287 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			287 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* $Id$ */
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| 
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| /*
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|  * This file is part of OpenTTD.
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|  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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|  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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|  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| /** @file map_sl.cpp Code handling saving and loading of map */
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| 
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| #include "../stdafx.h"
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| #include "../map_func.h"
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| #include "../core/bitmath_func.hpp"
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| #include "../fios.h"
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| 
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| #include "saveload.h"
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| 
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| #include "../safeguards.h"
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| 
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| static uint32 _map_dim_x;
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| static uint32 _map_dim_y;
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| 
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| static const SaveLoadGlobVarList _map_dimensions[] = {
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| 	SLEG_CONDVAR(_map_dim_x, SLE_UINT32, 6, SL_MAX_VERSION),
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| 	SLEG_CONDVAR(_map_dim_y, SLE_UINT32, 6, SL_MAX_VERSION),
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| 	    SLEG_END()
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| };
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| 
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| static void Save_MAPS()
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| {
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| 	_map_dim_x = MapSizeX();
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| 	_map_dim_y = MapSizeY();
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| 	SlGlobList(_map_dimensions);
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| }
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| 
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| static void Load_MAPS()
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| {
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| 	SlGlobList(_map_dimensions);
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| 	AllocateMap(_map_dim_x, _map_dim_y);
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| }
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| 
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| static void Check_MAPS()
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| {
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| 	SlGlobList(_map_dimensions);
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| 	_load_check_data.map_size_x = _map_dim_x;
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| 	_load_check_data.map_size_y = _map_dim_y;
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| }
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| 
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| static const uint MAP_SL_BUF_SIZE = 4096;
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| 
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| static void Load_MAPT()
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| {
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| 	SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
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| 	TileIndex size = MapSize();
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| 
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| 	for (TileIndex i = 0; i != size;) {
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| 		SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
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| 		for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].type = buf[j];
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| 	}
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| }
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| 
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| static void Save_MAPT()
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| {
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| 	SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
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| 	TileIndex size = MapSize();
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| 
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| 	SlSetLength(size);
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| 	for (TileIndex i = 0; i != size;) {
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| 		for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].type;
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| 		SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
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| 	}
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| }
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| 
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| static void Load_MAPH()
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| {
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| 	SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
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| 	TileIndex size = MapSize();
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| 
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| 	for (TileIndex i = 0; i != size;) {
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| 		SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
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| 		for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].height = buf[j];
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| 	}
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| }
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| 
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| static void Save_MAPH()
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| {
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| 	SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
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| 	TileIndex size = MapSize();
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| 
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| 	SlSetLength(size);
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| 	for (TileIndex i = 0; i != size;) {
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| 		for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].height;
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| 		SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
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| 	}
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| }
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| 
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| static void Load_MAP1()
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| {
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| 	SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
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| 	TileIndex size = MapSize();
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| 
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| 	for (TileIndex i = 0; i != size;) {
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| 		SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
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| 		for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m1 = buf[j];
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| 	}
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| }
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| 
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| static void Save_MAP1()
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| {
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| 	SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
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| 	TileIndex size = MapSize();
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| 
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| 	SlSetLength(size);
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| 	for (TileIndex i = 0; i != size;) {
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| 		for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m1;
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| 		SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
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| 	}
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| }
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| 
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| static void Load_MAP2()
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| {
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| 	SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf;
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| 	TileIndex size = MapSize();
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| 
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| 	for (TileIndex i = 0; i != size;) {
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| 		SlArray(buf, MAP_SL_BUF_SIZE,
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| 			/* In those versions the m2 was 8 bits */
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| 			IsSavegameVersionBefore(5) ? SLE_FILE_U8 | SLE_VAR_U16 : SLE_UINT16
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| 		);
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| 		for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m2 = buf[j];
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| 	}
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| }
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| 
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| static void Save_MAP2()
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| {
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| 	SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf;
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| 	TileIndex size = MapSize();
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| 
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| 	SlSetLength(size * sizeof(uint16));
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| 	for (TileIndex i = 0; i != size;) {
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| 		for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m2;
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| 		SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT16);
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| 	}
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| }
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| 
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| static void Load_MAP3()
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| {
