 f177ce7c9a
			
		
	
	f177ce7c9a
	
	
	
		
			
			This avoids needing to define array accessors and allows use of default value initialization.
		
			
				
	
	
		
			1124 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1124 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * This file is part of OpenTTD.
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|  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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|  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 | |
|  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 | |
|  */
 | |
| 
 | |
| /** @file vehicle_cmd.cpp Commands for vehicles. */
 | |
| 
 | |
| #include "stdafx.h"
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| #include "roadveh.h"
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| #include "news_func.h"
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| #include "airport.h"
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| #include "command_func.h"
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| #include "company_func.h"
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| #include "train.h"
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| #include "aircraft.h"
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| #include "newgrf_text.h"
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| #include "vehicle_func.h"
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| #include "string_func.h"
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| #include "depot_map.h"
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| #include "vehiclelist.h"
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| #include "engine_func.h"
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| #include "articulated_vehicles.h"
 | |
| #include "autoreplace_gui.h"
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| #include "group.h"
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| #include "order_backup.h"
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| #include "ship.h"
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| #include "newgrf.h"
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| #include "company_base.h"
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| #include "core/random_func.hpp"
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| #include "vehicle_cmd.h"
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| #include "aircraft_cmd.h"
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| #include "autoreplace_cmd.h"
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| #include "group_cmd.h"
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| #include "order_cmd.h"
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| #include "roadveh_cmd.h"
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| #include "train_cmd.h"
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| #include "ship_cmd.h"
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| #include <sstream>
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| #include <iomanip>
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| 
 | |
| #include "table/strings.h"
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| 
 | |
| #include "safeguards.h"
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| 
 | |
| /* Tables used in vehicle_func.h to find the right error message for a certain vehicle type */
 | |
| const StringID _veh_build_msg_table[] = {
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| 	STR_ERROR_CAN_T_BUY_TRAIN,
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| 	STR_ERROR_CAN_T_BUY_ROAD_VEHICLE,
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| 	STR_ERROR_CAN_T_BUY_SHIP,
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| 	STR_ERROR_CAN_T_BUY_AIRCRAFT,
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| };
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| 
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| const StringID _veh_sell_msg_table[] = {
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| 	STR_ERROR_CAN_T_SELL_TRAIN,
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| 	STR_ERROR_CAN_T_SELL_ROAD_VEHICLE,
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| 	STR_ERROR_CAN_T_SELL_SHIP,
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| 	STR_ERROR_CAN_T_SELL_AIRCRAFT,
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| };
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| 
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| const StringID _veh_refit_msg_table[] = {
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| 	STR_ERROR_CAN_T_REFIT_TRAIN,
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| 	STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE,
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| 	STR_ERROR_CAN_T_REFIT_SHIP,
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| 	STR_ERROR_CAN_T_REFIT_AIRCRAFT,
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| };
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| 
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| const StringID _send_to_depot_msg_table[] = {
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| 	STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT,
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| 	STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT,
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| 	STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT,
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| 	STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR,
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| };
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| 
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| 
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| /**
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|  * Build a vehicle.
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|  * @param flags for command
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|  * @param tile tile of depot where the vehicle is built
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|  * @param eid vehicle type being built.
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|  * @param use_free_vehicles use free vehicles when building the vehicle.
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|  * @param cargo refit cargo type.
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|  * @param client_id User
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|  * @return the cost of this operation + the new vehicle ID + the refitted capacity + the refitted mail capacity (aircraft) or an error
 | |
|  */
 | |
| std::tuple<CommandCost, VehicleID, uint, uint16, CargoArray> CmdBuildVehicle(DoCommandFlag flags, TileIndex tile, EngineID eid, bool use_free_vehicles, CargoID cargo, ClientID client_id)
 | |
| {
 | |
| 	/* Elementary check for valid location. */
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| 	if (!IsDepotTile(tile) || !IsTileOwner(tile, _current_company)) return { CMD_ERROR, INVALID_VEHICLE, 0, 0, {} };
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| 
 | |
| 	VehicleType type = GetDepotVehicleType(tile);
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| 
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| 	/* Validate the engine type. */
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| 	if (!IsEngineBuildable(eid, type, _current_company)) return { CommandCost(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE + type), INVALID_VEHICLE, 0, 0, {} };
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| 
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| 	/* Validate the cargo type. */
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| 	if (cargo >= NUM_CARGO && IsValidCargoID(cargo)) return { CMD_ERROR, INVALID_VEHICLE, 0, 0, {} };
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| 
 | |
| 	const Engine *e = Engine::Get(eid);
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| 	CommandCost value(EXPENSES_NEW_VEHICLES, e->GetCost());
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| 
 | |
| 	/* Engines without valid cargo should not be available */
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| 	CargoID default_cargo = e->GetDefaultCargoType();
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| 	if (!IsValidCargoID(default_cargo)) return { CMD_ERROR, INVALID_VEHICLE, 0, 0, {} };
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| 
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| 	bool refitting = IsValidCargoID(cargo) && cargo != default_cargo;
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| 
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| 	/* Check whether the number of vehicles we need to build can be built according to pool space. */
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| 	uint num_vehicles;
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| 	switch (type) {
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| 		case VEH_TRAIN:    num_vehicles = (e->u.rail.railveh_type == RAILVEH_MULTIHEAD ? 2 : 1) + CountArticulatedParts(eid, false); break;
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| 		case VEH_ROAD:     num_vehicles = 1 + CountArticulatedParts(eid, false); break;
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| 		case VEH_SHIP:     num_vehicles = 1; break;
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| 		case VEH_AIRCRAFT: num_vehicles = e->u.air.subtype & AIR_CTOL ? 2 : 3; break;
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| 		default: NOT_REACHED(); // Safe due to IsDepotTile()
 | |
| 	}
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| 	if (!Vehicle::CanAllocateItem(num_vehicles)) return { CommandCost(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME), INVALID_VEHICLE, 0, 0, {} };
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| 
 | |
| 	/* Check whether we can allocate a unit number. Autoreplace does not allocate
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| 	 * an unit number as it will (always) reuse the one of the replaced vehicle
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| 	 * and (train) wagons don't have an unit number in any scenario. */
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| 	UnitID unit_num = (flags & DC_QUERY_COST || flags & DC_AUTOREPLACE || (type == VEH_TRAIN && e->u.rail.railveh_type == RAILVEH_WAGON)) ? 0 : GetFreeUnitNumber(type);
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| 	if (unit_num == UINT16_MAX) return { CommandCost(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME), INVALID_VEHICLE, 0, 0, {} };
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| 
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| 	/* If we are refitting we need to temporarily purchase the vehicle to be able to
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| 	 * test it. */
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| 	DoCommandFlag subflags = flags;
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| 	if (refitting && !(flags & DC_EXEC)) subflags |= DC_EXEC | DC_AUTOREPLACE;
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| 
 | |
| 	/* Vehicle construction needs random bits, so we have to save the random
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| 	 * seeds to prevent desyncs. */
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| 	SavedRandomSeeds saved_seeds;
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| 	SaveRandomSeeds(&saved_seeds);
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| 
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| 	Vehicle *v = nullptr;
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| 	switch (type) {
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| 		case VEH_TRAIN:    value.AddCost(CmdBuildRailVehicle(subflags, tile, e, use_free_vehicles, &v)); break;
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| 		case VEH_ROAD:     value.AddCost(CmdBuildRoadVehicle(subflags, tile, e, &v)); break;
