 66bbf336c6
			
		
	
	66bbf336c6
	
	
	
		
			
			- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
		
			
				
	
	
		
			373 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			373 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| # Source Files
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| airport.c
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| aystar.c
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| bmp.c
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| callback_table.c
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| command.c
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| console.c
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| console_cmds.c
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| currency.c
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| date.c
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| debug.c
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| dedicated.c
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| depot.c
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| driver.c
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| economy.c
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| elrail.c
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| engine.c
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| fileio.c
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| fios.c
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| fontcache.c
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| genworld.c
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| gfx.c
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| gfxinit.c
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| heightmap.c
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| helpers.cpp
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| landscape.c
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| map.c
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| md5.c
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| mersenne.c
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| minilzo.c
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| misc.c
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| mixer.c
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| music.c
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| namegen.c
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| network/core/packet.c
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| network/core/tcp.c
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| network/core/udp.c
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| network/network.c
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| network/network_client.c
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| network/network_data.c
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| network/network_gamelist.c
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| network/network_server.c
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| network/network_udp.c
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| npf.c
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| oldloader.c
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| oldpool.c
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| openttd.c
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| os_timer.c
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| #if WIN32
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| 	ottdres.rc
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| #end
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| pathfind.c
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| players.c
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| queue.c
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| rail.c
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| saveload.c
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| screenshot.c
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| #if SDL
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| 	sdl.c
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| #end
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| settings.c
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| signs.c
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| sound.c
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| spritecache.c
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| string.c
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| strings.c
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| texteff.c
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| tgp.c
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| thread.c
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| tile.c
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| #if WIN32
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| #else
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| 	unix.c
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| #end
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| vehicle.c
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| viewport.c
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| waypoint.c
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| widget.c
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| #if WIN32
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| 	win32.c
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| #end
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| window.c
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| 
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| # Header Files
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| airport.h
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| airport_movement.h
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| aystar.h
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| bmp.h
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| command.h
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| console.h
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| currency.h
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| date.h
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| debug.h
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| video/dedicated_v.h
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| depot.h
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| music/dmusic.h
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| driver.h
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| economy.h
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| engine.h
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| fontcache.h
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| fileio.h
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| fios.h
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| functions.h
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| genworld.h
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| gfx.h
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| gfxinit.h
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| gui.h
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| hal.h
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| heightmap.h
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| industry.h
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| livery.h
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| macros.h
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| map.h
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| md5.h
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| mixer.h
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| music.h
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| network/core/config.h
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| network/core/game.h
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| network/core/os_abstraction.h
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| network/core/packet.h
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| network/core/tcp.h
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| network/core/udp.h
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| network/network.h
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| network/network_client.h
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| network/network_data.h
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| network/network_gamelist.h
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| network/network_gui.h
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| network/network_server.h
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| network/network_udp.h
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| newgrf.h
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| newgrf_callbacks.h
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| newgrf_cargo.h
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| newgrf_config.h
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| newgrf_engine.h
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| newgrf_sound.h
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| newgrf_spritegroup.h
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| newgrf_station.h
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| newgrf_text.h
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| news.h
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| npf.h
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| music/null_m.h
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| sound/null_s.h
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| video/null_v.h
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| oldpool.h
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| openttd.h
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| pathfind.h
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| player.h
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| queue.h
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| rail.h
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| road_cmd.h
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| saveload.h
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| screenshot.h
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| sound/sdl_s.h
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| video/sdl_v.h
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| settings.h
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| signs.h
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| slope.h
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| sound.h
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| sprite.h
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| station.h
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| stdafx.h
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| string.h
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| tgp.h
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| thread.h
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| tile.h
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| town.h
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| train.h
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| variables.h
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| vehicle.h
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| vehicle_gui.h
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| viewport.h
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| waypoint.h
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| music/win32_m.h
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| sound/win32_s.h
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| video/win32_v.h
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| window.h
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| 
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| # GUI Source Code
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| aircraft_gui.c
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| airport_gui.c
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| bridge_gui.c
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| build_vehicle_gui.c
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| depot_gui.c
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| dock_gui.c
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| engine_gui.c
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| genworld_gui.c
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| graph_gui.c
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| industry_gui.c
