- Trailing whitespace - Trailing empty lines - Missing newline at EOF - Missing svn:eol-style native
		
			
				
	
	
		
			22 lines
		
	
	
		
			859 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			22 lines
		
	
	
		
			859 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
Scripting
 | 
						|
---------
 | 
						|
 | 
						|
OpenTTD supports scripts.
 | 
						|
 | 
						|
local scripts:
 | 
						|
 - 'autoexec.scr' is executed on gamestart [all - use this for custom aliases per ex.]
 | 
						|
 | 
						|
+network scripts:
 | 
						|
   should be used to set client optimization settings:
 | 
						|
 - 'on_client.scr' is executed when you join a server [all clients]
 | 
						|
 | 
						|
   should be used to set the servers port/ip and/or server optimization settings/patches:
 | 
						|
 - 'pre_server.scr' is executed before the servers tcp stack is started [in-game only]
 | 
						|
 - 'pre_dedicated.scr' is executed before the servers tcp stack is started [dedicated only]
 | 
						|
 | 
						|
   should be used to set the servers name, password and so on:
 | 
						|
 - 'on_server.scr' is executed after starting a server [dedicated and in-game]
 | 
						|
 - 'on_dedicated.scr' is additionally executed after starting a server [dedicated only]
 | 
						|
 | 
						|
For examples how a script can look, check the .example examples.
 |