Files
openttd/projects/openttd_vs141.vcxproj
Jonathan G Rennison ca4a4869a2 Revert "Add: [Win32] Uniscribe configure options for MinGW targets."
Revert "Change: [Win32] Use Uniscribe instead of ICU for text caret handling."
Revert "Change: [Win32/MSVC] Make the Uniscribe text layouter the windows default and remove usage of the deprecated ICU layout libs."
Revert "Add: [Win32] Text layout using the native Windows Uniscribe library."
Revert "Codechange: Move ParagraphLayouter-specific functions into factory classes instead of relying on overloads."
Revert "Add: [Win32] Native natural sort implementation."

This reverts commit cd966f3810.
This reverts commit eec3f40931.
This reverts commit 33829dc6ab.
This reverts commit 768a31bfe3.
This reverts commit a4278c302b.
This reverts commit f4394debdc.

This is to fix various problems and crashes with text rendering
and font handling on Windows.

See #58.
2018-06-13 01:46:19 +01:00

1418 lines
78 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>openttd</ProjectName>
<ProjectGuid>{668328A0-B40E-4CDB-BD72-D0064424414A}</ProjectGuid>
<RootNamespace>openttd</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir>
<LocalDebuggerWorkingDirectory>$(ProjectDir)..\bin</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Midl>
<TypeLibraryName>.\Release/openttd.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<AdditionalOptions>/J /Zc:throwingNew /std:c++latest %(AdditionalOptions)</AdditionalOptions>
<Optimization>Full</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StructMemberAlignment>4Bytes</StructMemberAlignment>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>
</PrecompiledHeaderOutputFile>
<AssemblerOutput>All</AssemblerOutput>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<ObjectFileName>$(IntDir)</ObjectFileName>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<TreatWarningAsError>false</TreatWarningAsError>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CallingConvention>FastCall</CallingConvention>
<CompileAs>Default</CompileAs>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0809</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<StackReserveSize>1048576</StackReserveSize>
<StackCommitSize>1048576</StackCommitSize>
<OptimizeReferences>true</OptimizeReferences>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<MinimumRequiredVersion>5.01</MinimumRequiredVersion>
</Link>
<Manifest>
<AdditionalManifestFiles>os_versions.manifest</AdditionalManifestFiles>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
<PostBuildEvent>
<Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<TypeLibraryName>.\Debug/openttd.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<AdditionalOptions>/J /Zc:throwingNew /std:c++latest %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<ObjectFileName>$(IntDir)</ObjectFileName>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<TreatWarningAsError>false</TreatWarningAsError>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CallingConvention>FastCall</CallingConvention>
<CompileAs>Default</CompileAs>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0809</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreSpecificDefaultLibraries>LIBCMT.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<StackReserveSize>1048576</StackReserveSize>
<StackCommitSize>1048576</StackCommitSize>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
<MinimumRequiredVersion>5.01</MinimumRequiredVersion>
</Link>
<Manifest>
<AdditionalManifestFiles>os_versions.manifest</AdditionalManifestFiles>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
<PostBuildEvent>
<Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
<TargetEnvironment>X64</TargetEnvironment>
<TypeLibraryName>.\Release/openttd.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<AdditionalOptions>/J /Zc:throwingNew /std:c++latest %(AdditionalOptions)</AdditionalOptions>
<Optimization>Full</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StructMemberAlignment>Default</StructMemberAlignment>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>
</PrecompiledHeaderOutputFile>
<AssemblerOutput>All</AssemblerOutput>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<ObjectFileName>$(IntDir)</ObjectFileName>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<TreatWarningAsError>false</TreatWarningAsError>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CallingConvention>FastCall</CallingConvention>
<CompileAs>Default</CompileAs>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0809</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<StackReserveSize>1048576</StackReserveSize>
<StackCommitSize>1048576</StackCommitSize>
<OptimizeReferences>true</OptimizeReferences>
<TargetMachine>MachineX64</TargetMachine>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<MinimumRequiredVersion>5.02</MinimumRequiredVersion>
</Link>
<Manifest>
<AdditionalManifestFiles>os_versions.manifest</AdditionalManifestFiles>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
<PostBuildEvent>
<Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
<TargetEnvironment>X64</TargetEnvironment>
<TypeLibraryName>.\Debug/openttd.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<AdditionalOptions>/J /Zc:throwingNew /std:c++latest %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>
</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<ObjectFileName>$(IntDir)</ObjectFileName>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<TreatWarningAsError>false</TreatWarningAsError>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CallingConvention>Cdecl</CallingConvention>
<CompileAs>Default</CompileAs>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0809</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreSpecificDefaultLibraries>LIBCMT.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<StackReserveSize>1048576</StackReserveSize>
<StackCommitSize>1048576</StackCommitSize>
<TargetMachine>MachineX64</TargetMachine>
<MinimumRequiredVersion>5.02</MinimumRequiredVersion>
</Link>
<Manifest>
<AdditionalManifestFiles>os_versions.manifest</AdditionalManifestFiles>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
<PostBuildEvent>
<Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\src\tbtr_template_gui_main.cpp" />
<ClCompile Include="..\src\tbtr_template_gui_create.cpp" />
<ClCompile Include="..\src\tbtr_template_vehicle.cpp" />
<ClCompile Include="..\src\tbtr_template_vehicle_func.cpp" />
<ClInclude Include="..\src\tbtr_template_gui_main.h" />
<ClInclude Include="..\src\tbtr_template_gui_create.h" />
<ClInclude Include="..\src\tbtr_template_vehicle.h" />
<ClInclude Include="..\src\tbtr_template_vehicle_func.h" />
<ClCompile Include="..\src\airport.cpp" />
<ClCompile Include="..\src\animated_tile.cpp" />
<ClCompile Include="..\src\articulated_vehicles.cpp" />
<ClCompile Include="..\src\autoreplace.cpp" />
<ClCompile Include="..\src\bmp.cpp" />
<ClCompile Include="..\src\cargoaction.cpp" />
<ClCompile Include="..\src\cargomonitor.cpp" />
<ClCompile Include="..\src\cargopacket.cpp" />
<ClCompile Include="..\src\cargotype.cpp" />
<ClCompile Include="..\src\cheat.cpp" />
<ClCompile Include="..\src\command.cpp" />
<ClCompile Include="..\src\console.cpp" />
<ClCompile Include="..\src\console_cmds.cpp" />
<ClCompile Include="..\src\cpu.cpp" />
<ClCompile Include="..\src\crashlog.cpp" />
<ClCompile Include="..\src\currency.cpp" />
<ClCompile Include="..\src\date.cpp" />
<ClCompile Include="..\src\debug.cpp" />
<ClCompile Include="..\src\dedicated.cpp" />
<ClCompile Include="..\src\departures.cpp" />
<ClCompile Include="..\src\depot.cpp" />
<ClCompile Include="..\src\disaster_vehicle.cpp" />
