 d865c55007
			
		
	
	d865c55007
	
	
	
		
			
			- Codechange: Introduction of Textbuf struct which not only holds physical data as length but also pixel-constrains (width) and information about the caret - Codechange: Move Clipboard function to OS specific file. Currently only Windows has clipboard actions - Feature: Editboxes, console and exit screen also accept the numeric-enter as a yes - Feature: Navigation through text with cursor keys is possible, as well as arbitrary insertion (also paste) and deletion; both backspace and del keys. Functions DeleteTextBufferChar, InsertTextBufferChar and InsertTextBufferClipboard handle input and deletion. Navigation is done through MoveTextBufferPos. - Fix: OTTD crash when opening 'add server' editbox - CodeChange: fix up some stringwidth calculations in gfx.c. You can get the width in pixels of a character by calling GetCharacterWidth().
		
			
				
	
	
		
			2001 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			2001 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "stdafx.h"
 | |
| #include "ttd.h"
 | |
| #include "spritecache.h"
 | |
| #include "strings.h"
 | |
| #include "gfx.h"
 | |
| #include "table/palettes.h"
 | |
| #include "hal.h"
 | |
| 
 | |
| static void GfxMainBlitter(const Sprite *sprite, int x, int y, int mode);
 | |
| 
 | |
| static int _stringwidth_out;
 | |
| static byte _cursor_backup[64*64];
 | |
| static Rect _invalid_rect;
 | |
| static const byte *_color_remap_ptr;
 | |
| static byte _string_colorremap[3];
 | |
| 
 | |
| #define DIRTY_BYTES_PER_LINE (MAX_SCREEN_WIDTH/64)
 | |
| static byte _dirty_blocks[DIRTY_BYTES_PER_LINE * MAX_SCREEN_HEIGHT / 8];
 | |
| 
 | |
| 
 | |
| 
 | |
| void memcpy_pitch(void *d, void *s, int w, int h, int spitch, int dpitch)
 | |
| {
 | |
| 	byte *dp = (byte*)d;
 | |
| 	byte *sp = (byte*)s;
 | |
| 
 | |
| 	assert(h >= 0);
 | |
| 	for (; h != 0; --h) {
 | |
| 		memcpy(dp, sp, w);
 | |
| 		dp += dpitch;
 | |
| 		sp += spitch;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| void GfxScroll(int left, int top, int width, int height, int xo, int yo) {
 | |
| 	byte *src, *dst;
 | |
| 	int p;
 | |
| 	int ht;
 | |
| 
 | |
| 	if (xo == 0 && yo == 0)
 | |
| 		return;
 | |
| 
 | |
| 	if (_cursor.visible)
 | |
| 		UndrawMouseCursor();
 | |
| 	UndrawTextMessage();
 | |
| 
 | |
| 	p = _screen.pitch;
 | |
| 
 | |
| 	if (yo > 0) {
 | |
| 		// Calculate pointers
 | |
| 		dst = _screen.dst_ptr + (top + height - 1) * p + left;
 | |
| 		src = dst - yo * p;
 | |
| 
 | |
| 		// Decrease height and increase top
 | |
| 		top += yo;
 | |
| 		height -= yo;
 | |
| 		assert(height > 0);
 | |
| 
 | |
| 		// Adjust left & width
 | |
| 		if (xo >= 0) {
 | |
| 			dst += xo;
 | |
| 			left += xo;
 | |
| 			width -= xo;
 | |
| 		} else {
 | |
| 			src -= xo;
 | |
| 			width += xo;
 | |
| 		}
 | |
| 
 | |
| 		for (ht = height; ht > 0; --ht) {
 | |
| 			memcpy(dst, src, width);
 | |
| 			src -= p;
 | |
| 			dst -= p;
 | |
| 		}
 | |
| 	} else {
 | |
| 		// Calculate pointers
 | |
| 		dst = _screen.dst_ptr + top * p + left;
 | |
| 		src = dst - yo * p;
 | |
| 
 | |
| 		// Decrese height. (yo is <=0).
 | |
| 		height += yo;
 | |
| 		assert(height > 0);
 | |
| 
 | |
| 		// Adjust left & width
 | |
| 		if (xo >= 0) {
 | |
| 			dst += xo;
 | |
| 			left += xo;
 | |
| 			width -= xo;
 | |
| 		} else {
 | |
| 			src -= xo;
 | |
| 			width += xo;
 | |
| 		}
 | |
| 
 | |
| 		// the y-displacement may be 0 therefore we have to use memmove,
 | |
| 		// because source and destination may overlap
 | |
| 		for (ht = height; ht > 0; --ht) {
 | |
| 			memmove(dst, src, width);
 | |
| 			src += p;
 | |
| 			dst += p;
 | |
| 		}
 | |
| 	}
 | |
| 	// This part of the screen is now dirty.
 | |
| 	_video_driver->make_dirty(left, top, width, height);
 | |
| }
 | |
| 
 | |
| 
 | |
| void GfxFillRect(int left, int top, int right, int bottom, int color) {
 | |
| 	DrawPixelInfo *dpi = _cur_dpi;
 | |
| 	byte *dst;
 | |
| 	const int otop = top;
 | |
| 	const int oleft = left;
 | |
| 
 | |
| 	if (dpi->zoom != 0)
 | |
| 		return;
 | |
| 
 | |
| 	if (left > right || top > bottom)
 | |
| 		return;
 | |
| 
 | |
| 	if (right < dpi->left || left >= dpi->left + dpi->width)
 | |
| 		return;
 | |
| 
 | |
| 	if (bottom < dpi->top || top >= dpi->top + dpi->height)
 | |
| 		return;
 | |
| 
 | |
| 	if ( (left -= dpi->left) < 0) left = 0;
 | |
| 	right = right - dpi->left + 1;
 | |
| 	if (right > dpi->width) right=dpi->width;
 | |
| 	right -= left;
 | |
| 	assert(right > 0);
 | |
| 
 | |
| 	if ( (top -= dpi->top) < 0) top = 0;
 | |
| 	bottom = bottom - dpi->top + 1;
 | |
| 	if (bottom > dpi->height) bottom=dpi->height;
 | |
| 	bottom -= top;
 | |
| 	assert(bottom > 0);
 | |
| 
 | |
| 	dst = dpi->dst_ptr + top * dpi->pitch + left;
 | |
| 
 | |
| 	if (!(color & 0x8000)) {
 | |
| 		if (!(color & 0x4000)) {
 | |
| 			do {
 | |
| 				memset(dst, color, right);
 | |
| 				dst += dpi->pitch;
 | |
| 			} while (--bottom);
 | |
| 		} else {
 | |
| 			/* use colortable mode */
 | |
| 			const byte* ctab = GetNonSprite(color & 0x3FFF) + 1;
 | |
| 
 | |
| 			do {
 | |
| 				int i;
 | |
| 				for(i=0; i!=right;i++)
 | |
| 					dst[i] = ctab[dst[i]];
 | |
| 				dst += dpi->pitch;
 | |
| 			} while (--bottom);
 | |
| 		}
 | |
| 	} else {
 | |
| 		byte bo = (oleft - left + dpi->left + otop - top + dpi->top) & 1;
 | |
| 		do {
 | |
| 			int i;
 | |
| 			for (i = (bo ^= 1); i < right; i += 2)
 | |
| 				dst[i] = (byte)color;
 | |
| 			dst += dpi->pitch;
 | |
| 		} while (--bottom > 0);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void GfxSetPixel(int x, int y, int color)
 | |
| {
 | |
| 	DrawPixelInfo *dpi = _cur_dpi;
 | |
| 	if ((x-=dpi->left) < 0 || x>=dpi->width || (y-=dpi->top)<0 || y>=dpi->height)
 | |
| 		return;
 | |
| 	dpi->dst_ptr[y*dpi->pitch+x] = color;
 | |
| }
 | |
| 
 | |
| void GfxDrawLine(int x, int y, int x2, int y2, int color)
 | |
| {
 | |
| 	int dy;
 | |
| 	int dx;
 | |
| 	int stepx, stepy;
 | |
| 	int frac;
 | |
| 
 | |
| 	// Check clipping first
 | |
| 	{
 | |
| 		DrawPixelInfo *dpi = _cur_dpi;
 | |
| 		int t;
 | |
| 
 | |
| 		if (x < dpi->left && x2 < dpi->left)
 | |
| 			return;
 | |
| 
 | |
| 		if (y < dpi->top && y2 < dpi->top)
 | |
| 			return;
 | |
| 
 | |
| 		t = dpi->left + dpi->width;
 | |
| 		if (x > t && x2 > t)
 | |
| 			return;
 | |
| 
 | |
| 		t = dpi->top + dpi->height;
 | |
| 		if (y > t && y2 > t)
 | |
| 			return;
 | |
| 	}
 | |
| 
 | |
| 	dy = (y2 - y) * 2;
 | |
| 	if (dy < 0) { dy = -dy;  stepy = -1; } else { stepy = 1; }
 | |
| 
 | |
| 	dx = (x2 - x) * 2;
 | |