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| 		case VEH_SHIP:     value.AddCost(CmdBuildShip       (subflags, tile, e, &v)); break;
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| 		case VEH_AIRCRAFT: value.AddCost(CmdBuildAircraft   (subflags, tile, e, &v)); break;
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| 		default: NOT_REACHED(); // Safe due to IsDepotTile()
 | |
| 	}
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| 
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| 	VehicleID veh_id = INVALID_VEHICLE;
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| 	uint refitted_capacity = 0;
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| 	uint16 refitted_mail_capacity = 0;
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| 	CargoArray cargo_capacities{};
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| 	if (value.Succeeded()) {
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| 		if (subflags & DC_EXEC) {
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| 			v->unitnumber = unit_num;
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| 			v->value      = value.GetCost();
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| 			veh_id        = v->index;
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| 		}
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| 
 | |
| 		if (refitting) {
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| 			/* Refit only one vehicle. If we purchased an engine, it may have gained free wagons. */
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| 			CommandCost cc;
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| 			std::tie(cc, refitted_capacity, refitted_mail_capacity, cargo_capacities) = CmdRefitVehicle(flags, v->index, cargo, 0, false, false, 1);
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| 			value.AddCost(cc);
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| 		} else {
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| 			/* Fill in non-refitted capacities */
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| 			if (e->type == VEH_TRAIN || e->type == VEH_ROAD) {
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| 				cargo_capacities = GetCapacityOfArticulatedParts(eid);
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| 				refitted_capacity = cargo_capacities[default_cargo];
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| 				refitted_mail_capacity = 0;
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| 			} else {
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| 				refitted_capacity = e->GetDisplayDefaultCapacity(&refitted_mail_capacity);
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| 				cargo_capacities[default_cargo] = refitted_capacity;
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| 				cargo_capacities[CT_MAIL] = refitted_mail_capacity;
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| 			}
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| 		}
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| 
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| 		if (flags & DC_EXEC) {
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| 			InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
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| 			InvalidateWindowClassesData(GetWindowClassForVehicleType(type), 0);
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| 			SetWindowDirty(WC_COMPANY, _current_company);
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| 			if (IsLocalCompany()) {
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| 				InvalidateAutoreplaceWindow(v->engine_type, v->group_id); // updates the auto replace window (must be called before incrementing num_engines)
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| 			}
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| 		}
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| 
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| 		if (subflags & DC_EXEC) {
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| 			GroupStatistics::CountEngine(v, 1);
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| 			GroupStatistics::UpdateAutoreplace(_current_company);
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| 
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| 			if (v->IsPrimaryVehicle()) {
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| 				GroupStatistics::CountVehicle(v, 1);
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| 				if (!(subflags & DC_AUTOREPLACE)) OrderBackup::Restore(v, client_id);
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| 			}
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| 		}
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| 
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| 
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| 		/* If we are not in DC_EXEC undo everything */
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| 		if (flags != subflags) {
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| 			Command<CMD_SELL_VEHICLE>::Do(DC_EXEC, v->index, false, false, INVALID_CLIENT_ID);
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| 		}
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| 	}
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| 
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| 	/* Only restore if we actually did some refitting */
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| 	if (flags != subflags) RestoreRandomSeeds(saved_seeds);
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| 
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| 	return { value, veh_id, refitted_capacity, refitted_mail_capacity, cargo_capacities };
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| }
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| 
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| /**
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|  * Sell a vehicle.
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|  * @param flags for command.
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|  * @param v_id vehicle ID being sold.
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|  * @param sell_chain sell the vehicle and all vehicles following it in the chain.
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|  * @param backup_order make a backup of the vehicle's order (if an engine).
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|  * @param client_id User.
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|  * @return the cost of this operation or an error.
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|  */
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| CommandCost CmdSellVehicle(DoCommandFlag flags, VehicleID v_id, bool sell_chain, bool backup_order, ClientID client_id)
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| {
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| 	Vehicle *v = Vehicle::GetIfValid(v_id);
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| 	if (v == nullptr) return CMD_ERROR;
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| 
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| 	Vehicle *front = v->First();
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| 
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| 	CommandCost ret = CheckOwnership(front->owner);
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| 	if (ret.Failed()) return ret;
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| 
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| 	if (front->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
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| 
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| 	if (!front->IsStoppedInDepot()) return_cmd_error(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT + front->type);
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| 
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| 	/* Can we actually make the order backup, i.e. are there enough orders? */
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| 	if (backup_order &&
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| 			front->orders != nullptr &&
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| 			!front->orders->IsShared() &&
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| 			!Order::CanAllocateItem(front->orders->GetNumOrders())) {
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| 		/* Only happens in exceptional cases when there aren't enough orders anyhow.
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| 		 * Thus it should be safe to just drop the orders in that case. */
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| 		backup_order = false;
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| 	}
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| 
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| 	if (v->type == VEH_TRAIN) {
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| 		ret = CmdSellRailWagon(flags, v, sell_chain, backup_order, client_id);
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| 	} else {
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| 		ret = CommandCost(EXPENSES_NEW_VEHICLES, -front->value);
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| 
 | |
| 		if (flags & DC_EXEC) {
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| 			if (front->IsPrimaryVehicle() && backup_order) OrderBackup::Backup(front, client_id);
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| 			delete front;
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| 		}
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| 	}
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| 
 | |
| 	return ret;
 | |
| }
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| 
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| /**
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|  * Helper to run the refit cost callback.
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|  * @param v The vehicle we are refitting, can be nullptr.
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|  * @param engine_type Which engine to refit
 | |
|  * @param new_cid Cargo type we are refitting to.
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|  * @param new_subtype New cargo subtype.
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|  * @param[out] auto_refit_allowed The refit is allowed as an auto-refit.
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|  * @return Price for refitting
 | |
|  */
 | |
| static int GetRefitCostFactor(const Vehicle *v, EngineID engine_type, CargoID new_cid, byte new_subtype, bool *auto_refit_allowed)
 | |
| {
 | |
| 	/* Prepare callback param with info about the new cargo type. */
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| 	const Engine *e = Engine::Get(engine_type);
 | |
| 
 | |
| 	/* Is this vehicle a NewGRF vehicle? */
 | |
| 	if (e->GetGRF() != nullptr) {
 | |
| 		const CargoSpec *cs = CargoSpec::Get(new_cid);
 | |
| 		uint32 param1 = (cs->classes << 16) | (new_subtype << 8) | e->GetGRF()->cargo_map[new_cid];
 | |
| 
 | |
| 		uint16 cb_res = GetVehicleCallback(CBID_VEHICLE_REFIT_COST, param1, 0, engine_type, v);
 | |
| 		if (cb_res != CALLBACK_FAILED) {
 | |
| 			*auto_refit_allowed = HasBit(cb_res, 14);
 | |
| 			int factor = GB(cb_res, 0, 14);
 | |
| 			if (factor >= 0x2000) factor -= 0x4000; // Treat as signed integer.
 | |
| 			return factor;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	*auto_refit_allowed = e->info.refit_cost == 0;
 | |
| 	return (v == nullptr || v->cargo_type != new_cid) ? e->info.refit_cost : 0;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Learn the price of refitting a certain engine
 | |
|  * @param v The vehicle we are refitting, can be nullptr.
 | |
|  * @param engine_type Which engine to refit
 | |
|  * @param new_cid Cargo type we are refitting to.
 | |
|  * @param new_subtype New cargo subtype.