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| intro_gui.c
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| main_gui.c
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| misc_gui.c
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| music_gui.c
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| network/network_gui.c
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| newgrf_gui.c
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| news_gui.c
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| order_gui.c
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| player_gui.c
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| rail_gui.c
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| road_gui.c
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| roadveh_gui.c
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| settings_gui.c
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| ship_gui.c
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| smallmap_gui.c
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| station_gui.c
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| subsidy_gui.c
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| terraform_gui.c
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| town_gui.c
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| train_gui.c
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| vehicle_gui.c
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| 
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| # Landscape
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| aircraft_cmd.c
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| clear_cmd.c
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| disaster_cmd.c
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| dummy_land.c
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| industry_cmd.c
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| misc_cmd.c
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| order_cmd.c
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| rail_cmd.c
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| road_cmd.c
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| roadveh_cmd.c
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| ship_cmd.c
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| station_cmd.c
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| town_cmd.c
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| train_cmd.c
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| tree_cmd.c
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| tunnelbridge_cmd.c
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| unmovable_cmd.c
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| water_cmd.c
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| 
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| # Tables
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| table/ai_rail.h
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| table/allstrings.h
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| table/animcursors.h
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| table/autorail.h
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| table/build_industry.h
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| table/clear_land.h
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| table/elrail_data.h
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| table/engines.h
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| table/genland.h
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| table/industry_land.h
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| table/landscape_const.h
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| table/landscape_sprite.h
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| table/namegen.h
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| table/palettes.h
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| table/road_land.h
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| table/roadveh.h
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| table/sprites.h
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| table/station_land.h
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| table/strings.h
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| table/town_land.h
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| table/track_land.h
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| table/train_cmd.h
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| table/tree_land.h
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| table/tunnel_land.h
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| table/unmovable_land.h
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| table/water_land.h
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| 
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| # AI Files
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| ai/ai.c
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| ai/default/default.c
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| ai/trolly/build.c
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| ai/trolly/pathfinder.c
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| ai/trolly/shared.c
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| ai/trolly/trolly.c
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| 
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| # NewGRF
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| newgrf.c
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| newgrf_cargo.c
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| newgrf_config.c
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| newgrf_engine.c
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| newgrf_sound.c
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| newgrf_spritegroup.c
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| newgrf_station.c
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| newgrf_text.c
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| 
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| # Map Accessors
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| bridge_map.c
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| bridge_map.h
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| clear_map.h
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| industry_map.h
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| rail_map.h
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| road_map.c
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| road_map.h
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| station_map.c
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| station_map.h
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| town_map.h
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| tree_map.h
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| tunnel_map.c
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| tunnel_map.h
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| unmovable_map.h
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| void_map.h
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| water_map.h
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| 
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| # YAPF
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| yapf/array.hpp
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| yapf/autocopyptr.hpp
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| yapf/binaryheap.hpp
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| yapf/blob.hpp
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| yapf/countedptr.hpp
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| yapf/crc32.hpp
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| yapf/fixedsizearray.hpp
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| yapf/follow_track.cpp
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| yapf/follow_track.hpp
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| yapf/hashtable.hpp
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| yapf/nodelist.hpp
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| yapf/track_dir.hpp
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| yapf/yapf.h
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| yapf/yapf.hpp
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| yapf/yapf_base.hpp
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| yapf/yapf_common.cpp
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| yapf/yapf_common.hpp
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| yapf/yapf_costbase.hpp
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| yapf/yapf_costcache.hpp
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| yapf/yapf_costrail.hpp
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| yapf/yapf_destrail.hpp
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| yapf/yapf_node.hpp
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| yapf/yapf_node_rail.hpp
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| yapf/yapf_node_road.hpp
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| yapf/yapf_rail.cpp
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| yapf/yapf_road.cpp
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| yapf/yapf_settings.h
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| yapf/yapf_ship.cpp
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| 
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| # Video
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| video/dedicated_v.c
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| video/null_v.c
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| #if SDL
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| 	video/sdl_v.c
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| #end
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| #if WIN32
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| 	video/win32_v.c
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| #end
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| 
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| # Music
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| #if DIRECTMUSIC
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| 	music/dmusic.cpp
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| #end
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| music/null_m.c
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| #if WIN32
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| 	music/win32_m.c
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| #else
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| 	music/extmidi.c
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| #end
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| #if BEOS
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|  	music/bemidi.cpp
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| #end
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| 
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| # Sound
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| sound/null_s.c
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| #if SDL
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| 	sound/sdl_s.c
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| #end
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| #if WIN32
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| 	sound/win32_s.c
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| #end
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| 
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| #if OSX
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| # OSX Files
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| 	os/macosx/macos.m
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| 
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| 	#if DEDICATED
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| 	#else
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| 		music/qtmidi.c
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| 	#end
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| 
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| 	#if COCOA
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| 		video/cocoa_v.m
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| 		sound/cocoa_s.c
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| 		os/macosx/splash.c
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| 	#end
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| #end
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