199 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			199 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file waypoint_sl.cpp Code handling saving and loading of waypoints */
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#include "../stdafx.h"
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#include "../waypoint_base.h"
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#include "../newgrf_station.h"
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#include "../vehicle_base.h"
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#include "../town.h"
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#include "../newgrf.h"
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#include "table/strings.h"
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#include "saveload_internal.h"
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/** Helper structure to convert from the old waypoint system. */
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struct OldWaypoint {
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	size_t index;
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	TileIndex xy;
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	TownID town_index;
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	Town *town;
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	uint16 town_cn;
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	StringID string_id;
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	char *name;
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	uint8 delete_ctr;
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	Date build_date;
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	uint8 localidx;
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	uint32 grfid;
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	const StationSpec *spec;
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	OwnerByte owner;
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	size_t new_index;
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};
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/** Temporary array with old waypoints. */
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static SmallVector<OldWaypoint, 16> _old_waypoints;
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/**
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 * Update the waypoint orders to get the new waypoint ID.
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 * @param o the order 'list' to check.
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 */
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static void UpdateWaypointOrder(Order *o)
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{
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	if (!o->IsType(OT_GOTO_WAYPOINT)) return;
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	for (OldWaypoint *wp = _old_waypoints.Begin(); wp != _old_waypoints.End(); wp++) {
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		if (wp->index != o->GetDestination()) continue;
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		o->SetDestination((DestinationID)wp->new_index);
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		return;
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	}
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}
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/**
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 * Perform all steps to upgrade from the old waypoints to the new version
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 * that uses station. This includes some old saveload mechanics.
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 */
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void MoveWaypointsToBaseStations()
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{
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	/* In version 17, ground type is moved from m2 to m4 for depots and
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	 * waypoints to make way for storing the index in m2. The custom graphics
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	 * id which was stored in m4 is now saved as a grf/id reference in the
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	 * waypoint struct. */
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	if (CheckSavegameVersion(17)) {
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		for (OldWaypoint *wp = _old_waypoints.Begin(); wp != _old_waypoints.End(); wp++) {
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			if (wp->delete_ctr == 0 && HasBit(_m[wp->xy].m3, 4)) {
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				wp->spec = GetCustomStationSpec(STAT_CLASS_WAYP, _m[wp->xy].m4 + 1);
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			}
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		}
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	} else {
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		/* As of version 17, we recalculate the custom graphic ID of waypoints
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		 * from the GRF ID / station index. */
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		for (OldWaypoint *wp = _old_waypoints.Begin(); wp != _old_waypoints.End(); wp++) {
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			for (uint i = 0; i < GetNumCustomStations(STAT_CLASS_WAYP); i++) {
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				const StationSpec *statspec = GetCustomStationSpec(STAT_CLASS_WAYP, i);
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				if (statspec != NULL && statspec->grffile->grfid == wp->grfid && statspec->localidx == wp->localidx) {
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					wp->spec = statspec;
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					break;
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				}
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			}
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		}
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	}
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	/* All saveload conversions have been done. Create the new waypoints! */
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	for (OldWaypoint *wp = _old_waypoints.Begin(); wp != _old_waypoints.End(); wp++) {
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		Waypoint *new_wp = new Waypoint(wp->xy);
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		new_wp->town       = wp->town;
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		new_wp->town_cn    = wp->town_cn;
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		new_wp->name       = wp->name;
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		new_wp->delete_ctr = 0; // Just reset delete counter for once.