 | |
|  * @param[out] auto_refit_allowed The refit is allowed as an auto-refit.
 | |
|  * @return Price for refitting
 | |
|  */
 | |
| static CommandCost GetRefitCost(const Vehicle *v, EngineID engine_type, CargoID new_cid, byte new_subtype, bool *auto_refit_allowed)
 | |
| {
 | |
| 	ExpensesType expense_type;
 | |
| 	const Engine *e = Engine::Get(engine_type);
 | |
| 	Price base_price;
 | |
| 	int cost_factor = GetRefitCostFactor(v, engine_type, new_cid, new_subtype, auto_refit_allowed);
 | |
| 	switch (e->type) {
 | |
| 		case VEH_SHIP:
 | |
| 			base_price = PR_BUILD_VEHICLE_SHIP;
 | |
| 			expense_type = EXPENSES_SHIP_RUN;
 | |
| 			break;
 | |
| 
 | |
| 		case VEH_ROAD:
 | |
| 			base_price = PR_BUILD_VEHICLE_ROAD;
 | |
| 			expense_type = EXPENSES_ROADVEH_RUN;
 | |
| 			break;
 | |
| 
 | |
| 		case VEH_AIRCRAFT:
 | |
| 			base_price = PR_BUILD_VEHICLE_AIRCRAFT;
 | |
| 			expense_type = EXPENSES_AIRCRAFT_RUN;
 | |
| 			break;
 | |
| 
 | |
| 		case VEH_TRAIN:
 | |
| 			base_price = (e->u.rail.railveh_type == RAILVEH_WAGON) ? PR_BUILD_VEHICLE_WAGON : PR_BUILD_VEHICLE_TRAIN;
 | |
| 			cost_factor <<= 1;
 | |
| 			expense_type = EXPENSES_TRAIN_RUN;
 | |
| 			break;
 | |
| 
 | |
| 		default: NOT_REACHED();
 | |
| 	}
 | |
| 	if (cost_factor < 0) {
 | |
| 		return CommandCost(expense_type, -GetPrice(base_price, -cost_factor, e->GetGRF(), -10));
 | |
| 	} else {
 | |
| 		return CommandCost(expense_type, GetPrice(base_price, cost_factor, e->GetGRF(), -10));
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /** Helper structure for RefitVehicle() */
 | |
| struct RefitResult {
 | |
| 	Vehicle *v;         ///< Vehicle to refit
 | |
| 	uint capacity;      ///< New capacity of vehicle
 | |
| 	uint mail_capacity; ///< New mail capacity of aircraft
 | |
| 	byte subtype;       ///< cargo subtype to refit to
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Refits a vehicle (chain).
 | |
|  * This is the vehicle-type independent part of the CmdRefitXXX functions.
 | |
|  * @param v            The vehicle to refit.
 | |
|  * @param only_this    Whether to only refit this vehicle, or to check the rest of them.
 | |
|  * @param num_vehicles Number of vehicles to refit (not counting articulated parts). Zero means the whole chain.
 | |
|  * @param new_cid      Cargotype to refit to
 | |
|  * @param new_subtype  Cargo subtype to refit to. 0xFF means to try keeping the same subtype according to GetBestFittingSubType().
 | |
|  * @param flags        Command flags
 | |
|  * @param auto_refit   Refitting is done as automatic refitting outside a depot.
 | |
|  * @return Refit cost + refittet capacity + mail capacity (aircraft).
 | |
|  */
 | |
| static std::tuple<CommandCost, uint, uint16, CargoArray> RefitVehicle(Vehicle *v, bool only_this, uint8 num_vehicles, CargoID new_cid, byte new_subtype, DoCommandFlag flags, bool auto_refit)
 | |
| {
 | |
| 	CommandCost cost(v->GetExpenseType(false));
 | |
| 	uint total_capacity = 0;
 | |
| 	uint total_mail_capacity = 0;
 | |
| 	num_vehicles = num_vehicles == 0 ? UINT8_MAX : num_vehicles;
 | |
| 	CargoArray cargo_capacities{};
 | |
| 
 | |
| 	VehicleSet vehicles_to_refit;
 | |
| 	if (!only_this) {
 | |
| 		GetVehicleSet(vehicles_to_refit, v, num_vehicles);
 | |
| 		/* In this case, we need to check the whole chain. */
 | |
| 		v = v->First();
 | |
| 	}
 | |
| 
 | |
| 	std::vector<RefitResult> refit_result;
 | |
| 
 | |
| 	v->InvalidateNewGRFCacheOfChain();
 | |
| 	byte actual_subtype = new_subtype;
 | |
| 	for (; v != nullptr; v = (only_this ? nullptr : v->Next())) {
 | |
| 		/* Reset actual_subtype for every new vehicle */
 | |
| 		if (!v->IsArticulatedPart()) actual_subtype = new_subtype;
 | |
| 
 | |
| 		if (v->type == VEH_TRAIN && std::find(vehicles_to_refit.begin(), vehicles_to_refit.end(), v->index) == vehicles_to_refit.end() && !only_this) continue;
 | |
| 
 | |
| 		const Engine *e = v->GetEngine();
 | |
| 		if (!e->CanCarryCargo()) continue;
 | |
| 
 | |
| 		/* If the vehicle is not refittable, or does not allow automatic refitting,
 | |
| 		 * count its capacity nevertheless if the cargo matches */
 | |
| 		bool refittable = HasBit(e->info.refit_mask, new_cid) && (!auto_refit || HasBit(e->info.misc_flags, EF_AUTO_REFIT));
 | |
| 		if (!refittable && v->cargo_type != new_cid) {
 | |
| 			uint amount = e->DetermineCapacity(v, nullptr);
 | |
| 			if (amount > 0) cargo_capacities[v->cargo_type] += amount;
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		/* Determine best fitting subtype if requested */
 | |
| 		if (actual_subtype == 0xFF) {
 | |
| 			actual_subtype = GetBestFittingSubType(v, v, new_cid);
 | |
| 		}
 | |
| 
 | |
| 		/* Back up the vehicle's cargo type */
 | |
| 		CargoID temp_cid = v->cargo_type;
 | |
| 		byte temp_subtype = v->cargo_subtype;
 | |
| 		if (refittable) {
 | |
| 			v->cargo_type = new_cid;
 | |
| 			v->cargo_subtype = actual_subtype;
 | |
| 		}
 | |
| 
 | |
| 		uint16 mail_capacity = 0;
 | |
| 		uint amount = e->DetermineCapacity(v, &mail_capacity);
 | |
| 		total_capacity += amount;
 | |
| 		/* mail_capacity will always be zero if the vehicle is not an aircraft. */
 | |
| 		total_mail_capacity += mail_capacity;
 | |
| 
 | |
| 		cargo_capacities[new_cid] += amount;
 | |
| 		cargo_capacities[CT_MAIL] += mail_capacity;
 | |
| 
 | |
| 		if (!refittable) continue;
 | |
| 
 | |
| 		/* Restore the original cargo type */
 | |
| 		v->cargo_type = temp_cid;
 | |
| 		v->cargo_subtype = temp_subtype;
 | |
| 
 | |
| 		bool auto_refit_allowed;
 | |
| 		CommandCost refit_cost = GetRefitCost(v, v->engine_type, new_cid, actual_subtype, &auto_refit_allowed);
 | |
| 		if (auto_refit && (flags & DC_QUERY_COST) == 0 && !auto_refit_allowed) {
 | |
| 			/* Sorry, auto-refitting not allowed, subtract the cargo amount again from the total.
