 8e6a911700
			
		
	
	8e6a911700
	
	
	
		
			
			- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
		
			
				
	
	
		
			27 lines
		
	
	
		
			570 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
		
			570 B
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
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| 
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| #ifndef MIXER_H
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| #define MIXER_H
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| 
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| typedef struct Mixer Mixer;
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| typedef struct MixerChannel MixerChannel;
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| 
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| enum {
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| 	MX_AUTOFREE = 1,
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| //	MX_8BIT = 2,
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| //	MX_STEREO = 4,
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| //	MX_UNSIGNED = 8,
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| };
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| 
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| VARDEF Mixer *_mixer;
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| 
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| bool MxInitialize(uint rate);
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| void MxMixSamples(Mixer *mx, void *buffer, uint samples);
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| 
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| MixerChannel *MxAllocateChannel(Mixer *mx);
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| void MxSetChannelRawSrc(MixerChannel *mc, int8 *mem, uint size, uint rate, uint flags);
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| void MxSetChannelVolume(MixerChannel *mc, uint left, uint right);
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| void MxActivateChannel(MixerChannel*);
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| 
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| #endif /* MIXER_H */
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