34 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file win32_s.h Base for Windows sound handling. */
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#ifndef SOUND_WIN32_H
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#define SOUND_WIN32_H
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#include "sound_driver.hpp"
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class SoundDriver_Win32: public SoundDriver {
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public:
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	/* virtual */ const char *Start(const char * const *param);
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	/* virtual */ void Stop();
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	/* virtual */ const char *GetName() const { return "win32"; }
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};
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class FSoundDriver_Win32: public SoundDriverFactory<FSoundDriver_Win32> {
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public:
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	static const int priority = 10;
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	/* virtual */ const char *GetName() { return "win32"; }
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	/* virtual */ const char *GetDescription() { return "Win32 WaveOut Driver"; }
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	/* virtual */ Driver *CreateInstance() { return new SoundDriver_Win32(); }
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};
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#endif /* SOUND_WIN32_H */
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