120 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			120 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #ifndef GFX_H
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| #define GFX_H
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| 
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| 
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| typedef struct ColorList {
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| 	byte unk0, unk1, unk2;
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| 	byte window_color_1a, window_color_1b;
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| 	byte window_color_bga, window_color_bgb;
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| 	byte window_color_2;
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| } ColorList;
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| 
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| struct DrawPixelInfo {
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| 	byte *dst_ptr;
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| 	int left, top, width, height;
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| 	int pitch;
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| 	uint16 zoom;
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| };
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| 
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| 
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| typedef struct SpriteHdr {
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| 	byte info;
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| 	byte height;
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| 	uint16 width;
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| 	int16 x_offs, y_offs;
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| } SpriteHdr;
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| assert_compile(sizeof(SpriteHdr) == 8);
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| 
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| typedef struct CursorVars {
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| 	Point pos, size, offs, delta;
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| 	Point draw_pos, draw_size;
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| 	uint32 sprite;
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| 
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| 	int wheel; // mouse wheel movement
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| 	const uint16 *animate_list, *animate_cur;
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| 	uint animate_timeout;
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| 
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| 	bool visible;
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| 	bool dirty;
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| 	bool fix_at;
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| } CursorVars;
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| 
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| 
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| void RedrawScreenRect(int left, int top, int right, int bottom);
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| void GfxScroll(int left, int top, int width, int height, int xo, int yo);
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| int DrawStringCentered(int x, int y, uint16 str, uint16 color);
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| int DrawString(int x, int y, uint16 str, uint16 color);
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| void DrawStringCenterUnderline(int x, int y, uint16 str, uint16 color);
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| int DoDrawString(const byte *string, int x, int y, uint16 color);
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| void DrawStringRightAligned(int x, int y, uint16 str, uint16 color);
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| void GfxFillRect(int left, int top, int right, int bottom, int color);
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| void GfxDrawLine(int left, int top, int right, int bottom, int color);
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| void DrawFrameRect(int left, int top, int right, int bottom, int color, int flags);
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| uint16 GetDrawStringPlayerColor(byte player);
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| 
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| int GetStringWidth(const byte *str);
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| void LoadStringWidthTable();
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| void DrawStringMultiCenter(int x, int y, uint16 str, int maxw);
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| void DrawStringMultiLine(int x, int y, uint16 str, int maxw);
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| void DrawDirtyBlocks();
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| void SetDirtyBlocks(int left, int top, int right, int bottom);
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| void MarkWholeScreenDirty();
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| 
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| void GfxInitPalettes();
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| 
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| bool FillDrawPixelInfo(DrawPixelInfo *n, DrawPixelInfo *o, int left, int top, int width, int height);
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| 
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| /* window.c */
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| void DrawOverlappedWindowForAll(int left, int top, int right, int bottom);
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| 
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| /* spritecache.c */
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| byte *GetSpritePtr(uint sprite);
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| void GfxInitSpriteMem(byte *ptr, uint32 size);
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| void GfxLoadSprites();
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| 
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| void SetMouseCursor(uint cursor);
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| void SetAnimatedMouseCursor(const uint16 *table);
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| void CursorTick();
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| void DrawMouseCursor();
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| void ScreenSizeChanged();
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| void UndrawMouseCursor();
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| bool ChangeResInGame(int w, int h);
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| void ToggleFullScreen(const bool full_screen);
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| 
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| typedef struct {
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| 	int xoffs, yoffs;
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| 	int xsize, ysize;
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| } SpriteDimension;
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| 
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| const SpriteDimension *GetSpriteDimension(uint sprite);
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| 
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| /* gfx.c */
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| VARDEF int _stringwidth_base;
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| VARDEF byte _stringwidth_table[0x2A0];
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| 
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| VARDEF DrawPixelInfo _screen;
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| VARDEF DrawPixelInfo *_cur_dpi;
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| VARDEF ColorList _color_list[16];
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| VARDEF CursorVars _cursor;
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| 
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| VARDEF int _pal_first_dirty;
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| VARDEF int _pal_last_dirty;
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| 
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| VARDEF bool _use_dos_palette;
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| 
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| /* spritecache.c */
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| //enum { NUM_SPRITES = 0x1320 };
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| //enum { NUM_SPRITES = 0x1500 };
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| enum { NUM_SPRITES = 0x3500 }; // 1500 + space for custom GRF sets
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| 
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| /* tables.h */
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| extern byte _palettes[4][256 * 3];
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| VARDEF byte _cur_palette[768];
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| 
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| 
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| typedef enum StringColorFlags {
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| 	IS_PALETTE_COLOR = 0x100, // color value is already a real palette color index, not an index of a StringColor
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| } StringColorFlags;
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| 
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| #endif
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