alliance/corp maps. build process optimization, new/edit map dialog fixes

This commit is contained in:
exodus4d
2015-05-20 20:32:15 +02:00
parent e2945ea058
commit 34e41a6553
80 changed files with 3692 additions and 2182 deletions

View File

@@ -133,17 +133,40 @@ class Map extends \Controller\AccessController {
* @param $f3
*/
public function save($f3){
$mapData = (array)$f3->get('POST.mapData');
$user = $this->_getUser();
$map = Model\BasicModel::getNew('MapModel');
$map->getById($mapData['id']);
$map->setData($mapData);
$map->save();
if($map->isPrivate()){
$user = $this->_getUser();
$map->clearAccess(['corporation', 'alliance']);
$map->setAccess($user);
}elseif($map->isCorporation()){
$activeCharacter = $user->getActiveUserCharacter();
if($activeCharacter){
$corporation = $activeCharacter->getCharacter()->getCorporation();
if($corporation){
$map->clearAccess(['user', 'alliance']);
$map->setAccess($corporation);
}
}
}elseif($map->isAlliance()){
$activeCharacter = $user->getActiveUserCharacter();
if($activeCharacter){
$alliance = $activeCharacter->getCharacter()->getAlliance();
if($alliance){
$map->clearAccess(['user', 'corporation']);
$map->setAccess($alliance);
}
}
}
$mapData = $map->getData();