 | |
| 			 * When querrying cost/capacity (for example in order refit GUI), we always assume 'allowed'.
 | |
| 			 * It is not predictable. */
 | |
| 			total_capacity -= amount;
 | |
| 			total_mail_capacity -= mail_capacity;
 | |
| 
 | |
| 			if (v->cargo_type == new_cid) {
 | |
| 				/* Add the old capacity nevertheless, if the cargo matches */
 | |
| 				total_capacity += v->cargo_cap;
 | |
| 				if (v->type == VEH_AIRCRAFT) total_mail_capacity += v->Next()->cargo_cap;
 | |
| 			}
 | |
| 			continue;
 | |
| 		}
 | |
| 		cost.AddCost(refit_cost);
 | |
| 
 | |
| 		/* Record the refitting.
 | |
| 		 * Do not execute the refitting immediately, so DetermineCapacity and GetRefitCost do the same in test and exec run.
 | |
| 		 * (weird NewGRFs)
 | |
| 		 * Note:
 | |
| 		 *  - If the capacity of vehicles depends on other vehicles in the chain, the actual capacity is
 | |
| 		 *    set after RefitVehicle() via ConsistChanged() and friends. The estimation via _returned_refit_capacity will be wrong.
 | |
| 		 *  - We have to call the refit cost callback with the pre-refit configuration of the chain because we want refit and
 | |
| 		 *    autorefit to behave the same, and we need its result for auto_refit_allowed.
 | |
| 		 */
 | |
| 		refit_result.push_back({v, amount, mail_capacity, actual_subtype});
 | |
| 	}
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		/* Store the result */
 | |
| 		for (RefitResult &result : refit_result) {
 | |
| 			Vehicle *u = result.v;
 | |
| 			u->refit_cap = (u->cargo_type == new_cid) ? std::min<uint16>(result.capacity, u->refit_cap) : 0;
 | |
| 			if (u->cargo.TotalCount() > u->refit_cap) u->cargo.Truncate(u->cargo.TotalCount() - u->refit_cap);
 | |
| 			u->cargo_type = new_cid;
 | |
| 			u->cargo_cap = result.capacity;
 | |
| 			u->cargo_subtype = result.subtype;
 | |
| 			if (u->type == VEH_AIRCRAFT) {
 | |
| 				Vehicle *w = u->Next();
 | |
| 				assert(w != nullptr);
 | |
| 				w->refit_cap = std::min<uint16>(w->refit_cap, result.mail_capacity);
 | |
| 				w->cargo_cap = result.mail_capacity;
 | |
| 				if (w->cargo.TotalCount() > w->refit_cap) w->cargo.Truncate(w->cargo.TotalCount() - w->refit_cap);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	refit_result.clear();
 | |
| 	return { cost, total_capacity, total_mail_capacity, cargo_capacities };
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Refits a vehicle to the specified cargo type.
 | |
|  * @param flags type of operation
 | |
|  * @param veh_id vehicle ID to refit
 | |
|  * @param new_cid New cargo type to refit to.
 | |
|  * @param new_subtype New cargo subtype to refit to. 0xFF means to try keeping the same subtype according to GetBestFittingSubType().
 | |
|  * @param auto_refit Automatic refitting.
 | |
|  * @param only_this Refit only this vehicle. Used only for cloning vehicles.
 | |
|  * @param num_vehicles Number of vehicles to refit (not counting articulated parts). Zero means all vehicles.
 | |
|  *                     Only used if "refit only this vehicle" is false.
 | |
|  * @return the cost of this operation or an error
 | |
|  */
 | |
| std::tuple<CommandCost, uint, uint16, CargoArray> CmdRefitVehicle(DoCommandFlag flags, VehicleID veh_id, CargoID new_cid, byte new_subtype, bool auto_refit, bool only_this, uint8 num_vehicles)
 | |
| {
 | |
| 	Vehicle *v = Vehicle::GetIfValid(veh_id);
 | |
| 	if (v == nullptr) return { CMD_ERROR, 0, 0, {} };
 | |
| 
 | |
| 	/* Don't allow disasters and sparks and such to be refitted.
 | |
| 	 * We cannot check for IsPrimaryVehicle as autoreplace also refits in free wagon chains. */
 | |
| 	if (!IsCompanyBuildableVehicleType(v->type)) return { CMD_ERROR, 0, 0, {} };
 | |
| 
 | |
| 	Vehicle *front = v->First();
 | |
| 
 | |
| 	CommandCost ret = CheckOwnership(front->owner);
 | |
| 	if (ret.Failed()) return { ret, 0, 0, {} };
 | |
| 
 | |
| 	bool free_wagon = v->type == VEH_TRAIN && Train::From(front)->IsFreeWagon(); // used by autoreplace/renew
 | |
| 
 | |
| 	/* Don't allow shadows and such to be refitted. */
 | |
| 	if (v != front && (v->type == VEH_SHIP || v->type == VEH_AIRCRAFT)) return { CMD_ERROR, 0, 0, {} };
 | |
| 
 | |
| 	/* Allow auto-refitting only during loading and normal refitting only in a depot. */
 | |
| 	if ((flags & DC_QUERY_COST) == 0 && // used by the refit GUI, including the order refit GUI.
 | |
| 			!free_wagon && // used by autoreplace/renew
 | |
| 			(!auto_refit || !front->current_order.IsType(OT_LOADING)) && // refit inside stations
 | |
| 			!front->IsStoppedInDepot()) { // refit inside depots
 | |
| 		return { CommandCost(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT + front->type), 0, 0, {} };
 | |
| 	}
 | |
| 
 | |
| 	if (front->vehstatus & VS_CRASHED) return { CommandCost(STR_ERROR_VEHICLE_IS_DESTROYED), 0, 0, {} };
 | |
| 
 | |
| 	/* Check cargo */
 | |
| 	if (new_cid >= NUM_CARGO) return { CMD_ERROR, 0, 0, {} };
 | |
| 
 | |
| 	/* For ships and aircraft there is always only one. */
 | |
| 	only_this |= front->type == VEH_SHIP || front->type == VEH_AIRCRAFT;
 | |
| 
 | |
| 	auto [cost, refit_capacity, mail_capacity, cargo_capacities] = RefitVehicle(v, only_this, num_vehicles, new_cid, new_subtype, flags, auto_refit);
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		/* Update the cached variables */
 | |
| 		switch (v->type) {
 | |
| 			case VEH_TRAIN:
 | |
| 				Train::From(front)->ConsistChanged(auto_refit ? CCF_AUTOREFIT : CCF_REFIT);
 | |
| 				break;
 | |
| 			case VEH_ROAD:
 | |
| 				RoadVehUpdateCache(RoadVehicle::From(front), auto_refit);
 | |
| 				if (_settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL) RoadVehicle::From(front)->CargoChanged();
 | |
| 				break;
 | |
| 
 | |
| 			case VEH_SHIP:
 | |
| 				v->InvalidateNewGRFCacheOfChain();
 | |
| 				Ship::From(v)->UpdateCache();
 | |
| 				break;
 | |
| 
 | |
| 			case VEH_AIRCRAFT:
 | |
| 				v->InvalidateNewGRFCacheOfChain();
 | |
| 				UpdateAircraftCache(Aircraft::From(v), true);
 | |
| 				break;
 | |
| 
 | |
| 			default: NOT_REACHED();
 | |
| 		}
 | |
| 		front->MarkDirty();
 | |
| 
 | |
| 		if (!free_wagon) {
 | |
| 			InvalidateWindowData(WC_VEHICLE_DETAILS, front->index);
 | |
| 			InvalidateWindowClassesData(GetWindowClassForVehicleType(v->type), 0);
 | |
| 		}
 | |
| 		SetWindowDirty(WC_VEHICLE_DEPOT, front->tile);
 | |
| 	} else {
 | |
| 		/* Always invalidate the cache; querycost might have filled it. */
 | |
| 		v->InvalidateNewGRFCacheOfChain();
 | |
| 	}
 | |
| 
 | |
| 	return { cost, refit_capacity, mail_capacity, cargo_capacities };
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Start/Stop a vehicle
 | |
|  * @param flags type of operation
 | |
|  * @param veh_id vehicle to start/stop, don't forget to change CcStartStopVehicle if you modify this!
