117 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			117 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
include(GNUInstallDirs)
 | 
						|
 | 
						|
# If requested, use FHS layout; otherwise fall back to a flat layout.
 | 
						|
if (OPTION_INSTALL_FHS)
 | 
						|
    set(BINARY_DESTINATION_DIR "${CMAKE_INSTALL_BINDIR}")
 | 
						|
    set(DATA_DESTINATION_DIR "${CMAKE_INSTALL_DATADIR}/openttd")
 | 
						|
    set(DOCS_DESTINATION_DIR "${CMAKE_INSTALL_DOCDIR}")
 | 
						|
    set(MAN_DESTINATION_DIR "${CMAKE_INSTALL_MANDIR}")
 | 
						|
else (OPTION_INSTALL_FHS)
 | 
						|
    set(BINARY_DESTINATION_DIR ".")
 | 
						|
    set(DATA_DESTINATION_DIR ".")
 | 
						|
    set(DOCS_DESTINATION_DIR ".")
 | 
						|
    set(MAN_DESTINATION_DIR ".")
 | 
						|
endif (OPTION_INSTALL_FHS)
 | 
						|
 | 
						|
install(TARGETS openttd
 | 
						|
        RUNTIME
 | 
						|
            DESTINATION ${BINARY_DESTINATION_DIR}
 | 
						|
            COMPONENT Runtime
 | 
						|
        )
 | 
						|
 | 
						|
install(DIRECTORY
 | 
						|
                ${CMAKE_BINARY_DIR}/lang
 | 
						|
                ${CMAKE_BINARY_DIR}/baseset
 | 
						|
                ${CMAKE_SOURCE_DIR}/bin/ai
 | 
						|
                ${CMAKE_SOURCE_DIR}/bin/game
 | 
						|
                ${CMAKE_SOURCE_DIR}/bin/scripts
 | 
						|
                ${CMAKE_SOURCE_DIR}/bin/data
 | 
						|
        DESTINATION ${DATA_DESTINATION_DIR}
 | 
						|
        COMPONENT language_files)
 | 
						|
 | 
						|
install(FILES
 | 
						|
                ${CMAKE_SOURCE_DIR}/COPYING.md
 | 
						|
                ${CMAKE_SOURCE_DIR}/README.md
 | 
						|
                ${CMAKE_SOURCE_DIR}/changelog.txt
 | 
						|
                ${CMAKE_SOURCE_DIR}/docs/multiplayer.md
 | 
						|
                ${CMAKE_SOURCE_DIR}/known-bugs.txt
 | 
						|
                ${CMAKE_SOURCE_DIR}/jgrpp-changelog.md
 | 
						|
        DESTINATION ${DOCS_DESTINATION_DIR}
 | 
						|
        COMPONENT docs)
 | 
						|
 | 
						|
# A Linux manual only makes sense when using FHS. Otherwise it is a very odd
 | 
						|
# file with little context to what it is.
 | 
						|
if (OPTION_INSTALL_FHS)
 | 
						|
    install(FILES
 | 
						|
                    ${CMAKE_SOURCE_DIR}/docs/openttd.6
 | 
						|
            DESTINATION ${MAN_DESTINATION_DIR}/man6
 | 
						|
            COMPONENT manual)
 | 
						|
endif (OPTION_INSTALL_FHS)
 | 
						|
 | 
						|
# TODO -- Media files
 | 
						|
# TODO -- Menu files
 | 
						|
 | 
						|
if (CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
 | 
						|
    set(ARCHITECTURE "amd64")
 | 
						|
else (CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
 | 
						|
    string(TOLOWER "${CMAKE_SYSTEM_PROCESSOR}" ARCHITECTURE)
 | 
						|
endif (CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
 | 
						|
 | 
						|
# Windows is a bit more annoying to detect; using the size of void pointer
 | 
						|
# seems to be the most robust.
 | 
						|
if (WIN32)
 | 
						|
    if (CMAKE_SIZEOF_VOID_P EQUAL 8)
 | 
						|
        set(ARCHITECTURE "win64")
 | 
						|
    else (CMAKE_SIZEOF_VOID_P EQUAL 8)
 | 
						|
        set(ARCHITECTURE "win32")
 | 
						|
    endif (CMAKE_SIZEOF_VOID_P EQUAL 8)
 | 
						|
endif (WIN32)
 | 
						|
 | 
						|
set(CPACK_SYSTEM_NAME "${ARCHITECTURE}")
 | 
						|
 | 
						|
set(CPACK_PACKAGE_NAME "openttd")
 | 
						|
set(CPACK_PACKAGE_VENDOR "OpenTTD")
 | 
						|
set(CPACK_PACKAGE_DESCRIPTION "OpenTTD")
 | 
						|
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "OpenTTD")
 | 
						|
set(CPACK_PACKAGE_HOMEPAGE_URL "https://www.openttd.org/")
 | 
						|
set(CPACK_PACKAGE_CONTACT "OpenTTD <info@openttd.org>")
 | 
						|
set(CPACK_PACKAGE_INSTALL_DIRECTORY "OpenTTD")
 | 
						|
set(CPACK_PACKAGE_CHECKSUM "SHA256")
 | 
						|
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/COPYING.md")
 | 
						|
set(CPACK_RESOURCE_FILE_README "${CMAKE_SOURCE_DIR}/README.md")
 | 
						|
set(CPACK_MONOLITHIC_INSTALL YES)
 | 
						|
set(CPACK_PACKAGE_EXECUTABLES "openttd;OpenTTD")
 | 
						|
set(CPACK_STRIP_FILES YES)
 | 
						|
set(CPACK_OUTPUT_FILE_PREFIX "bundles")
 | 
						|
 | 
						|
if (APPLE)
 | 
						|
    set(CPACK_GENERATOR "Bundle")
 | 
						|
    include(PackageBundle)
 | 
						|
 | 
						|
    set(CPACK_PACKAGE_FILE_NAME "openttd-#CPACK_PACKAGE_VERSION#-macosx")
 | 
						|
elseif (WIN32)
 | 
						|
    set(CPACK_GENERATOR "ZIP")
 | 
						|
    if (OPTION_USE_NSIS)
 | 
						|
        list(APPEND CPACK_GENERATOR "NSIS")
 | 
						|
        include(PackageNSIS)
 | 
						|
    endif (OPTION_USE_NSIS)
 | 
						|
 | 
						|
    set(CPACK_PACKAGE_FILE_NAME "openttd-#CPACK_PACKAGE_VERSION#-windows-${CPACK_SYSTEM_NAME}")
 | 
						|
elseif (UNIX)
 | 
						|
    # With FHS, we can create deb/rpm/... Without it, they would be horribly broken
 | 
						|
    # and not work. The other way around is also true; with FHS they are not
 | 
						|
    # usable, and only flat formats work.
 | 
						|
    if (OPTION_INSTALL_FHS)
 | 
						|
        set(CPACK_GENERATOR "DEB")
 | 
						|
        include(PackageDeb)
 | 
						|
    else (OPTION_INSTALL_FHS)
 | 
						|
        set(CPACK_GENERATOR "TXZ")
 | 
						|
    endif (OPTION_INSTALL_FHS)
 | 
						|
 | 
						|
    set(CPACK_PACKAGE_FILE_NAME "openttd-#CPACK_PACKAGE_VERSION#-linux-${CPACK_SYSTEM_NAME}")
 | 
						|
else ()
 | 
						|
    message(FATAL_ERROR "Unknown OS found for packaging; please consider creating a Pull Request to add support for this OS.")
 | 
						|
endif ()
 | 
						|
 | 
						|
include(CPack)
 |