50 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
 | |
| 
 | |
| /*
 | |
|  * This file is part of OpenTTD.
 | |
|  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 | |
|  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 | |
|  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 | |
|  */
 | |
| 
 | |
| /** @file newgrf_town.h Functions to handle the town part of NewGRF towns. */
 | |
| 
 | |
| #ifndef NEWGRF_TOWN_H
 | |
| #define NEWGRF_TOWN_H
 | |
| 
 | |
| #include "town_type.h"
 | |
| #include "newgrf_spritegroup.h"
 | |
| 
 | |
| /**
 | |
|  * Scope resolver for a town.
 | |
|  * @note Currently there is no direct town resolver; we only need to get town
 | |
|  *       variable results from inside stations, house tiles and industries,
 | |
|  *       and to check the town's persistent storage.
 | |
|  */
 | |
| struct TownScopeResolver : public ScopeResolver {
 | |
| 	Town *t;       ///< %Town of the scope.
 | |
| 	bool readonly; ///< When set, persistent storage of the town is read-only,
 | |
| 
 | |
| 	TownScopeResolver(ResolverObject &ro, Town *t, bool readonly);
 | |
| 
 | |
| 	virtual uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
 | |
| 	virtual void StorePSA(uint reg, int32 value);
 | |
| };
 | |
| 
 | |
| /** Resolver of town properties. */
 | |
| struct TownResolverObject : public ResolverObject {
 | |
| 	TownScopeResolver town_scope; ///< Scope resolver specific for towns.
 | |
| 
 | |
| 	TownResolverObject(const struct GRFFile *grffile, Town *t, bool readonly);
 | |
| 
 | |
| 	/* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
 | |
| 	{
 | |
| 		switch (scope) {
 | |
| 			case VSG_SCOPE_SELF: return &town_scope;
 | |
| 			default: return ResolverObject::GetScope(scope, relative);
 | |
| 		}
 | |
| 	}
 | |
| };
 | |
| 
 | |
| #endif /* NEWGRF_TOWN_H */
 | 