 | |
|  * @param evaluate_startstop_cb Shall the start/stop newgrf callback be evaluated (only valid with DC_AUTOREPLACE for network safety)
 | |
|  * @return the cost of this operation or an error
 | |
|  */
 | |
| CommandCost CmdStartStopVehicle(DoCommandFlag flags, VehicleID veh_id, bool evaluate_startstop_cb)
 | |
| {
 | |
| 	/* Disable the effect of p2 bit 0, when DC_AUTOREPLACE is not set */
 | |
| 	if ((flags & DC_AUTOREPLACE) == 0) evaluate_startstop_cb = true;
 | |
| 
 | |
| 	Vehicle *v = Vehicle::GetIfValid(veh_id);
 | |
| 	if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR;
 | |
| 
 | |
| 	CommandCost ret = CheckOwnership(v->owner);
 | |
| 	if (ret.Failed()) return ret;
 | |
| 
 | |
| 	if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
 | |
| 
 | |
| 	switch (v->type) {
 | |
| 		case VEH_TRAIN:
 | |
| 			if ((v->vehstatus & VS_STOPPED) && Train::From(v)->gcache.cached_power == 0) return_cmd_error(STR_ERROR_TRAIN_START_NO_POWER);
 | |
| 			break;
 | |
| 
 | |
| 		case VEH_SHIP:
 | |
| 		case VEH_ROAD:
 | |
| 			break;
 | |
| 
 | |
| 		case VEH_AIRCRAFT: {
 | |
| 			Aircraft *a = Aircraft::From(v);
 | |
| 			/* cannot stop airplane when in flight, or when taking off / landing */
 | |
| 			if (a->state >= STARTTAKEOFF && a->state < TERM7) return_cmd_error(STR_ERROR_AIRCRAFT_IS_IN_FLIGHT);
 | |
| 			if (HasBit(a->flags, VAF_HELI_DIRECT_DESCENT)) return_cmd_error(STR_ERROR_AIRCRAFT_IS_IN_FLIGHT);
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		default: return CMD_ERROR;
 | |
| 	}
 | |
| 
 | |
| 	if (evaluate_startstop_cb) {
 | |
| 		/* Check if this vehicle can be started/stopped. Failure means 'allow'. */
 | |
| 		uint16 callback = GetVehicleCallback(CBID_VEHICLE_START_STOP_CHECK, 0, 0, v->engine_type, v);
 | |
| 		StringID error = STR_NULL;
 | |
| 		if (callback != CALLBACK_FAILED) {
 | |
| 			if (v->GetGRF()->grf_version < 8) {
 | |
| 				/* 8 bit result 0xFF means 'allow' */
 | |
| 				if (callback < 0x400 && GB(callback, 0, 8) != 0xFF) error = GetGRFStringID(v->GetGRFID(), 0xD000 + callback);
 | |
| 			} else {
 | |
| 				if (callback < 0x400) {
 | |
| 					error = GetGRFStringID(v->GetGRFID(), 0xD000 + callback);
 | |
| 				} else {
 | |
| 					switch (callback) {
 | |
| 						case 0x400: // allow
 | |
| 							break;
 | |
| 
 | |
| 						default: // unknown reason -> disallow
 | |
| 							error = STR_ERROR_INCOMPATIBLE_RAIL_TYPES;
 | |
| 							break;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		if (error != STR_NULL) return_cmd_error(error);
 | |
| 	}
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		if (v->IsStoppedInDepot() && (flags & DC_AUTOREPLACE) == 0) DeleteVehicleNews(veh_id, STR_NEWS_TRAIN_IS_WAITING + v->type);
 | |
| 
 | |
| 		v->vehstatus ^= VS_STOPPED;
 | |
| 		if (v->type != VEH_TRAIN) v->cur_speed = 0; // trains can stop 'slowly'
 | |
| 		v->MarkDirty();
 | |
| 		SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
 | |
| 		SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
 | |
| 		SetWindowClassesDirty(GetWindowClassForVehicleType(v->type));
 | |
| 		InvalidateWindowData(WC_VEHICLE_VIEW, v->index);
 | |
| 	}
 | |
| 	return CommandCost();
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Starts or stops a lot of vehicles
 | |
|  * @param flags type of operation
 | |
|  * @param tile Tile of the depot where the vehicles are started/stopped (only used for depots)
 | |
|  * @param do_start set = start vehicles, unset = stop vehicles
 | |
|  * @param vehicle_list_window if set, then it's a vehicle list window, not a depot and Tile is ignored in this case
 | |
|  * @param vli VehicleListIdentifier
 | |
|  * @return the cost of this operation or an error
 | |
|  */
 | |
| CommandCost CmdMassStartStopVehicle(DoCommandFlag flags, TileIndex tile, bool do_start, bool vehicle_list_window, const VehicleListIdentifier &vli)
 | |
| {
 | |
| 	VehicleList list;
 | |
| 
 | |
| 	if (!vli.Valid()) return CMD_ERROR;
 | |
| 	if (!IsCompanyBuildableVehicleType(vli.vtype)) return CMD_ERROR;
 | |
| 
 | |
| 	if (vehicle_list_window) {
 | |
| 		if (!GenerateVehicleSortList(&list, vli)) return CMD_ERROR;
 | |
| 	} else {
 | |
| 		if (!IsDepotTile(tile) || !IsTileOwner(tile, _current_company)) return CMD_ERROR;
 | |
| 		/* Get the list of vehicles in the depot */
 | |
| 		BuildDepotVehicleList(vli.vtype, tile, &list, nullptr);
 | |
| 	}
 | |
| 
 | |
| 	for (uint i = 0; i < list.size(); i++) {
 | |
| 		const Vehicle *v = list[i];
 | |
| 
 | |
| 		if (!!(v->vehstatus & VS_STOPPED) != do_start) continue;
 | |
| 
 | |
| 		if (!vehicle_list_window && !v->IsChainInDepot()) continue;
 | |
| 
 | |
| 		/* Just try and don't care if some vehicle's can't be stopped. */
 | |
| 		Command<CMD_START_STOP_VEHICLE>::Do(flags, v->index, false);
 | |
| 	}
 | |
| 
 | |
| 	return CommandCost();
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Sells all vehicles in a depot
 | |
|  * @param flags type of operation
 | |
|  * @param tile Tile of the depot where the depot is
 | |
|  * @param vehicle_type Vehicle type
 | |
|  * @return the cost of this operation or an error
 | |
|  */
 | |
| CommandCost CmdDepotSellAllVehicles(DoCommandFlag flags, TileIndex tile, VehicleType vehicle_type)
 | |
| {
 | |
| 	VehicleList list;
 | |
| 
 | |
| 	CommandCost cost(EXPENSES_NEW_VEHICLES);
 | |
| 
 | |
| 	if (!IsCompanyBuildableVehicleType(vehicle_type)) return CMD_ERROR;
 | |
| 	if (!IsDepotTile(tile) || !IsTileOwner(tile, _current_company)) return CMD_ERROR;
 | |
| 
 | |
| 	/* Get the list of vehicles in the depot */
 | |
| 	BuildDepotVehicleList(vehicle_type, tile, &list, &list);
 | |
| 
 | |
| 	CommandCost last_error = CMD_ERROR;
 | |
| 	bool had_success = false;
 | |
| 	for (uint i = 0; i < list.size(); i++) {
 | |
| 		CommandCost ret = Command<CMD_SELL_VEHICLE>::Do(flags, list[i]->index, true, false, INVALID_CLIENT_ID);
 | |
| 		if (ret.Succeeded()) {
 | |
| 			cost.AddCost(ret);
 | |
| 			had_success = true;
 | |
| 		} else {
 | |