<ClCompile Include="..\src\dock.cpp" />
<ClCompile Include="..\src\driver.cpp" />
<ClCompile Include="..\src\economy.cpp" />
<ClCompile Include="..\src\effectvehicle.cpp" />
<ClCompile Include="..\src\elrail.cpp" />
<ClCompile Include="..\src\engine.cpp" />
<ClCompile Include="..\src\fileio.cpp" />
<ClCompile Include="..\src\fios.cpp" />
<ClCompile Include="..\src\fontcache.cpp" />
<ClCompile Include="..\src\fontdetection.cpp" />
<ClCompile Include="..\src\base_consist.cpp" />
<ClCompile Include="..\src\gamelog.cpp" />
<ClCompile Include="..\src\genworld.cpp" />
<ClCompile Include="..\src\gfx.cpp" />
<ClCompile Include="..\src\gfxinit.cpp" />
<ClCompile Include="..\src\gfx_layout.cpp" />
<ClCompile Include="..\src\goal.cpp" />
<ClCompile Include="..\src\ground_vehicle.cpp" />
<ClCompile Include="..\src\heightmap.cpp" />
<ClCompile Include="..\src\highscore.cpp" />
<ClCompile Include="..\src\infrastructure.cpp" />
<ClCompile Include="..\src\hotkeys.cpp" />
<ClCompile Include="..\src\ini.cpp" />
<ClCompile Include="..\src\ini_load.cpp" />
<ClCompile Include="..\src\landscape.cpp" />
<ClCompile Include="..\src\linkgraph\demands.cpp" />
<ClCompile Include="..\src\linkgraph\flowmapper.cpp" />
<ClCompile Include="..\src\linkgraph\linkgraph.cpp" />
<ClCompile Include="..\src\linkgraph\linkgraphjob.cpp" />
<ClCompile Include="..\src\linkgraph\linkgraphschedule.cpp" />
<ClCompile Include="..\src\linkgraph\mcf.cpp" />
<ClCompile Include="..\src\linkgraph\refresh.cpp" />
<ClCompile Include="..\src\map.cpp" />
<ClCompile Include="..\src\misc.cpp" />
<ClCompile Include="..\src\mixer.cpp" />
<ClCompile Include="..\src\music.cpp" />
<ClCompile Include="..\src\network\network.cpp" />
<ClCompile Include="..\src\network\network_admin.cpp" />
<ClCompile Include="..\src\network\network_client.cpp" />
<ClCompile Include="..\src\network\network_command.cpp" />
<ClCompile Include="..\src\network\network_content.cpp" />
<ClCompile Include="..\src\network\network_gamelist.cpp" />
<ClCompile Include="..\src\network\network_server.cpp" />
<ClCompile Include="..\src\network\network_udp.cpp" />
<ClCompile Include="..\src\openttd.cpp" />
<ClCompile Include="..\src\order_backup.cpp" />
<ClCompile Include="..\src\pbs.cpp" />
<ClCompile Include="..\src\plans.cpp" />
<ClCompile Include="..\src\progress.cpp" />
<ClCompile Include="..\src\rail.cpp" />
<ClCompile Include="..\src\rev.cpp" />
<ClCompile Include="..\src\road.cpp" />
<ClCompile Include="..\src\roadstop.cpp" />
<ClCompile Include="..\src\screenshot.cpp" />
<ClCompile Include="..\src\sdl.cpp" />
<ClCompile Include="..\src\settings.cpp" />
<ClCompile Include="..\src\signal.cpp" />
<ClCompile Include="..\src\programmable_signals.cpp" />
<ClCompile Include="..\src\programmable_signals_gui.cpp" />
<ClCompile Include="..\src\signs.cpp" />
<ClCompile Include="..\src\sound.cpp" />
<ClCompile Include="..\src\sprite.cpp" />
<ClCompile Include="..\src\spritecache.cpp" />
<ClCompile Include="..\src\station.cpp" />
<ClCompile Include="..\src\strgen\strgen_base.cpp" />
<ClCompile Include="..\src\string.cpp" />
<ClCompile Include="..\src\stringfilter.cpp" />
<ClCompile Include="..\src\strings.cpp" />
<ClCompile Include="..\src\story.cpp" />
<ClCompile Include="..\src\subsidy.cpp" />
<ClCompile Include="..\src\textbuf.cpp" />
<ClCompile Include="..\src\texteff.cpp" />
<ClCompile Include="..\src\tgp.cpp" />
<ClCompile Include="..\src\tile_map.cpp" />
<ClCompile Include="..\src\tilearea.cpp" />
<ClCompile Include="..\src\townname.cpp" />
<ClCompile Include="..\src\vehicle.cpp" />
<ClCompile Include="..\src\vehiclelist.cpp" />
<ClCompile Include="..\src\viewport.cpp" />
<ClCompile Include="..\src\viewport_sprite_sorter_sse4.cpp" />
<ClCompile Include="..\src\waypoint.cpp" />
<ClCompile Include="..\src\widget.cpp" />
<ClCompile Include="..\src\window.cpp" />
<ClInclude Include="..\src\aircraft.h" />
<ClInclude Include="..\src\airport.h" />
<ClInclude Include="..\src\animated_tile_func.h" />
<ClInclude Include="..\src\articulated_vehicles.h" />
<ClInclude Include="..\src\autoreplace_base.h" />
<ClInclude Include="..\src\autoreplace_func.h" />
<ClInclude Include="..\src\autoreplace_gui.h" />
<ClInclude Include="..\src\autoreplace_type.h" />
<ClInclude Include="..\src\autoslope.h" />
<ClInclude Include="..\src\base_media_base.h" />
<ClInclude Include="..\src\base_media_func.h" />
<ClInclude Include="..\src\base_station_base.h" />
<ClInclude Include="..\src\bmp.h" />
<ClInclude Include="..\src\bridge.h" />
<ClInclude Include="..\src\cargo_type.h" />
<ClInclude Include="..\src\cargoaction.h" />
<ClInclude Include="..\src\cargomonitor.h" />
<ClInclude Include="..\src\cargopacket.h" />
<ClInclude Include="..\src\cargotype.h" />
<ClInclude Include="..\src\cheat_func.h" />
<ClInclude Include="..\src\cheat_type.h" />
<ClInclude Include="..\src\clear_func.h" />
<ClInclude Include="..\src\cmd_helper.h" />
<ClInclude Include="..\src\command_func.h" />
<ClInclude Include="..\src\command_type.h" />
<ClInclude Include="..\src\company_base.h" />
<ClInclude Include="..\src\company_func.h" />
<ClInclude Include="..\src\company_gui.h" />
<ClInclude Include="..\src\company_manager_face.h" />
<ClInclude Include="..\src\company_type.h" />
<ClInclude Include="..\src\console_func.h" />
<ClInclude Include="..\src\console_gui.h" />
<ClInclude Include="..\src\console_internal.h" />
<ClInclude Include="..\src\console_type.h" />
<ClInclude Include="..\src\cpu.h" />
<ClInclude Include="..\src\crashlog.h" />
<ClInclude Include="..\src\crashlog_bfd.h" />
<ClInclude Include="..\src\currency.h" />
<ClInclude Include="..\src\date_func.h" />
<ClInclude Include="..\src\date_gui.h" />
<ClInclude Include="..\src\date_type.h" />
<ClInclude Include="..\src\debug.h" />
<ClInclude Include="..\src\video\dedicated_v.h" />
<ClInclude Include="..\src\departures_func.h" />
<ClInclude Include="..\src\departures_gui.h" />
<ClInclude Include="..\src\departures_type.h" />
<ClInclude Include="..\src\depot_base.h" />
<ClInclude Include="..\src\depot_func.h" />
<ClInclude Include="..\src\depot_map.h" />
<ClInclude Include="..\src\depot_type.h" />
<ClInclude Include="..\src\direction_func.h" />
<ClInclude Include="..\src\direction_type.h" />
<ClInclude Include="..\src\disaster_vehicle.h" />
<ClInclude Include="..\src\music\dmusic.h" />
<ClInclude Include="..\src\dock_base.h" />
<ClInclude Include="..\src\driver.h" />
<ClInclude Include="..\src\economy_base.h" />
<ClInclude Include="..\src\economy_func.h" />
<ClInclude Include="..\src\economy_type.h" />
<ClInclude Include="..\src\effectvehicle_base.h" />
<ClInclude Include="..\src\effectvehicle_func.h" />
<ClInclude Include="..\src\elrail_func.h" />
<ClInclude Include="..\src\engine_base.h" />
<ClInclude Include="..\src\engine_func.h" />
<ClInclude Include="..\src\engine_gui.h" />
<ClInclude Include="..\src\engine_type.h" />
<ClInclude Include="..\src\error.h" />
<ClInclude Include="..\src\fileio_func.h" />
<ClInclude Include="..\src\fileio_type.h" />
<ClInclude Include="..\src\fios.h" />
<ClInclude Include="..\src\fontcache.h" />
<ClInclude Include="..\src\fontdetection.h" />
<ClInclude Include="..\src\base_consist.h" />
<ClInclude Include="..\src\gamelog.h" />
<ClInclude Include="..\src\gamelog_internal.h" />
<ClInclude Include="..\src\genworld.h" />
<ClInclude Include="..\src\gfx_func.h" />
<ClInclude Include="..\src\gfx_layout.h" />
<ClInclude Include="..\src\gfx_type.h" />
<ClInclude Include="..\src\gfxinit.h" />
<ClInclude Include="..\src\goal_base.h" />
<ClInclude Include="..\src\goal_type.h" />
<ClInclude Include="..\src\graph_gui.h" />
<ClInclude Include="..\src\ground_vehicle.hpp" />