| 	if (dx < 0) { dx = -dx;  stepx = -1; } else { stepx = 1; }
 | |
| 
 | |
| 	GfxSetPixel(x, y, color);
 | |
| 	if (dx > dy) {
 | |
| 		frac = dy - (dx >> 1);
 | |
| 		while (x != x2) {
 | |
| 			if (frac >= 0) {
 | |
| 				y += stepy;
 | |
| 				frac -= dx;
 | |
| 			}
 | |
| 			x += stepx;
 | |
| 			frac += dy;
 | |
| 			GfxSetPixel(x, y, color);
 | |
| 		}
 | |
| 	} else {
 | |
| 		frac = dx - (dy >> 1);
 | |
| 		while (y != y2) {
 | |
| 			if (frac >= 0) {
 | |
| 				x += stepx;
 | |
| 				frac -= dy;
 | |
| 			}
 | |
| 			y += stepy;
 | |
| 			frac += dx;
 | |
| 			GfxSetPixel(x, y, color);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // ASSIGNMENT OF ASCII LETTERS < 32
 | |
| // 0 - end of string
 | |
| // 1 - SETX <BYTE>
 | |
| // 2 - SETXY <BYTE> <BYTE>
 | |
| // 3-7 -
 | |
| // 8 - TINYFONT
 | |
| // 9 - BIGFONT
 | |
| // 10 - newline
 | |
| // 11-14 -
 | |
| // 15-31 - 17 colors
 | |
| 
 | |
| 
 | |
| enum {
 | |
| 	ASCII_SETX = 1,
 | |
| 	ASCII_SETXY = 2,
 | |
| 
 | |
| 	ASCII_TINYFONT = 8,
 | |
| 	ASCII_BIGFONT = 9,
 | |
| 	ASCII_NL = 10,
 | |
| 
 | |
| 	ASCII_COLORSTART = 15,
 | |
| };
 | |
| 
 | |
| 
 | |
| /* returns right coordinate */
 | |
| int DrawString(int x, int y, uint16 str, uint16 color)
 | |
| {
 | |
| 	char buffer[512];
 | |
| 
 | |
| 	GetString(buffer, str);
 | |
| 	return DoDrawString(buffer, x, y, color);
 | |
| }
 | |
| 
 | |
| 
 | |
| void DrawStringRightAligned(int x, int y, uint16 str, uint16 color)
 | |
| {
 | |
| 	char buffer[512];
 | |
| 
 | |
| 	GetString(buffer, str);
 | |
| 	DoDrawString(buffer, x - GetStringWidth(buffer), y, color);
 | |
| }
 | |
| 
 | |
| 
 | |
| int DrawStringCentered(int x, int y, uint16 str, uint16 color)
 | |
| {
 | |
| 	char buffer[512];
 | |
| 	int w;
 | |
| 
 | |
| 	GetString(buffer, str);
 | |
| 
 | |
| 	w = GetStringWidth(buffer);
 | |
| 	DoDrawString(buffer, x - w / 2, y, color);
 | |
| 
 | |
| 	return w;
 | |
| }
 | |
| 
 | |
| void DrawStringCenterUnderline(int x, int y, uint16 str, uint16 color)
 | |
| {
 | |
| 	int w = DrawStringCentered(x, y, str, color);
 | |
| 	GfxFillRect(x-(w>>1), y+10, x-(w>>1)+w, y+10, _string_colorremap[1]);
 | |
| }
 | |
| 
 | |
| static uint32 FormatStringLinebreaks(char *str, int maxw)
 | |
| {
 | |
| 	int num = 0;
 | |
| 	int base = _stringwidth_base;
 | |
| 	int w;
 | |
| 	char *last_space;
 | |
| 	byte c;
 | |
| 
 | |
| 	for(;;) {
 | |
| 		w = 0;
 | |
| 		last_space = NULL;
 | |
| 
 | |
| 		for(;;) {
 | |
| 			c = *str++;
 | |
| 			if (c == ASCII_LETTERSTART) last_space = str;
 | |
| 
 | |
| 			if (c >= ASCII_LETTERSTART) {
 | |
| 				w += GetCharacterWidth(base + (byte)c);
 | |
| 				if (w > maxw) {
 | |
| 					str = last_space;
 | |
| 					if (str == NULL)
 | |
| 						return num + (base << 16);
 | |
| 					break;
 | |
| 				}
 | |
| 			} else {
 | |
| 				if (c == 0) return num + (base << 16);
 | |
| 				if (c == ASCII_NL) break;
 | |
| 
 | |
| 				if (c == ASCII_SETX) str++;
 | |
| 				else if (c == ASCII_SETXY) str += 2;
 | |
| 				else if (c == ASCII_TINYFONT) base = 224;
 | |
| 				else if (c == ASCII_BIGFONT) base = 448;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		num++;
 | |
| 		str[-1] = 0;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| void DrawStringMultiCenter(int x, int y, uint16 str, int maxw)
 | |
| {
 | |
| 	char buffer[512];
 | |
| 	uint32 tmp;
 | |
| 	int num, w, mt, t;
 | |
| 	const char *src;
 | |
| 	byte c;
 | |
| 
 | |
| 	GetString(buffer, str);
 | |
| 
 | |
| 	tmp = FormatStringLinebreaks(buffer, maxw);
 | |
| 	num = (uint16)tmp;
 | |
| 	t = tmp >> 16;
 | |
| 
 | |
| 	mt = 10;
 | |
| 	if (t != 0) {
 | |
| 		mt = 6;
 | |
| 		if (t != 244) mt = 18;
 | |
| 	}
 | |
| 
 | |
| 	y -= (mt >> 1) * num;
 | |
| 
 | |
| 	src = buffer;
 | |
| 
 | |
| 	for(;;) {
 | |
| 		w = GetStringWidth(src);
 | |
| 		DoDrawString(src, x - (w>>1), y, 0xFE);
 | |
| 		_stringwidth_base = _stringwidth_out;
 | |
| 
 | |
| 		for(;;) {
 | |
| 			c = *src++;
 | |
| 			if (c == 0) {
 | |
| 				y += mt;
 | |
| 				if (--num < 0) {
 | |
| 					_stringwidth_base = 0;
 | |
| 					return;
 | |
| 				}
 | |
| 				break;
 | |
| 			} else if (c == ASCII_SETX) {
 | |
| 				src++;
 | |
| 			} else if (c == ASCII_SETXY) {
 | |
| 				src+=2;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DrawStringMultiLine(int x, int y, uint16 str, int maxw) {
 | |
| 	char buffer[512];
 | |
| 	uint32 tmp;
 | |
| 	int num, w, mt, t;
 | |
| 	const char *src;
 | |
| 	byte c;
 | |
| 
 | |
| 	GetString(buffer, str);
 | |
| 
 | |
| 	tmp = FormatStringLinebreaks(buffer, maxw);
 | |
| 	num = (uint16)tmp;
 | |
| 	t = tmp >> 16;
 | |
| 	mt = 10;
 | |
| 	if (t != 0) {
 | |
| 		mt = 6;
 | |
| 		if (t != 244) mt = 18;
 | |
| 	}
 | |
| 
 | |
| 	src = buffer;
 | |
| 
 | |
| 	for(;;) {
 | |
| 		w = GetStringWidth(src);
 | |
| 		DoDrawString(src, x, y, 0xFE);
 | |
| 		_stringwidth_base = _stringwidth_out;
 | |
| 
 | |
| 		for(;;) {
 | |
| 			c = *src++;
 | |
| 			if (c == 0) {
 | |
| 				y += mt;
 | |
| 				if (--num < 0) {
 | |
| 					_stringwidth_base = 0;
 | |
| 					return;
 | |
| 				}
 | |
| 				break;
 | |
| 			} else if (c == ASCII_SETX) {
 | |
| 				src++;
 | |
| 			} else if (c == ASCII_SETXY) {
 | |
| 				src+=2;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int GetStringWidth(const char *str)
 | |
| {
 | |
| 	int w = 0;
 | |
| 	byte c;
 | |
| 	int base = _stringwidth_base;
 | |
| 	for (c = *str; c != '\0'; c = *(++str)) {
 | |
| 		if (c >= ASCII_LETTERSTART) {
 | |
| 			w += GetCharacterWidth(base + c);
 | |
| 		} else {
 | |
| 			if (c == ASCII_SETX) str++;
 | |
| 			else if (c == ASCII_SETXY) str += 2;
 | |
| 			else if (c == ASCII_TINYFONT) base = 224;
 | |
| 			else if (c == ASCII_BIGFONT) base = 448;
 | |
| 		}
 | |
| 	}
 | |
| 	return w;
 | |
| }
 | |
| 
 | |
| void DrawFrameRect(int left, int top, int right, int bottom, int ctab, int flags) {
 | |
| 	byte color_2 = _color_list[ctab].window_color_1a;
 | |
| 	byte color_interior = _color_list[ctab].window_color_bga;
 | |
| 	byte color_3 = _color_list[ctab].window_color_bgb;
 | |
| 	byte color = _color_list[ctab].window_color_2;
 | |
| 
 | |
| 	if (!(flags & 0x8))	{
 | |
| 		if (!(flags & 0x20)) {
 | |
| 			GfxFillRect(left, top, left, bottom-1, color);
 | |
| 			GfxFillRect(left+1, top, right-1, top, color);
 | |
| 			GfxFillRect(right, top, right, bottom-1, color_2);
 | |
| 			GfxFillRect(left, bottom, right, bottom, color_2);
 | |
| 			if (!(flags & 0x10)) {
 | |
| 				GfxFillRect(left+1, top+1, right-1, bottom-1, color_interior);
 | |
| 			}
 | |
| 		} else {
 | |
| 			GfxFillRect(left, top, left, bottom, color_2);
 | |
