- part 1/2 WIP added WebSocket extension, #420
- part 1/2 added "secure routes" to route finder module, #311
This commit is contained in:
@@ -86,6 +86,9 @@ class Connection extends Controller\AccessController {
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$connection->save();
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$newConnectionData = $connection->getData();
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// broadcast map changes
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$this->broadcastMapData($connection->mapId);
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}
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}
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}
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@@ -100,18 +103,31 @@ class Connection extends Controller\AccessController {
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* @throws \Exception
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*/
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public function delete(\Base $f3){
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$connectionIds = $f3->get('POST.connectionIds');
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$activeCharacter = $this->getCharacter();
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$mapId = (int)$f3->get('POST.mapId');
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$connectionIds = (array)$f3->get('POST.connectionIds');
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/**
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* @var Model\ConnectionModel $connection
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*/
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$connection = Model\BasicModel::getNew('ConnectionModel');
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foreach($connectionIds as $connectionId){
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$connection->getById($connectionId);
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$connection->delete( $activeCharacter );
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if($mapId){
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$activeCharacter = $this->getCharacter();
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/**
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* @var Model\MapModel $map
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*/
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$map = Model\BasicModel::getNew('MapModel');
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$map->getById($mapId);
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if( $map->hasAccess($activeCharacter) ){
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foreach($connectionIds as $connectionId){
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if( $connection = $map->getConnectionById($connectionId) ){
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$connection->delete( $activeCharacter );
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$connection->reset();
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}
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}
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// broadcast map changes
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$this->broadcastMapData($map);
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}
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$connection->reset();
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}
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echo json_encode([]);
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@@ -9,6 +9,7 @@
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namespace Controller\Api;
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use Controller;
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use lib\Config;
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use lib\Socket;
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use Model;
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/**
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@@ -396,10 +397,10 @@ class Map extends Controller\AccessController {
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$maxShared = max($f3->get('PATHFINDER.MAP.PRIVATE.MAX_SHARED') - 1, 0);
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$accessCharacters = array_slice($accessCharacters, 0, $maxShared);
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if($accessCharacters){
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// clear map access. In case something has removed from access list
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$map->clearAccess();
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// clear map access. In case something has removed from access list
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$map->clearAccess();
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if($accessCharacters){
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/**
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* @var $tempCharacter Model\CharacterModel
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*/
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@@ -439,10 +440,10 @@ class Map extends Controller\AccessController {
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$maxShared = max($f3->get('PATHFINDER.MAP.CORPORATION.MAX_SHARED') - 1, 0);
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$accessCorporations = array_slice($accessCorporations, 0, $maxShared);
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if($accessCorporations){
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// clear map access. In case something has removed from access list
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$map->clearAccess();
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// clear map access. In case something has removed from access list
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$map->clearAccess();
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if($accessCorporations){
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/**
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* @var $tempCorporation Model\CorporationModel
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*/
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@@ -482,10 +483,10 @@ class Map extends Controller\AccessController {
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$maxShared = max($f3->get('PATHFINDER.MAP.ALLIANCE.MAX_SHARED') - 1, 0);
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$accessAlliances = array_slice($accessAlliances, 0, $maxShared);
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if($accessAlliances){
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// clear map access. In case something has removed from access list
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$map->clearAccess();
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// clear map access. In case something has removed from access list
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$map->clearAccess();
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if($accessAlliances){
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/**
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* @var $tempAlliance Model\AllianceModel
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*/
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@@ -512,7 +513,16 @@ class Map extends Controller\AccessController {
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}
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// reload the same map model (refresh)
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// this makes sure all data is up2date
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$map->getById( $map->id, 0 );
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$map->getById( $map->_id, 0 );
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$charactersData = $map->getCharactersData();
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$characterIds = array_map(function ($data){
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return $data->id;
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}, $charactersData);
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// broadcast map Access -> and send map Data
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$this->broadcastMapAccess($map, $characterIds);
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$return->mapData = $map->getData();
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}else{
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@@ -546,11 +556,79 @@ class Map extends Controller\AccessController {
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*/
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$map = Model\BasicModel::getNew('MapModel');
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$map->getById($mapData['id']);
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$map->delete( $activeCharacter );
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$map->delete( $activeCharacter, function($mapId){
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$this->broadcastMapDeleted($mapId);
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});
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echo json_encode([]);
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}
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/**
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* broadcast characters with map access rights to WebSocket server
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* -> if characters with map access found -> broadcast mapData to them
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* @param Model\MapModel $map
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* @param array $characterIds
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* @return int
