- moved ajax endpoints (connections, systems) into new REST API endpoints, #274

- improved error handling in case an Exception is thrown
This commit is contained in:
Mark Friedrich
2018-11-16 19:09:12 +01:00
parent 07d5be71b2
commit 703091949b
28 changed files with 754 additions and 904 deletions

View File

@@ -1,51 +1,40 @@
<?php
/**
* Created by PhpStorm.
* User: exodus4d
* Date: 01.03.15
* Time: 18:37
* User: Exodus 4D
* Date: 10.11.2018
* Time: 12:10
*/
namespace Controller\Api;
namespace Controller\Api\Rest;
use Controller;
use Model;
class Connection extends Controller\AccessController {
class Connection extends AbstractRestController {
/**
* save a new connection or updates an existing (drag/drop) between two systems
* if a connection is changed (drag&drop) to another system. -> this function is called for update
* @param \Base $f3
* @throws \Exception
* @throws \ZMQSocketException
*/
public function save(\Base $f3){
$postData = (array)$f3->get('POST');
$return = (object) [];
$return->error = [];
$return->connectionData = (object) [];
if(
isset($postData['connectionData']) &&
isset($postData['mapData'])
){
$mapData = (array)$postData['mapData'];
$connectionData = (array)$postData['connectionData'];
public function put(\Base $f3){
$requestData = $this->getRequestData($f3);
$connectionData = [];
if($mapId = (int)$requestData['mapId']){
$activeCharacter = $this->getCharacter();
// get map model and check map access
/**
* @var Model\MapModel $map
*/
$map = Model\BasicModel::getNew('MapModel');
$map->getById( (int)$mapData['id'] );
$map->getById($mapId);
if( $map->hasAccess($activeCharacter) ){
$source = $map->getSystemById( $connectionData['source'] );
$target = $map->getSystemById( $connectionData['target'] );
if($map->hasAccess($activeCharacter)){
$source = $map->getSystemById((int)$requestData['source']);
$target = $map->getSystemById((int)$requestData['target']);
if(
!is_null($source) &&
@@ -55,7 +44,7 @@ class Connection extends Controller\AccessController {
* @var $connection Model\ConnectionModel
*/
$connection = Model\BasicModel::getNew('ConnectionModel');
$connection->getById( (int)$connectionData['id'] );
$connection->getById((int)$requestData['id']);
$connection->mapId = $map;
$connection->source = $source;
@@ -66,30 +55,30 @@ class Connection extends Controller\AccessController {
$connection->setDefaultTypeData();
if($connection->save($activeCharacter)){
$return->connectionData = $connection->getData();
$connectionData = $connection->getData();
// broadcast map changes
$this->broadcastMapData($connection->mapId);
}else{
$return->error = $connection->getErrors();
}
}
}
}
echo json_encode($return);
$this->out($connectionData);
}
/**
* delete connection
* @param \Base $f3
* @param $params
* @throws \Exception
* @throws \ZMQSocketException
*/
public function delete(\Base $f3){
$mapId = (int)$f3->get('POST.mapId');
$connectionIds = (array)$f3->get('POST.connectionIds');
public function delete(\Base $f3, $params){
$requestData = $this->getRequestData($f3);
$connectionIds = array_map('intval', explode(',', (string)$params['id']));
$deletedConnectionIds = [];
if($mapId){
if($mapId = (int)$requestData['mapId']){
$activeCharacter = $this->getCharacter();
/**
@@ -100,20 +89,21 @@ class Connection extends Controller\AccessController {
if($map->hasAccess($activeCharacter)){
foreach($connectionIds as $connectionId){
if( $connection = $map->getConnectionById($connectionId) ){
if($connection = $map->getConnectionById($connectionId)){
$connection->delete( $activeCharacter );
$connection->reset();
$deletedConnectionIds[] = $connectionId;
}
}
// broadcast map changes
$this->broadcastMapData($map);
if(count($deletedConnectionIds)){
$this->broadcastMapData($map);
}
}
}
echo json_encode([]);
$this->out($deletedConnectionIds);
}
}
}

View File

@@ -60,7 +60,6 @@ class Log extends AbstractRestController {
$this->out($connectionData);
}
/**
* update log data
* @param \Base $f3