| 			GfxFillRect(left+1, top, right, top, color_2);
 | |
| 			GfxFillRect(right, top+1, right, bottom-1, color);
 | |
| 			GfxFillRect(left+1, bottom, right, bottom, color);
 | |
| 			if (!(flags & 0x10)) {
 | |
| 				GfxFillRect(left+1, top+1, right-1, bottom-1,
 | |
| 					flags&0x40 ? color_interior : color_3);
 | |
| 			}
 | |
| 		}
 | |
| 	} else if (flags & 0x1) {
 | |
| 		// transparency
 | |
| 		GfxFillRect(left, top, right, bottom, 0x4322);
 | |
| 	} else {
 | |
| 		GfxFillRect(left, top, right, bottom, color_interior);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int DoDrawString(const char *string, int x, int y, uint16 real_color)
 | |
| {
 | |
| 	DrawPixelInfo *dpi = _cur_dpi;
 | |
| 	int base = _stringwidth_base;
 | |
| 	byte c;
 | |
| 	byte color;
 | |
| 	int xo = x, yo = y;
 | |
| 
 | |
| 	color = real_color & 0xFF;
 | |
| 
 | |
| 	if (color != 0xFE) {
 | |
| 		if (x >= dpi->left + dpi->width ||
 | |
| 				x + _screen.width*2 <= dpi->left ||
 | |
| 				y >= dpi->top + dpi->height ||
 | |
| 				y + _screen.height <= dpi->top)
 | |
| 					return x;
 | |
| 
 | |
| 		if (color != 0xFF) {
 | |
| switch_color:;
 | |
| 			if (real_color & IS_PALETTE_COLOR) {
 | |
| 				_string_colorremap[1] = color;
 | |
| 				_string_colorremap[2] = 215;
 | |
| 			} else {
 | |
| 				_string_colorremap[1] = _string_colormap[color].text;
 | |
| 				_string_colorremap[2] = _string_colormap[color].shadow;
 | |
| 			}
 | |
| 			_color_remap_ptr = _string_colorremap;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| check_bounds:
 | |
| 	if (y + 19 <= dpi->top || dpi->top + dpi->height <= y) {
 | |
| skip_char:;
 | |
| 		for(;;) {
 | |
| 			c = *string++;
 | |
| 			if (c < ASCII_LETTERSTART) goto skip_cont;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	for(;;) {
 | |
| 		c = *string++;
 | |
| skip_cont:;
 | |
| 		if (c == 0) {
 | |
| 			_stringwidth_out = base;
 | |
| 			return x;
 | |
| 		}
 | |
| 		if (c >= ASCII_LETTERSTART) {
 | |
| 			if (x >= dpi->left + dpi->width) goto skip_char;
 | |
| 			if (x + 26 >= dpi->left) {
 | |
| 				GfxMainBlitter(GetSprite(base + 2 + c - ASCII_LETTERSTART), x, y, 1);
 | |
| 			}
 | |
| 			x += GetCharacterWidth(base + c);
 | |
| 		} else if (c == ASCII_NL) { // newline = {}
 | |
| 			x = xo;
 | |
| 			y += 10;
 | |
| 			if (base != 0) {
 | |
| 				y -= 4;
 | |
| 				if (base != 0xE0)
 | |
| 					y += 12;
 | |
| 			}
 | |
| 			goto check_bounds;
 | |
| 		} else if (c >= ASCII_COLORSTART) { // change color?
 | |
| 			color = (byte)(c - ASCII_COLORSTART);
 | |
| 			goto switch_color;
 | |
| 		} else if (c == ASCII_SETX) { // {SETX}
 | |
| 			x = xo + (byte)*string++;
 | |
| 		} else if (c == ASCII_SETXY) {// {SETXY}
 | |
| 			x = xo + (byte)*string++;
 | |
| 			y = yo + (byte)*string++;
 | |
| 		} else if (c == ASCII_TINYFONT) { // {TINYFONT}
 | |
| 			base = 0xE0;
 | |
| 		} else if (c == ASCII_BIGFONT) { // {BIGFONT}
 | |
| 			base = 0x1C0;
 | |
| 		} else {
 | |
| 			printf("Unknown string command character %d\n", c);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DrawSprite(uint32 img, int x, int y) {
 | |
| 	if (img & 0x8000) {
 | |
| 		_color_remap_ptr = GetNonSprite(img >> 16) + 1;
 | |
| 		GfxMainBlitter(GetSprite(img & 0x3FFF), x, y, 1);
 | |
| 	} else if (img & 0x4000) {
 | |
| 		_color_remap_ptr = GetNonSprite(img >> 16) + 1;
 | |
| 		GfxMainBlitter(GetSprite(img & 0x3FFF), x, y, 2);
 | |
| 	} else {
 | |
| 		GfxMainBlitter(GetSprite(img & 0x3FFF), x, y, 0);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| typedef struct BlitterParams {
 | |
| 	int start_x, start_y;
 | |
| 	const byte* sprite;
 | |
| 	const byte* sprite_org;
 | |
| 	byte *dst;
 | |
| 	int mode;
 | |
| 	int width, height;
 | |
| 	int width_org, height_org;
 | |
| 	int pitch;
 | |
| 	byte info;
 | |
| } BlitterParams;
 | |
| 
 | |
| static void GfxBlitTileZoomIn(BlitterParams *bp)
 | |
| {
 | |
| 	const byte* src_o = bp->sprite;
 | |
| 	const byte* src;
 | |
| 	int num, skip;
 | |
| 	byte done;
 | |
| 	byte *dst;
 | |
| 	const byte* ctab;
 | |
| 
 | |
| 	if (bp->mode & 1) {
 | |
| 		src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
 | |
| 
 | |
| 		do {
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				num = done & 0x7F;
 | |
| 				skip = src_o[1];
 | |
| 				src = src_o + 2;
 | |
| 				src_o += num + 2;
 | |
| 
 | |
| 				dst = bp->dst;
 | |
| 
 | |
| 				if ( (skip -= bp->start_x) > 0) {
 | |
| 					dst += skip;
 | |
| 				} else {
 | |
| 					src -= skip;
 | |
| 					num += skip;
 | |
| 					if (num <= 0)
 | |
| 						continue;
 | |
| 					skip = 0;
 | |
| 				}
 | |
| 
 | |
| 				skip = skip + num - bp->width;
 | |
| 				if (skip > 0) {
 | |
| 					num -= skip;
 | |
| 					if (num <= 0)
 | |
| 						continue;
 | |
| 				}
 | |
| 
 | |
| 				ctab = _color_remap_ptr;
 | |
| 
 | |
| 				while (num >= 4) {
 | |
| 					dst[3] = ctab[src[3]];
 | |
| 					dst[2] = ctab[src[2]];
 | |
| 					dst[1] = ctab[src[1]];
 | |
| 					dst[0] = ctab[src[0]];
 | |
| 					dst += 4;
 | |
| 					src += 4;
 | |
| 					num -= 4;
 | |
| 				}
 | |
| 				while (num) {
 | |
| 					*dst++ = ctab[*src++];
 | |
| 					num--;
 | |
| 				}
 | |
| 			} while (!(done & 0x80));
 | |
| 
 | |
| 			bp->dst += bp->pitch;
 | |
| 		} while (--bp->height);
 | |
| 	} else if (bp->mode & 2) {
 | |
| 		src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
 | |
| 		do {
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				num = done & 0x7F;
 | |
| 				skip = src_o[1];
 | |
| 				src_o += num + 2;
 | |
| 
 | |
| 				dst = bp->dst;
 | |
| 
 | |
| 				if ( (skip -= bp->start_x) > 0) {
 | |
| 					dst += skip;
 | |
| 				} else {
 | |
| 					num += skip;
 | |
| 					if (num <= 0)
 | |
| 						continue;
 | |
| 					skip = 0;
 | |
| 				}
 | |
| 
 | |
| 				skip = skip + num - bp->width;
 | |
| 				if (skip > 0) {
 | |
| 					num -= skip;
 | |
| 					if (num <= 0)
 | |
| 						continue;
 | |
| 				}
 | |
| 
 | |
| 				ctab = _color_remap_ptr;
 | |
| 				while (num) {
 | |
| 					*dst = ctab[*dst];
 | |
| 					dst++;
 | |
| 					num--;
 | |
| 				}
 | |
| 			} while (!(done & 0x80));
 | |
| 
 | |
| 			bp->dst += bp->pitch;
 | |
| 		} while (--bp->height);
 | |
| 
 | |
| 	} else {
 | |
| 		src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
 | |
| 		do {
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				num = done & 0x7F;
 | |
| 				skip = src_o[1];
 | |
| 				src = src_o + 2;
 | |
| 				src_o += num + 2;
 | |
| 
 | |
| 				dst = bp->dst;
 | |
| 
 | |
| 				if ( (skip -= bp->start_x) > 0) {
 | |
| 					dst += skip;
 | |
| 				} else {
 | |
