30 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file null.cpp A blitter that doesn't blit. */
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#include "../stdafx.h"
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#include "null.hpp"
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/** Instantiation of the null blitter factory. */
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static FBlitter_Null iFBlitter_Null;
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Sprite *Blitter_Null::Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator)
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{
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	Sprite *dest_sprite;
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	dest_sprite = (Sprite *)allocator(sizeof(*dest_sprite));
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	dest_sprite->height = sprite->height;
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	dest_sprite->width  = sprite->width;
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	dest_sprite->x_offs = sprite->x_offs;
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	dest_sprite->y_offs = sprite->y_offs;
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	return dest_sprite;
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}
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