Files
openttd/src/table/unicode.h
rubidium 013df98f79 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00

22 lines
705 B
C

/* $Id$ */
typedef struct DefaultUnicodeMapping {
WChar code; ///< Unicode value
byte key; ///< Character index of sprite
} DefaultUnicodeMapping;
/* Default unicode mapping table for sprite based glyphs.
* This table allows us use unicode characters even though the glyphs don't
* exist, or are in the wrong place, in the standard sprite fonts.
* This is not used for FreeType rendering */
static DefaultUnicodeMapping _default_unicode_map[] = {
{ 0x010D, 0x63 }, /* Small letter c with caron */
{ 0x0160, 0xA6 }, /* Capital letter s with caron */
{ 0x0161, 0xA8 }, /* Small letter s with caron */
{ 0x017E, 0xB8 }, /* Small letter z with caron */
{ 0x20AC, 0xA4 }, /* Euro symbol */
};