| 					src -= skip;
 | |
| 					num += skip;
 | |
| 					if (num <= 0)
 | |
| 						continue;
 | |
| 					skip = 0;
 | |
| 				}
 | |
| 
 | |
| 				skip = skip + num - bp->width;
 | |
| 				if (skip > 0) {
 | |
| 					num -= skip;
 | |
| 					if (num <= 0)
 | |
| 						continue;
 | |
| 				}
 | |
| #if defined(_WIN32)
 | |
| 				if (num & 1) *dst++ = *src++;
 | |
| 				if (num & 2) { *(uint16*)dst = *(uint16*)src; dst += 2; src += 2; }
 | |
| 				if (num >>= 2) {
 | |
| 					do {
 | |
| 						*(uint32*)dst = *(uint32*)src;
 | |
| 						dst += 4;
 | |
| 						src += 4;
 | |
| 					} while (--num);
 | |
| 				}
 | |
| #else
 | |
| 				memcpy(dst, src, num);
 | |
| #endif
 | |
| 			} while (!(done & 0x80));
 | |
| 
 | |
| 			bp->dst += bp->pitch;
 | |
| 		} while (--bp->height);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void GfxBlitZoomInUncomp(BlitterParams *bp)
 | |
| {
 | |
| 	const byte *src = bp->sprite;
 | |
| 	byte *dst = bp->dst;
 | |
| 	int height = bp->height;
 | |
| 	int width = bp->width;
 | |
| 	int i;
 | |
| 
 | |
| 	assert(height > 0);
 | |
| 	assert(width > 0);
 | |
| 
 | |
| 	if (bp->mode & 1) {
 | |
| 		if (bp->info & 1) {
 | |
| 			const byte *ctab = _color_remap_ptr;
 | |
| 			byte b;
 | |
| 
 | |
| 			do {
 | |
| 				for(i=0; i!=width; i++) {
 | |
| 					if ((b=ctab[src[i]]) != 0)
 | |
| 						dst[i] = b;
 | |
| 				}
 | |
| 				src += bp->width_org;
 | |
| 				dst += bp->pitch;
 | |
| 			} while (--height);
 | |
| 		}
 | |
| 	} else if (bp->mode & 2) {
 | |
| 		if (bp->info & 1) {
 | |
| 			const byte *ctab = _color_remap_ptr;
 | |
| 
 | |
| 			do {
 | |
| 				for(i=0; i!=width; i++)
 | |
| 					if (src[i])
 | |
| 						dst[i] = ctab[dst[i]];
 | |
| 				src += bp->width_org;
 | |
| 				dst += bp->pitch;
 | |
| 			} while (--height);
 | |
| 		}
 | |
| 	} else {
 | |
| 		if (!(bp->info & 1)) {
 | |
| 			do {
 | |
| 				memcpy(dst, src, width);
 | |
| 				src += bp->width_org;
 | |
| 				dst += bp->pitch;
 | |
| 			} while (--height);
 | |
| 		} else {
 | |
| 			do {
 | |
| 				int n = width;
 | |
| 				while (n >= 4) {
 | |
| 					if (src[0]) dst[0] = src[0];
 | |
| 					if (src[1]) dst[1] = src[1];
 | |
| 					if (src[2]) dst[2] = src[2];
 | |
| 					if (src[3]) dst[3] = src[3];
 | |
| 
 | |
| 					dst += 4;
 | |
| 					src += 4;
 | |
| 					n -= 4;
 | |
| 				}
 | |
| 
 | |
| 				while (n) {
 | |
| 					if (src[0]) dst[0] = src[0];
 | |
| 					src++;
 | |
| 					dst++;
 | |
| 					n--;
 | |
| 				}
 | |
| 
 | |
| 				src += bp->width_org - width;
 | |
| 				dst += bp->pitch - width;
 | |
| 
 | |
| 			} while (--height);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void GfxBlitTileZoomMedium(BlitterParams *bp)
 | |
| {
 | |
| 	const byte* src_o = bp->sprite;
 | |
| 	const byte* src;
 | |
| 	int num, skip;
 | |
| 	byte done;
 | |
| 	byte *dst;
 | |
| 	const byte* ctab;
 | |
| 
 | |
| 	if (bp->mode & 1) {
 | |
| 		src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
 | |
| 		do {
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				num = done & 0x7F;
 | |
| 				skip = src_o[1];
 | |
| 				src = src_o + 2;
 | |
| 				src_o += num + 2;
 | |
| 
 | |
| 				dst = bp->dst;
 | |
| 
 | |
| 				if (skip & 1) {
 | |
| 					skip++;
 | |
| 					src++;
 | |
| 					if (!--num)
 | |
| 						continue;
 | |
| 				}
 | |
| 
 | |
| 				if ( (skip -= bp->start_x) > 0) {
 | |
| 					dst += skip >> 1;
 | |
| 				} else {
 | |
| 					src -= skip;
 | |
| 					num += skip;
 | |
| 					if (num <= 0)
 | |
| 						continue;
 | |
| 					skip = 0;
 | |
| 				}
 | |
| 
 | |
| 				skip = skip + num - bp->width;
 | |
| 				if (skip > 0) {
 | |
| 					num -= skip;
 | |
| 					if (num <= 0)
 | |
| 						continue;
 | |
| 				}
 | |
| 
 | |
| 				ctab = _color_remap_ptr;
 | |
| 				num = (num + 1) >> 1;
 | |
| 				if (num) {
 | |
| 					do {
 | |
| 						*dst = ctab[*src];
 | |
| 						dst++;
 | |
| 						src+=2;
 | |
| 					} while (--num);
 | |
| 				}
 | |
| 			} while (!(done & 0x80));
 | |
| 			bp->dst += bp->pitch;
 | |
| 			if (!--bp->height)
 | |
| 				return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 		} while (--bp->height);
 | |
| 	} else if (bp->mode & 2) {
 | |
| 		src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
 | |
| 		do {
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				num = done & 0x7F;
 | |
| 				skip = src_o[1];
 | |
| 				src_o += num + 2;
 | |
| 
 | |
| 				dst = bp->dst;
 | |
| 
 | |
| 				if (skip & 1) {
 | |
| 					skip++;
 | |
| 					if (!--num)
 | |
| 						continue;
 | |
| 				}
 | |
| 
 | |
| 				if ( (skip -= bp->start_x) > 0) {
 | |
| 					dst += skip >> 1;
 | |
| 				} else {
 | |
| 					num += skip;
 | |
| 					if (num <= 0)
 | |
| 						continue;
 | |
| 					skip = 0;
 | |
| 				}
 | |
| 
 | |
| 				skip = skip + num - bp->width;
 | |
| 				if (skip > 0) {
 | |
| 					num -= skip;
 | |
| 					if (num <= 0)
 | |
| 						continue;
 | |
| 				}
 | |
| 
 | |
| 				ctab = _color_remap_ptr;
 | |
| 				num = (num + 1) >> 1;
 | |
| 				if (num) {
 | |
| 					do {
 | |
| 						*dst = ctab[*dst];
 | |
| 						dst++;
 | |
| 					} while (--num);
 | |
| 				}
 | |
| 
 | |
| 			} while (!(done & 0x80));
 | |
| 			bp->dst += bp->pitch;
 | |
| 			if (!--bp->height)
 | |
| 				return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 		} while (--bp->height);
 | |
| 
 | |
| 	} else {
 | |
| 		src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
 | |
| 		do {
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				num = done & 0x7F;
 | |
| 				skip = src_o[1];
 | |
| 				src = src_o + 2;
 | |
| 				src_o += num + 2;
 | |
| 
 | |
| 				dst = bp->dst;
 | |
| 
 | |
| 				if (skip & 1) {
 | |
| 					skip++;
 | |
| 					src++;
 | |
| 					if (!--num)
 | |
| 						continue;
 | |
| 				}
 | |
| 
 | |
| 				if ( (skip -= bp->start_x) > 0) {
 | |
| 					dst += skip >> 1;
 | |
| 				} else {
 | |
| 					src -= skip;
 | |
| 					num += skip;
 | |
| 					if (num <= 0)
 | |
| 						continue;
 | |
| 					skip = 0;
 | |
| 				}
 | |
| 
 | |
| 				skip = skip + num - bp->width;
 | |
| 				if (skip > 0) {
 | |
| 					num -= skip;
 | |
| 					if (num <= 0)
 | |
| 						continue;
 | |
| 				}
 | |
| 
 | |
| 				num = (num + 1) >> 1;
 | |
| 
 | |
| 				if (num) {
 | |
| 					do {
 | |
| 						*dst = *src;
 | |
| 						dst++;
 | |
| 						src+=2;
 | |
| 					} while (--num);
 | |
| 				}
 | |
| 
 | |
| 			} while (!(done & 0x80));
 | |
| 
 | |
| 			bp->dst += bp->pitch;
 | |
| 			if (!--bp->height)
 | |
| 				return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 
 | |