<ClInclude Include="..\src\group.h" />
<ClInclude Include="..\src\group_gui.h" />
<ClInclude Include="..\src\group_type.h" />
<ClInclude Include="..\src\gui.h" />
<ClInclude Include="..\src\heightmap.h" />
<ClInclude Include="..\src\highscore.h" />
<ClInclude Include="..\src\hotkeys.h" />
<ClInclude Include="..\src\house.h" />
<ClInclude Include="..\src\house_type.h" />
<ClInclude Include="..\src\industry.h" />
<ClInclude Include="..\src\industry_type.h" />
<ClInclude Include="..\src\industrytype.h" />
<ClInclude Include="..\src\infrastructure_func.h" />
<ClInclude Include="..\src\ini_type.h" />
<ClInclude Include="..\src\landscape.h" />
<ClInclude Include="..\src\landscape_type.h" />
<ClInclude Include="..\src\language.h" />
<ClInclude Include="..\src\linkgraph\demands.h" />
<ClInclude Include="..\src\linkgraph\flowmapper.h" />
<ClInclude Include="..\src\linkgraph\init.h" />
<ClInclude Include="..\src\linkgraph\linkgraph.h" />
<ClInclude Include="..\src\linkgraph\linkgraph_base.h" />
<ClInclude Include="..\src\linkgraph\linkgraph_gui.h" />
<ClInclude Include="..\src\linkgraph\linkgraph_type.h" />
<ClInclude Include="..\src\linkgraph\linkgraphjob.h" />
<ClInclude Include="..\src\linkgraph\linkgraphjob_base.h" />
<ClInclude Include="..\src\linkgraph\linkgraphschedule.h" />
<ClInclude Include="..\src\linkgraph\mcf.h" />
<ClInclude Include="..\src\linkgraph\refresh.h" />
<ClInclude Include="..\src\livery.h" />
<ClInclude Include="..\src\map_func.h" />
<ClInclude Include="..\src\map_type.h" />
<ClInclude Include="..\src\mixer.h" />
<ClInclude Include="..\src\network\network.h" />
<ClInclude Include="..\src\network\network_admin.h" />
<ClInclude Include="..\src\network\network_base.h" />
<ClInclude Include="..\src\network\network_client.h" />
<ClInclude Include="..\src\network\network_content.h" />
<ClInclude Include="..\src\network\network_content_gui.h" />
<ClInclude Include="..\src\network\network_func.h" />
<ClInclude Include="..\src\network\network_gamelist.h" />
<ClInclude Include="..\src\network\network_gui.h" />
<ClInclude Include="..\src\network\network_internal.h" />
<ClInclude Include="..\src\network\network_server.h" />
<ClInclude Include="..\src\network\network_type.h" />
<ClInclude Include="..\src\network\network_udp.h" />
<ClInclude Include="..\src\newgrf.h" />
<ClInclude Include="..\src\newgrf_airport.h" />
<ClInclude Include="..\src\newgrf_airporttiles.h" />
<ClInclude Include="..\src\newgrf_animation_base.h" />
<ClInclude Include="..\src\newgrf_animation_type.h" />
<ClInclude Include="..\src\newgrf_callbacks.h" />
<ClInclude Include="..\src\newgrf_canal.h" />
<ClInclude Include="..\src\newgrf_cargo.h" />
<ClInclude Include="..\src\newgrf_class.h" />
<ClInclude Include="..\src\newgrf_class_func.h" />
<ClInclude Include="..\src\newgrf_commons.h" />
<ClInclude Include="..\src\newgrf_config.h" />
<ClInclude Include="..\src\newgrf_debug.h" />
<ClInclude Include="..\src\newgrf_engine.h" />
<ClInclude Include="..\src\newgrf_generic.h" />
<ClInclude Include="..\src\newgrf_house.h" />
<ClInclude Include="..\src\newgrf_industries.h" />
<ClInclude Include="..\src\newgrf_industrytiles.h" />
<ClInclude Include="..\src\newgrf_object.h" />
<ClInclude Include="..\src\newgrf_properties.h" />
<ClInclude Include="..\src\newgrf_railtype.h" />
<ClInclude Include="..\src\newgrf_sound.h" />
<ClInclude Include="..\src\newgrf_spritegroup.h" />
<ClInclude Include="..\src\newgrf_station.h" />
<ClInclude Include="..\src\newgrf_storage.h" />
<ClInclude Include="..\src\newgrf_text.h" />
<ClInclude Include="..\src\newgrf_town.h" />
<ClInclude Include="..\src\newgrf_townname.h" />
<ClInclude Include="..\src\news_func.h" />
<ClInclude Include="..\src\news_gui.h" />
<ClInclude Include="..\src\news_type.h" />
<ClInclude Include="..\src\music\midi.h" />
<ClInclude Include="..\src\music\midifile.hpp" />
<ClInclude Include="..\src\music\null_m.h" />
<ClInclude Include="..\src\sound\null_s.h" />
<ClInclude Include="..\src\video\null_v.h" />
<ClInclude Include="..\src\object.h" />
<ClInclude Include="..\src\object_base.h" />
<ClInclude Include="..\src\object_type.h" />
<ClInclude Include="..\src\openttd.h" />
<ClInclude Include="..\src\order_backup.h" />
<ClInclude Include="..\src\order_base.h" />
<ClInclude Include="..\src\order_cmd.h" />
<ClInclude Include="..\src\order_func.h" />
<ClInclude Include="..\src\order_type.h" />
<ClInclude Include="..\src\pbs.h" />
<ClInclude Include="..\src\plans_base.h" />
<ClInclude Include="..\src\plans_func.h" />
<ClInclude Include="..\src\plans_type.h" />
<ClInclude Include="..\src\progress.h" />
<ClInclude Include="..\src\querystring_gui.h" />
<ClInclude Include="..\src\rail.h" />
<ClInclude Include="..\src\rail_gui.h" />
<ClInclude Include="..\src\rail_type.h" />
<ClInclude Include="..\src\rev.h" />
<ClInclude Include="..\src\road_cmd.h" />
<ClInclude Include="..\src\road_func.h" />
<ClInclude Include="..\src\road_gui.h" />
<ClInclude Include="..\src\road_internal.h" />
<ClInclude Include="..\src\road_type.h" />
<ClInclude Include="..\src\roadstop_base.h" />
<ClInclude Include="..\src\roadveh.h" />
<ClInclude Include="..\src\safeguards.h" />
<ClInclude Include="..\src\scope.h" />
<ClInclude Include="..\src\screenshot.h" />
<ClInclude Include="..\src\sdl.h" />
<ClInclude Include="..\src\sound\sdl_s.h" />
<ClInclude Include="..\src\video\sdl_v.h" />
<ClInclude Include="..\src\schdispatch.h" />
<ClInclude Include="..\src\settings_func.h" />
<ClInclude Include="..\src\settings_gui.h" />
<ClInclude Include="..\src\settings_internal.h" />
<ClInclude Include="..\src\settings_type.h" />
<ClInclude Include="..\src\ship.h" />
<ClInclude Include="..\src\signal_func.h" />
<ClInclude Include="..\src\signal_type.h" />
<ClInclude Include="..\src\programmable_signals.h" />
<ClInclude Include="..\src\signs_base.h" />
<ClInclude Include="..\src\signs_func.h" />
<ClInclude Include="..\src\signs_type.h" />
<ClInclude Include="..\src\slope_func.h" />
<ClInclude Include="..\src\slope_type.h" />
<ClInclude Include="..\src\smallmap_colours.h" />
<ClInclude Include="..\src\smallmap_gui.h" />
<ClInclude Include="..\src\sortlist_type.h" />
<ClInclude Include="..\src\sound_func.h" />
<ClInclude Include="..\src\sound_type.h" />
<ClInclude Include="..\src\sprite.h" />
<ClInclude Include="..\src\spritecache.h" />
<ClInclude Include="..\src\station_base.h" />
<ClInclude Include="..\src\station_func.h" />
<ClInclude Include="..\src\station_gui.h" />
<ClInclude Include="..\src\station_type.h" />
<ClInclude Include="..\src\statusbar_gui.h" />
<ClInclude Include="..\src\stdafx.h" />
<ClInclude Include="..\src\story_base.h" />
<ClInclude Include="..\src\story_type.h" />
<ClInclude Include="..\src\strgen\strgen.h" />
<ClInclude Include="..\src\string_base.h" />
<ClInclude Include="..\src\string_func.h" />
<ClInclude Include="..\src\string_func_extra.h" />
<ClInclude Include="..\src\string_type.h" />
<ClInclude Include="..\src\stringfilter_type.h" />
<ClInclude Include="..\src\strings_func.h" />
<ClInclude Include="..\src\strings_type.h" />
<ClInclude Include="..\src\subsidy_base.h" />
<ClInclude Include="..\src\subsidy_func.h" />
<ClInclude Include="..\src\subsidy_type.h" />
<ClInclude Include="..\src\tar_type.h" />
<ClInclude Include="..\src\terraform_gui.h" />
<ClInclude Include="..\src\textbuf_gui.h" />
<ClInclude Include="..\src\textbuf_type.h" />
<ClInclude Include="..\src\texteff.hpp" />
<ClInclude Include="..\src\textfile_gui.h" />
<ClInclude Include="..\src\textfile_type.h" />
<ClInclude Include="..\src\tgp.h" />
<ClInclude Include="..\src\tile_cmd.h" />
<ClInclude Include="..\src\tile_type.h" />
<ClInclude Include="..\src\tilearea_type.h" />
