
	});
 | 
						|
 | 
						|
	ret = DoCommand(0, tv->index, 0, DC_EXEC, CMD_VIRTUAL_TRAIN_FROM_TEMPLATE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN));
 | 
						|
	if (ret.Failed()) return ret;
 | 
						|
 | 
						|
	Train* virt = Train::From(Vehicle::Get(_new_vehicle_id));
 | 
						|
 | 
						|
	ret = DoCommand(tile, _new_vehicle_id, 0, flags, CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN));
 | 
						|
 | 
						|
	delete virt;
 | 
						|
 | 
						|
	return ret;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Send all vehicles of type to depots
 | 
						|
 * @param flags   the flags used for DoCommand()
 | 
						|
 * @param depot_flags depot command flags
 | 
						|
 * @param vli     identifier of the vehicle list
 | 
						|
 * @return 0 for success and CMD_ERROR if no vehicle is able to go to depot
 | 
						|
 */
 | 
						|
static CommandCost SendAllVehiclesToDepot(DoCommandFlag flags, DepotCommand depot_flags, const VehicleListIdentifier &vli, const CargoID cid)
 | 
						|
{
 | 
						|
	VehicleList list;
 | 
						|
 | 
						|
	if (!GenerateVehicleSortList(&list, vli, cid)) return CMD_ERROR;
 | 
						|
 | 
						|
	/* Send all the vehicles to a depot */
 | 
						|
	bool had_success = false;
 | 
						|
	for (uint i = 0; i < list.size(); i++) {
 | 
						|
		const Vehicle *v = list[i];
 | 
						|
		CommandCost ret = DoCommand(v->tile, v->index | depot_flags, 0, flags, GetCmdSendToDepot(vli.vtype));
 | 
						|
 | 
						|
		if (ret.Succeeded()) {
 | 
						|
			had_success = true;
 | 
						|
 | 
						|
			/* Return 0 if DC_EXEC is not set this is a valid goto depot command)
 | 
						|
			 * In this case we know that at least one vehicle can be sent to a depot
 | 
						|
			 * and we will issue the command. We can now safely quit the loop, knowing
 | 
						|
			 * it will succeed at least once. With DC_EXEC we really need to send them to the depot */
 | 
						|
			if (!(flags & DC_EXEC)) break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return had_success ? CommandCost() : CMD_ERROR;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Send a vehicle to the depot.
 | 
						|
 * @param tile unused
 | 
						|
 * @param flags for command type
 | 
						|
 * @param p1 bitmask
 | 
						|
 * - p1 0-19: bitvehicle ID to send to the depot
 | 
						|
 * - p1 0- 7: cargo filter for DEPOT_MASS_SEND mode
 | 
						|
 * - p1 bits 27-31  - DEPOT_ flags (see vehicle_type.h)
 | 
						|
 * @param p2 packed VehicleListIdentifier, or specific depot tile
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdSendVehicleToDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	if (p1 & DEPOT_MASS_SEND) {
 | 
						|
		/* Mass goto depot requested */
 | 
						|
		VehicleListIdentifier vli;
 | 
						|
		if (!vli.UnpackIfValid(p2)) return CMD_ERROR;
 | 
						|
		uint32 depot_flags = (p1 & (DEPOT_SERVICE | DEPOT_CANCEL | DEPOT_SELL));
 | 
						|
		if (!(p1 & DEPOT_CANCEL)) depot_flags |= DEPOT_DONT_CANCEL;
 | 
						|
		return SendAllVehiclesToDepot(flags, (DepotCommand) depot_flags, vli, GB(p1, 0, 8));
 | 
						|
	}
 | 
						|
 | 
						|
	Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 20));
 | 
						|
	if (v == nullptr) return CMD_ERROR;
 | 
						|
	if (!v->IsPrimaryVehicle()) return CMD_ERROR;
 | 
						|
 | 
						|
	return v->SendToDepot(flags, (DepotCommand)(p1 & DEPOT_COMMAND_MASK), p2);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Sets the vehicle unit number
 | 
						|
 * @param tile unused
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 vehicle ID to set number on
 | 
						|
 * @param p2 vehicle unit number
