- improved "signature table" added "loading" spinner if table gets updated or data is processed - improved ajax endpoints for "signatures". Moved into new REST API - improved ajax endpoints for "structures". Moved into new REST API - upgraded DB "Cortex", PHP lib `v1.6.0-dev` → `v1.6.0` - upgraded DB "Schema", PHP lib `v2.2.2` → `v2.2.3` - upgraded some 3rd party NodeJs packaged (or development) in `package.json`
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@@ -11,7 +11,6 @@ namespace Controller\Api;
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use Controller;
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use data\file\FileHandler;
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use lib\Config;
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use lib\Socket;
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use Model;
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use Exception;
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@@ -28,7 +27,6 @@ class Map extends Controller\AccessController {
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const CACHE_KEY_USER_DATA = 'CACHED.USER_DATA.%s';
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const CACHE_KEY_HISTORY = 'CACHED_MAP_HISTORY_%s';
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/**
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* get user data cache key
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* @param int $mapId
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@@ -228,9 +226,18 @@ class Map extends Controller\AccessController {
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$validInitData = $validInitData ? !empty($wormholesData) : $validInitData;
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// universe category data ---------------------------------------------------------------------------------
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/**
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* @var $categoryUniverseModel Model\Universe\CategoryModel
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*/
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$categoryUniverseModel = Model\Universe\BasicUniverseModel::getNew('CategoryModel');
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$categoryUniverseModel->getById(6);
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$shipData = $categoryUniverseModel->getData(['mass']);
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$categoryUniverseModel->getById(65);
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$structureData = $categoryUniverseModel->getData();
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$return->universeCategories = [
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6 => Model\Universe\BasicUniverseModel::getNew('CategoryModel')->getById(6)->getData(['mass']),
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65 => Model\Universe\BasicUniverseModel::getNew('CategoryModel')->getById(65)->getData()
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6 => $shipData,
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65 => $structureData
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];
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$validInitData = $validInitData ? !empty($return->universeCategories[65]) : $validInitData;
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@@ -451,7 +458,7 @@ class Map extends Controller\AccessController {
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// share map between characters -> set access
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if(isset($formData['mapCharacters'])){
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// remove character corporation (re-add later)
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// remove character (re-add later)
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$accessCharacters = array_diff($formData['mapCharacters'], [$activeCharacter->_id]);
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// avoid abuse -> respect share limits
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@@ -755,7 +762,6 @@ class Map extends Controller\AccessController {
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count($systems) > 0 ||
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count($connections) > 0
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){
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// map changes expected ===========================================================================
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// loop current user maps and check for changes
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@@ -764,68 +770,30 @@ class Map extends Controller\AccessController {
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// update system data -------------------------------------------------------------------------
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foreach($systems as $i => $systemData){
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// check if current system belongs to the current map
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$map->filter('systems', ['id = ?', $systemData['id'] ]);
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$filteredMap = $map->find(
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['id = ?', $map->id ],
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['limit' => 1]
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);
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// this should never fail
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if(is_object($filteredMap)){
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$filteredMap = $filteredMap->current();
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// system belongs to the current map
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if(is_object($filteredMap->systems)){
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// update
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/**
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* @var $system Model\SystemModel
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*/
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$system = $filteredMap->systems->current();
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$system->copyfrom($systemData, ['alias', 'status', 'position', 'locked', 'rallyUpdated', 'rallyPoke']);
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if($system->save($activeCharacter)){
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$mapChanged = true;
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// one system belongs to ONE map -> speed up for multiple maps
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unset($systemData[$i]);
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}else{
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$return->error = array_merge($return->error, $system->getErrors());
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}
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if($system = $map->getSystemById((int)$systemData['id'])){
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$system->copyfrom($systemData, ['alias', 'status', 'position', 'locked', 'rallyUpdated', 'rallyPoke']);
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if($system->save($activeCharacter)){
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$mapChanged = true;
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// one system belongs to ONE map -> speed up for multiple maps
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unset($systemData[$i]);
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}else{
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$return->error = array_merge($return->error, $system->getErrors());
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}
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}
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}
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// update connection data ---------------------------------------------------------------------
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foreach($connections as $i => $connectionData){
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// check if the current connection belongs to the current map
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$map->filter('connections', ['id = ?', $connectionData['id'] ]);
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$filteredMap = $map->find(
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['id = ?', $map->_id ],
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['limit' => 1]
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);
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// this should never fail
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if(is_object($filteredMap)){
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$filteredMap = $filteredMap->current();
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// connection belongs to the current map
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if(is_object($filteredMap->connections)){
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// update
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/**
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* @var $connection Model\ConnectionModel
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*/
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$connection = $filteredMap->connections->current();
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$connection->copyfrom($connectionData, ['scope', 'type']);
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if($connection->save($activeCharacter)){
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$mapChanged = true;
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// one connection belongs to ONE map -> speed up for multiple maps
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unset($connectionData[$i]);
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}else{
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$return->error = array_merge($return->error, $connection->getErrors());
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}
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if($connection = $map->getConnectionById((int)$connectionData['id'])){
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$connection->copyfrom($connectionData, ['scope', 'type']);
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if($connection->save($activeCharacter)){
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$mapChanged = true;
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// one connection belongs to ONE map -> speed up for multiple maps
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unset($connectionData[$i]);
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}else{
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$return->error = array_merge($return->error, $connection->getErrors());
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}
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}
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}
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@@ -917,6 +885,7 @@ class Map extends Controller\AccessController {
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// data for currently selected system
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$return->system = $system->getData();
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$return->system->signatures = $system->getSignaturesData();
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$return->system->sigHistory = $system ->getSignaturesHistoryData();
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$return->system->structures = $system->getStructuresData();
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}
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@@ -975,14 +944,14 @@ class Map extends Controller\AccessController {
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// -> NO target system available
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if($sourceSystemId === $targetSystemId){
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// check if previous (solo) system is already on the map
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$sourceSystem = $map->getSystemByCCPId($sourceSystemId, ['active' => 1]);
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$sourceSystem = $map->getSystemByCCPId($sourceSystemId, [Model\BasicModel::getFilter('active', true)]);
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$sameSystem = true;
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}else{
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// check if previous (source) system is already on the map
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$sourceSystem = $map->getSystemByCCPId($sourceSystemId, ['active' => 1]);
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$sourceSystem = $map->getSystemByCCPId($sourceSystemId, [Model\BasicModel::getFilter('active', true)]);
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// -> check if system is already on this map
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$targetSystem = $map->getSystemByCCPId($targetSystemId, ['active' => 1]);
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$targetSystem = $map->getSystemByCCPId($targetSystemId, [Model\BasicModel::getFilter('active', true)]);
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}
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// if systems don´t already exists on map -> get "blank" system
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