<ClInclude Include="..\src\tilehighlight_func.h" />
<ClInclude Include="..\src\tilehighlight_type.h" />
<ClInclude Include="..\src\tilematrix_type.hpp" />
<ClInclude Include="..\src\timetable.h" />
<ClInclude Include="..\src\toolbar_gui.h" />
<ClInclude Include="..\src\town.h" />
<ClInclude Include="..\src\town_gui.h" />
<ClInclude Include="..\src\town_type.h" />
<ClInclude Include="..\src\townname_func.h" />
<ClInclude Include="..\src\townname_type.h" />
<ClInclude Include="..\src\track_func.h" />
<ClInclude Include="..\src\track_type.h" />
<ClInclude Include="..\src\train.h" />
<ClInclude Include="..\src\transparency.h" />
<ClInclude Include="..\src\transparency_gui.h" />
<ClInclude Include="..\src\transport_type.h" />
<ClInclude Include="..\src\tunnelbridge.h" />
<ClInclude Include="..\src\tunnel_base.h" />
<ClInclude Include="..\src\vehicle_base.h" />
<ClInclude Include="..\src\vehicle_func.h" />
<ClInclude Include="..\src\vehicle_gui.h" />
<ClInclude Include="..\src\vehicle_gui_base.h" />
<ClInclude Include="..\src\vehicle_type.h" />
<ClInclude Include="..\src\vehiclelist.h" />
<ClInclude Include="..\src\viewport_func.h" />
<ClInclude Include="..\src\viewport_sprite_sorter.h" />
<ClInclude Include="..\src\viewport_type.h" />
<ClInclude Include="..\src\water.h" />
<ClInclude Include="..\src\waypoint_base.h" />
<ClInclude Include="..\src\waypoint_func.h" />
<ClInclude Include="..\src\widget_type.h" />
<ClInclude Include="..\src\os\windows\win32.h" />
<ClInclude Include="..\src\music\win32_m.h" />
<ClInclude Include="..\src\sound\win32_s.h" />
<ClInclude Include="..\src\unit_conversion.h" />
<ClInclude Include="..\src\video\win32_v.h" />
<ClInclude Include="..\src\window_func.h" />
<ClInclude Include="..\src\window_gui.h" />
<ClInclude Include="..\src\window_type.h" />
<ClInclude Include="..\src\sound\xaudio2_s.h" />
<ClInclude Include="..\src\zoom_func.h" />
<ClInclude Include="..\src\zoom_type.h" />
<ClInclude Include="..\src\zoning.h" />
<ClCompile Include="..\src\core\alloc_func.cpp" />
<ClInclude Include="..\src\core\alloc_func.hpp" />
<ClInclude Include="..\src\core\alloc_type.hpp" />
<ClInclude Include="..\src\core\backup_type.hpp" />
<ClCompile Include="..\src\core\bitmath_func.cpp" />
<ClInclude Include="..\src\core\bitmath_func.hpp" />
<ClInclude Include="..\src\core\container_func.hpp" />
<ClInclude Include="..\src\core\dyn_arena_alloc.hpp" />
<ClInclude Include="..\src\core\endian_func.hpp" />
<ClInclude Include="..\src\core\endian_type.hpp" />
<ClInclude Include="..\src\core\enum_type.hpp" />
<ClCompile Include="..\src\core\geometry_func.cpp" />
<ClInclude Include="..\src\core\geometry_func.hpp" />
<ClInclude Include="..\src\core\geometry_type.hpp" />
<ClCompile Include="..\src\core\math_func.cpp" />
<ClInclude Include="..\src\core\math_func.hpp" />
<ClInclude Include="..\src\core\mem_func.hpp" />
<ClInclude Include="..\src\core\multimap.hpp" />
<ClInclude Include="..\src\core\overflowsafe_type.hpp" />
<ClCompile Include="..\src\core\pool_func.cpp" />
<ClInclude Include="..\src\core\pool_func.hpp" />
<ClInclude Include="..\src\core\pool_type.hpp" />
<ClCompile Include="..\src\core\random_func.cpp" />
<ClInclude Include="..\src\core\random_func.hpp" />
<ClInclude Include="..\src\core\smallmap_type.hpp" />
<ClInclude Include="..\src\core\smallmatrix_type.hpp" />
<ClInclude Include="..\src\core\smallstack_type.hpp" />
<ClInclude Include="..\src\core\smallvec_type.hpp" />
<ClInclude Include="..\src\core\sort_func.hpp" />
<ClInclude Include="..\src\core\string_compare_type.hpp" />
<ClCompile Include="..\src\aircraft_gui.cpp" />
<ClCompile Include="..\src\airport_gui.cpp" />
<ClCompile Include="..\src\autoreplace_gui.cpp" />
<ClCompile Include="..\src\bootstrap_gui.cpp" />
<ClCompile Include="..\src\bridge_gui.cpp" />
<ClCompile Include="..\src\build_vehicle_gui.cpp" />
<ClCompile Include="..\src\cheat_gui.cpp" />
<ClCompile Include="..\src\company_gui.cpp" />
<ClCompile Include="..\src\console_gui.cpp" />
<ClCompile Include="..\src\date_gui.cpp" />
<ClCompile Include="..\src\departures_gui.cpp" />
<ClCompile Include="..\src\depot_gui.cpp" />
<ClCompile Include="..\src\dock_gui.cpp" />
<ClCompile Include="..\src\engine_gui.cpp" />
<ClCompile Include="..\src\error_gui.cpp" />
<ClCompile Include="..\src\fios_gui.cpp" />
<ClCompile Include="..\src\genworld_gui.cpp" />
<ClCompile Include="..\src\goal_gui.cpp" />
<ClCompile Include="..\src\graph_gui.cpp" />
<ClCompile Include="..\src\group_gui.cpp" />
<ClCompile Include="..\src\highscore_gui.cpp" />
<ClCompile Include="..\src\industry_gui.cpp" />
<ClCompile Include="..\src\intro_gui.cpp" />
<ClCompile Include="..\src\linkgraph\linkgraph_gui.cpp" />
<ClCompile Include="..\src\main_gui.cpp" />
<ClCompile Include="..\src\misc_gui.cpp" />
<ClCompile Include="..\src\music_gui.cpp" />
<ClCompile Include="..\src\network\network_chat_gui.cpp" />
<ClCompile Include="..\src\network\network_content_gui.cpp" />
<ClCompile Include="..\src\network\network_gui.cpp" />
<ClCompile Include="..\src\newgrf_debug_gui.cpp" />
<ClCompile Include="..\src\newgrf_gui.cpp" />
<ClCompile Include="..\src\news_gui.cpp" />
<ClCompile Include="..\src\object_gui.cpp" />
<ClCompile Include="..\src\order_gui.cpp" />
<ClCompile Include="..\src\osk_gui.cpp" />
<ClCompile Include="..\src\plans_gui.cpp" />
<ClCompile Include="..\src\rail_gui.cpp" />
<ClCompile Include="..\src\road_gui.cpp" />
<ClCompile Include="..\src\roadveh_gui.cpp" />
<ClCompile Include="..\src\schdispatch_gui.cpp" />
<ClCompile Include="..\src\settings_gui.cpp" />
<ClCompile Include="..\src\ship_gui.cpp" />
<ClCompile Include="..\src\signs_gui.cpp" />
<ClCompile Include="..\src\smallmap_gui.cpp" />
<ClCompile Include="..\src\station_gui.cpp" />
<ClCompile Include="..\src\statusbar_gui.cpp" />
<ClCompile Include="..\src\story_gui.cpp" />
<ClCompile Include="..\src\subsidy_gui.cpp" />
<ClCompile Include="..\src\terraform_gui.cpp" />
<ClCompile Include="..\src\textfile_gui.cpp" />
<ClCompile Include="..\src\timetable_gui.cpp" />
<ClCompile Include="..\src\toolbar_gui.cpp" />
<ClCompile Include="..\src\town_gui.cpp" />
<ClCompile Include="..\src\train_gui.cpp" />
<ClCompile Include="..\src\transparency_gui.cpp" />
<ClCompile Include="..\src\tree_gui.cpp" />
<ClCompile Include="..\src\vehicle_gui.cpp" />
<ClCompile Include="..\src\viewport_gui.cpp" />
<ClCompile Include="..\src\waypoint_gui.cpp" />
<ClCompile Include="..\src\zoning_gui.cpp" />
<ClInclude Include="..\src\widgets\airport_widget.h" />
<ClInclude Include="..\src\widgets\ai_widget.h" />
<ClInclude Include="..\src\widgets\autoreplace_widget.h" />
<ClInclude Include="..\src\widgets\bootstrap_widget.h" />
<ClInclude Include="..\src\widgets\bridge_widget.h" />
<ClInclude Include="..\src\widgets\build_vehicle_widget.h" />
<ClInclude Include="..\src\widgets\cheat_widget.h" />
<ClInclude Include="..\src\widgets\company_widget.h" />
<ClInclude Include="..\src\widgets\console_widget.h" />
<ClInclude Include="..\src\widgets\date_widget.h" />
<ClInclude Include="..\src\widgets\departures_widget.h" />
<ClInclude Include="..\src\widgets\depot_widget.h" />
<ClInclude Include="..\src\widgets\dock_widget.h" />
<ClCompile Include="..\src\widgets\dropdown.cpp" />
<ClInclude Include="..\src\widgets\dropdown_func.h" />
<ClInclude Include="..\src\widgets\dropdown_type.h" />
<ClInclude Include="..\src\widgets\dropdown_widget.h" />
<ClInclude Include="..\src\widgets\engine_widget.h" />
<ClInclude Include="..\src\widgets\error_widget.h" />
<ClInclude Include="..\src\widgets\fios_widget.h" />
<ClInclude Include="..\src\widgets\genworld_widget.h" />
<ClInclude Include="..\src\widgets\goal_widget.h" />
