- Drag&Drop a connection where source or target system is an Abyss system, should switch connection type to "abyss"
- fixed js bug in "route finder" module - fixed UI z-Index glitch where systems "overlap" context menu
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@@ -899,7 +899,7 @@ class Map extends Controller\AccessController {
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/**
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*
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* add new map connection based on current $character location
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* @param Model\CharacterModel $character
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* @param Model\MapModel $map
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* @return Model\MapModel
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@@ -949,7 +949,7 @@ class Map extends Controller\AccessController {
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$targetSystem = $map->getSystemByCCPId( $targetSystemId, ['active' => 1]);
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}
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// if systems don´t already exists on map -> get "blank" systems
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// if systems don´t already exists on map -> get "blank" system
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// -> required for system type check (e.g. wormhole, k-space)
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if(
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!$sourceSystem &&
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