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*/
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protected function broadcastMapAccess($map, $characterIds){
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$connectionCount = 0;
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$mapAccess = [
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'id' => $map->_id,
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'characterIds' => $characterIds
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];
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$charCount = (int)(new Socket( Config::getSocketUri() ))->sendData('mapAccess', $mapAccess);
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if($charCount > 0){
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// map has active connections that should receive map Data
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$connectionCount = $this->broadcastMapData($map);
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}
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return $connectionCount;
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}
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/**
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* broadcast map delete information to clients
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* @param int $mapId
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* @return bool|string
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*/
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protected function broadcastMapDeleted($mapId){
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return (new Socket( Config::getSocketUri() ))->sendData('mapDeleted', $mapId);
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}
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/**
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* get map access tokens for current character
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* -> send access tokens via TCP Socket for WebSocket auth
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* @param \Base $f3
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*/
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public function getAccessData(\Base $f3){
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$return = (object) [];
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$activeCharacter = $this->getCharacter();
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$maps = $activeCharacter->getMaps();
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$return->data = [
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'id' => $activeCharacter->_id,
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'token' => bin2hex(random_bytes(16)), // token for character access
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'mapData' => []
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];
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if($maps){
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foreach($maps as $map){
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$return->data['mapData'][] = [
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'id' => $map->_id,
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'token' => bin2hex(random_bytes(16)) // token for map access
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];
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}
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}
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// send Access Data to WebSocket Server and get response (status)
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// if 'OK' -> Socket exists
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$return->status = (new Socket( Config::getSocketUri() ))->sendData('mapConnectionAccess', $return->data);
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echo json_encode( $return );
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}
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/**
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* update map data
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* -> function is called continuously (trigger) by any active client
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@@ -603,6 +681,7 @@ class Map extends Controller\AccessController {
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// loop current user maps and check for changes
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foreach($maps as $map){
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$mapChanged = false;
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// update system data ---------------------------------------------------------------------
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foreach($systems as $i => $systemData){
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@@ -631,6 +710,8 @@ class Map extends Controller\AccessController {
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$system->updatedCharacterId = $activeCharacter;
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$system->save();
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$mapChanged = true;
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// a system belongs to ONE map -> speed up for multiple maps
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unset($systemData[$i]);
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}
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@@ -663,17 +744,23 @@ class Map extends Controller\AccessController {
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$connection->setData($connectionData);
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$connection->save();
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$mapChanged = true;
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// a connection belongs to ONE map -> speed up for multiple maps
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unset($connectionData[$i]);
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}
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}
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}
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if($mapChanged){
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$this->broadcastMapData($map);
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}
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}
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}
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}
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// format map Data for return
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$return->mapData = self::getFormattedMapData($maps);
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$return->mapData = $this->getFormattedMapsData($maps);
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// cache time(s) per user should be equal or less than this function is called
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// prevent request flooding
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@@ -696,23 +783,13 @@ class Map extends Controller\AccessController {
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/**
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* get formatted map data
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* @param $mapModels
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* @param Model\MapModel[] $mapModels
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* @return array
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*/
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public static function getFormattedMapData($mapModels){
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protected function getFormattedMapsData($mapModels){
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$mapData = [];
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foreach($mapModels as &$mapModel){
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/**
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* @var $mapModel Model\MapModel
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*/
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$allMapData = $mapModel->getData();
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$mapData[] = [
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'config' => $allMapData->mapData,
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'data' => [
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'systems' => $allMapData->systems,
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'connections' => $allMapData->connections,
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]
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];
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foreach($mapModels as $mapModel){
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$mapData[] = $this->getFormattedMapData($mapModel);
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}
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return $mapData;
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@@ -53,13 +53,17 @@ class Route extends Controller\AccessController {
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* -> this function is required for route search! (Don´t forget)
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* @param array $mapIds
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* @param array $filterData
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* @param array $keepSystems
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*/
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public function initJumpData($mapIds = [], $filterData = []){
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public function initJumpData($mapIds = [], $filterData = [], $keepSystems = []){
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// add static data (e.g. K-Space stargates,..)