<ClInclude Include="..\src\widgets\graph_widget.h" />
<ClInclude Include="..\src\widgets\group_widget.h" />
<ClInclude Include="..\src\widgets\highscore_widget.h" />
<ClInclude Include="..\src\widgets\industry_widget.h" />
<ClInclude Include="..\src\widgets\intro_widget.h" />
<ClInclude Include="..\src\widgets\link_graph_legend_widget.h" />
<ClInclude Include="..\src\widgets\main_widget.h" />
<ClInclude Include="..\src\widgets\misc_widget.h" />
<ClInclude Include="..\src\widgets\music_widget.h" />
<ClInclude Include="..\src\widgets\network_chat_widget.h" />
<ClInclude Include="..\src\widgets\network_content_widget.h" />
<ClInclude Include="..\src\widgets\network_widget.h" />
<ClInclude Include="..\src\widgets\newgrf_debug_widget.h" />
<ClInclude Include="..\src\widgets\newgrf_widget.h" />
<ClInclude Include="..\src\widgets\news_widget.h" />
<ClInclude Include="..\src\widgets\object_widget.h" />
<ClInclude Include="..\src\widgets\order_widget.h" />
<ClInclude Include="..\src\widgets\osk_widget.h" />
<ClInclude Include="..\src\widgets\plans_widget.h" />
<ClInclude Include="..\src\widgets\rail_widget.h" />
<ClInclude Include="..\src\widgets\road_widget.h" />
<ClInclude Include="..\src\widgets\settings_widget.h" />
<ClInclude Include="..\src\widgets\sign_widget.h" />
<ClInclude Include="..\src\widgets\smallmap_widget.h" />
<ClInclude Include="..\src\widgets\station_widget.h" />
<ClInclude Include="..\src\widgets\statusbar_widget.h" />
<ClInclude Include="..\src\widgets\story_widget.h" />
<ClInclude Include="..\src\widgets\subsidy_widget.h" />
<ClInclude Include="..\src\widgets\terraform_widget.h" />
<ClInclude Include="..\src\widgets\timetable_widget.h" />
<ClInclude Include="..\src\widgets\toolbar_widget.h" />
<ClInclude Include="..\src\widgets\town_widget.h" />
<ClInclude Include="..\src\widgets\transparency_widget.h" />
<ClInclude Include="..\src\widgets\tree_widget.h" />
<ClInclude Include="..\src\widgets\vehicle_widget.h" />
<ClInclude Include="..\src\widgets\viewport_widget.h" />
<ClInclude Include="..\src\widgets\waypoint_widget.h" />
<ClCompile Include="..\src\aircraft_cmd.cpp" />
<ClCompile Include="..\src\autoreplace_cmd.cpp" />
<ClCompile Include="..\src\clear_cmd.cpp" />
<ClCompile Include="..\src\company_cmd.cpp" />
<ClCompile Include="..\src\depot_cmd.cpp" />
<ClCompile Include="..\src\group_cmd.cpp" />
<ClCompile Include="..\src\industry_cmd.cpp" />
<ClCompile Include="..\src\misc_cmd.cpp" />
<ClCompile Include="..\src\object_cmd.cpp" />
<ClCompile Include="..\src\order_cmd.cpp" />
<ClCompile Include="..\src\plans_cmd.cpp" />
<ClCompile Include="..\src\rail_cmd.cpp" />
<ClCompile Include="..\src\road_cmd.cpp" />
<ClCompile Include="..\src\roadveh_cmd.cpp" />
<ClCompile Include="..\src\schdispatch_cmd.cpp" />
<ClCompile Include="..\src\ship_cmd.cpp" />
<ClCompile Include="..\src\signs_cmd.cpp" />
<ClCompile Include="..\src\station_cmd.cpp" />
<ClCompile Include="..\src\terraform_cmd.cpp" />
<ClCompile Include="..\src\timetable_cmd.cpp" />
<ClCompile Include="..\src\town_cmd.cpp" />
<ClCompile Include="..\src\train_cmd.cpp" />
<ClCompile Include="..\src\tree_cmd.cpp" />
<ClCompile Include="..\src\tunnelbridge_cmd.cpp" />
<ClCompile Include="..\src\vehicle_cmd.cpp" />
<ClCompile Include="..\src\void_cmd.cpp" />
<ClCompile Include="..\src\water_cmd.cpp" />
<ClCompile Include="..\src\waypoint_cmd.cpp" />
<ClCompile Include="..\src\zoning_cmd.cpp" />
<ClCompile Include="..\src\saveload\afterload.cpp" />
<ClCompile Include="..\src\saveload\ai_sl.cpp" />
<ClCompile Include="..\src\saveload\airport_sl.cpp" />
<ClCompile Include="..\src\saveload\animated_tile_sl.cpp" />
<ClCompile Include="..\src\saveload\autoreplace_sl.cpp" />
<ClCompile Include="..\src\saveload\cargomonitor_sl.cpp" />
<ClCompile Include="..\src\saveload\cargopacket_sl.cpp" />
<ClCompile Include="..\src\saveload\cheat_sl.cpp" />
<ClCompile Include="..\src\saveload\company_sl.cpp" />
<ClCompile Include="..\src\saveload\depot_sl.cpp" />
<ClCompile Include="..\src\saveload\economy_sl.cpp" />
<ClCompile Include="..\src\saveload\engine_sl.cpp" />
<ClCompile Include="..\src\saveload\game_sl.cpp" />
<ClCompile Include="..\src\saveload\gamelog_sl.cpp" />
<ClCompile Include="..\src\saveload\goal_sl.cpp" />
<ClCompile Include="..\src\saveload\group_sl.cpp" />
<ClCompile Include="..\src\saveload\industry_sl.cpp" />
<ClCompile Include="..\src\saveload\labelmaps_sl.cpp" />
<ClCompile Include="..\src\saveload\linkgraph_sl.cpp" />
<ClCompile Include="..\src\saveload\map_sl.cpp" />
<ClCompile Include="..\src\saveload\misc_sl.cpp" />
<ClCompile Include="..\src\saveload\newgrf_sl.cpp" />
<ClInclude Include="..\src\saveload\newgrf_sl.h" />
<ClCompile Include="..\src\saveload\object_sl.cpp" />
<ClCompile Include="..\src\saveload\oldloader.cpp" />
<ClInclude Include="..\src\saveload\oldloader.h" />
<ClCompile Include="..\src\saveload\oldloader_sl.cpp" />
<ClCompile Include="..\src\saveload\order_sl.cpp" />
<ClCompile Include="..\src\saveload\plans_sl.cpp" />
<ClCompile Include="..\src\saveload\saveload.cpp" />
<ClInclude Include="..\src\saveload\saveload.h" />
<ClInclude Include="..\src\saveload\saveload_filter.h" />
<ClInclude Include="..\src\saveload\saveload_internal.h" />
<ClInclude Include="..\src\saveload\saveload_buffer.h" />
<ClCompile Include="..\src\saveload\signs_sl.cpp" />
<ClCompile Include="..\src\saveload\station_sl.cpp" />
<ClCompile Include="..\src\saveload\storage_sl.cpp" />
<ClCompile Include="..\src\saveload\strings_sl.cpp" />
<ClCompile Include="..\src\saveload\story_sl.cpp" />
<ClCompile Include="..\src\saveload\subsidy_sl.cpp" />
<ClCompile Include="..\src\saveload\town_sl.cpp" />
<ClCompile Include="..\src\saveload\tunnel_sl.cpp" />
<ClCompile Include="..\src\saveload\vehicle_sl.cpp" />
<ClCompile Include="..\src\saveload\waypoint_sl.cpp" />
<ClCompile Include="..\src\saveload\signal_sl.cpp" />
<ClInclude Include="..\src\saveload\extended_ver_sl.h" />
<ClCompile Include="..\src\saveload\extended_ver_sl.cpp" />
<ClCompile Include="..\src\saveload\tbtr_template_replacement_sl.cpp" />
<ClCompile Include="..\src\saveload\tbtr_template_veh_sl.cpp" />
<ClCompile Include="..\src\saveload\bridge_signal_sl.cpp" />
<ClInclude Include="..\src\table\airport_defaults.h" />
<ClInclude Include="..\src\table\airport_movement.h" />
<ClInclude Include="..\src\table\airporttile_ids.h" />
<ClInclude Include="..\src\table\airporttiles.h" />
<ClInclude Include="..\src\table\animcursors.h" />
<ClInclude Include="..\src\table\autorail.h" />
<ClInclude Include="..\src\table\bridge_land.h" />
<ClInclude Include="..\src\table\build_industry.h" />
<ClInclude Include="..\src\table\cargo_const.h" />
<ClInclude Include="..\src\table\clear_land.h" />
<ClInclude Include="..\src\table\control_codes.h" />
<ClInclude Include="..\src\table\darklight_colours.h" />
<ClInclude Include="..\src\table\elrail_data.h" />
<ClInclude Include="..\src\table\engines.h" />
<ClInclude Include="..\src\table\genland.h" />
<ClInclude Include="..\src\table\heightmap_colours.h" />
<ClInclude Include="..\src\table\industry_land.h" />
<ClInclude Include="..\src\table\landscape_sprite.h" />
<ClInclude Include="..\src\table\newgrf_debug_data.h" />
<ClInclude Include="..\src\table\object_land.h" />
<ClInclude Include="..\src\table\palette_convert.h" />
<ClInclude Include="..\src\table\palettes.h" />
<ClInclude Include="..\src\table\pricebase.h" />
<ClInclude Include="..\src\table\railtypes.h" />
<ClInclude Include="..\src\table\road_land.h" />
<ClInclude Include="..\src\table\roadveh_movement.h" />
<ClInclude Include="..\src\..\objs\settings\table\settings.h" />
<ClInclude Include="..\src\table\sprites.h" />
