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PATHFINDER is an open source mapping tool for EVE Online, primarily developed to enrich the gameplay of small scale PvP and PvE.
PATHFINDER is still a BETA version. Please read and confirm with the following rules that apply during public beta testing.
Choose the bundle that meets the requirements you need. If you just want to try out PATHFINDER, start with the Basic bundle. It will always be free of charge and is the most suitable for solo players or smaller groups.
PATHFINDER is a one-man spare time project with the aim of combining the latest web technology with clean and attractive interfaces.
I am playing EVE Online since almost 4 years. The majority of time (3+ years), my characters were a part of the "No Holes Barred" alliance. ,one of the oldest and best known wormhole entities that existed in "New Eden" (R.I.P). The Pathfinder project was started just a few weeks before the failed invasion of "Polaris" took place. The intention behind this project was not to create another mapping tool that already exist. I wanted to make the easiest to use and most powerful 3rd party system mapper, build with the newest web technology available.
I am currently working as a professional software developer for one of the larges German web pages. The main focus of my daily work is based on large scale frontend applications.
I decided to make this project "Open Source", once the beta testing is finished. It would be a great pleasure to me if you would help me to improve this project by submitting bug reports or any kind of security issues.
If you are planning to get deeper into the project or even think about hosting it on your own webserver, you should be aware of some important key points. Pathfinder is not comparable with any "out of the box" web applications or common CMS systems that come along with an auto-install feature. If you don´t have any experience with the following technologies, stop thinking about your own hosted Pathfinder app. Unfortunately the IGB is required for some features, which are currently not supported by the official EVE Online API.
General questions and answers can be found here
Unfortunately not. I will probably not have the time to answer any question personally. Make sure you have read the . If there are still some open questions, please ask in the official forums thread for help.
You will get the best user experience with the latest version Google Chrome or Firefox. Pathfinder uses some "bloody edge" web technologies like SVG graphics, Canvas drawing, CSS3, JS (ECMA 5.0) that are not yet fully supported by any other browser like IE or Safari. Some features require the IGB-Header information (e.g. tracking live data for a pilot). Some other features require some HTML5 API´s which are not supported by the IGB. You can even use the IGB and an OGB if you have a multiple screen setup for more usability.
Yes. When you create an new account or update your existing account, you have the opportunity to enter multiple API keys. When you use the IGB, Pathfinder automatically detects the active pilot and you will see all available maps for this pilot. When you use the OGB, Pathfinder uses your "main character" as the current active one, which has to be set/update in course of the registration process. You can change/add/delete API information at any time. Take in mind:
Whoever said, his program is "bullet proof", is lying! But I promise to give my very best to protect any personal or map data that is stored on my server.
User data is encoded by a strong Blowfish-based Bcrypt hashing algorithm.
If you are familiar with the process of software development, feel free to check the source code and report any kind of security leak.
There are some points to minimize the risk:
Good work! I am very happy for any technical feedback and improvements. Feel free to contact me with your problem, either by submitting a bug report or contact me in game. I´ll give my best to find a solution for your problem or path Pathfinder.
Yes you can! I developed this application for the great community of EVE Online.
The program code is open source and can be used by anyone who have the required software skills.
Please make sure to keep all 3rd party plugin licence and respect them.
At the moment there is no developer guide available. But one the beta phase is finished, i will probably write a short technical documentation.
Do not expect any "out of the boy" install routine at this point.
Server requirements: