From f6ceb2e4a0b85fe4dfc03b17673c2ecefc0c7921 Mon Sep 17 00:00:00 2001 From: Mark Friedrich Date: Tue, 8 Oct 2019 18:36:20 +0200 Subject: [PATCH] - New Combat signatures added to "Drifter" WHs --- app/main/lib/db/Pool.php | 4 +- js/app/conf/signature_type.js | 45 +++++++++++++++++++++ public/js/v1.5.4/app/conf/signature_type.js | 45 +++++++++++++++++++++ public/templates/ui/notice.html | 6 +-- 4 files changed, 95 insertions(+), 5 deletions(-) diff --git a/app/main/lib/db/Pool.php b/app/main/lib/db/Pool.php index a3cbd545..2a415f92 100644 --- a/app/main/lib/db/Pool.php +++ b/app/main/lib/db/Pool.php @@ -110,8 +110,8 @@ class Pool extends \Prefab { $schema = new Schema($db); if(!in_array($newDbName, $schema->getDatabases())){ $db->exec("CREATE DATABASE IF NOT EXISTS - `" . $newDbName . "` DEFAULT CHARACTER SET utf8 - COLLATE utf8_general_ci;"); + `" . $newDbName . "` DEFAULT CHARACTER SET utf8mb4 + COLLATE utf8mb4_unicode_ci;"); $db->exec("USE `" . $newDbName . "`"); // check if DB create was successful diff --git a/js/app/conf/signature_type.js b/js/app/conf/signature_type.js index 0e0727f5..108da68b 100644 --- a/js/app/conf/signature_type.js +++ b/js/app/conf/signature_type.js @@ -383,6 +383,51 @@ define(['jquery'], ($) => { 30: 'K346 - 0.0', 31: 'Z060 - 0.0' } + }, + 14: { // Drifter Sentinel WH + 1: { // Combat + 1: 'Monolith', + 2: 'Wormhole in Rock Circle', + 3: 'Opposing Spatial Rifts', + 4: 'Sleeper Enclave Debris', + 5: 'Crystal Resource' + } + }, + 15: { // Drifter Barbican WH + 1: { // Combat + 1: 'Wrecked Ships', + 2: 'Unstable Wormhole', + 3: 'Spatial Rift', + 4: 'Heavily Guarded Spatial Rift', + 5: 'Crystals' + } + }, + 16: { // Drifter Vidette WH + 1: { // Combat + 1: 'Ship Graveyard', + 2: 'Sleeper Engineering Station', + 3: 'Spatial Rift', + 4: 'Sleeper Enclave in Coral Rock', + 5: 'Crystals and Stone Circle' + } + }, + 17: { // Drifter Conflux WH + 1: { // Combat + 1: 'Monolith', + 2: 'Caged Wormhole', + 3: 'Rock Formation and Wormhole', + 4: 'Particle Acceleration Array', + 5: 'Guarded Asteroid Station' + } + }, + 18: { // Drifter Redoubt WH + 1: { // Combat + 1: 'Ship Graveyard', + 2: 'Caged Wormhole', + 3: 'Spatial Rift Generator', + 4: 'Sleeper Enclave', + 5: 'Hollow Asteroid' + } } }, // system type (k-space) 2: { diff --git a/public/js/v1.5.4/app/conf/signature_type.js b/public/js/v1.5.4/app/conf/signature_type.js index 0e0727f5..108da68b 100644 --- a/public/js/v1.5.4/app/conf/signature_type.js +++ b/public/js/v1.5.4/app/conf/signature_type.js @@ -383,6 +383,51 @@ define(['jquery'], ($) => { 30: 'K346 - 0.0', 31: 'Z060 - 0.0' } + }, + 14: { // Drifter Sentinel WH + 1: { // Combat + 1: 'Monolith', + 2: 'Wormhole in Rock Circle', + 3: 'Opposing Spatial Rifts', + 4: 'Sleeper Enclave Debris', + 5: 'Crystal Resource' + } + }, + 15: { // Drifter Barbican WH + 1: { // Combat + 1: 'Wrecked Ships', + 2: 'Unstable Wormhole', + 3: 'Spatial Rift', + 4: 'Heavily Guarded Spatial Rift', + 5: 'Crystals' + } + }, + 16: { // Drifter Vidette WH + 1: { // Combat + 1: 'Ship Graveyard', + 2: 'Sleeper Engineering Station', + 3: 'Spatial Rift', + 4: 'Sleeper Enclave in Coral Rock', + 5: 'Crystals and Stone Circle' + } + }, + 17: { // Drifter Conflux WH + 1: { // Combat + 1: 'Monolith', + 2: 'Caged Wormhole', + 3: 'Rock Formation and Wormhole', + 4: 'Particle Acceleration Array', + 5: 'Guarded Asteroid Station' + } + }, + 18: { // Drifter Redoubt WH + 1: { // Combat + 1: 'Ship Graveyard', + 2: 'Caged Wormhole', + 3: 'Spatial Rift Generator', + 4: 'Sleeper Enclave', + 5: 'Hollow Asteroid' + } } }, // system type (k-space) 2: { diff --git a/public/templates/ui/notice.html b/public/templates/ui/notice.html index e6665873..c212dabe 100644 --- a/public/templates/ui/notice.html +++ b/public/templates/ui/notice.html @@ -10,13 +10,13 @@
    -
  • Fixed duplicated wormhole jump logs #822
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  • Fixed issue where systems can not be delete #820
  • +
  • Data for NPC stations added #858
  • +
  • "Sovereignty" and "Faction warfare" data added #853
    -
  • Fixed "empty system body" shows #823
  • +
  • New preview for "signature table" updates #803
  • Many more improvements/fixes. Complete changelog