<ClInclude Include="..\src\table\station_land.h" />
<ClInclude Include="..\src\table\strgen_tables.h" />
<ClInclude Include="..\src\table\string_colours.h" />
<ClInclude Include="..\src\..\objs\langs\table\strings.h" />
<ClInclude Include="..\src\table\town_land.h" />
<ClInclude Include="..\src\table\townname.h" />
<ClInclude Include="..\src\table\track_land.h" />
<ClInclude Include="..\src\table\train_cmd.h" />
<ClInclude Include="..\src\table\tree_land.h" />
<ClInclude Include="..\src\table\unicode.h" />
<ClInclude Include="..\src\table\water_land.h" />
<ClCompile Include="..\src\3rdparty\md5\md5.cpp" />
<ClInclude Include="..\src\3rdparty\md5\md5.h" />
<ClCompile Include="..\src\script\script_config.cpp" />
<ClInclude Include="..\src\script\script_config.hpp" />
<ClInclude Include="..\src\script\script_fatalerror.hpp" />
<ClCompile Include="..\src\script\script_info.cpp" />
<ClInclude Include="..\src\script\script_info.hpp" />
<ClCompile Include="..\src\script\script_info_dummy.cpp" />
<ClCompile Include="..\src\script\script_instance.cpp" />
<ClInclude Include="..\src\script\script_instance.hpp" />
<ClCompile Include="..\src\script\script_scanner.cpp" />
<ClInclude Include="..\src\script\script_scanner.hpp" />
<ClInclude Include="..\src\script\script_storage.hpp" />
<ClInclude Include="..\src\script\script_suspend.hpp" />
<ClCompile Include="..\src\script\squirrel.cpp" />
<ClInclude Include="..\src\script\squirrel.hpp" />
<ClInclude Include="..\src\script\squirrel_class.hpp" />
<ClInclude Include="..\src\script\squirrel_helper.hpp" />
<ClInclude Include="..\src\script\squirrel_helper_type.hpp" />
<ClCompile Include="..\src\script\squirrel_std.cpp" />
<ClInclude Include="..\src\script\squirrel_std.hpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqapi.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqbaselib.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqclass.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqcompiler.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqdebug.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqfuncstate.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqlexer.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqmem.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqobject.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqstate.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\sqstdlib\sqstdaux.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\sqstdlib\sqstdmath.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqtable.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqvm.cpp" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqarray.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqclass.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqclosure.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqcompiler.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqfuncproto.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqfuncstate.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqlexer.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqobject.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqopcodes.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqpcheader.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqstate.h" />
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdaux.h" />
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdmath.h" />
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdstring.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqstring.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqtable.h" />
<ClInclude Include="..\src\3rdparty\squirrel\include\squirrel.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\squserdata.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\squtils.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqvm.h" />
<ClInclude Include="..\src\ai\ai.hpp" />
<ClCompile Include="..\src\ai\ai_config.cpp" />
<ClInclude Include="..\src\ai\ai_config.hpp" />
<ClCompile Include="..\src\ai\ai_core.cpp" />
<ClCompile Include="..\src\ai\ai_gui.cpp" />
<ClInclude Include="..\src\ai\ai_gui.hpp" />
<ClCompile Include="..\src\ai\ai_info.cpp" />
<ClInclude Include="..\src\ai\ai_info.hpp" />
<ClCompile Include="..\src\ai\ai_instance.cpp" />
<ClInclude Include="..\src\ai\ai_instance.hpp" />
<ClCompile Include="..\src\ai\ai_scanner.cpp" />
<ClInclude Include="..\src\ai\ai_scanner.hpp" />
<ClInclude Include="..\src\script\api\ai_changelog.hpp" />
<ClInclude Include="..\src\script\api\game_changelog.hpp" />
<ClInclude Include="..\src\game\game.hpp" />
<ClCompile Include="..\src\game\game_config.cpp" />
<ClInclude Include="..\src\game\game_config.hpp" />
<ClCompile Include="..\src\game\game_core.cpp" />
<ClCompile Include="..\src\game\game_info.cpp" />
<ClInclude Include="..\src\game\game_info.hpp" />
<ClCompile Include="..\src\game\game_instance.cpp" />
<ClInclude Include="..\src\game\game_instance.hpp" />
<ClCompile Include="..\src\game\game_scanner.cpp" />
<ClInclude Include="..\src\game\game_scanner.hpp" />
<ClCompile Include="..\src\game\game_text.cpp" />
<ClInclude Include="..\src\game\game_text.hpp" />
<ClInclude Include="..\src\script\api\script_accounting.hpp" />
<ClInclude Include="..\src\script\api\script_admin.hpp" />
<ClInclude Include="..\src\script\api\script_airport.hpp" />
<ClInclude Include="..\src\script\api\script_base.hpp" />
<ClInclude Include="..\src\script\api\script_basestation.hpp" />
<ClInclude Include="..\src\script\api\script_bridge.hpp" />
<ClInclude Include="..\src\script\api\script_bridgelist.hpp" />
<ClInclude Include="..\src\script\api\script_cargo.hpp" />
<ClInclude Include="..\src\script\api\script_cargolist.hpp" />
<ClInclude Include="..\src\script\api\script_cargomonitor.hpp" />
<ClInclude Include="..\src\script\api\script_client.hpp" />
<ClInclude Include="..\src\script\api\script_clientlist.hpp" />
<ClInclude Include="..\src\script\api\script_company.hpp" />
<ClInclude Include="..\src\script\api\script_companymode.hpp" />
<ClInclude Include="..\src\script\api\script_controller.hpp" />
<ClInclude Include="..\src\script\api\script_date.hpp" />
<ClInclude Include="..\src\script\api\script_depotlist.hpp" />
<ClInclude Include="..\src\script\api\script_engine.hpp" />
<ClInclude Include="..\src\script\api\script_enginelist.hpp" />
<ClInclude Include="..\src\script\api\script_error.hpp" />
<ClInclude Include="..\src\script\api\script_event.hpp" />
<ClInclude Include="..\src\script\api\script_event_types.hpp" />
<ClInclude Include="..\src\script\api\script_execmode.hpp" />
<ClInclude Include="..\src\script\api\script_game.hpp" />
<ClInclude Include="..\src\script\api\script_gamesettings.hpp" />
<ClInclude Include="..\src\script\api\script_goal.hpp" />
<ClInclude Include="..\src\script\api\script_group.hpp" />
<ClInclude Include="..\src\script\api\script_grouplist.hpp" />
<ClInclude Include="..\src\script\api\script_industry.hpp" />
<ClInclude Include="..\src\script\api\script_industrylist.hpp" />
<ClInclude Include="..\src\script\api\script_industrytype.hpp" />
<ClInclude Include="..\src\script\api\script_industrytypelist.hpp" />
<ClInclude Include="..\src\script\api\script_info_docs.hpp" />
<ClInclude Include="..\src\script\api\script_infrastructure.hpp" />
<ClInclude Include="..\src\script\api\script_list.hpp" />
<ClInclude Include="..\src\script\api\script_log.hpp" />
<ClInclude Include="..\src\script\api\script_map.hpp" />
<ClInclude Include="..\src\script\api\script_marine.hpp" />
<ClInclude Include="..\src\script\api\script_news.hpp" />
<ClInclude Include="..\src\script\api\script_object.hpp" />
<ClInclude Include="..\src\script\api\script_order.hpp" />
