356 lines
		
	
	
		
			7.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			356 lines
		
	
	
		
			7.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "stdafx.h"
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#include "ttd.h"
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#include "map.h"
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#include "sound.h"
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#include "vehicle.h"
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#include "window.h"
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#include "viewport.h"
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#include "fileio.h"
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typedef struct MixerChannel {
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	// Mixer
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	Mixer *mx;
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	bool active;
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	// pointer to allocated buffer memory
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	int8 *memory;
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	// current position in memory
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	uint32 pos;
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	uint32 frac_pos;
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	uint32 frac_speed;
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	uint32 samples_left;
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	// Mixing volume
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	uint volume_left;
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	uint volume_right;
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	uint flags;
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} MixerChannel;
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typedef struct FileEntry {
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	uint32 file_offset;
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	uint32 file_size;
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	uint16 rate;
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	uint8 bits_per_sample;
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	uint8 channels;
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} FileEntry;
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struct Mixer {
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	uint32 play_rate;
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	FileEntry *files;
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	uint32 file_count;
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	MixerChannel channels[8];
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};
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enum {
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	MX_AUTOFREE = 1,
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//	MX_8BIT = 2,
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//	MX_STEREO = 4,
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	MX_UNSIGNED = 8,
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};
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#define SOUND_SLOT 31
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static void mix_int8_to_int16(MixerChannel *sc, int16 *buffer, uint samples)
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{
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	int8 *b;
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	uint32 frac_pos;
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	uint32 frac_speed;
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	uint volume_left;
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	uint volume_right;
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	if (samples > sc->samples_left) samples = sc->samples_left;
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	sc->samples_left -= samples;
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	assert(samples > 0);
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	b = sc->memory + sc->pos;
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	frac_pos = sc->frac_pos;
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	frac_speed = sc->frac_speed;
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	volume_left = sc->volume_left;
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	volume_right = sc->volume_right;
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	if (frac_speed == 0x10000) {
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		// Special case when frac_speed is 0x10000
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		do {
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			buffer[0] += *b * volume_left >> 8;
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			buffer[1] += *b * volume_right >> 8;
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			b++;
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			buffer += 2;
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		} while (--samples > 0);
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	} else {
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		do {
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			buffer[0] += *b * volume_left >> 8;
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			buffer[1] += *b * volume_right >> 8;
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			buffer += 2;
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			frac_pos += frac_speed;
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			b += frac_pos >> 16;
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			frac_pos &= 0xffff;
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		} while (--samples > 0);
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	}
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	sc->frac_pos = frac_pos;
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	sc->pos = b - sc->memory;
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}
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static void MxCloseChannel(MixerChannel *mc)
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{
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	if (mc->flags & MX_AUTOFREE) free(mc->memory);
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	mc->memory = NULL;
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	mc->active = false;
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}
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void MxMixSamples(Mixer *mx, void *buffer, uint samples)
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{
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	MixerChannel *mc;
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	// Clear the buffer
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	memset(buffer, 0, sizeof(int16) * 2 * samples);
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	// Mix each channel
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	for (mc = mx->channels; mc != endof(mx->channels); mc++) {
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		if (mc->active) {
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			mix_int8_to_int16(mc, buffer, samples);
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			if (mc->samples_left == 0) MxCloseChannel(mc);
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		}
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	}
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	#if 0
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	{
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		static FILE *out = NULL;
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		if (out == NULL)
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			out = fopen("d:\\dump.raw", "wb");
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		fwrite(buffer, samples * 4, 1, out);
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	}
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	#endif
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}
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static MixerChannel *MxAllocateChannel(Mixer *mx)
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{
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	MixerChannel *mc;
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	for (mc = mx->channels; mc != endof(mx->channels); mc++)
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		if (mc->memory == NULL) {
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			mc->active = false;
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			mc->mx = mx;
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			return mc;
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		}
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	return NULL;
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}
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static void MxSetChannelRawSrc(MixerChannel *mc, int8 *mem, uint size, uint rate, uint flags)
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{
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	mc->memory = mem;
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	mc->flags = flags;
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	mc->frac_pos = 0;
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	mc->pos = 0;
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	mc->frac_speed = (rate << 16) / mc->mx->play_rate;
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	// adjust the magnitude to prevent overflow
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	while (size & 0xFFFF0000) {
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		size >>= 1;
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		rate = (rate >> 1) + 1;
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	}
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	mc->samples_left = size * mc->mx->play_rate / rate;
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}
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static void MxSetChannelVolume(MixerChannel *mc, uint left, uint right)
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{
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	mc->volume_left = left;
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	mc->volume_right = right;
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}
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static void MxOpenBankFile(Mixer *mx, const char *filename)
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{
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	uint count, i;
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	uint32 size, tag;
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	FileEntry *fe;
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	FioOpenFile(SOUND_SLOT, filename);
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	mx->file_count = count = FioReadDword() >> 3;
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	fe = mx->files = calloc(sizeof(FileEntry), count);
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	FioSeekTo(0, SEEK_SET);
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	for (i = 0; i != count; i++, fe++) {
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		fe->file_offset = FioReadDword();
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		fe->file_size = FioReadDword();
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	}
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	fe = mx->files;
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	for (i = 0; i != count; i++, fe++) {
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		char name[255];
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		FioSeekTo(fe->file_offset, SEEK_SET);
