# Conflicts: # src/console_gui.cpp # src/lang/korean.txt # src/video/sdl2_v.cpp # src/video/sdl2_v.h # src/window.cpp # src/window_gui.h
		
			
				
	
	
		
			141 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			141 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file bitmap_type.hpp Bitmap functions. */
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#ifndef BITMAP_TYPE_HPP
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#define BITMAP_TYPE_HPP
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#include <vector>
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/** Represents a tile area containing containing individually set tiles.
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 * Each tile must be contained within the preallocated area.
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 * A std::vector<bool> is used to mark which tiles are contained.
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 */
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class BitmapTileArea : public TileArea {
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protected:
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	std::vector<bool> data;
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	inline uint Index(uint x, uint y) const { return y * this->w + x; }
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	inline uint Index(TileIndex tile) const { return Index(TileX(tile) - TileX(this->tile), TileY(tile) - TileY(this->tile)); }
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public:
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	BitmapTileArea()
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	{
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		this->tile = INVALID_TILE;
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		this->w = 0;
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		this->h = 0;
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	}
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	BitmapTileArea(const TileArea &ta)
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	{
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		this->tile = ta.tile;
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		this->w = ta.w;
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		this->h = ta.h;
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		this->data.resize(Index(this->w, this->h));
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	}
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	/**
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	 * Reset and clear the BitmapTileArea.
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	 */
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	void Reset()
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	{
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		this->tile = INVALID_TILE;
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		this->w = 0;
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		this->h = 0;
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		this->data.clear();
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	}
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	/**
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	 * Initialize the BitmapTileArea with the specified Rect.
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	 * @param rect Rect to use.
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	 */
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	void Initialize(const Rect &r)
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	{
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		this->tile = TileXY(r.left, r.top);
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		this->w = r.right - r.left + 1;
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		this->h = r.bottom - r.top + 1;
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		this->data.clear();
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		this->data.resize(Index(w, h));
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	}
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	void Initialize(const TileArea &ta)
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	{
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		this->tile = ta.tile;
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		this->w = ta.w;
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		this->h = ta.h;
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		this->data.clear();
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		this->data.resize(Index(w, h));
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	}
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	/**
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	 * Add a tile as part of the tile area.
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	 * @param tile Tile to add.
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	 */
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	inline void SetTile(TileIndex tile)
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	{
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		assert(this->Contains(tile));
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		this->data[Index(tile)] = true;
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	}
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	/**
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	 * Clear a tile from the tile area.
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	 * @param tile Tile to clear
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	 */
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	inline void ClrTile(TileIndex tile)
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	{
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		assert(this->Contains(tile));
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		this->data[Index(tile)] = false;
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	}
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	/**
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	 * Test if a tile is part of the tile area.
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	 * @param tile Tile to check
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	 */
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	inline bool HasTile(TileIndex tile) const
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	{
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		return this->Contains(tile) && this->data[Index(tile)];
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	}
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	inline bool operator==(const BitmapTileArea &other) const
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	{
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		return TileArea::operator==(other) && this->data == other.data;
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	}
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};
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/** Iterator to iterate over all tiles belonging to a bitmaptilearea. */
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class BitmapTileIterator : public OrthogonalTileIterator {
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protected:
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	const BitmapTileArea *bitmap;
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public:
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	/**
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	 * Construct the iterator.
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	 * @param bitmap BitmapTileArea to iterate.
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	 */
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	BitmapTileIterator(const BitmapTileArea &bitmap) : OrthogonalTileIterator(bitmap), bitmap(&bitmap)
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	{
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		if (!this->bitmap->HasTile(TileIndex(this->tile))) ++(*this);
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	}
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	inline TileIterator& operator ++()
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	{
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		(*this).OrthogonalTileIterator::operator++();
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		while (this->tile != INVALID_TILE && !this->bitmap->HasTile(TileIndex(this->tile))) {
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			(*this).OrthogonalTileIterator::operator++();
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		}
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		return *this;
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	}
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	virtual TileIterator *Clone() const
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	{
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		return new BitmapTileIterator(*this);
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	}
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};
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#endif /* BITMAP_TYPE_HPP */
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