<ClInclude Include="..\src\script\api\script_rail.hpp" />
<ClInclude Include="..\src\script\api\script_railtypelist.hpp" />
<ClInclude Include="..\src\script\api\script_road.hpp" />
<ClInclude Include="..\src\script\api\script_sign.hpp" />
<ClInclude Include="..\src\script\api\script_signlist.hpp" />
<ClInclude Include="..\src\script\api\script_station.hpp" />
<ClInclude Include="..\src\script\api\script_stationlist.hpp" />
<ClInclude Include="..\src\script\api\script_story_page.hpp" />
<ClInclude Include="..\src\script\api\script_storypagelist.hpp" />
<ClInclude Include="..\src\script\api\script_storypageelementlist.hpp" />
<ClInclude Include="..\src\script\api\script_subsidy.hpp" />
<ClInclude Include="..\src\script\api\script_subsidylist.hpp" />
<ClInclude Include="..\src\script\api\script_testmode.hpp" />
<ClInclude Include="..\src\script\api\script_text.hpp" />
<ClInclude Include="..\src\script\api\script_tile.hpp" />
<ClInclude Include="..\src\script\api\script_tilelist.hpp" />
<ClInclude Include="..\src\script\api\script_town.hpp" />
<ClInclude Include="..\src\script\api\script_townlist.hpp" />
<ClInclude Include="..\src\script\api\script_tunnel.hpp" />
<ClInclude Include="..\src\script\api\script_types.hpp" />
<ClInclude Include="..\src\script\api\script_vehicle.hpp" />
<ClInclude Include="..\src\script\api\script_vehiclelist.hpp" />
<ClInclude Include="..\src\script\api\script_viewport.hpp" />
<ClInclude Include="..\src\script\api\script_waypoint.hpp" />
<ClInclude Include="..\src\script\api\script_waypointlist.hpp" />
<ClInclude Include="..\src\script\api\script_window.hpp" />
<ClCompile Include="..\src\script\api\script_accounting.cpp" />
<ClCompile Include="..\src\script\api\script_admin.cpp" />
<ClCompile Include="..\src\script\api\script_airport.cpp" />
<ClCompile Include="..\src\script\api\script_base.cpp" />
<ClCompile Include="..\src\script\api\script_basestation.cpp" />
<ClCompile Include="..\src\script\api\script_bridge.cpp" />
<ClCompile Include="..\src\script\api\script_bridgelist.cpp" />
<ClCompile Include="..\src\script\api\script_cargo.cpp" />
<ClCompile Include="..\src\script\api\script_cargolist.cpp" />
<ClCompile Include="..\src\script\api\script_cargomonitor.cpp" />
<ClCompile Include="..\src\script\api\script_client.cpp" />
<ClCompile Include="..\src\script\api\script_clientlist.cpp" />
<ClCompile Include="..\src\script\api\script_company.cpp" />
<ClCompile Include="..\src\script\api\script_companymode.cpp" />
<ClCompile Include="..\src\script\api\script_controller.cpp" />
<ClCompile Include="..\src\script\api\script_date.cpp" />
<ClCompile Include="..\src\script\api\script_depotlist.cpp" />
<ClCompile Include="..\src\script\api\script_engine.cpp" />
<ClCompile Include="..\src\script\api\script_enginelist.cpp" />
<ClCompile Include="..\src\script\api\script_error.cpp" />
<ClCompile Include="..\src\script\api\script_event.cpp" />
<ClCompile Include="..\src\script\api\script_event_types.cpp" />
<ClCompile Include="..\src\script\api\script_execmode.cpp" />
<ClCompile Include="..\src\script\api\script_game.cpp" />
<ClCompile Include="..\src\script\api\script_gamesettings.cpp" />
<ClCompile Include="..\src\script\api\script_goal.cpp" />
<ClCompile Include="..\src\script\api\script_group.cpp" />
<ClCompile Include="..\src\script\api\script_grouplist.cpp" />
<ClCompile Include="..\src\script\api\script_industry.cpp" />
<ClCompile Include="..\src\script\api\script_industrylist.cpp" />
<ClCompile Include="..\src\script\api\script_industrytype.cpp" />
<ClCompile Include="..\src\script\api\script_industrytypelist.cpp" />
<ClCompile Include="..\src\script\api\script_infrastructure.cpp" />
<ClCompile Include="..\src\script\api\script_list.cpp" />
<ClCompile Include="..\src\script\api\script_log.cpp" />
<ClCompile Include="..\src\script\api\script_map.cpp" />
<ClCompile Include="..\src\script\api\script_marine.cpp" />
<ClCompile Include="..\src\script\api\script_news.cpp" />
<ClCompile Include="..\src\script\api\script_object.cpp" />
<ClCompile Include="..\src\script\api\script_order.cpp" />
<ClCompile Include="..\src\script\api\script_rail.cpp" />
<ClCompile Include="..\src\script\api\script_railtypelist.cpp" />
<ClCompile Include="..\src\script\api\script_road.cpp" />
<ClCompile Include="..\src\script\api\script_sign.cpp" />
<ClCompile Include="..\src\script\api\script_signlist.cpp" />
<ClCompile Include="..\src\script\api\script_station.cpp" />
<ClCompile Include="..\src\script\api\script_stationlist.cpp" />
<ClCompile Include="..\src\script\api\script_story_page.cpp" />
<ClCompile Include="..\src\script\api\script_storypagelist.cpp" />
<ClCompile Include="..\src\script\api\script_storypageelementlist.cpp" />
<ClCompile Include="..\src\script\api\script_subsidy.cpp" />
<ClCompile Include="..\src\script\api\script_subsidylist.cpp" />
<ClCompile Include="..\src\script\api\script_testmode.cpp" />
<ClCompile Include="..\src\script\api\script_text.cpp" />
<ClCompile Include="..\src\script\api\script_tile.cpp" />
<ClCompile Include="..\src\script\api\script_tilelist.cpp" />
<ClCompile Include="..\src\script\api\script_town.cpp" />
<ClCompile Include="..\src\script\api\script_townlist.cpp" />
<ClCompile Include="..\src\script\api\script_tunnel.cpp" />
<ClCompile Include="..\src\script\api\script_vehicle.cpp" />
<ClCompile Include="..\src\script\api\script_vehiclelist.cpp" />
<ClCompile Include="..\src\script\api\script_viewport.cpp" />
<ClCompile Include="..\src\script\api\script_waypoint.cpp" />
<ClCompile Include="..\src\script\api\script_waypointlist.cpp" />
<ClCompile Include="..\src\script\api\script_window.cpp" />
<ClCompile Include="..\src\blitter\32bpp_anim.cpp" />
<ClInclude Include="..\src\blitter\32bpp_anim.hpp" />
<ClCompile Include="..\src\blitter\32bpp_anim_sse2.cpp" />
<ClInclude Include="..\src\blitter\32bpp_anim_sse2.hpp" />
<ClCompile Include="..\src\blitter\32bpp_anim_sse4.cpp" />
<ClInclude Include="..\src\blitter\32bpp_anim_sse4.hpp" />
<ClCompile Include="..\src\blitter\32bpp_base.cpp" />
<ClInclude Include="..\src\blitter\32bpp_base.hpp" />
<ClCompile Include="..\src\blitter\32bpp_optimized.cpp" />
<ClInclude Include="..\src\blitter\32bpp_optimized.hpp" />
<ClCompile Include="..\src\blitter\32bpp_simple.cpp" />
<ClInclude Include="..\src\blitter\32bpp_simple.hpp" />
<ClInclude Include="..\src\blitter\32bpp_sse_func.hpp" />
<ClInclude Include="..\src\blitter\32bpp_sse_type.h" />
<ClCompile Include="..\src\blitter\32bpp_sse2.cpp" />
<ClInclude Include="..\src\blitter\32bpp_sse2.hpp" />
<ClCompile Include="..\src\blitter\32bpp_sse4.cpp" />
<ClInclude Include="..\src\blitter\32bpp_sse4.hpp" />
<ClCompile Include="..\src\blitter\32bpp_ssse3.cpp" />
<ClInclude Include="..\src\blitter\32bpp_ssse3.hpp" />
<ClCompile Include="..\src\blitter\8bpp_base.cpp" />
<ClInclude Include="..\src\blitter\8bpp_base.hpp" />
<ClCompile Include="..\src\blitter\8bpp_optimized.cpp" />
<ClInclude Include="..\src\blitter\8bpp_optimized.hpp" />
<ClCompile Include="..\src\blitter\8bpp_simple.cpp" />
<ClInclude Include="..\src\blitter\8bpp_simple.hpp" />
<ClInclude Include="..\src\blitter\base.hpp" />
<ClInclude Include="..\src\blitter\factory.hpp" />
<ClCompile Include="..\src\blitter\null.cpp" />
<ClInclude Include="..\src\blitter\null.hpp" />
<ClInclude Include="..\src\music\music_driver.hpp" />
<ClInclude Include="..\src\sound\sound_driver.hpp" />
<ClInclude Include="..\src\video\video_driver.hpp" />
<ClCompile Include="..\src\spriteloader\grf.cpp" />
<ClInclude Include="..\src\spriteloader\grf.hpp" />
<ClInclude Include="..\src\spriteloader\spriteloader.hpp" />
<ClCompile Include="..\src\newgrf.cpp" />