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		new_wp->build_date = wp->build_date;
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		new_wp->owner      = wp->owner;
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		new_wp->string_id = STR_SV_STNAME_WAYPOINT;
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		TileIndex t = wp->xy;
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		if (IsTileType(t, MP_RAILWAY) && GetRailTileType(t) == 2 /* RAIL_TILE_WAYPOINT */ && _m[t].m2 == wp->index) {
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			/* The tile might've been reserved! */
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			bool reserved = !CheckSavegameVersion(100) && HasBit(_m[t].m5, 4);
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			/* The tile really has our waypoint, so reassign the map array */
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			MakeRailWaypoint(t, GetTileOwner(t), new_wp->index, (Axis)GB(_m[t].m5, 0, 1), 0, GetRailType(t));
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			new_wp->facilities |= FACIL_TRAIN;
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			new_wp->owner = GetTileOwner(t);
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			SetRailStationReservation(t, reserved);
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			if (wp->spec != NULL) {
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				SetCustomStationSpecIndex(t, AllocateSpecToStation(wp->spec, new_wp, true));
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			}
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			new_wp->rect.BeforeAddTile(t, StationRect::ADD_FORCE);
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		}
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		wp->new_index = new_wp->index;
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	}
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	/* Update the orders of vehicles */
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	OrderList *ol;
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	FOR_ALL_ORDER_LISTS(ol) {
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		if (ol->GetFirstSharedVehicle()->type != VEH_TRAIN) continue;
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		for (Order *o = ol->GetFirstOrder(); o != NULL; o = o->next) UpdateWaypointOrder(o);
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	}
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	Vehicle *v;
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	FOR_ALL_VEHICLES(v) {
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		if (v->type != VEH_TRAIN) continue;
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		UpdateWaypointOrder(&v->current_order);
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	}
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	_old_waypoints.Reset();
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}
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static const SaveLoad _old_waypoint_desc[] = {
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	SLE_CONDVAR(OldWaypoint, xy,         SLE_FILE_U16 | SLE_VAR_U32,  0, 5),
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	SLE_CONDVAR(OldWaypoint, xy,         SLE_UINT32,                  6, SL_MAX_VERSION),
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	SLE_CONDVAR(OldWaypoint, town_index, SLE_UINT16,                 12, 121),
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	SLE_CONDREF(OldWaypoint, town,       REF_TOWN,                  122, SL_MAX_VERSION),
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	SLE_CONDVAR(OldWaypoint, town_cn,    SLE_FILE_U8 | SLE_VAR_U16,  12, 88),
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	SLE_CONDVAR(OldWaypoint, town_cn,    SLE_UINT16,                 89, SL_MAX_VERSION),
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	SLE_CONDVAR(OldWaypoint, string_id,  SLE_STRINGID,                0, 83),
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	SLE_CONDSTR(OldWaypoint, name,       SLE_STR, 0,                 84, SL_MAX_VERSION),
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	    SLE_VAR(OldWaypoint, delete_ctr, SLE_UINT8),
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	SLE_CONDVAR(OldWaypoint, build_date, SLE_FILE_U16 | SLE_VAR_I32,  3, 30),
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	SLE_CONDVAR(OldWaypoint, build_date, SLE_INT32,                  31, SL_MAX_VERSION),
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	SLE_CONDVAR(OldWaypoint, localidx,   SLE_UINT8,                   3, SL_MAX_VERSION),
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	SLE_CONDVAR(OldWaypoint, grfid,      SLE_UINT32,                 17, SL_MAX_VERSION),
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	SLE_CONDVAR(OldWaypoint, owner,      SLE_UINT8,                 101, SL_MAX_VERSION),
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	SLE_END()
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};
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static void Load_WAYP()
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{
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	/* Precaution for when loading failed and it didn't get cleared */
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	_old_waypoints.Clear();
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	int index;
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	while ((index = SlIterateArray()) != -1) {
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		OldWaypoint *wp = _old_waypoints.Append();
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		memset(wp, 0, sizeof(*wp));
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		wp->index = index;
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		SlObject(wp, _old_waypoint_desc);
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	}
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}
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static void Ptrs_WAYP()
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{
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	for (OldWaypoint *wp = _old_waypoints.Begin(); wp != _old_waypoints.End(); wp++) {
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		SlObject(wp, _old_waypoint_desc);
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		if (CheckSavegameVersion(12)) {
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			wp->town_cn = (wp->string_id & 0xC000) == 0xC000 ? (wp->string_id >> 8) & 0x3F : 0;
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			wp->town = ClosestTownFromTile(wp->xy, UINT_MAX);
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		} else if (CheckSavegameVersion(122)) {
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			/* Only for versions 12 .. 122 */
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			wp->town = Town::Get(wp->town_index);
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		}
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		if (CheckSavegameVersion(84)) {
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			wp->name = CopyFromOldName(wp->string_id);
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		}
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	}
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}
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extern const ChunkHandler _waypoint_chunk_handlers[] = {
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	{ 'CHKP', NULL, Load_WAYP, Ptrs_WAYP, CH_ARRAY | CH_LAST},
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};
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