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openttd/src/screenshot.h
Jonathan G Rennison 948b4e1d5e Implement taking smallmap screenshots.
This is largely based on this patch:
http://www.tt-forums.net/viewtopic.php?p=849533#p849533
with the following changes:
* this uses a button in the smallmap window instead of a console command
* screenshot now uses zoom level and mode of smallmap window
2015-08-04 01:26:32 +01:00

42 lines
1.6 KiB
C++

/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file screenshot.h Functions to make screenshots. */
#ifndef SCREENSHOT_H
#define SCREENSHOT_H
void InitializeScreenshotFormats();
const char *GetCurrentScreenshotExtension();
/** Type of requested screenshot */
enum ScreenshotType {
SC_VIEWPORT, ///< Screenshot of viewport.
SC_CRASHLOG, ///< Raw screenshot from blitter buffer.
SC_ZOOMEDIN, ///< Fully zoomed in screenshot of the visible area.
SC_DEFAULTZOOM, ///< Zoomed to default zoom level screenshot of the visible area.
SC_WORLD, ///< World screenshot.
SC_HEIGHTMAP, ///< Heightmap of the world.
};
class SmallMapWindow;
void SetupScreenshotViewport(ScreenshotType t, struct ViewPort *vp);
bool MakeHeightmapScreenshot(const char *filename);
bool MakeSmallMapScreenshot(unsigned int width, unsigned int height, SmallMapWindow *window);
bool MakeScreenshot(ScreenshotType t, const char *name);
extern char _screenshot_format_name[8];
extern uint _num_screenshot_formats;
extern uint _cur_screenshot_format;
extern char _full_screenshot_name[MAX_PATH];
#endif /* SCREENSHOT_H */