Files
openttd/src/network/CMakeLists.txt
Patric Stout fa1e27994d Feature: allow the use of TURN to connect client and server together
TURN is a last resort, used only if all other methods failed.
TURN is a relay approach to connect client and server together, where
openttd.org (by default) is the middleman.

It is very unlikely either the client or server cannot connect to
the STUN server, as they are both already connected to the Game
Coordinator. But in the odd case it does fail, estabilishing the
connection fails without any further possibility to recover.
2021-07-20 19:57:23 +02:00

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CMake

add_subdirectory(core)
add_files(
network.cpp
network.h
network_admin.cpp
network_admin.h
network_base.h
network_chat_gui.cpp
network_client.cpp
network_client.h
network_command.cpp
network_content.cpp
network_content.h
network_content_gui.cpp
network_content_gui.h
network_coordinator.cpp
network_coordinator.h
network_func.h
network_gamelist.cpp
network_gamelist.h
network_gui.cpp
network_gui.h
network_internal.h
network_server.cpp
network_server.h
network_stun.cpp
network_stun.h
network_turn.cpp
network_turn.h
network_type.h
network_udp.cpp
network_udp.h
)