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| 	SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
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| 	TileIndex size = MapSize();
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| 
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| 	for (TileIndex i = 0; i != size;) {
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| 		SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
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| 		for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m3 = buf[j];
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| 	}
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| }
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| 
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| static void Save_MAP3()
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| {
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| 	SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
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| 	TileIndex size = MapSize();
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| 
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| 	SlSetLength(size);
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| 	for (TileIndex i = 0; i != size;) {
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| 		for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m3;
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| 		SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
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| 	}
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| }
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| 
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| static void Load_MAP4()
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| {
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| 	SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
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| 	TileIndex size = MapSize();
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| 
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| 	for (TileIndex i = 0; i != size;) {
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| 		SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
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| 		for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m4 = buf[j];
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| 	}
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| }
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| 
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| static void Save_MAP4()
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| {
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| 	SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
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| 	TileIndex size = MapSize();
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| 
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| 	SlSetLength(size);
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| 	for (TileIndex i = 0; i != size;) {
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| 		for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m4;
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| 		SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
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| 	}
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| }
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| 
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| static void Load_MAP5()
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| {
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| 	SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
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| 	TileIndex size = MapSize();
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| 
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| 	for (TileIndex i = 0; i != size;) {
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| 		SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
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| 		for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m5 = buf[j];
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| 	}
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| }
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| 
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| static void Save_MAP5()
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| {
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| 	SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
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| 	TileIndex size = MapSize();
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| 
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| 	SlSetLength(size);
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| 	for (TileIndex i = 0; i != size;) {
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| 		for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m5;
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| 		SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
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| 	}
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| }
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| 
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| static void Load_MAP6()
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| {
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| 	SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
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| 	TileIndex size = MapSize();
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| 
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| 	if (IsSavegameVersionBefore(42)) {
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| 		for (TileIndex i = 0; i != size;) {
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| 			/* 1024, otherwise we overflow on 64x64 maps! */
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| 			SlArray(buf, 1024, SLE_UINT8);
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| 			for (uint j = 0; j != 1024; j++) {
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| 				_me[i++].m6 = GB(buf[j], 0, 2);
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| 				_me[i++].m6 = GB(buf[j], 2, 2);
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| 				_me[i++].m6 = GB(buf[j], 4, 2);
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| 				_me[i++].m6 = GB(buf[j], 6, 2);
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| 			}
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| 		}
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| 	} else {
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| 		for (TileIndex i = 0; i != size;) {
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| 			SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
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| 			for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m6 = buf[j];
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| 		}
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| 	}
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| }
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| 
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| static void Save_MAP6()
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| {
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| 	SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
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| 	TileIndex size = MapSize();
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| 
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| 	SlSetLength(size);
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| 	for (TileIndex i = 0; i != size;) {
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| 		for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m6;
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| 		SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
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| 	}
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| }
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| 
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| static void Load_MAP7()
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| {
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| 	SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
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| 	TileIndex size = MapSize();
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| 
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| 	for (TileIndex i = 0; i != size;) {
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| 		SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
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| 		for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m7 = buf[j];
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| 	}
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| }
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| 
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| static void Save_MAP7()
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| {
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| 	SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
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| 	TileIndex size = MapSize();
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| 
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| 	SlSetLength(size);
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| 	for (TileIndex i = 0; i != size;) {
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| 		for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m7;
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| 		SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
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| 	}
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| }
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| 
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| extern const ChunkHandler _map_chunk_handlers[] = {
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| 	{ 'MAPS', Save_MAPS, Load_MAPS, NULL, Check_MAPS, CH_RIFF },
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| 	{ 'MAPT', Save_MAPT, Load_MAPT, NULL, NULL,       CH_RIFF },
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| 	{ 'MAPH', Save_MAPH, Load_MAPH, NULL, NULL,       CH_RIFF },
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| 	{ 'MAPO', Save_MAP1, Load_MAP1, NULL, NULL,       CH_RIFF },
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| 	{ 'MAP2', Save_MAP2, Load_MAP2, NULL, NULL,       CH_RIFF },
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| 	{ 'M3LO', Save_MAP3, Load_MAP3, NULL, NULL,       CH_RIFF },
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| 	{ 'M3HI', Save_MAP4, Load_MAP4, NULL, NULL,       CH_RIFF },
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| 	{ 'MAP5', Save_MAP5, Load_MAP5, NULL, NULL,       CH_RIFF },
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| 	{ 'MAPE', Save_MAP6, Load_MAP6, NULL, NULL,       CH_RIFF },
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| 	{ 'MAP7', Save_MAP7, Load_MAP7, NULL, NULL,       CH_RIFF | CH_LAST },
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| };
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