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdSetVehicleUnitNumber(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	Vehicle *v = Vehicle::GetIfValid(p1);
 | 
						|
	if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR;
 | 
						|
 | 
						|
	CommandCost ret = CheckOwnership(v->owner);
 | 
						|
	if (ret.Failed()) return ret;
 | 
						|
 | 
						|
	if (flags & DC_EXEC) {
 | 
						|
		v->unitnumber = (UnitID)p2;
 | 
						|
	}
 | 
						|
 | 
						|
	return CommandCost();
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Give a custom name to your vehicle
 | 
						|
 * @param tile unused
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 vehicle ID to name
 | 
						|
 * @param p2 unused
 | 
						|
 * @param text the new name or an empty string when resetting to the default
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdRenameVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	Vehicle *v = Vehicle::GetIfValid(p1);
 | 
						|
	if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR;
 | 
						|
 | 
						|
	CommandCost ret = CheckOwnership(v->owner);
 | 
						|
	if (ret.Failed()) return ret;
 | 
						|
 | 
						|
	bool reset = StrEmpty(text);
 | 
						|
 | 
						|
	if (!reset) {
 | 
						|
		if (Utf8StringLength(text) >= MAX_LENGTH_VEHICLE_NAME_CHARS) return CMD_ERROR;
 | 
						|
		if (!(flags & DC_AUTOREPLACE) && !IsUniqueVehicleName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
 | 
						|
	}
 | 
						|
 | 
						|
	if (flags & DC_EXEC) {
 | 
						|
		if (reset) {
 | 
						|
			v->name.clear();
 | 
						|
		} else {
 | 
						|
			v->name = text;
 | 
						|
		}
 | 
						|
		InvalidateWindowClassesData(GetWindowClassForVehicleType(v->type), 1);
 | 
						|
		InvalidateWindowClassesData(WC_DEPARTURES_BOARD, 0);
 | 
						|
		MarkWholeScreenDirty();
 | 
						|
	}
 | 
						|
 | 
						|
	return CommandCost();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Change the service interval of a vehicle
 | 
						|
 * @param tile unused
 | 
						|
 * @param flags type of operation
 | 
						|
 * @param p1 vehicle ID that is being service-interval-changed
 | 
						|
 * @param p2 bitmask
 | 
						|
 * - p2 = (bit  0-15) - new service interval
 | 
						|
 * - p2 = (bit 16)    - service interval is custom flag
 | 
						|
 * - p2 = (bit 17)    - service interval is percentage flag
 | 
						|
 * @param text unused
 | 
						|
 * @return the cost of this operation or an error
 | 
						|
 */
 | 
						|
CommandCost CmdChangeServiceInt(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
 | 
						|
{
 | 
						|
	Vehicle *v = Vehicle::GetIfValid(p1);
 | 
						|
	if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR;
 | 
						|
 | 
						|
	CommandCost ret = CheckOwnership(v->owner);
 | 
						|
	if (ret.Failed()) return ret;
 | 
						|
 | 
						|
	const Company *company = Company::Get(v->owner);
 | 
						|
	bool iscustom  = HasBit(p2, 16);
 | 
						|
	bool ispercent = iscustom ? HasBit(p2, 17) : company->settings.vehicle.servint_ispercent;
 | 
						|
 | 
						|
	uint16 serv_int;
 | 
						|
	if (iscustom) {
 | 
						|
		serv_int = GB(p2, 0, 16);
 | 
						|
		if (serv_int != GetServiceIntervalClamped(serv_int, ispercent)) return CMD_ERROR;
 | 
						|
	} else {
 | 
						|
		serv_int = CompanyServiceInterval(company, v->type);
 | 
						|
	}
 | 
						|
 | 
						|
	if (flags & DC_EXEC) {
 | 
						|
		v->SetServiceInterval(serv_int);
 | 
						|
		v->SetServiceIntervalIsCustom(iscustom);
 | 
						|
		v->SetServiceIntervalIsPercent(ispercent);
 | 
						|
		SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
 | 
						|
	}
 | 
						|
 | 
						|
	return CommandCost();
 | 
						|
}
 |