<ClCompile Include="..\src\newgrf_airport.cpp" />
<ClCompile Include="..\src\newgrf_airporttiles.cpp" />
<ClCompile Include="..\src\newgrf_canal.cpp" />
<ClCompile Include="..\src\newgrf_cargo.cpp" />
<ClCompile Include="..\src\newgrf_commons.cpp" />
<ClCompile Include="..\src\newgrf_config.cpp" />
<ClCompile Include="..\src\newgrf_engine.cpp" />
<ClCompile Include="..\src\newgrf_generic.cpp" />
<ClCompile Include="..\src\newgrf_house.cpp" />
<ClCompile Include="..\src\newgrf_industries.cpp" />
<ClCompile Include="..\src\newgrf_industrytiles.cpp" />
<ClCompile Include="..\src\newgrf_object.cpp" />
<ClCompile Include="..\src\newgrf_railtype.cpp" />
<ClCompile Include="..\src\newgrf_sound.cpp" />
<ClCompile Include="..\src\newgrf_spritegroup.cpp" />
<ClCompile Include="..\src\newgrf_station.cpp" />
<ClCompile Include="..\src\newgrf_storage.cpp" />
<ClCompile Include="..\src\newgrf_text.cpp" />
<ClCompile Include="..\src\newgrf_town.cpp" />
<ClCompile Include="..\src\newgrf_townname.cpp" />
<ClCompile Include="..\src\bridge_map.cpp" />
<ClInclude Include="..\src\bridge_map.h" />
<ClInclude Include="..\src\bridge_signal_map.h" />
<ClInclude Include="..\src\clear_map.h" />
<ClInclude Include="..\src\industry_map.h" />
<ClInclude Include="..\src\object_map.h" />
<ClInclude Include="..\src\rail_map.h" />
<ClCompile Include="..\src\road_map.cpp" />
<ClInclude Include="..\src\road_map.h" />
<ClInclude Include="..\src\station_map.h" />
<ClInclude Include="..\src\tile_map.h" />
<ClInclude Include="..\src\town_map.h" />
<ClInclude Include="..\src\tree_map.h" />
<ClCompile Include="..\src\tunnel_map.cpp" />
<ClInclude Include="..\src\tunnel_map.h" />
<ClInclude Include="..\src\tunnelbridge_map.h" />
<ClInclude Include="..\src\void_map.h" />
<ClInclude Include="..\src\water_map.h" />
<ClInclude Include="..\src\misc\array.hpp" />
<ClInclude Include="..\src\misc\binaryheap.hpp" />
<ClInclude Include="..\src\misc\blob.hpp" />
<ClCompile Include="..\src\misc\countedobj.cpp" />
<ClInclude Include="..\src\misc\countedptr.hpp" />
<ClCompile Include="..\src\misc\dbg_helpers.cpp" />
<ClInclude Include="..\src\misc\dbg_helpers.h" />
<ClInclude Include="..\src\misc\fixedsizearray.hpp" />
<ClCompile Include="..\src\misc\getoptdata.cpp" />
<ClInclude Include="..\src\misc\getoptdata.h" />
<ClInclude Include="..\src\misc\hashtable.hpp" />
<ClInclude Include="..\src\misc\str.hpp" />
<ClCompile Include="..\src\network\core\address.cpp" />
<ClInclude Include="..\src\network\core\address.h" />
<ClInclude Include="..\src\network\core\config.h" />
<ClCompile Include="..\src\network\core\core.cpp" />
<ClInclude Include="..\src\network\core\core.h" />
<ClInclude Include="..\src\network\core\game.h" />
<ClCompile Include="..\src\network\core\host.cpp" />
<ClInclude Include="..\src\network\core\host.h" />
<ClInclude Include="..\src\network\core\os_abstraction.h" />
<ClCompile Include="..\src\network\core\packet.cpp" />
<ClInclude Include="..\src\network\core\packet.h" />
<ClCompile Include="..\src\network\core\tcp.cpp" />
<ClInclude Include="..\src\network\core\tcp.h" />
<ClCompile Include="..\src\network\core\tcp_admin.cpp" />
<ClInclude Include="..\src\network\core\tcp_admin.h" />
<ClCompile Include="..\src\network\core\tcp_connect.cpp" />
<ClCompile Include="..\src\network\core\tcp_content.cpp" />
<ClInclude Include="..\src\network\core\tcp_content.h" />
<ClCompile Include="..\src\network\core\tcp_game.cpp" />
<ClInclude Include="..\src\network\core\tcp_game.h" />
<ClCompile Include="..\src\network\core\tcp_http.cpp" />
<ClInclude Include="..\src\network\core\tcp_http.h" />
<ClInclude Include="..\src\network\core\tcp_listen.h" />
<ClCompile Include="..\src\network\core\udp.cpp" />
<ClInclude Include="..\src\network\core\udp.h" />
<ClInclude Include="..\src\pathfinder\follow_track.hpp" />
<ClCompile Include="..\src\pathfinder\opf\opf_ship.cpp" />
<ClInclude Include="..\src\pathfinder\opf\opf_ship.h" />
<ClInclude Include="..\src\pathfinder\pathfinder_func.h" />
<ClInclude Include="..\src\pathfinder\pathfinder_type.h" />
<ClInclude Include="..\src\pathfinder\pf_performance_timer.hpp" />
<ClCompile Include="..\src\pathfinder\npf\aystar.cpp" />
<ClInclude Include="..\src\pathfinder\npf\aystar.h" />
<ClCompile Include="..\src\pathfinder\npf\npf.cpp" />
<ClInclude Include="..\src\pathfinder\npf\npf_func.h" />
<ClCompile Include="..\src\pathfinder\npf\queue.cpp" />
<ClInclude Include="..\src\pathfinder\npf\queue.h" />
<ClInclude Include="..\src\pathfinder\yapf\nodelist.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf.h" />
<ClInclude Include="..\src\pathfinder\yapf\yapf.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_base.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_cache.h" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_common.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_costbase.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_costcache.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_costrail.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_destrail.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_node.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_node_rail.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_node_road.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_node_ship.hpp" />
<ClCompile Include="..\src\pathfinder\yapf\yapf_rail.cpp" />
<ClCompile Include="..\src\pathfinder\yapf\yapf_road.cpp" />
<ClCompile Include="..\src\pathfinder\yapf\yapf_ship.cpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_type.hpp" />
<ClCompile Include="..\src\video\dedicated_v.cpp" />
<ClCompile Include="..\src\video\null_v.cpp" />
<ClCompile Include="..\src\video\sdl_v.cpp" />
<ClCompile Include="..\src\video\win32_v.cpp" />
<ClCompile Include="..\src\music\dmusic.cpp" />
<ClCompile Include="..\src\music\null_m.cpp" />
<ClCompile Include="..\src\music\midifile.cpp" />
<ClCompile Include="..\src\music\win32_m.cpp" />
<ClCompile Include="..\src\sound\null_s.cpp" />
<ClCompile Include="..\src\sound\sdl_s.cpp" />
<ClCompile Include="..\src\sound\win32_s.cpp" />
<ClCompile Include="..\src\sound\xaudio2_s.cpp" />
<ClCompile Include="..\src\os\windows\crashlog_win.cpp" />
<ResourceCompile Include="..\src\os\windows\ottdres.rc" />
<ClCompile Include="..\src\os\windows\win32.cpp" />
<ClInclude Include="..\src\thread\thread.h" />
<ClCompile Include="..\src\thread\thread_win32.cpp" />
<ClInclude Include="..\src\tracerestrict.h" />
<ClCompile Include="..\src\tracerestrict.cpp" />
<ClCompile Include="..\src\tracerestrict_gui.cpp" />
<ClCompile Include="..\src\saveload\tracerestrict_sl.cpp" />
<ClCompile Include="..\src\scope_info.cpp" />
<ClInclude Include="..\src\scope_info.h" />
<ClInclude Include="..\src\3rdparty\cpp-btree\btree.h" />
<ClInclude Include="..\src\3rdparty\cpp-btree\btree_container.h" />
<ClInclude Include="..\src\3rdparty\cpp-btree\btree_map.h" />
<ClInclude Include="..\src\3rdparty\cpp-btree\btree_set.h" />
<ClInclude Include="..\src\3rdparty\cpp-btree\safe_btree.h" />
<ClInclude Include="..\src\3rdparty\cpp-btree\safe_btree_map.h" />
<ClInclude Include="..\src\3rdparty\cpp-btree\safe_btree_set.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\media\openttd.ico" />
<None Include="..\README.md" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="langs_vs141.vcxproj">
<Project>{0f066b23-18df-4284-8265-f4a5e7e3b966}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="strgen_vs141.vcxproj">
<Project>{a133a442-bd0a-4ade-b117-ad7545e4bdd1}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="version_vs141.vcxproj">
<Project>{1a2b3c5e-1c23-41a5-9c9b-acba2aa75fec}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>