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$this->setStaticJumpData();
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// add map specific data
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$this->setDynamicJumpData($mapIds, $filterData);
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// filter jump data (e.g. remove some systems (0.0, LS)
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$this->filterJumpData($filterData, $keepSystems);
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}
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/**
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@@ -256,6 +260,35 @@ class Route extends Controller\AccessController {
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}
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}
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/**
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* filter systems (remove some systems) e.g. WH,LS,0.0 for "safer search"
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* @param array $filterData
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* @param array $keepSystems
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*/
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private function filterJumpData($filterData = [], $keepSystems = []){
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if($filterData['safer']){
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// remove all systems (TrueSec < 0.5) from search arrays
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$this->jumpArray = array_filter($this->jumpArray, function($jumpData) use($keepSystems) {
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// systemId is always last entry
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$systemId = end($jumpData);
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$systemNameData = $this->nameArray[$systemId];
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$systemSec = $systemNameData[3];
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if($systemSec < 0.45 && !in_array($systemId, $keepSystems)){
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// remove system from nameArray as well
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unset($this->nameArray[$systemId]);
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// remove system from idArray as well
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$systemName = $systemNameData[0];
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unset($this->idArray[$systemName]);
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return false;
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}else{
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return true;
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}
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});
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}
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}
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/**
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* get system data by systemId and dataName
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* @param $systemId
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@@ -504,7 +537,7 @@ class Route extends Controller\AccessController {
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array_walk($mapData, function(&$item, &$key, $data){
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if( isset($data[1][$key]) ){
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// character has mas access -> do not check again
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// character has map access -> do not check again
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$item = $data[1][$key];
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}else{
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// check map access for current character
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@@ -534,7 +567,8 @@ class Route extends Controller\AccessController {
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'wormholes' => (bool) $routeData['wormholes'],
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'wormholesReduced' => (bool) $routeData['wormholesReduced'],
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'wormholesCritical' => (bool) $routeData['wormholesCritical'],
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'wormholesEOL' => (bool) $routeData['wormholesEOL']
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'wormholesEOL' => (bool) $routeData['wormholesEOL'],
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'safer' => (bool) $routeData['safer']
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];
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$returnRoutData = [
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@@ -553,8 +587,9 @@ class Route extends Controller\AccessController {
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count($mapIds) > 0
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){
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$systemFrom = $routeData['systemFromData']['name'];
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$systemFromId = (int)$routeData['systemFromData']['systemId'];
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$systemTo = $routeData['systemToData']['name'];
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$systemToId = (int)$routeData['systemToData']['systemId'];
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$cacheKey = $this->getRouteCacheKey(
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$mapIds,
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@@ -571,7 +606,9 @@ class Route extends Controller\AccessController {
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$searchDepth = $f3->get('PATHFINDER.ROUTE.SEARCH_DEPTH');
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// set jump data for following route search
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$this->initJumpData($mapIds, $filterData);
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// --> don´t filter some systems (e.g. systemFrom, systemTo) even if they are are WH,LS,0.0
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$keepSystems = [$systemFromId, $systemToId];
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$this->initJumpData($mapIds, $filterData, $keepSystems);
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// no cached route data found
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$foundRoutData = $this->findRoute($systemFrom, $systemTo, $searchDepth);
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@@ -273,6 +273,9 @@ class System extends Controller\AccessController {
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$newSystemModel->getById( $systemModel->id, 0);
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$newSystemModel->clearCacheData();
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$newSystemData = $newSystemModel->getData();
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// broadcast map changes
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$this->broadcastMapData($newSystemModel->mapId);
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}
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}
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@@ -408,29 +411,41 @@ class System extends Controller\AccessController {
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* @param \Base $f3
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*/
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public function delete(\Base $f3){
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$mapId = (int)$f3->get('POST.mapId');
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$systemIds = (array)$f3->get('POST.systemIds');
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$activeCharacter = $this->getCharacter();
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/**
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* @var Model\SystemModel $system
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*/
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$system = Model\BasicModel::getNew('SystemModel');
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foreach($systemIds as $systemId){
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$system->getById($systemId);
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if( $system->hasAccess($activeCharacter) ){
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// check whether system should be deleted OR set "inactive"
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if(
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empty($system->alias) &&
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empty($system->description)
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){
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$system->erase();
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}else{
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// keep data -> set "inactive"
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$system->setActive(false);
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$system->save();
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if($mapId){
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$activeCharacter = $this->getCharacter();
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/**
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* @var Model\MapModel $map
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*/
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$map = Model\BasicModel::getNew('MapModel');
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$map->getById($mapId);
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if( $map->hasAccess($activeCharacter) ){
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foreach($systemIds as $systemId){
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if( $system = $map->getSystemById($systemId) ){
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// check whether system should be deleted OR set "inactive"
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if(
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empty($system->alias) &&
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empty($system->description)
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){
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$system->erase();
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}else{
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// keep data -> set "inactive"
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$system->setActive(false);
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$system->save();
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}
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$system->reset();
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}
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}
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$system->reset();
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// broadcast map changes
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$this->broadcastMapData($map);
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}
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}
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echo json_encode([]);
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Reference in New Issue
Block a user