| 			last_error = ret;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return had_success ? cost : last_error;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Autoreplace all vehicles in the depot
 | |
|  * @param flags type of operation
 | |
|  * @param tile Tile of the depot where the vehicles are
 | |
|  * @param vehicle_type Type of vehicle
 | |
|  * @return the cost of this operation or an error
 | |
|  */
 | |
| CommandCost CmdDepotMassAutoReplace(DoCommandFlag flags, TileIndex tile, VehicleType vehicle_type)
 | |
| {
 | |
| 	VehicleList list;
 | |
| 	CommandCost cost = CommandCost(EXPENSES_NEW_VEHICLES);
 | |
| 
 | |
| 	if (!IsCompanyBuildableVehicleType(vehicle_type)) return CMD_ERROR;
 | |
| 	if (!IsDepotTile(tile) || !IsTileOwner(tile, _current_company)) return CMD_ERROR;
 | |
| 
 | |
| 	/* Get the list of vehicles in the depot */
 | |
| 	BuildDepotVehicleList(vehicle_type, tile, &list, &list, true);
 | |
| 
 | |
| 	for (uint i = 0; i < list.size(); i++) {
 | |
| 		const Vehicle *v = list[i];
 | |
| 
 | |
| 		/* Ensure that the vehicle completely in the depot */
 | |
| 		if (!v->IsChainInDepot()) continue;
 | |
| 
 | |
| 		CommandCost ret = Command<CMD_AUTOREPLACE_VEHICLE>::Do(flags, v->index);
 | |
| 
 | |
| 		if (ret.Succeeded()) cost.AddCost(ret);
 | |
| 	}
 | |
| 	return cost;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Test if a name is unique among vehicle names.
 | |
|  * @param name Name to test.
 | |
|  * @return True ifffffff the name is unique.
 | |
|  */
 | |
| static bool IsUniqueVehicleName(const std::string &name)
 | |
| {
 | |
| 	for (const Vehicle *v : Vehicle::Iterate()) {
 | |
| 		if (!v->name.empty() && v->name == name) return false;
 | |
| 	}
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Clone the custom name of a vehicle, adding or incrementing a number.
 | |
|  * @param src Source vehicle, with a custom name.
 | |
|  * @param dst Destination vehicle.
 | |
|  */
 | |
| static void CloneVehicleName(const Vehicle *src, Vehicle *dst)
 | |
| {
 | |
| 	std::string buf;
 | |
| 
 | |
| 	/* Find the position of the first digit in the last group of digits. */
 | |
| 	size_t number_position;
 | |
| 	for (number_position = src->name.length(); number_position > 0; number_position--) {
 | |
| 		/* The design of UTF-8 lets this work simply without having to check
 | |
| 		 * for UTF-8 sequences. */
 | |
| 		if (src->name[number_position - 1] < '0' || src->name[number_position - 1] > '9') break;
 | |
| 	}
 | |
| 
 | |
| 	/* Format buffer and determine starting number. */
 | |
| 	long num;
 | |
| 	byte padding = 0;
 | |
| 	if (number_position == src->name.length()) {
 | |
| 		/* No digit at the end, so start at number 2. */
 | |
| 		buf = src->name;
 | |
| 		buf += " ";
 | |
| 		number_position = buf.length();
 | |
| 		num = 2;
 | |
| 	} else {
 | |
| 		/* Found digits, parse them and start at the next number. */
 | |
| 		buf = src->name.substr(0, number_position);
 | |
| 
 | |
| 		auto num_str = src->name.substr(number_position);
 | |
| 		padding = (byte)num_str.length();
 | |
| 
 | |
| 		std::istringstream iss(num_str);
 | |
| 		iss >> num;
 | |
| 		num++;
 | |
| 	}
 | |
| 
 | |
| 	/* Check if this name is already taken. */
 | |
| 	for (int max_iterations = 1000; max_iterations > 0; max_iterations--, num++) {
 | |
| 		std::ostringstream oss;
 | |
| 
 | |
| 		/* Attach the number to the temporary name. */
 | |
| 		oss << buf << std::setw(padding) << std::setfill('0') << std::internal << num;
 | |
| 
 | |
| 		/* Check the name is unique. */
 | |
| 		auto new_name = oss.str();
 | |
| 		if (IsUniqueVehicleName(new_name)) {
 | |
| 			dst->name = new_name;
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* All done. If we didn't find a name, it'll just use its default. */
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Clone a vehicle. If it is a train, it will clone all the cars too
 | |
|  * @param flags type of operation
 | |
|  * @param tile tile of the depot where the cloned vehicle is build
 | |
|  * @param veh_id the original vehicle's index
 | |
|  * @param share_orders shared orders, else copied orders
 | |
|  * @return the cost of this operation + the new vehicle ID or an error
 | |
|  */
 | |
| std::tuple<CommandCost, VehicleID> CmdCloneVehicle(DoCommandFlag flags, TileIndex tile, VehicleID veh_id, bool share_orders)
 | |
| {
 | |
| 	CommandCost total_cost(EXPENSES_NEW_VEHICLES);
 | |
| 
 | |
| 	Vehicle *v = Vehicle::GetIfValid(veh_id);
 | |
| 	if (v == nullptr || !v->IsPrimaryVehicle()) return { CMD_ERROR, INVALID_VEHICLE };
 | |
| 	Vehicle *v_front = v;
 | |
| 	Vehicle *w = nullptr;
 | |
| 	Vehicle *w_front = nullptr;
 | |
| 	Vehicle *w_rear = nullptr;
 | |
| 
 | |
| 	/*
 | |
| 	 * v_front is the front engine in the original vehicle
 | |
| 	 * v is the car/vehicle of the original vehicle that is currently being copied
 | |
| 	 * w_front is the front engine of the cloned vehicle
 | |
| 	 * w is the car/vehicle currently being cloned
 | |
| 	 * w_rear is the rear end of the cloned train. It's used to add more cars and is only used by trains
 | |
| 	 */
 | |
| 
 | |
| 	CommandCost ret = CheckOwnership(v->owner);
 | |
| 	if (ret.Failed()) return { ret, INVALID_VEHICLE };
 | |
| 
 | |
| 	if (v->type == VEH_TRAIN && (!v->IsFrontEngine() || Train::From(v)->crash_anim_pos >= 4400)) return { CMD_ERROR, INVALID_VEHICLE };
 | |
| 
 | |
| 	/* check that we can allocate enough vehicles */
 | |
| 	if (!(flags & DC_EXEC)) {
 | |
| 		int veh_counter = 0;
 | |
| 		do {
 | |
| 			veh_counter++;
 | |
| 		} while ((v = v->Next()) != nullptr);
 | |
| 
 | |
| 		if (!Vehicle::CanAllocateItem(veh_counter)) {
 | |
| 			return { CommandCost(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME), INVALID_VEHICLE };
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	v = v_front;
 | |
| 
 | |
| 	VehicleID new_veh_id = INVALID_VEHICLE;
 | |
| 	do {
 | |
| 		if (v->type == VEH_TRAIN && Train::From(v)->IsRearDualheaded()) {
