
# Conflicts: # .github/workflows/ci-build.yml # .github/workflows/release-linux.yml # .github/workflows/release-macos.yml # .github/workflows/release-source.yml # .github/workflows/release.yml # CMakeLists.txt # COMPILING.md # src/ai/ai_core.cpp # src/ai/ai_gui.cpp # src/bridge_gui.cpp # src/company_gui.cpp # src/console_cmds.cpp # src/core/CMakeLists.txt # src/core/smallmap_type.hpp # src/disaster_vehicle.h # src/effectvehicle_base.h # src/fontcache.cpp # src/game/game_core.cpp # src/game/game_gui.cpp # src/gamelog.cpp # src/gamelog_internal.h # src/group_gui.cpp # src/linkgraph/linkgraph.h # src/misc.cpp # src/network/core/config.h # src/network/core/udp.cpp # src/network/network_chat_gui.cpp # src/network/network_content_gui.cpp # src/network/network_gui.cpp # src/newgrf.cpp # src/newgrf_gui.cpp # src/newgrf_profiling.cpp # src/newgrf_profiling.h # src/object_gui.cpp # src/openttd.cpp # src/openttd.h # src/order_gui.cpp # src/os/windows/font_win32.cpp # src/rail_gui.cpp # src/road.cpp # src/road_gui.cpp # src/saveload/afterload.cpp # src/saveload/saveload.h # src/script/api/script_controller.cpp # src/script/api/script_roadtypelist.cpp # src/script/script_config.cpp # src/script/script_config.hpp # src/script/script_instance.cpp # src/script/script_scanner.cpp # src/script/squirrel.cpp # src/script/squirrel_helper.hpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_type.h # src/table/settings/network_private_settings.ini # src/timetable_gui.cpp # src/vehicle.cpp # src/vehicle_base.h # src/window_gui.h
71 lines
2.4 KiB
C++
71 lines
2.4 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file script_log.cpp Implementation of ScriptLog. */
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#include "../../stdafx.h"
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#include "script_log_types.hpp"
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#include "script_log.hpp"
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#include "../../core/alloc_func.hpp"
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#include "../../debug.h"
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#include "../../window_func.h"
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#include "../../string_func.h"
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#include "../../safeguards.h"
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/* static */ void ScriptLog::Info(const std::string &message)
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{
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ScriptLog::Log(ScriptLogTypes::LOG_INFO, message);
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}
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/* static */ void ScriptLog::Warning(const std::string &message)
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{
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ScriptLog::Log(ScriptLogTypes::LOG_WARNING, message);
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}
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/* static */ void ScriptLog::Error(const std::string &message)
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{
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ScriptLog::Log(ScriptLogTypes::LOG_ERROR, message);
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}
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/* static */ void ScriptLog::Log(ScriptLogTypes::ScriptLogType level, const std::string &message)
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{
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ScriptLogTypes::LogData &logdata = ScriptObject::GetLogData();
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/* Limit the log to 400 lines. */
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if (logdata.size() >= 400U) logdata.pop_front();
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auto &line = logdata.emplace_back();
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line.type = level;
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/* Cut string after first \n */
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line.text = message.substr(0, message.find_first_of('\n'));
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char logc;
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switch (level) {
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case ScriptLogTypes::LOG_SQ_ERROR: logc = 'S'; break;
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case ScriptLogTypes::LOG_ERROR: logc = 'E'; break;
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case ScriptLogTypes::LOG_SQ_INFO: logc = 'P'; break;
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case ScriptLogTypes::LOG_WARNING: logc = 'W'; break;
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case ScriptLogTypes::LOG_INFO: logc = 'I'; break;
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default: logc = '?'; break;
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}
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/* Also still print to debug window */
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DEBUG(script, level, "[%d] [%c] %s", (uint)ScriptObject::GetRootCompany(), logc, line.text.c_str());
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InvalidateWindowData(WC_SCRIPT_DEBUG, 0, ScriptObject::GetRootCompany());
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}
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/* static */ void ScriptLog::LogOnce(ScriptLogTypes::ScriptLogType level, std::string &&message)
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{
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if (ScriptObject::IsNewUniqueLogMessage(message)) {
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ScriptLog::Log(level, message.c_str());
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ScriptObject::RegisterUniqueLogMessage(std::move(message));
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}
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}
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