130 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			130 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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/** @file ai_info.hpp AIInfo keeps track of all information of an AI, like Author, Description, ... */
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#ifndef AI_INFO
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#define AI_INFO
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#include <list>
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#include "../core/smallmap_type.hpp"
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#include "../script/script_info.hpp"
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enum AIConfigFlags {
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	AICONFIG_NONE    = 0x0,
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	AICONFIG_RANDOM  = 0x1, //!< When randomizing the AI, pick any value between min_value and max_value when on custom difficulty setting.
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	AICONFIG_BOOLEAN = 0x2, //!< This value is a boolean (either 0 (false) or 1 (true) ).
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};
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typedef SmallMap<int, char *> LabelMapping;
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struct AIConfigItem {
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	const char *name;        //!< The name of the configuration setting.
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	const char *description; //!< The description of the configuration setting.
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	int min_value;           //!< The minimal value this configuration setting can have.
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	int max_value;           //!< The maximal value this configuration setting can have.
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	int custom_value;        //!< The default value on custom difficulty setting.
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	int easy_value;          //!< The default value on easy difficulty setting.
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	int medium_value;        //!< The default value on medium difficulty setting.
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	int hard_value;          //!< The default value on hard difficulty setting.
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	int random_deviation;    //!< The maximum random deviation from the default value.
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	int step_size;           //!< The step size in the gui.
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	AIConfigFlags flags;     //!< Flags for the configuration setting.
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	LabelMapping *labels;    //!< Text labels for the integer values.
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};
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extern AIConfigItem _start_date_config;
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typedef std::list<AIConfigItem> AIConfigItemList;
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class AIFileInfo : public ScriptFileInfo {
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public:
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	/**
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	 * Process the creation of a FileInfo object.
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	 */
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	static SQInteger Constructor(HSQUIRRELVM vm, AIFileInfo *info);
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protected:
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	class AIScanner *base;
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};
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class AIInfo : public AIFileInfo {
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public:
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	static const char *GetClassName() { return "AIInfo"; }
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	~AIInfo();
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	/**
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	 * Create an AI, using this AIInfo as start-template.
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	 */
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	static SQInteger Constructor(HSQUIRRELVM vm);
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	static SQInteger DummyConstructor(HSQUIRRELVM vm);
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	/**
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	 * Get the settings of the AI.
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	 */
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	bool GetSettings();
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	/**
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	 * Get the config list for this AI.
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	 */
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	const AIConfigItemList *GetConfigList() const;
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	/**
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	 * Get the description of a certain ai config option.
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	 */
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	const AIConfigItem *GetConfigItem(const char *name) const;
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	/**
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	 * Check if we can start this AI.
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	 */
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	bool CanLoadFromVersion(int version) const;
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	/**
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	 * Set a setting.
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	 */
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	SQInteger AddSetting(HSQUIRRELVM vm);
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	/**
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	 * Add labels for a setting.
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	 */
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	SQInteger AddLabels(HSQUIRRELVM vm);
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	/**
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	 * Get the default value for a setting.
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	 */
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	int GetSettingDefaultValue(const char *name) const;
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	/**
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	 * Use this AI as a random AI.
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	 */
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	bool UseAsRandomAI() const { return this->use_as_random; }
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private:
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	AIConfigItemList config_list;
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	int min_loadable_version;
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	bool use_as_random;
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};
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class AILibrary : public AIFileInfo {
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public:
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	AILibrary() : AIFileInfo(), category(NULL) {};
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	~AILibrary();
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	/**
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	 * Create an AI, using this AIInfo as start-template.
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	 */
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	static SQInteger Constructor(HSQUIRRELVM vm);
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	static SQInteger Import(HSQUIRRELVM vm);
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	/**
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	 * Get the category this library is in.
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	 */
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	const char *GetCategory() const { return this->category; }
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private:
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	const char *category;
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};
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#endif /* AI_INFO */
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