| 		} while (--bp->height);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void GfxBlitZoomMediumUncomp(BlitterParams *bp)
 | |
| {
 | |
| 	const byte *src = bp->sprite;
 | |
| 	byte *dst = bp->dst;
 | |
| 	int height = bp->height;
 | |
| 	int width = bp->width;
 | |
| 	int i;
 | |
| 
 | |
| 	assert(height > 0);
 | |
| 	assert(width > 0);
 | |
| 
 | |
| 	if (bp->mode & 1) {
 | |
| 		if (bp->info & 1) {
 | |
| 			const byte *ctab = _color_remap_ptr;
 | |
| 			byte b;
 | |
| 
 | |
| 			height >>= 1;
 | |
| 			if (height)	do {
 | |
| 				for(i=0; i!=width>>1; i++)
 | |
| 					if ((b=ctab[src[i*2]]) != 0)
 | |
| 						dst[i] = b;
 | |
| 				src += bp->width_org * 2;
 | |
| 				dst += bp->pitch;
 | |
| 			} while (--height);
 | |
| 		}
 | |
| 	} else if (bp->mode & 2) {
 | |
| 		if (bp->info & 1) {
 | |
| 			const byte *ctab = _color_remap_ptr;
 | |
| 
 | |
| 			height >>= 1;
 | |
| 			if (height)	do {
 | |
| 				for(i=0; i!=width>>1; i++)
 | |
| 					if (src[i*2])
 | |
| 						dst[i] = ctab[dst[i]];
 | |
| 				src += bp->width_org * 2;
 | |
| 				dst += bp->pitch;
 | |
| 			} while (--height);
 | |
| 		}
 | |
| 	} else {
 | |
| 		if (bp->info & 1) {
 | |
| 			height >>= 1;
 | |
| 			if (height)	do {
 | |
| 				for(i=0; i!=width>>1; i++)
 | |
| 					if (src[i*2])
 | |
| 						dst[i] = src[i*2];
 | |
| 				src += bp->width_org * 2;
 | |
| 				dst += bp->pitch;
 | |
| 			} while (--height);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void GfxBlitTileZoomOut(BlitterParams *bp)
 | |
| {
 | |
| 	const byte* src_o = bp->sprite;
 | |
| 	const byte* src;
 | |
| 	int num, skip;
 | |
| 	byte done;
 | |
| 	byte *dst;
 | |
| 	const byte* ctab;
 | |
| 
 | |
| 	if (bp->mode & 1) {
 | |
| 		src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
 | |
| 		for(;;) {
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				num = done & 0x7F;
 | |
| 				skip = src_o[1];
 | |
| 				src = src_o + 2;
 | |
| 				src_o += num + 2;
 | |
| 
 | |
| 				dst = bp->dst;
 | |
| 
 | |
| 				if (skip & 1) {
 | |
| 					skip++;
 | |
| 					src++;
 | |
| 					if (!--num)
 | |
| 						continue;
 | |
| 				}
 | |
| 
 | |
| 				if (skip & 2) {
 | |
| 					skip+=2;
 | |
| 					src+=2;
 | |
| 					if ((num-=2) <= 0)
 | |
| 						continue;
 | |
| 				}
 | |
| 
 | |
| 				if ( (skip -= bp->start_x) > 0) {
 | |
| 					dst += skip >> 2;
 | |
| 				} else {
 | |
| 					src -= skip;
 | |
| 					num += skip;
 | |
| 					if (num <= 0)
 | |
| 						continue;
 | |
| 					skip = 0;
 | |
| 				}
 | |
| 
 | |
| 				skip = skip + num - bp->width;
 | |
| 				if (skip > 0) {
 | |
| 					num -= skip;
 | |
| 					if (num <= 0)
 | |
| 						continue;
 | |
| 				}
 | |
| 
 | |
| 				ctab = _color_remap_ptr;
 | |
| 				num = (num + 3) >> 2;
 | |
| 				if (num) {
 | |
| 					do {
 | |
| 						*dst = ctab[*src];
 | |
| 						dst++;
 | |
| 						src+=4;
 | |
| 					} while (--num);
 | |
| 				}
 | |
| 			} while (!(done & 0x80));
 | |
| 			bp->dst += bp->pitch;
 | |
| 			if (!--bp->height)
 | |
| 				return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 			if (!--bp->height)
 | |
| 				return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 			if (!--bp->height)
 | |
| 				return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 			if (!--bp->height)
 | |
| 				return;
 | |
| 		}
 | |
| 	} else if (bp->mode & 2) {
 | |
| 		src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
 | |
| 		for(;;) {
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				num = done & 0x7F;
 | |
| 				skip = src_o[1];
 | |
| 				src_o += num + 2;
 | |
| 
 | |
| 				dst = bp->dst;
 | |
| 
 | |
| 				if (skip & 1) {
 | |
| 					skip++;
 | |
| 					if (!--num)
 | |
| 						continue;
 | |
| 				}
 | |
| 
 | |
| 				if (skip & 2) {
 | |
| 					skip+=2;
 | |
| 					if ((num-=2) <= 0)
 | |
| 						continue;
 | |
| 				}
 | |
| 
 | |
| 				if ( (skip -= bp->start_x) > 0) {
 | |
| 					dst += skip >> 2;
 | |
| 				} else {
 | |
| 					num += skip;
 | |
| 					if (num <= 0)
 | |
| 						continue;
 | |
| 					skip = 0;
 | |
| 				}
 | |
| 
 | |
| 				skip = skip + num - bp->width;
 | |
| 				if (skip > 0) {
 | |
| 					num -= skip;
 | |
| 					if (num <= 0)
 | |
| 						continue;
 | |
| 				}
 | |
| 
 | |
| 				ctab = _color_remap_ptr;
 | |
| 				num = (num + 3) >> 2;
 | |
| 				if (num) {
 | |
| 					do {
 | |
| 						*dst = ctab[*dst];
 | |
| 						dst++;
 | |
| 					} while (--num);
 | |
| 				}
 | |
| 
 | |
| 			} while (!(done & 0x80));
 | |
| 			bp->dst += bp->pitch;
 | |
| 			if (!--bp->height)
 | |
| 				return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 			if (!--bp->height)
 | |
| 				return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 			if (!--bp->height)
 | |
| 				return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 			if (!--bp->height)
 | |
| 				return;
 | |
| 		}
 | |
| 	} else {
 | |
| 		src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
 | |
| 		for(;;) {
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				num = done & 0x7F;
 | |
| 				skip = src_o[1];
 | |
| 				src = src_o + 2;
 | |
| 				src_o += num + 2;
 | |
| 
 | |
| 				dst = bp->dst;
 | |
| 
 | |
| 				if (skip & 1) {
 | |
| 					skip++;
 | |
| 					src++;
 | |
| 					if (!--num)
 | |
| 						continue;
 | |
| 				}
 | |
| 
 | |
| 				if (skip & 2) {
 | |
| 					skip+=2;
 | |
| 					src+=2;
 | |
| 					if ((num-=2) <= 0)
 | |
| 						continue;
 | |
| 				}
 | |
| 
 | |
| 				if ( (skip -= bp->start_x) > 0) {
 | |
| 					dst += skip >> 2;
 | |
| 				} else {
 | |
| 					src -= skip;
 | |
| 					num += skip;
 | |
| 					if (num <= 0)
 | |
| 						continue;
 | |
| 					skip = 0;
 | |
| 				}
 | |
| 
 | |
| 				skip = skip + num - bp->width;
 | |
| 				if (skip > 0) {
 | |
| 					num -= skip;
 | |
| 					if (num <= 0)
 | |
| 						continue;
 | |
| 				}
 | |
| 
 | |
| 				num = (num + 3) >> 2;
 | |
| 
 | |
| 				if (num) {
 | |
| 					do {
 | |
| 						*dst = *src;
 | |
| 						dst++;
 | |
| 						src+=4;
 | |
| 					} while (--num);
 | |
| 				}
 | |
| 
 | |
| 			} while (!(done & 0x80));
 | |
| 
 | |
| 			bp->dst += bp->pitch;
 | |
| 			if (!--bp->height)
 | |
| 				return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 			if (!--bp->height)
 | |
| 				return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 			if (!--bp->height)
 | |
| 				return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 			if (!--bp->height)
 | |
| 				return;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void GfxBlitZoomOutUncomp(BlitterParams *bp)
 | |
| {
 | |
| 	const byte* src = bp->sprite;
 | |
| 	byte *dst = bp->dst;
 | |
| 	int height = bp->height;