View File

@@ -0,0 +1,190 @@
<?php
/**
* Created by PhpStorm.
* User: Exodus 4D
* Date: 09.11.2018
* Time: 12:34
*/
namespace Controller\Api\Rest;
use Model;
class System extends AbstractRestController {
/**
* put (insert) system
* @param \Base $f3
* @throws \Exception
*/
public function put(\Base $f3){
$requestData = $this->getRequestData($f3);
$systemData = [];
if($mapId = (int)$requestData['mapId']){
$activeCharacter = $this->getCharacter();
/**
* @var $map Model\MapModel
*/
$map = Model\BasicModel::getNew('MapModel');
$map->getById($mapId);
if($map->hasAccess($activeCharacter)){
$system = $map->getNewSystem($requestData['systemId']);
$systemData = $this->update($system, $requestData)->getData();
}
}
$this->out($systemData);
}
/**
* update existing system
* @param \Base $f3
* @param $params
* @throws \Exception
*/
public function patch(\Base $f3, $params){
$requestData = $this->getRequestData($f3);
$systemData = [];
if($systemId = (int)$params['id']){
$activeCharacter = $this->getCharacter();
/**
* @var $system Model\SystemModel
*/
$system = Model\BasicModel::getNew('SystemModel');
$system->getById($systemId);
if($system->hasAccess($activeCharacter)){
$systemData = $this->update($system, $requestData)->getData();
}
}
$this->out($systemData);
}
/**
* @param \Base $f3
* @param $params
* @throws \ZMQSocketException
* @throws \Exception
*/
public function delete(\Base $f3, $params){
$requestData = $this->getRequestData($f3);
$systemIds = array_map('intval', explode(',', (string)$params['id']));
$deletedSystemIds = [];
if($mapId = (int)$requestData['mapId']){
$activeCharacter = $this->getCharacter();
/**
* @var Model\MapModel $map
*/
$map = Model\BasicModel::getNew('MapModel');
$map->getById($mapId);
if($map->hasAccess($activeCharacter)){
$newSystemModel = Model\BasicModel::getNew('SystemModel');
foreach($systemIds as $systemId){
if($system = $map->getSystemById($systemId)){
// check whether system should be deleted OR set "inactive"
if($this->checkDeleteMode($map, $system)){
// delete log
// -> first set updatedCharacterId -> required for activity log
$system->updatedCharacterId = $activeCharacter;
$system->update();
// ... now get fresh object and delete..
$newSystemModel->getById($system->_id, 0);
$newSystemModel->erase();
$newSystemModel->reset();
}else{
// keep data -> set "inactive"
$system->setActive(false);
$system->save($activeCharacter);
}
$system->reset();
$deletedSystemIds[] = $systemId;
}
}
// broadcast map changes
if(count($deletedSystemIds)){
$this->broadcastMapData($map);
}
}
}
$this->out($deletedSystemIds);
}
// ----------------------------------------------------------------------------------------------------------------
/**
* update system with new data
* @param Model\SystemModel $system
* @param array $systemData
* @return Model\SystemModel
* @throws \ZMQSocketException
* @throws \Exception
*/
private function update(Model\SystemModel $system, array $systemData) : Model\SystemModel {
$activeCharacter = $this->getCharacter();
// statusId === 0 is 'auto' status -> keep current status
// -> relevant systems that already have a status (inactive systems)
if( (int)$systemData['statusId'] <= 0 ){
unset($systemData['statusId']);
}
if( !$system->dry() ){
// activate system (e.g. was inactive))
$system->setActive(true);
}
$system->setData($systemData);
$system->save($activeCharacter);
// get data from "fresh" model (e.g. some relational data has changed: "statusId")
/**
* @var $newSystem Model\SystemModel
*/
$newSystem = Model\BasicModel::getNew('SystemModel');
$newSystem->getById($system->_id, 0);
$newSystem->clearCacheData();
// broadcast map changes
$this->broadcastMapData($newSystem->mapId);
return $newSystem;
}
/**
* checks whether a system should be "deleted" or set "inactive" (keep some data)
* @param Model\MapModel $map
* @param Model\SystemModel $system
* @return bool
*/
private function checkDeleteMode(Model\MapModel $map, Model\SystemModel $system) : bool {
$delete = true;
if( !empty($system->description) ){
// never delete systems with custom description set!
$delete = false;
}elseif(
$map->persistentAliases &&
!empty($system->alias) &&
($system->alias != $system->name)
){
// map setting "persistentAliases" is active (default) AND
// alias is set and != name
$delete = false;
}
return $delete;
}
}

