Bigfixes
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@@ -11,6 +11,9 @@ namespace Model;
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class SystemModel extends BasicModel {
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const MAX_POS_X = 2300;
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const MAX_POS_Y = 500;
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protected $table = 'system';
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protected $fieldConf = array(
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@@ -72,53 +75,97 @@ class SystemModel extends BasicModel {
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*/
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public function getData(){
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$systemData = (object) [];
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$systemData->id = $this->id;
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$systemData->mapId = is_object($this->mapId) ? $this->mapId->id : 0;
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$systemData->systemId = $this->systemId;
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$systemData->name = $this->name;
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$systemData->alias = $this->alias;
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$systemData->effect = $this->effect;
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$systemData->security = $this->security;
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$systemData->trueSec = $this->trueSec;
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// check if there is cached data
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$systemData = $this->getCacheData();
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$systemData->region = (object) [];
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$systemData->region->id = $this->regionId;
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$systemData->region->name = $this->region;
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if(is_null($systemData)){
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// no cached system data found
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$systemData->constellation = (object) [];
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$systemData->constellation->id = $this->constellationId;
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$systemData->constellation->name = $this->constellation;
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$systemData = (object) [];
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$systemData->id = $this->id;
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$systemData->mapId = is_object($this->mapId) ? $this->mapId->id : 0;
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$systemData->systemId = $this->systemId;
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$systemData->name = $this->name;
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$systemData->alias = $this->alias;
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$systemData->effect = $this->effect;
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$systemData->security = $this->security;
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$systemData->trueSec = $this->trueSec;
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$systemData->type = (object) [];
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$systemData->type->id = $this->typeId->id;
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$systemData->type->name = $this->typeId->name;
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$systemData->region = (object) [];
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$systemData->region->id = $this->regionId;
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$systemData->region->name = $this->region;
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$systemData->status = (object) [];
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$systemData->status->id = is_object($this->statusId) ? $this->statusId->id : 0;
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$systemData->status->name = is_object($this->statusId) ? $this->statusId->name : '';
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$systemData->constellation = (object) [];
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$systemData->constellation->id = $this->constellationId;
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$systemData->constellation->name = $this->constellation;
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$systemData->locked = $this->locked;
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$systemData->rally = $this->rally;
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$systemData->description = $this->description;
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$systemData->type = (object) [];
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$systemData->type->id = $this->typeId->id;
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$systemData->type->name = $this->typeId->name;
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$systemData->statics = $this->getStaticWormholeData();
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$systemData->status = (object) [];
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$systemData->status->id = is_object($this->statusId) ? $this->statusId->id : 0;
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$systemData->status->name = is_object($this->statusId) ? $this->statusId->name : '';
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$systemData->position = (object) [];
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$systemData->position->x = $this->posX;
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$systemData->position->y = $this->posY;
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$systemData->locked = $this->locked;
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$systemData->rally = $this->rally;
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$systemData->description = $this->description;
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$systemData->created = (object) [];
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$systemData->created->character = $this->createdCharacterId->getData();
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$systemData->created->created = strtotime($this->created);
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$systemData->statics = $this->getStaticWormholeData();
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$systemData->updated = (object) [];
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$systemData->updated->character = $this->updatedCharacterId->getData();
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$systemData->updated->updated = strtotime($this->updated);
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$systemData->position = (object) [];
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$systemData->position->x = $this->posX;
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$systemData->position->y = $this->posY;
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if($this->createdCharacterId){
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$systemData->created = (object) [];
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$systemData->created->character = $this->createdCharacterId->getData();
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$systemData->created->created = strtotime($this->created);
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}
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if($this->updatedCharacterId){
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$systemData->updated = (object) [];
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$systemData->updated->character = $this->updatedCharacterId->getData();
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$systemData->updated->updated = strtotime($this->updated);
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}
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// max caching time for a system
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// the cached date has to be cleared manually on any change
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// this includes system, connection,... changes (all dependencies)
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$this->updateCacheData($systemData, '', 300);
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}
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return $systemData;
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}
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/**
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* setter validation for x coordinate
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* @param $posX
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* @return int|number
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*/
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public function set_posX($posX){
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$posX = abs($posX);
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if($posX > self::MAX_POS_X){
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$posX = self::MAX_POS_X;
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}
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return $posX;
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}
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/**
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* setter validation for y coordinate
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* @param $posY
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* @return int|number
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*/
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public function set_posY($posY){
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$posY = abs($posY);
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if($posY > self::MAX_POS_Y){
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$posY = self::MAX_POS_Y;
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}
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return $posY;
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}
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/**
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* check object for model access
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* @param $accessObject
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@@ -148,7 +195,7 @@ class SystemModel extends BasicModel {
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* @return array
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*/
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public function getSignatures(){
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$this->filter('signatures', array('active = ?', 1));
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$this->filter('signatures', ['active = ?', 1], ['order' => 'name']);
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$signatures = [];
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if($this->signatures){
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