 | |
| 	int width = bp->width;
 | |
| 	int i;
 | |
| 
 | |
| 	assert(height > 0);
 | |
| 	assert(width > 0);
 | |
| 
 | |
| 	if (bp->mode & 1) {
 | |
| 		if (bp->info & 1) {
 | |
| 			const byte *ctab = _color_remap_ptr;
 | |
| 			byte b;
 | |
| 
 | |
| 			height >>= 2;
 | |
| 			if (height)	do {
 | |
| 				for(i=0; i!=width>>2; i++)
 | |
| 					if ((b=ctab[src[i*4]]) != 0)
 | |
| 						dst[i] = b;
 | |
| 				src += bp->width_org * 4;
 | |
| 				dst += bp->pitch;
 | |
| 			} while (--height);
 | |
| 		}
 | |
| 	} else if (bp->mode & 2) {
 | |
| 		if (bp->info & 1) {
 | |
| 			const byte *ctab = _color_remap_ptr;
 | |
| 
 | |
| 			height >>= 2;
 | |
| 			if (height)	do {
 | |
| 				for(i=0; i!=width>>2; i++)
 | |
| 					if (src[i*4])
 | |
| 						dst[i] = ctab[dst[i]];
 | |
| 				src += bp->width_org * 4;
 | |
| 				dst += bp->pitch;
 | |
| 			} while (--height);
 | |
| 		}
 | |
| 	} else {
 | |
| 		if (bp->info & 1) {
 | |
| 			height >>= 2;
 | |
| 			if (height)	do {
 | |
| 				for(i=0; i!=width>>2; i++)
 | |
| 					if (src[i*4])
 | |
| 						dst[i] = src[i*4];
 | |
| 				src += bp->width_org * 4;
 | |
| 				dst += bp->pitch;
 | |
| 			} while (--height);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| typedef void (*BlitZoomFunc)(BlitterParams *bp);
 | |
| 
 | |
| static void GfxMainBlitter(const Sprite* sprite, int x, int y, int mode)
 | |
| {
 | |
| 	DrawPixelInfo *dpi = _cur_dpi;
 | |
| 	int start_x, start_y;
 | |
| 	byte info;
 | |
| 	BlitterParams bp;
 | |
| 	int zoom_mask = ~((1 << (dpi->zoom))-1);
 | |
| 
 | |
| 	static const BlitZoomFunc zf_tile[3] =
 | |
| 	{
 | |
| 		GfxBlitTileZoomIn,
 | |
| 		GfxBlitTileZoomMedium,
 | |
| 		GfxBlitTileZoomOut
 | |
| 	};
 | |
| 	static const BlitZoomFunc zf_uncomp[3] =
 | |
| 	{
 | |
| 		GfxBlitZoomInUncomp,
 | |
| 		GfxBlitZoomMediumUncomp,
 | |
| 		GfxBlitZoomOutUncomp
 | |
| 	};
 | |
| 
 | |
| 	/* decode sprite header */
 | |
| 	x += sprite->x_offs;
 | |
| 	y += sprite->y_offs;
 | |
| 	bp.width_org = bp.width = sprite->width;
 | |
| 	bp.height_org = bp.height = sprite->height;
 | |
| 	info = sprite->info;
 | |
| 	bp.info = info;
 | |
| 	bp.sprite_org = bp.sprite = sprite->data;
 | |
| 	bp.dst = dpi->dst_ptr;
 | |
| 	bp.mode = mode;
 | |
| 	bp.pitch = dpi->pitch;
 | |
| 
 | |
| 	assert(bp.height > 0);
 | |
| 	assert(bp.width > 0);
 | |
| 
 | |
| 	if (info & 8) {
 | |
| 		/* tile blit */
 | |
| 		start_y = 0;
 | |
| 
 | |
| 		if (dpi->zoom > 0) {
 | |
| 			start_y += bp.height &~ zoom_mask;
 | |
| 			bp.height &= zoom_mask;
 | |
| 			if (bp.height == 0) return;
 | |
| 			y&=zoom_mask;
 | |
| 		}
 | |
| 
 | |
| 		if ( (y -= dpi->top) < 0) {
 | |
| 			if ((bp.height += y) <= 0)
 | |
| 				return;
 | |
| 			start_y -= y;
 | |
| 			y = 0;
 | |
| 		} else {
 | |
| 			bp.dst += bp.pitch * (y>>(dpi->zoom));
 | |
| 		}
 | |
| 		bp.start_y = start_y;
 | |
| 
 | |
| 		if ( (y = y + bp.height - dpi->height) > 0) {
 | |
| 			if ( (bp.height -= y) <= 0)
 | |
| 				return;
 | |
| 		}
 | |
| 
 | |
| 		start_x = 0;
 | |
| 		x &= zoom_mask;
 | |
| 		if ( (x -= dpi->left) < 0) {
 | |
| 			if ((bp.width += x) <= 0)
 | |
| 				return;
 | |
| 			start_x -= x;
 | |
| 			x = 0;
 | |
| 		}
 | |
| 		bp.start_x = start_x;
 | |
| 		bp.dst += x>>(dpi->zoom);
 | |
| 
 | |
| 		if ( (x = x + bp.width - dpi->width) > 0) {
 | |
| 			if ( (bp.width -= x) <= 0)
 | |
| 				return;
 | |
| 		}
 | |
| 
 | |
| 		zf_tile[dpi->zoom](&bp);
 | |
| 	} else {
 | |
| 
 | |
| 		bp.sprite += bp.width * (bp.height & ~zoom_mask);
 | |
| 		bp.height &= zoom_mask;
 | |
| 		if (bp.height == 0)
 | |
| 			return;
 | |
| 
 | |
| 		y &= zoom_mask;
 | |
| 
 | |
| 		if ( (y -= dpi->top) < 0) {
 | |
| 			if ((bp.height += y) <= 0)
 | |
| 				return;
 | |
| 			bp.sprite -= bp.width * y;
 | |
| 			y = 0;
 | |
| 		} else {
 | |
| 			bp.dst += bp.pitch * (y>>(dpi->zoom));
 | |
| 		}
 | |
| 
 | |
| 		if ( (y = y + bp.height - dpi->height) > 0) {
 | |
| 			if ( (bp.height -= y) <= 0)
 | |
| 				return;
 | |
| 		}
 | |
| 
 | |
| 		start_x = 0;
 | |
| 
 | |
| 		x &= zoom_mask;
 | |
| 
 | |
| 		if ( (x -= dpi->left) < 0) {
 | |
| 			if ((bp.width += x) <= 0)
 | |
| 				return;
 | |
| 			start_x -= x;
 | |
| 			bp.sprite -= x;
 | |
| 			x = 0;
 | |
| 		}
 | |
| 		bp.dst += x>>(dpi->zoom);
 | |
| 
 | |
| 		if ( (x = x + bp.width - dpi->width) > 0) {
 | |
| 			if ( (bp.width -= x) <= 0)
 | |
| 				return;
 | |
| 			start_x += x;
 | |
| 		}
 | |
| 		bp.start_x = start_x;
 | |
| 
 | |
| 		if (info&2) {
 | |
| 			int totpix = bp.height_org * bp.width_org;
 | |
| 			byte *dst = (byte*)alloca(totpix);
 | |
| 			const byte *src = bp.sprite_org;
 | |
| 			signed char b;
 | |
| 
 | |
| 			bp.sprite = dst + (bp.sprite - bp.sprite_org);
 | |
| 
 | |
| 			while (totpix != 0) {
 | |
| 				assert(totpix > 0);
 | |
| 				b = *src++;
 | |
| 				if (b >= 0) {
 | |
| 					int i, count=b;
 | |
| 					for(i=0; i!=count; i++)
 | |
| 						dst[i] = src[i];
 | |
| 					dst += count;
 | |
| 					src += count;
 | |
| 					totpix -= count;
 | |
| 				} else {
 | |
| 					byte *tmp = dst- (((b&7)<<8)|(*src++));
 | |
| 					int i;
 | |
| 					int count = -(b >> 3);
 | |
| 
 | |
| 					for(i=0; i!=count; i++)
 | |
| 						dst[i] = tmp[i];
 | |
| 					dst += count;
 | |
| 					totpix -= count;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		zf_uncomp[dpi->zoom](&bp);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| #if 0
 | |
| static void GfxScalePalette(int pal, byte scaling)
 | |
| {
 | |
| 	byte *dst, *src;
 | |
| 	size_t count;
 | |
| 
 | |
| 	GfxInitPalettes();
 | |
| 
 | |
| 	dst = _cur_palette;
 | |
| 	src = GET_PALETTE(pal);
 | |
| 	count = 256;
 | |
| 	do {
 | |
| 		dst[0] = (byte)(src[0] * scaling >> 8);
 | |
| 		dst[1] = (byte)(src[1] * scaling >> 8);
 | |
| 		dst[2] = (byte)(src[2] * scaling >> 8);
 | |
| 		dst += 3;
 | |
| 		src += 3;
 | |
| 	} while (--count);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| void DoPaletteAnimations(void);
 | |
| 
 | |
| void GfxInitPalettes(void)
 | |
| {
 | |
| 	int pal = _use_dos_palette?1:0;
 | |
| 	memcpy(_cur_palette, _palettes[pal], 256*3);
 | |
| 
 | |
| 	_pal_first_dirty = 0;
 | |
| 	_pal_last_dirty = 255;
 | |
| 	DoPaletteAnimations();
 | |
| }
 | |
| 
 | |
| #define EXTR(p,q) (((uint16)(_timer_counter * (p)) * (q)) >> 16)
 | |
| #define EXTR2(p,q) (((uint16)(~_timer_counter * (p)) * (q)) >> 16)
 | |
| #define COPY_TRIPLET do {d[0]=s[0+j]; d[1]=s[1+j]; d[2]=s[2+j];d+=3;}while(0)
 | |
| 
 | |
| void DoPaletteAnimations(void)
 | |
| {
 | |
| 	const byte *s;
 | |
| 	byte *d;
 | |
| 	/* Amount of colors to be rotated.