View File

@@ -10,7 +10,6 @@ namespace Controller\Api;
use Controller;
use Model;
use Exception;
class System extends Controller\AccessController {
@@ -26,88 +25,6 @@ class System extends Controller\AccessController {
return sprintf(self::CACHE_KEY_GRAPH, 'SYSTEM_' . $systemId);
}
/**
* save a new system to a a map
* @param \Base $f3
* @throws \Exception
*/
public function save(\Base $f3){
$postData = (array)$f3->get('POST');
$return = (object) [];
$return->error = [];
$return->systemData = (object) [];
if(
isset($postData['systemData']) &&
isset($postData['mapData'])
){
$activeCharacter = $this->getCharacter();
$systemData = (array)$postData['systemData'];
$mapData = (array)$postData['mapData'];
$systemModel = null;
if( (int)$systemData['statusId'] <= 0 ){
unset($systemData['statusId']);
}
if( isset($systemData['id']) ){
// update existing system (e.g. set description) ------------------------------------------------------
/**
* @var $system Model\SystemModel
*/
$system = Model\BasicModel::getNew('SystemModel');
$system->getById($systemData['id']);
if(
!$system->dry() &&
$system->hasAccess($activeCharacter)
){
// system model found
// activate system (e.g. was inactive))
$system->setActive(true);
$systemModel = $system;
}
}elseif( isset($mapData['id']) ){
// save NEW system ------------------------------------------------------------------------------------
/**
* @var $map Model\MapModel
*/
$map = Model\BasicModel::getNew('MapModel');
$map->getById($mapData['id']);
if($map->hasAccess($activeCharacter)){
$systemModel = $map->getNewSystem($systemData['systemId']);
}
}
if( !is_null($systemModel) ){
try{
// set/update system custom data
$systemModel->copyfrom($systemData, ['statusId', 'locked', 'rallyUpdated', 'position', 'description']);
if($systemModel->save($activeCharacter)){
// get data from "fresh" model (e.g. some relational data has changed: "statusId")
/**
* @var $newSystemModel Model\SystemModel
*/
$newSystemModel = Model\BasicModel::getNew('SystemModel');
$newSystemModel->getById( $systemModel->_id, 0);
$newSystemModel->clearCacheData();
$return->systemData = $newSystemModel->getData();
// broadcast map changes
$this->broadcastMapData($newSystemModel->mapId);
}else{
$return->error = $systemModel->getErrors();
}
}catch(Exception\ValidationException $e){
$return->error[] = $e->getError();
}
}
}
echo json_encode($return);
}
/**
* get system log data from CCP API import
* system Kills, Jumps,....
@@ -294,87 +211,5 @@ class System extends Controller\AccessController {
echo json_encode($return);
}
/**
* delete systems and all its connections from map
* -> set "active" flag
* @param \Base $f3
* @throws \Exception
*/
public function delete(\Base $f3){
$mapId = (int)$f3->get('POST.mapId');
$systemIds = array_map('intval', (array)$f3->get('POST.systemIds'));
$return = (object) [];
$return->deletedSystemIds = [];
if($mapId){
$activeCharacter = $this->getCharacter();
/**
* @var Model\MapModel $map
*/
$map = Model\BasicModel::getNew('MapModel');
$map->getById($mapId);
if($map->hasAccess($activeCharacter)){
$newSystemModel = Model\BasicModel::getNew('SystemModel');
foreach($systemIds as $systemId){
if( $system = $map->getSystemById($systemId) ){
// check whether system should be deleted OR set "inactive"
if( $this->checkDeleteMode($map, $system) ){
// delete log
// -> first set updatedCharacterId -> required for activity log
$system->updatedCharacterId = $activeCharacter;
$system->update();
// ... now get fresh object and delete..
$newSystemModel->getById( $system->id, 0);
$newSystemModel->erase();
$newSystemModel->reset();
}else{
// keep data -> set "inactive"
$system->setActive(false);
$system->save($activeCharacter);
}
$system->reset();
$return->deletedSystemIds[] = $systemId;
}
}
// broadcast map changes
if(count($return->deletedSystemIds)){
$this->broadcastMapData($map);
}
}
}
echo json_encode($return);
}
/**
* checks whether a system should be "deleted" or set "inactive" (keep some data)
* @param Model\MapModel $map
* @param Model\SystemModel $system
* @return bool
*/
protected function checkDeleteMode(Model\MapModel $map, Model\SystemModel $system){
$delete = true;
if( !empty($system->description) ){
// never delete systems with custom description set!
$delete = false;
}elseif(
$map->persistentAliases &&
!empty($system->alias) &&
($system->alias != $system->name)
){
// map setting "persistentAliases" is active (default) AND
// alias is set and != name
$delete = false;
}
return $delete;
}
}