103 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			103 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file callback_table.cpp All command callbacks. */
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#include "stdafx.h"
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#include "callback_table.h"
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#include "command_type.h"
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/* If you add a callback for DoCommandP, also add the callback in here
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 *   see below for the full list!
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 * If you don't do it, it won't work across the network!! */
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/* aircraft_gui.cpp */
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CommandCallback CcBuildAircraft;
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/* airport_gui.cpp */
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CommandCallback CcBuildAirport;
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/* bridge_gui.cpp */
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CommandCallback CcBuildBridge;
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/* dock_gui.cpp */
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CommandCallback CcBuildDocks;
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CommandCallback CcBuildCanal;
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/* depot_gui.cpp */
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CommandCallback CcCloneVehicle;
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/* main_gui.cpp */
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CommandCallback CcPlaySound10;
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CommandCallback CcPlaceSign;
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CommandCallback CcTerraform;
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CommandCallback CcGiveMoney;
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/* rail_gui.cpp */
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CommandCallback CcPlaySound1E;
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CommandCallback CcRailDepot;
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CommandCallback CcStation;
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CommandCallback CcBuildRailTunnel;
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/* road_gui.cpp */
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CommandCallback CcPlaySound1D;
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CommandCallback CcBuildRoadTunnel;
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CommandCallback CcRoadDepot;
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/* roadveh_gui.cpp */
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CommandCallback CcBuildRoadVeh;
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/* ship_gui.cpp */
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CommandCallback CcBuildShip;
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/* train_gui.cpp */
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CommandCallback CcBuildWagon;
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CommandCallback CcBuildLoco;
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/* town_gui.cpp */
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CommandCallback CcFoundTown;
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CommandCallback CcFoundRandomTown;
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/* group_gui.cpp */
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CommandCallback CcCreateGroup;
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/* ai/ai_core.cpp */
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CommandCallback CcAI;
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CommandCallback * const _callback_table[] = {
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	/* 0x00 */ NULL,
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	/* 0x01 */ CcBuildAircraft,
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	/* 0x02 */ CcBuildAirport,
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	/* 0x03 */ CcBuildBridge,
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	/* 0x04 */ CcBuildCanal,
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	/* 0x05 */ CcBuildDocks,
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	/* 0x06 */ CcBuildLoco,
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	/* 0x07 */ CcBuildRoadVeh,
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	/* 0x08 */ CcBuildShip,
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	/* 0x09 */ CcFoundTown,
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	/* 0x0A */ CcBuildRoadTunnel,
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	/* 0x0B */ CcBuildRailTunnel,
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	/* 0x0C */ CcBuildWagon,
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	/* 0x0D */ CcRoadDepot,
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	/* 0x0E */ CcRailDepot,
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	/* 0x0F */ CcPlaceSign,
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	/* 0x10 */ CcPlaySound10,
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	/* 0x11 */ CcPlaySound1D,
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	/* 0x12 */ CcPlaySound1E,
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	/* 0x13 */ CcStation,
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	/* 0x14 */ CcTerraform,
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	/* 0x15 */ CcAI,
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	/* 0x16 */ CcCloneVehicle,
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	/* 0x17 */ CcGiveMoney,
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	/* 0x18 */ CcCreateGroup,
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	/* 0x19 */ CcFoundRandomTown,
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};
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const int _callback_table_count = lengthof(_callback_table);
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