 | |
| 	 * A few more for the DOS palette, because the water colors are
 | |
| 	 * 245-254 for DOS and 217-226 for Windows.  */
 | |
| 	int c = _use_dos_palette?38:28;
 | |
| 	int j;
 | |
| 	int i;
 | |
| 	const ExtraPaletteValues *ev = &_extra_palette_values;
 | |
| 	byte old_val[114]; // max(c*(38:28)) = 114
 | |
| 
 | |
| 	d = _cur_palette + 217*3;
 | |
| 	memcpy(old_val, d, c*3);
 | |
| 
 | |
| 	// Dark blue water
 | |
| 	s = ev->a;
 | |
| 	if (_opt.landscape == LT_CANDY) s = ev->ac;
 | |
| 	j = EXTR(320,5) * 3;
 | |
| 	for(i=0; i!=5; i++) {
 | |
| 		COPY_TRIPLET;
 | |
| 		j+=3;
 | |
| 		if (j == 15) j = 0;
 | |
| 	}
 | |
| 
 | |
| 	// Glittery water
 | |
| 	s = ev->b;
 | |
| 	if (_opt.landscape == LT_CANDY) s = ev->bc;
 | |
| 	j = EXTR(128, 15) * 3;
 | |
| 	for(i=0; i!=5; i++) {
 | |
| 		COPY_TRIPLET;
 | |
| 		j += 9;
 | |
| 		if (j >= 45) j -= 45;
 | |
| 	}
 | |
| 
 | |
| 	s = ev->e;
 | |
| 	j = EXTR2(512, 5) * 3;
 | |
| 	for(i=0; i!=5; i++) {
 | |
| 		COPY_TRIPLET;
 | |
| 		j += 3;
 | |
| 		if (j == 3*5) j = 0;
 | |
| 	}
 | |
| 
 | |
| 	// Oil refinery fire animation
 | |
| 	s = ev->oil_ref;
 | |
| 	j = EXTR2(512, 7) * 3;
 | |
| 	for(i=0; i!=7; i++) {
 | |
| 		COPY_TRIPLET;
 | |
| 		j += 3;
 | |
| 		if (j == 3*7) j = 0;
 | |
| 	}
 | |
| 
 | |
| 	// Radio tower blinking
 | |
| 	{
 | |
| 		byte i,v;
 | |
| 		i = (_timer_counter >> 1) & 0x7F;
 | |
| 		(v = 255, i < 0x3f) ||
 | |
| 		(v = 128, i < 0x4A || i >= 0x75) ||
 | |
| 		(v = 20);
 | |
| 		d[0] = v;
 | |
| 		d[1] = d[2] = 0;
 | |
| 		d += 3;
 | |
| 
 | |
| 		i ^= 0x40;
 | |
| 		(v = 255, i < 0x3f) ||
 | |
| 		(v = 128, i < 0x4A || i >= 0x75) ||
 | |
| 		(v = 20);
 | |
| 		d[0] = v;
 | |
| 
 | |
| 		d[1] = d[2] = 0;
 | |
| 		d += 3;
 | |
| 	}
 | |
| 
 | |
| 	// Handle lighthouse and stadium animation
 | |
| 	s = ev->lighthouse;
 | |
| 	j = EXTR(256, 4) * 3;
 | |
| 	for(i=0; i!=4; i++) {
 | |
| 		COPY_TRIPLET;
 | |
| 		j += 3;
 | |
| 		if (j == 3*4) j = 0;
 | |
| 	}
 | |
| 
 | |
| 	// Animate water for old DOS graphics
 | |
| 	if(_use_dos_palette) {
 | |
| 		// Dark blue water DOS
 | |
| 		s = ev->a;
 | |
| 		if (_opt.landscape == LT_CANDY) s = ev->ac;
 | |
| 		j = EXTR(320,5) * 3;
 | |
| 		for(i=0; i!=5; i++) {
 | |
| 			COPY_TRIPLET;
 | |
| 			j+=3;
 | |
| 			if (j == 15) j = 0;
 | |
| 		}
 | |
| 
 | |
| 		// Glittery water DOS
 | |
| 		s = ev->b;
 | |
| 		if (_opt.landscape == LT_CANDY) s = ev->bc;
 | |
| 		j = EXTR(128, 15) * 3;
 | |
| 		for(i=0; i!=5; i++) {
 | |
| 			COPY_TRIPLET;
 | |
| 			j += 9;
 | |
| 			if (j >= 45) j -= 45;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (memcmp(old_val, _cur_palette + 217*3, c*3)) {
 | |
| 		if (_pal_first_dirty > 217) _pal_first_dirty = 217;
 | |
| 		if (_pal_last_dirty < 217+c) _pal_last_dirty = 217+c;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| void LoadStringWidthTable(void)
 | |
| {
 | |
| 	int i;
 | |
| 	byte *b;
 | |
| 
 | |
| 	b = _stringwidth_table;
 | |
| 
 | |
| 	// 2 equals space.
 | |
| 	for(i=2; i != 0xE2; i++) {
 | |
| 		*b++ = (byte)((i < 93 || i >= 129 || i == 98) ? GetSprite(i)->width : 0);
 | |
| 	}
 | |
| 
 | |
| 	for(i=0xE2; i != 0x1C2; i++) {
 | |
| 		*b++ = (byte)((i < 317 || i >= 353) ? GetSprite(i)->width + 1 : 0);
 | |
| 	}
 | |
| 
 | |
| 	for(i=0x1C2; i != 0x2A2; i++) {
 | |
| 		*b++ = (byte)((i < 541 || i >= 577) ? GetSprite(i)->width + 1 : 0);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ScreenSizeChanged(void)
 | |
| {
 | |
| 	// check the dirty rect
 | |
| 	if (_invalid_rect.right >= _screen.width) _invalid_rect.right = _screen.width;
 | |
| 	if (_invalid_rect.bottom >= _screen.height) _invalid_rect.bottom = _screen.height;
 | |
| 
 | |
| 	// screen size changed and the old bitmap is invalid now, so we don't want to undraw it
 | |
| 	_cursor.visible = false;
 | |
| }
 | |
| 
 | |
| void UndrawMouseCursor(void)
 | |
| {
 | |
| 	if (_cursor.visible) {
 | |
| 		_cursor.visible = false;
 | |
| 		memcpy_pitch(
 | |
| 			_screen.dst_ptr + _cursor.draw_pos.x + _cursor.draw_pos.y * _screen.pitch,
 | |
| 			_cursor_backup,
 | |
| 			_cursor.draw_size.x, _cursor.draw_size.y, _cursor.draw_size.x, _screen.pitch);
 | |
| 
 | |
| 		_video_driver->make_dirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DrawMouseCursor(void)
 | |
| {
 | |
| 	int x,y,w,h;
 | |
| 
 | |
| 	// Don't draw the mouse cursor if it's already drawn
 | |
| 	if (_cursor.visible) {
 | |
| 		if (!_cursor.dirty)
 | |
| 			return;
 | |
| 		UndrawMouseCursor();
 | |
| 	}
 | |
| 
 | |
| 	w = _cursor.size.x;
 | |
| 	x = _cursor.pos.x + _cursor.offs.x;
 | |
| 	if (x < 0) { w += x; x=0; }
 | |
| 	if (w>_screen.width-x) { w = _screen.width-x; }
 | |
| 	if (w <= 0) return;
 | |
| 	_cursor.draw_pos.x = x;
 | |
| 	_cursor.draw_size.x = w;
 | |
| 
 | |
| 	h = _cursor.size.y;
 | |
| 	y = _cursor.pos.y + _cursor.offs.y;
 | |
| 	if (y < 0) { h += y; y=0; }
 | |
| 	if (h>_screen.height-y) { h = _screen.height-y; }
 | |
| 	if (h <= 0) return;
 | |
| 	_cursor.draw_pos.y = y;
 | |
| 	_cursor.draw_size.y = h;
 | |
| 
 | |
| 	assert(w*h < (int) sizeof(_cursor_backup));
 | |
| 
 | |
| 	// Make backup of stuff below cursor
 | |
| 	memcpy_pitch(
 | |
| 		_cursor_backup,
 | |
| 		_screen.dst_ptr + _cursor.draw_pos.x + _cursor.draw_pos.y * _screen.pitch,
 | |
| 		_cursor.draw_size.x, _cursor.draw_size.y, _screen.pitch, _cursor.draw_size.x);
 | |
| 
 | |
| 	// Draw cursor on screen
 | |
| 	_cur_dpi = &_screen;
 | |
| 	DrawSprite(_cursor.sprite, _cursor.pos.x, _cursor.pos.y);
 | |
| 
 | |
| 	_video_driver->make_dirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
 | |
| 
 | |
| 	_cursor.visible = true;
 | |
| 	_cursor.dirty = false;
 | |
| }
 | |
| 
 | |
| #if defined(_DEBUG)
 | |
| static void DbgScreenRect(int left, int top, int right, int bottom)
 | |
| {
 | |
| 	DrawPixelInfo dp,*old;
 | |
| 
 | |
| 	old = _cur_dpi;
 | |
| 	_cur_dpi = &dp;
 | |
| 	dp = _screen;
 | |
| 	GfxFillRect(left, top, right-1, bottom-1, rand() & 255);
 | |
| 	_cur_dpi = old;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| extern bool _dbg_screen_rect;
 | |
| 
 | |
| void RedrawScreenRect(int left, int top, int right, int bottom)
 | |
| {
 | |
| 	assert(right <= _screen.width && bottom <= _screen.height);
 | |
| 	if (_cursor.visible) {
 | |
| 		if (right > _cursor.draw_pos.x &&
 | |
| 				left < _cursor.draw_pos.x + _cursor.draw_size.x &&
 | |
| 				bottom > _cursor.draw_pos.y &&
 | |
| 				top < _cursor.draw_pos.y + _cursor.draw_size.y) {
 | |
| 			UndrawMouseCursor();
 | |
| 		}
 | |
| 	}
 | |
| 	UndrawTextMessage();
 | |
| 
 | |
| #if defined(_DEBUG)
 | |
| 	if (_dbg_screen_rect)
 | |
| 		DbgScreenRect(left, top, right, bottom);
 | |
| 	else
 | |
| #endif
 | |
| 		DrawOverlappedWindowForAll(left, top, right, bottom);
 | |
| 
 | |
| 	_video_driver->make_dirty(left, top, right-left, bottom-top);
 | |
| }
 | |
| 
 | |
| void DrawDirtyBlocks(void)
 | |
| {
 | |
| 	byte *b = _dirty_blocks;
 | |
| 	int x=0,y=0;
 | |
| 	const int w = (_screen.width + 63) & ~63;
 | |
| 	const int h = (_screen.height + 7) & ~7;
 | |
| 
 | |
| 	do {
 | |
| 		if (*b != 0) {
 | |
| 			int left,top;
 | |
| 			int right = x + 64;
 | |
| 			int bottom = y;
 | |
| 			byte *p = b;
 | |
| 			int h2;
 | |
| 			// First try coalescing downwards
 | |
| 			do {
 | |
| 				*p = 0;
 | |
| 				p += DIRTY_BYTES_PER_LINE;
 | |
| 				bottom += 8;
 | |
| 			} while (bottom != h && *p);
 | |
| 
 | |
| 			// Try coalescing to the right too.