 | |
| 			/* we build the rear ends of multiheaded trains with the front ones */
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		/* In case we're building a multi headed vehicle and the maximum number of
 | |
| 		 * vehicles is almost reached (e.g. max trains - 1) not all vehicles would
 | |
| 		 * be cloned. When the non-primary engines were build they were seen as
 | |
| 		 * 'new' vehicles whereas they would immediately be joined with a primary
 | |
| 		 * engine. This caused the vehicle to be not build as 'the limit' had been
 | |
| 		 * reached, resulting in partially build vehicles and such. */
 | |
| 		DoCommandFlag build_flags = flags;
 | |
| 		if ((flags & DC_EXEC) && !v->IsPrimaryVehicle()) build_flags |= DC_AUTOREPLACE;
 | |
| 
 | |
| 		CommandCost cost;
 | |
| 		std::tie(cost, new_veh_id, std::ignore, std::ignore, std::ignore) = Command<CMD_BUILD_VEHICLE>::Do(build_flags, tile, v->engine_type, false, CT_INVALID, INVALID_CLIENT_ID);
 | |
| 
 | |
| 		if (cost.Failed()) {
 | |
| 			/* Can't build a part, then sell the stuff we already made; clear up the mess */
 | |
| 			if (w_front != nullptr) Command<CMD_SELL_VEHICLE>::Do(flags, w_front->index, true, false, INVALID_CLIENT_ID);
 | |
| 			return { cost, INVALID_VEHICLE };
 | |
| 		}
 | |
| 
 | |
| 		total_cost.AddCost(cost);
 | |
| 
 | |
| 		if (flags & DC_EXEC) {
 | |
| 			w = Vehicle::Get(new_veh_id);
 | |
| 
 | |
| 			if (v->type == VEH_TRAIN && HasBit(Train::From(v)->flags, VRF_REVERSE_DIRECTION)) {
 | |
| 				SetBit(Train::From(w)->flags, VRF_REVERSE_DIRECTION);
 | |
| 			}
 | |
| 
 | |
| 			if (v->type == VEH_TRAIN && !v->IsFrontEngine()) {
 | |
| 				/* this s a train car
 | |
| 				 * add this unit to the end of the train */
 | |
| 				CommandCost result = Command<CMD_MOVE_RAIL_VEHICLE>::Do(flags, w->index, w_rear->index, true);
 | |
| 				if (result.Failed()) {
 | |
| 					/* The train can't be joined to make the same consist as the original.
 | |
| 					 * Sell what we already made (clean up) and return an error.           */
 | |
| 					Command<CMD_SELL_VEHICLE>::Do(flags, w_front->index, true, false, INVALID_CLIENT_ID);
 | |
| 					Command<CMD_SELL_VEHICLE>::Do(flags, w->index,       true, false, INVALID_CLIENT_ID);
 | |
| 					return { result, INVALID_VEHICLE }; // return error and the message returned from CMD_MOVE_RAIL_VEHICLE
 | |
| 				}
 | |
| 			} else {
 | |
| 				/* this is a front engine or not a train. */
 | |
| 				w_front = w;
 | |
| 				w->service_interval = v->service_interval;
 | |
| 				w->SetServiceIntervalIsCustom(v->ServiceIntervalIsCustom());
 | |
| 				w->SetServiceIntervalIsPercent(v->ServiceIntervalIsPercent());
 | |
| 			}
 | |
| 			w_rear = w; // trains needs to know the last car in the train, so they can add more in next loop
 | |
| 		}
 | |
| 	} while (v->type == VEH_TRAIN && (v = v->GetNextVehicle()) != nullptr);
 | |
| 
 | |
| 	if ((flags & DC_EXEC) && v_front->type == VEH_TRAIN) {
 | |
| 		/* for trains this needs to be the front engine due to the callback function */
 | |
| 		new_veh_id = w_front->index;
 | |
| 	}
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		/* Cloned vehicles belong to the same group */
 | |
| 		Command<CMD_ADD_VEHICLE_GROUP>::Do(flags, v_front->group_id, w_front->index, false);
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	/* Take care of refitting. */
 | |
| 	w = w_front;
 | |
| 	v = v_front;
 | |
| 
 | |
| 	/* Both building and refitting are influenced by newgrf callbacks, which
 | |
| 	 * makes it impossible to accurately estimate the cloning costs. In
 | |
| 	 * particular, it is possible for engines of the same type to be built with
 | |
| 	 * different numbers of articulated parts, so when refitting we have to
 | |
| 	 * loop over real vehicles first, and then the articulated parts of those
 | |
| 	 * vehicles in a different loop. */
 | |
| 	do {
 | |
| 		do {
 | |
| 			if (flags & DC_EXEC) {
 | |
| 				assert(w != nullptr);
 | |
| 
 | |
| 				/* Find out what's the best sub type */
 | |
| 				byte subtype = GetBestFittingSubType(v, w, v->cargo_type);
 | |
| 				if (w->cargo_type != v->cargo_type || w->cargo_subtype != subtype) {
 | |
| 					CommandCost cost = std::get<0>(Command<CMD_REFIT_VEHICLE>::Do(flags, w->index, v->cargo_type, subtype, false, true, 0));
 | |
| 					if (cost.Succeeded()) total_cost.AddCost(cost);
 | |
| 				}
 | |
| 
 | |
| 				if (w->IsGroundVehicle() && w->HasArticulatedPart()) {
 | |
| 					w = w->GetNextArticulatedPart();
 | |
| 				} else {
 | |
| 					break;
 | |
| 				}
 | |
| 			} else {
 | |
| 				const Engine *e = v->GetEngine();
 | |
| 				CargoID initial_cargo = (e->CanCarryCargo() ? e->GetDefaultCargoType() : (CargoID)CT_INVALID);
 | |
| 
 | |
| 				if (v->cargo_type != initial_cargo && IsValidCargoID(initial_cargo)) {
 | |
| 					bool dummy;
 | |
| 					total_cost.AddCost(GetRefitCost(nullptr, v->engine_type, v->cargo_type, v->cargo_subtype, &dummy));
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			if (v->IsGroundVehicle() && v->HasArticulatedPart()) {
 | |
| 				v = v->GetNextArticulatedPart();
 | |
| 			} else {
 | |
| 				break;
 | |
| 			}
 | |
| 		} while (v != nullptr);
 | |
| 
 | |
| 		if ((flags & DC_EXEC) && v->type == VEH_TRAIN) w = w->GetNextVehicle();
 | |
| 	} while (v->type == VEH_TRAIN && (v = v->GetNextVehicle()) != nullptr);
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		/*
 | |
| 		 * Set the orders of the vehicle. Cannot do it earlier as we need
 | |
| 		 * the vehicle refitted before doing this, otherwise the moved
 | |
| 		 * cargo types might not match (passenger vs non-passenger)
 | |
| 		 */
 | |
| 		CommandCost result = Command<CMD_CLONE_ORDER>::Do(flags, (share_orders ? CO_SHARE : CO_COPY), w_front->index, v_front->index);
 | |
| 		if (result.Failed()) {
 | |
| 			/* The vehicle has already been bought, so now it must be sold again. */
 | |
| 			Command<CMD_SELL_VEHICLE>::Do(flags, w_front->index, true, false, INVALID_CLIENT_ID);