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		// Check for special case, see else case
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		FioReadBlock(name, FioReadByte()); // Read the name of the sound
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		if (strcmp(name, "Corrupt sound") != 0) {
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			FioSeekTo(12, SEEK_CUR); // Skip past RIFF header
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			// Read riff tags
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			for (;;) {
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				tag = FioReadDword();
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				size = FioReadDword();
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				if (tag == ' tmf') {
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					FioReadWord(); // wFormatTag
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					fe->channels = FioReadWord(); // wChannels
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					FioReadDword();   // samples per second
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					fe->rate = 11025; // seems like all samples should be played at this rate.
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					FioReadDword();   // avg bytes per second
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					FioReadWord();    // alignment
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					fe->bits_per_sample = FioReadByte(); // bits per sample
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					FioSeekTo(size - (2 + 2 + 4 + 4 + 2 + 1), SEEK_CUR);
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				} else if (tag == 'atad') {
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					fe->file_size = size;
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					fe->file_offset = FioGetPos() | (SOUND_SLOT << 24);
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					break;
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				} else {
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					fe->file_size = 0;
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					break;
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				}
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			}
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		} else {
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			/*
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			 * Special case for the jackhammer sound
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			 * (name in sample.cat is "Corrupt sound")
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			 * It's no RIFF file, but raw PCM data
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			 */
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			fe->channels = 1;
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			fe->rate = 11025;
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			fe->bits_per_sample = 8;
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			fe->file_offset = FioGetPos() | (SOUND_SLOT << 24);
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		}
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	}
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}
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static bool MxSetBankSource(MixerChannel *mc, uint bank)
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{
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	FileEntry *fe = &mc->mx->files[bank];
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	int8 *mem;
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	uint i;
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	if (fe->file_size == 0)
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		return false;
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	mem = malloc(fe->file_size); /* XXX unchecked malloc */
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	FioSeekToFile(fe->file_offset);
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	FioReadBlock(mem, fe->file_size);
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	for (i = 0; i != fe->file_size; i++)
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		mem[i] -= 128; // Convert unsigned sound data to signed
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	assert(fe->bits_per_sample == 8 && fe->channels == 1 && fe->file_size != 0 && fe->rate != 0);
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	MxSetChannelRawSrc(mc, mem, fe->file_size, fe->rate, MX_AUTOFREE | MX_UNSIGNED);
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	return true;
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}
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bool MxInitialize(uint rate, const char *filename)
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{
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	static Mixer mx;
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	_mixer = &mx;
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	mx.play_rate = rate;
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	MxOpenBankFile(&mx, filename);
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	return true;
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}
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// Low level sound player
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static void StartSound(uint sound, uint panning, uint volume)
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{
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	if (volume != 0) {
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		MixerChannel *mc = MxAllocateChannel(_mixer);
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		if (mc == NULL)
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			return;
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		if (MxSetBankSource(mc, sound)) {
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			MxSetChannelVolume(mc, volume << 8, volume << 8);
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			mc->active = true;
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		}
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	}
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}
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static const byte _vol_factor_by_zoom[] = {255, 190, 134};
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static const byte _sound_base_vol[] = {
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	128,  90, 128, 128, 128, 128, 128, 128,
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	128,  90,  90, 128, 128, 128, 128, 128,
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	128, 128, 128,  80, 128, 128, 128, 128,
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	128, 128, 128, 128, 128, 128, 128, 128,
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	128, 128,  90,  90,  90, 128,  90, 128,
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	128,  90, 128, 128, 128,  90, 128, 128,
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	128, 128, 128, 128,  90, 128, 128, 128,
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	128,  90, 128, 128, 128, 128, 128, 128,
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	128, 128,  90,  90,  90, 128, 128, 128,
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	 90,
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};
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static const byte _sound_idx[] = {
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	2, 3, 4, 5, 6, 7, 8, 9,
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	10, 11, 12, 13, 14, 15, 16, 17,
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	18, 19, 20, 21, 22, 23, 24, 25,
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	26, 27, 28, 29, 30, 31, 32, 33,
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	34, 35, 36, 37, 38, 39, 40, 0,
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	1, 41, 42, 43, 44, 45, 46, 47,
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	48, 49, 50, 51, 52, 53, 54, 55,
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	56, 57, 58, 59, 60, 61, 62, 63,
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	64, 65, 66, 67, 68, 69, 70, 71,
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	72,
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};
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static void SndPlayScreenCoordFx(SoundFx sound, int x, int y)
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{
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	Window *w;
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	ViewPort *vp;
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	int left;
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	if (msf.effect_vol == 0)
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		return;
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	for (w = _windows; w != _last_window; w++) {
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		if ((vp = w->viewport) != NULL &&
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				IS_INSIDE_1D(x, vp->virtual_left, vp->virtual_width) &&
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				IS_INSIDE_1D(y, vp->virtual_top, vp->virtual_height)) {
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			left = ((x - vp->virtual_left) >> vp->zoom) + vp->left;
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			StartSound(
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				_sound_idx[sound],
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				clamp(left / 71, 0, 8),
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				(_sound_base_vol[sound] * msf.effect_vol * _vol_factor_by_zoom[vp->zoom]) >> 15
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			);
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			return;
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		}
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	}
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}
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void SndPlayTileFx(SoundFx sound, TileIndex tile)
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{
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	/* emits sound from center (+ 8) of the tile */
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	int x = TileX(tile) * 16 + 8;
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	int y = TileY(tile) * 16 + 8;
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	Point pt = RemapCoords(x, y, GetSlopeZ(x, y));
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	SndPlayScreenCoordFx(sound, pt.x, pt.y);
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}
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void SndPlayVehicleFx(SoundFx sound, const Vehicle *v)
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{
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	SndPlayScreenCoordFx(sound,
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		(v->left_coord + v->right_coord) / 2,
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		(v->top_coord + v->bottom_coord) / 2
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	);
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}
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void SndPlayFx(SoundFx sound)
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{
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	StartSound(
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		_sound_idx[sound],
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		4,
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		(_sound_base_vol[sound] * msf.effect_vol) >> 7
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	);
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}
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