 | |
| 			h2 = (bottom - y) >> 3;
 | |
| 			assert(h2>0);
 | |
| 			p = b;
 | |
| 
 | |
| 			while (right != w) {
 | |
| 				byte *p2 = ++p;
 | |
| 				int h = h2;
 | |
| 				// Check if a full line of dirty flags is set.
 | |
| 				do {
 | |
| 					if (!*p2) goto no_more_coalesc;
 | |
| 					p2 += DIRTY_BYTES_PER_LINE;
 | |
| 				} while (--h);
 | |
| 
 | |
| 				// Wohoo, can combine it one step to the right!
 | |
| 				// Do that, and clear the bits.
 | |
| 				right += 64;
 | |
| 
 | |
| 				h = h2;
 | |
| 				p2 = p;
 | |
| 				do {
 | |
| 					*p2 = 0;
 | |
| 					p2 += DIRTY_BYTES_PER_LINE;
 | |
| 				} while (--h);
 | |
| 			}
 | |
| 			no_more_coalesc:;
 | |
| 
 | |
| 			left = x;
 | |
| 			top = y;
 | |
| 
 | |
| 			if (left < _invalid_rect.left)left = _invalid_rect.left;
 | |
| 			if (top < _invalid_rect.top)	top = _invalid_rect.top;
 | |
| 			if (right > _invalid_rect.right)right = _invalid_rect.right;
 | |
| 			if (bottom > _invalid_rect.bottom)bottom = _invalid_rect.bottom;
 | |
| 
 | |
| 			if (left < right && top < bottom) {
 | |
| 				RedrawScreenRect(left, top, right, bottom);
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 	} while (b++, (x+=64) != w || (x=0,b+=-(w>>6)+DIRTY_BYTES_PER_LINE,(y+=8) != h));
 | |
| 
 | |
| 	_invalid_rect.left = w;
 | |
| 	_invalid_rect.top = h;
 | |
| 	_invalid_rect.right = 0;
 | |
| 	_invalid_rect.bottom = 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| void SetDirtyBlocks(int left, int top, int right, int bottom)
 | |
| {
 | |
| 	byte *b;
 | |
| 	int width,height,i;
 | |
| 
 | |
| 	if (left < 0) left = 0;
 | |
| 	if (top < 0) top = 0;
 | |
| 	if (right > _screen.width) right = _screen.width;
 | |
| 	if (bottom > _screen.height) bottom = _screen.height;
 | |
| 
 | |
| 	if (left >= right || top >= bottom)
 | |
| 		return;
 | |
| 
 | |
| 	if (left < _invalid_rect.left)	_invalid_rect.left = left;
 | |
| 	if (top < _invalid_rect.top)  	_invalid_rect.top = top;
 | |
| 	if (right > _invalid_rect.right)_invalid_rect.right = right;
 | |
| 	if (bottom > _invalid_rect.bottom)_invalid_rect.bottom = bottom;
 | |
| 
 | |
| 	left >>= 6;
 | |
| 	top >>= 3;
 | |
| 
 | |
| 	b = _dirty_blocks + top * DIRTY_BYTES_PER_LINE + left;
 | |
| 
 | |
| 	width = ((right-1) >> 6) - left + 1;
 | |
| 	height = ((bottom-1) >> 3) - top + 1;
 | |
| 
 | |
| 	assert(width > 0 && height > 0);
 | |
| 
 | |
| 	do {
 | |
| 		i=width;
 | |
| 		do b[--i] = 0xFF; while (i);
 | |
| 
 | |
| 		b += DIRTY_BYTES_PER_LINE;
 | |
| 	} while (--height);
 | |
| }
 | |
| 
 | |
| void MarkWholeScreenDirty(void)
 | |
| {
 | |
| 	SetDirtyBlocks(0, 0, _screen.width, _screen.height);
 | |
| }
 | |
| 
 | |
| bool FillDrawPixelInfo(DrawPixelInfo *n, DrawPixelInfo *o, int left, int top, int width, int height)
 | |
| {
 | |
| 	int t;
 | |
| 
 | |
| 	if (o == NULL)
 | |
| 		o = _cur_dpi;
 | |
| 
 | |
| 	n->zoom = 0;
 | |
| 
 | |
| 	assert(width > 0);
 | |
| 	assert(height > 0);
 | |
| 
 | |
| 	n->left = 0;
 | |
| 	if ((left -= o->left) < 0) {
 | |
| 		if ((width += left) < 0)
 | |
| 			return false;
 | |
| 		n->left = -left;
 | |
| 		left = 0;
 | |
| 	}
 | |
| 
 | |
| 	if ((t=width + left - o->width) > 0) {
 | |
| 		if ((width -= t) < 0)
 | |
| 			return false;
 | |
| 	}
 | |
| 	n->width = width;
 | |
| 
 | |
| 	n->top = 0;
 | |
| 	if ((top -= o->top) < 0) {
 | |
| 		if ((height += top) < 0)
 | |
| 			return false;
 | |
| 		n->top = -top;
 | |
| 		top = 0;
 | |
| 	}
 | |
| 
 | |
| 	n->dst_ptr = o->dst_ptr + left + top * (n->pitch = o->pitch);
 | |
| 
 | |
| 	if ((t=height + top - o->height) > 0) {
 | |
| 		if ((height-=t) < 0)
 | |
| 			return false;
 | |
| 	}
 | |
| 	n->height = height;
 | |
| 
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| static void SetCursorSprite(uint cursor)
 | |
| {
 | |
| 	CursorVars *cv = &_cursor;
 | |
| 	const Sprite *p;
 | |
| 
 | |
| 	if (cv->sprite == cursor)
 | |
| 		return;
 | |
| 
 | |
| 	p =	GetSprite(cursor & 0x3FFF);
 | |
| 	cv->sprite = cursor;
 | |
| 	cv->size.y = p->height;
 | |
| 	cv->size.x = p->width;
 | |
| 	cv->offs.x = p->x_offs;
 | |
| 	cv->offs.y = p->y_offs;
 | |
| 
 | |
| 	cv->dirty = true;
 | |
| }
 | |
| 
 | |
| static void SwitchAnimatedCursor(void)
 | |
| {
 | |
| 	CursorVars *cv = &_cursor;
 | |
| 	const uint16 *cur;
 | |
| 	uint sprite;
 | |
| 
 | |
| 	cur = cv->animate_cur;
 | |
| 	if (cur == NULL || *cur == 0xFFFF)
 | |
| 		cur = cv->animate_list;
 | |
| 	sprite = cur[0];
 | |
| 	cv->animate_timeout = cur[1];
 | |
| 	cv->animate_cur = cur + 2;
 | |
| 
 | |
| 	SetCursorSprite(sprite);
 | |
| }
 | |
| 
 | |
| void CursorTick(void)
 | |
| {
 | |
| 	CursorVars *cv = &_cursor;
 | |
| 	if (cv->animate_timeout && !--cv->animate_timeout)
 | |
| 		SwitchAnimatedCursor();
 | |
| }
 | |
| 
 | |
| void SetMouseCursor(uint cursor)
 | |
| {
 | |
| 	// Turn off animation
 | |
| 	_cursor.animate_timeout = 0;
 | |
| 	// Set cursor
 | |
| 	SetCursorSprite(cursor);
 | |
| }
 | |
| 
 | |
| void SetAnimatedMouseCursor(const uint16 *table)
 | |
| {
 | |
| 	_cursor.animate_list = table;
 | |
| 	_cursor.animate_cur = NULL;
 | |
| 	SwitchAnimatedCursor();
 | |
| }
 | |
| 
 | |
| bool ChangeResInGame(int w, int h)
 | |
| {
 | |
| 	if ((_screen.width != w || _screen.height != h) && !_video_driver->change_resolution(w, h))
 | |
| 		return false;
 | |
| 
 | |
| 	_cur_resolution[0] = w;
 | |
| 	_cur_resolution[1] = h;
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| void ToggleFullScreen(const bool full_screen)
 | |
| {
 | |
| 	_fullscreen = full_screen;
 | |
| 	/* use preset resolutions, not _screen.height and _screen.width. On windows for example
 | |
| 	   if Desktop-size is 1280x1024, and gamesize is also 1280x1024, _screen.height will be
 | |
| 		 only 1000 because of possible start-bar. For this reason you cannot switch to
 | |
| 		 fullscreen mode from this resolution. Use of preset resolution will fix this */
 | |
| 	if (!_video_driver->change_resolution(_cur_resolution[0], _cur_resolution[1]))
 | |
| 		_fullscreen ^= true; // switching resolution failed, put back full_screen to original status
 | |
| }
 | |
| 
 | |
| uint16 GetDrawStringPlayerColor(byte player)
 | |
| {
 | |
| 	// Get the color for DrawString-subroutines which matches the color
 | |
| 	//  of the player
 | |
| 	if (player == OWNER_SPECTATOR || player == OWNER_SPECTATOR - 1)
 | |
| 			return 1;
 | |
| 	return (_color_list[_player_colors[player]].window_color_1b) | IS_PALETTE_COLOR;
 | |
| }
 |