 | |
| 			return { result, INVALID_VEHICLE };
 | |
| 		}
 | |
| 
 | |
| 		/* Now clone the vehicle's name, if it has one. */
 | |
| 		if (!v_front->name.empty()) CloneVehicleName(v_front, w_front);
 | |
| 
 | |
| 		/* Since we can't estimate the cost of cloning a vehicle accurately we must
 | |
| 		 * check whether the company has enough money manually. */
 | |
| 		if (!CheckCompanyHasMoney(total_cost)) {
 | |
| 			/* The vehicle has already been bought, so now it must be sold again. */
 | |
| 			Command<CMD_SELL_VEHICLE>::Do(flags, w_front->index, true, false, INVALID_CLIENT_ID);
 | |
| 			return { total_cost, INVALID_VEHICLE };
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return { total_cost, new_veh_id };
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Send all vehicles of type to depots
 | |
|  * @param flags   the flags used for DoCommand()
 | |
|  * @param service should the vehicles only get service in the depots
 | |
|  * @param vli     identifier of the vehicle list
 | |
|  * @return 0 for success and CMD_ERROR if no vehicle is able to go to depot
 | |
|  */
 | |
| static CommandCost SendAllVehiclesToDepot(DoCommandFlag flags, bool service, const VehicleListIdentifier &vli)
 | |
| {
 | |
| 	VehicleList list;
 | |
| 
 | |
| 	if (!GenerateVehicleSortList(&list, vli)) return CMD_ERROR;
 | |
| 
 | |
| 	/* Send all the vehicles to a depot */
 | |
| 	bool had_success = false;
 | |
| 	for (uint i = 0; i < list.size(); i++) {
 | |
| 		const Vehicle *v = list[i];
 | |
| 		CommandCost ret = Command<CMD_SEND_VEHICLE_TO_DEPOT>::Do(flags, v->index, (service ? DepotCommand::Service : DepotCommand::None) | DepotCommand::DontCancel, {});
 | |
| 
 | |
| 		if (ret.Succeeded()) {
 | |
| 			had_success = true;
 | |
| 
 | |
| 			/* Return 0 if DC_EXEC is not set this is a valid goto depot command)
 | |
| 			 * In this case we know that at least one vehicle can be sent to a depot
 | |
| 			 * and we will issue the command. We can now safely quit the loop, knowing
 | |
| 			 * it will succeed at least once. With DC_EXEC we really need to send them to the depot */
 | |
| 			if (!(flags & DC_EXEC)) break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return had_success ? CommandCost() : CMD_ERROR;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Send a vehicle to the depot.
 | |
|  * @param flags for command type
 | |
|  * @param veh_id vehicle ID to send to the depot
 | |
|  * @param depot_cmd DEPOT_ flags (see vehicle_type.h)
 | |
|  * @param vli VehicleListIdentifier.
 | |
|  * @return the cost of this operation or an error
 | |
|  */
 | |
| CommandCost CmdSendVehicleToDepot(DoCommandFlag flags, VehicleID veh_id, DepotCommand depot_cmd, const VehicleListIdentifier &vli)
 | |
| {
 | |
| 	if ((depot_cmd & DepotCommand::MassSend) != DepotCommand::None) {
 | |
| 		/* Mass goto depot requested */
 | |
| 		if (!vli.Valid()) return CMD_ERROR;
 | |
| 		return SendAllVehiclesToDepot(flags, (depot_cmd & DepotCommand::Service) != DepotCommand::None, vli);
 | |
| 	}
 | |
| 
 | |
| 	Vehicle *v = Vehicle::GetIfValid(veh_id);
 | |
| 	if (v == nullptr) return CMD_ERROR;
 | |
| 	if (!v->IsPrimaryVehicle()) return CMD_ERROR;
 | |
| 
 | |
| 	return v->SendToDepot(flags, depot_cmd);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Give a custom name to your vehicle
 | |
|  * @param flags type of operation
 | |
|  * @param veh_id vehicle ID to name
 | |
|  * @param text the new name or an empty string when resetting to the default
 | |
|  * @return the cost of this operation or an error
 | |
|  */
 | |
| CommandCost CmdRenameVehicle(DoCommandFlag flags, VehicleID veh_id, const std::string &text)
 | |
| {
 | |
| 	Vehicle *v = Vehicle::GetIfValid(veh_id);
 | |
| 	if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR;
 | |
| 
 | |
| 	CommandCost ret = CheckOwnership(v->owner);
 | |
| 	if (ret.Failed()) return ret;
 | |
| 
 | |
| 	bool reset = text.empty();
 | |
| 
 | |
| 	if (!reset) {
 | |
| 		if (Utf8StringLength(text) >= MAX_LENGTH_VEHICLE_NAME_CHARS) return CMD_ERROR;
 | |
| 		if (!(flags & DC_AUTOREPLACE) && !IsUniqueVehicleName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
 | |
| 	}
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		if (reset) {
 | |
| 			v->name.clear();
 | |
| 		} else {
 | |
| 			v->name = text;
 | |
| 		}
 | |
| 		InvalidateWindowClassesData(GetWindowClassForVehicleType(v->type), 1);
 | |
| 		MarkWholeScreenDirty();
 | |
| 	}
 | |
| 
 | |
| 	return CommandCost();
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Change the service interval of a vehicle
 | |
|  * @param flags type of operation
 | |
|  * @param veh_id vehicle ID that is being service-interval-changed
 | |
|  * @param serv_int new service interval
 | |
|  * @param is_custom service interval is custom flag
 | |
|  * @param is_percent service interval is percentage flag
 | |
|  * @return the cost of this operation or an error
 | |
|  */
 | |
| CommandCost CmdChangeServiceInt(DoCommandFlag flags, VehicleID veh_id, uint16 serv_int, bool is_custom, bool is_percent)
 | |
| {
 | |
| 	Vehicle *v = Vehicle::GetIfValid(veh_id);
 | |
| 	if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR;
 | |
| 
 | |
| 	CommandCost ret = CheckOwnership(v->owner);
 | |
| 	if (ret.Failed()) return ret;
 | |
| 
 | |
| 	const Company *company = Company::Get(v->owner);
 | |
| 	is_percent = is_custom ? is_percent : company->settings.vehicle.servint_ispercent;
 | |
| 
 | |
| 	if (is_custom) {
 | |
| 		if (serv_int != GetServiceIntervalClamped(serv_int, is_percent)) return CMD_ERROR;
 | |
| 	} else {
 | |
| 		serv_int = CompanyServiceInterval(company, v->type);
 | |
| 	}
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		v->SetServiceInterval(serv_int);
 | |
| 		v->SetServiceIntervalIsCustom(is_custom);
 | |
| 		v->SetServiceIntervalIsPercent(is_percent);
 | |
| 		SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
 | |
| 	}
 | |
| 
 | |
| 	return CommandCost();
 | |
| }
 |