Files
openttd/src/newgrf_profiling.h
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00

63 lines
2.2 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file newgrf_profiling.h Profiling of NewGRF action 2 handling. */
#ifndef NEWGRF_PROFILING_H
#define NEWGRF_PROFILING_H
#include "stdafx.h"
#include "date_type.h"
#include "timer/timer_game_calendar.h"
#include "newgrf.h"
#include "newgrf_callbacks.h"
#include "newgrf_spritegroup.h"
/**
* Callback profiler for NewGRF development
*/
struct NewGRFProfiler {
NewGRFProfiler(const GRFFile *grffile);
~NewGRFProfiler();
void BeginResolve(const ResolverObject &resolver);
void EndResolve(const SpriteGroup *result);
void RecursiveResolve();
void Start();
uint32_t Finish();
void Abort();
std::string GetOutputFilename() const;
static void StartTimer(uint64_t ticks);
static void AbortTimer();
static uint32_t FinishAll();
/** Measurement of a single sprite group resolution */
struct Call {
uint32_t root_sprite; ///< Pseudo-sprite index in GRF file
uint32_t item; ///< Local ID of item being resolved for
uint32_t result; ///< Result of callback
uint32_t subs; ///< Sub-calls to other sprite groups
uint32_t time; ///< Time taken for resolution (microseconds)
uint64_t tick; ///< Game tick
CallbackID cb; ///< Callback ID
GrfSpecFeature feat; ///< GRF feature being resolved for
};
const GRFFile *grffile; ///< Which GRF is being profiled
bool active; ///< Is this profiler collecting data
uint64_t start_tick; ///< Tick number this profiler was started on
Call cur_call; ///< Data for current call in progress
std::vector<Call> calls; ///< All calls collected so far
};
extern std::vector<NewGRFProfiler> _newgrf_profilers;
#endif /* NEWGRF_PROFILING_H */